Search found 136 matches
- Sat Jun 01, 2024 3:07 am
- Forum: Policy Discussion
- Topic: change dynamic on manuel to only select restricted antagonists
- Replies: 42
- Views: 1371
Re: change dynamic on manuel to only select restricted antagonists
I think this might make Manuel too admin reliant threat wise, this is removing a lot of heavy midrounds and leaving like Ninja and Heavy space pirates as the remainder and for those higher pop shifts without admins we will see a torrent of complaints about the rounds threats feeling samey. I think ...
- Fri May 31, 2024 6:27 pm
- Forum: Player's Club
- Topic: Tjatpbnj's ladder
- Replies: 23
- Views: 795
Re: Tjatpbnj's ladder
If he has another tg dream before having an unban appeal dream does that mean he is evading?
- Fri May 31, 2024 5:13 pm
- Forum: Player's Club
- Topic: Tjatpbnj's ladder
- Replies: 23
- Views: 795
Re: Tjatpbnj's ladder
This guy's dream ban is 100% legit, good call on the dream admins here to ban him for that. We should tell him to get a dream vouch from another server before being allowed to dream about playing TG again.
- Fri May 31, 2024 3:20 am
- Forum: Policy Discussion
- Topic: change dynamic on manuel to only select restricted antagonists
- Replies: 42
- Views: 1371
Re: change dynamic on manuel to only select restricted antagonists
I dont think we should be relying on admins to inject this stuff. I'm faaaaaaairly certain y'all can just disable dynamic and do what you want in any given round anyway, so why not just internally encourage that to happen more rather than removing normally spawning antags for the rounds where we don...
- Wed May 29, 2024 11:32 pm
- Forum: Policy Discussion
- Topic: DISABLE ASSISTANTS
- Replies: 31
- Views: 1215
Re: DISABLE ASSISTANTS
It may be true that people are already paramed tiding, but I dont want to encourage more people to paramed tide and fight for a 2 slot job. I also worry that red blooded assistant mains may just not sign up at all and try to wait for their slot to open, which might make pop worse.
- Wed May 29, 2024 9:40 pm
- Forum: Closed Policy Discussion
- Topic: Limit sybil to only metastation/icebox/tramstation
- Replies: 51
- Views: 2179
Re: Limit sybil to only metastation/icebox/tramstation
because it would be a distinct controlled experiment with no frills that's easy to understand and impossible to ignore or dismiss as opposed to extrapolations from historical data that are unwieldy and arguably don't account for other factors You can feel free to insult me for this, but I don't rea...
- Tue May 28, 2024 3:14 pm
- Forum: Player's Club
- Topic: Play more high-responsiblity jobs on sybil!
- Replies: 28
- Views: 852
Re: Play more high-responsiblity jobs on sybil!
Play CE. People are naturally afraid of the CE. people are generally afraid of any head of staff in their department the entire station is the CE's department also yeah. it's time for nonhuman heads of staff Headcoders won’t do it because they think it adds to lore or round dynamics, this headmin t...
- Tue May 28, 2024 2:47 pm
- Forum: Player's Club
- Topic: A funeral for Birdshot
- Replies: 45
- Views: 1063
Re: A funeral for Birdshot
Tram would be fine if the game didn’t lag and slowdown and speed up the tram at random. Sometimes it’s faster to tram and other times it’s faster to walk. https://github.com/tgstation/tgstation/pull/83528 Also, I appreciate the amount of work that goes into mapping, but bird is fundamentally flawed ...
- Tue May 28, 2024 2:40 pm
- Forum: Player's Club
- Topic: explain how to set up the SM to the stupidest idiot to ever live
- Replies: 31
- Views: 628
Re: explain how to set up the SM to the stupidest idiot to ever live
What you’re going to want to do on icebox is enable magboots then deconstruct the floor below the SM. That’s it.
- Mon May 27, 2024 5:49 pm
- Forum: Player's Club
- Topic: Devilish evilmin traumatizes poor CMO into not playing
- Replies: 135
- Views: 4232
Re: Devilish evilmin traumatizes poor CMO into not playing
and yet, it is constantly used to curtail behavior that admins dont like. See the Clara White captain note and also this bwoink about caramel patches(??????).
- Mon May 27, 2024 3:31 am
- Forum: Player's Club
- Topic: A funeral for Birdshot
- Replies: 45
- Views: 1063
Re: A funeral for Birdshot
Too big to be a lowpop map, awful foot traffic concentrated around the bar/brig. Recessed medbay that no one can see into and med docs couldnt see into the lobby easily. Multiple iterations of the map had meme haha engineering setups with reversed filters so new engineers would delam the engine. The...
- Wed May 22, 2024 1:38 am
- Forum: Admin Feedback
- Topic: xzero314
- Replies: 12
- Views: 932
Re: xzero314
fantastic admin, great player, idk what else there is to say. Game admin this person
- Sun May 19, 2024 4:44 pm
- Forum: Player's Club
- Topic: this will be tgstation in 2019
- Replies: 23
- Views: 821
Re: this will be tgstation in 2019
it was a lot of fun honestly. I had to quickly remember how to make bicardine and kelotane, man things were simpler back then. Most chems had 3-4 steps and boom they're done.
- Sat May 18, 2024 4:11 am
- Forum: Player's Club
- Topic: vtuber postnut
- Replies: 96
- Views: 3217
Re: vtuber postnut
Hopefully they come back, someone should probably tell them about NA servers since I saw a minimum of 500 ping connecting to Terry
- Tue May 14, 2024 5:38 pm
- Forum: Player's Club
- Topic: vtuber postnut
- Replies: 96
- Views: 3217
Re: 1k vtuber tgstation streamer prenut
and thus, sybil will be reborn, and the cycle continues. TG will live, then die, then live again.
- Thu May 09, 2024 9:48 pm
- Forum: Player's Club
- Topic: Polcon wars- Return of the Frenchy
- Replies: 88
- Views: 2879
Re: Polcon wars- Return of the Frenchy
Same, the swapping never felt normalPapaMichael wrote: ↑Thu May 09, 2024 7:18 pm i'd rather always have the fork in my right so despite being righty the knife goes in the left
- Wed May 08, 2024 6:46 pm
- Forum: Player's Club
- Topic: Look at this photograph
- Replies: 34
- Views: 1109
Re: Look at this photograph
Why not just ask the player to remove the photo? I think anything that isn’t in the photo album at roundend isn’t saved so they could have done that.
- Fri May 03, 2024 9:56 pm
- Forum: Policy Discussion
- Topic: Security and the armory
- Replies: 30
- Views: 2663
Re: Security and the armory
True, we should let people do whatever with barriers. I see wardens use them to make the brig entrance into a 1x2 all the time. It’s fine imo, warden is there to guard the brig and him fortifying should be like the CE setting up the SM. I'm still not a fan of doing this at roundstart, because it do...
- Fri May 03, 2024 1:33 pm
- Forum: Policy Discussion
- Topic: Security and the armory
- Replies: 30
- Views: 2663
Re: Security and the armory
True, we should let people do whatever with barriers. I see wardens use them to make the brig entrance into a 1x2 all the time. It’s fine imo, warden is there to guard the brig and him fortifying should be like the CE setting up the SM.
- Fri May 03, 2024 1:29 pm
- Forum: Player's Club
- Topic: The Players Club Corner
- Replies: 1175
- Views: 188892
Re: The Players Club Corner
Gupta will return one day, right?
- Fri Apr 26, 2024 10:14 pm
- Forum: Player's Club
- Topic: me when i want to rp in the mrp server
- Replies: 171
- Views: 5449
Re: me when i want to rp in the mrp server
so a server died because people followed the pop, so lets try to split half the people from one server and have two medium pop servers rather than one highpop server. Am I getting this right?
- Wed Apr 24, 2024 1:03 am
- Forum: Player's Club
- Topic: Squirrel Nut!Slapper gets stuck in Shitsec Dufflebag
- Replies: 29
- Views: 1308
Re: Squirrel Nut!Slapper gets stuck in Shitsec Dufflebag
I wonder how long the dude was held for, if it was just for the shuttle timer then I'd say yeah GG go next. Usually we see admins apply notes on people that DC and say "Appeal it on the forums." Very interesting!
- Mon Apr 22, 2024 9:21 pm
- Forum: Policy Discussion
- Topic: Security and the armory
- Replies: 30
- Views: 2663
Re: Security and the armory
Sometimes I just want to run a shotgun over a disabler for funzies. Being prohibited from doing that would be lame so we should allow sec to take less than lethal weapons out of the armory roundstart. I think I would be okay with this, but I'm not sure about roundstart. I worry that it's going to l...
- Mon Apr 22, 2024 8:18 pm
- Forum: Policy Discussion
- Topic: Security and the armory
- Replies: 30
- Views: 2663
Re: Security and the armory
Sometimes I just want to run a shotgun over a disabler for funzies. Being prohibited from doing that would be lame so we should allow sec to take less than lethal weapons out of the armory roundstart.
- Fri Apr 19, 2024 2:30 pm
- Forum: Player's Club
- Topic: me when i want to rp in the mrp server
- Replies: 171
- Views: 5449
Re: me when i want to rp in the mrp server
I think that is the wrong mindset to approach the dynamic of admin. They're not a series of hammers to apply when necessary, they're guideposts to help demonstrate and coach players towards server-healthy decisions, and help foster a more enjoyable experience for everyone 'fairly'. They're written ...
- Sun Apr 14, 2024 3:15 pm
- Forum: Player's Club
- Topic: SSS+ Tier MetaGruder is actually just attentive?!
- Replies: 25
- Views: 1325
Re: SSS+ Tier MetaGruder is actually just attentive?!
viewtopic.php?f=54&t=34333 I knew this guy sounded familiar. This makes this the second time he has received a ruling in an ahelp and then gone for a complaint afterwards because he didnt get his way.
- Fri Apr 12, 2024 5:55 pm
- Forum: Player's Club
- Topic: Horrific Heist of the Hellfoam Harbinger
- Replies: 14
- Views: 590
Re: Horrific Heist of the Hellfoam Harbinger
This is why you need shadowplay while playing ss13. Logs are great but man do people just take them at face value without thinking much about it.
- Sun Apr 07, 2024 7:39 pm
- Forum: Player's Club
- Topic: those who forget (note) history nut
- Replies: 21
- Views: 890
Re: those who forget (note) history nut
100% deserved after that level of conduct breach. I’m just not sure how the servers will recover. Who will admin lowpop now?
- Sun Apr 07, 2024 1:24 am
- Forum: Player's Club
- Topic: Banned for making a safe Supernutter.
- Replies: 34
- Views: 1730
Re: Banned for making a safe Supernutter.
https://tgstation13.download/dip/discordimageproxy.php/attachments/1165055549365301299/1226340346242273331/Screenshot_243.png?ex=66246972&is=6611f472&hm=e23b3a25cee6111a263c840b00597c0b4f253850dad71273a3774d8e01cd0818& "Safe" SM. Open air, anyone can walk in, infront of a deli...
- Sat Mar 30, 2024 9:52 pm
- Forum: Player's Club
- Topic: this is what happens when you play on m*nu*el
- Replies: 105
- Views: 4712
Re: this is what happens when you play on m*nu*el
Crazy since Manuel's #1 hero Jeff "Gaming" Gaiman once gibbed like all of sec as a traitor chef and turned them into burgers. To my knowledge he was not banned for it. I wonder what extra context the ban appeal will provide as to why this was against the rules.
- Fri Mar 29, 2024 9:52 pm
- Forum: Player's Club
- Topic: Space dragon noted for murderboning nut
- Replies: 18
- Views: 886
Re: Space dragon noted for murderboning nut
eka when they have the opportunity to piss and moan about a sever they have never played or observed a round of: Holy... this was on Sybil! When I read that a single antagonist had wiped the floor with such a huge portion of the crew, I expected Manuel, but this was SYBIL. He went up against ROBUST...
- Fri Mar 29, 2024 4:28 pm
- Forum: Closed Policy Discussion
- Topic: Can we bump threat on manny a little bit?
- Replies: 28
- Views: 2705
Re: Can we bump threat on manny a little bit?
i personally have no desire to change this. we just had a war on all fronts to get threat reduced because mrp was becoming dysfunctional with how rapidly rounds were escalating. there will be downtime in rounds. you will run out of things to do. you will run out of antags to fight. this is compound...
- Wed Mar 27, 2024 11:51 pm
- Forum: Closed Policy Discussion
- Topic: Bump down the population Birdshot rolls at to 50-60
- Replies: 8
- Views: 1183
Re: Bump down the population Birdshot rolls at to 50-60
The issue is people calling the vote the second the round restarts and thus bird and icebox are the only options. The only time I’ve seen this fixed was Keith on Terry re rolling a bird vote.
- Wed Mar 27, 2024 10:12 pm
- Forum: Closed Policy Discussion
- Topic: Can we bump threat on manny a little bit?
- Replies: 28
- Views: 2705
Re: Can we bump threat on manny a little bit?
FTR Midround Traitors were disabled as a part of a "test" 4-5 months ago. Not sure if anything came about it. (But evidently they're still off) Right now it feels like 5 sec officers show up and curb stomp a singular traitor and then the threat is just gone. I don't like the idea that we ...
- Tue Mar 26, 2024 9:05 pm
- Forum: Closed Policy Discussion
- Topic: Can we bump threat on manny a little bit?
- Replies: 28
- Views: 2705
Re: Can we bump threat on manny a little bit?
Agreed. We could use some more plot drivers and general action on Manuel. Right now it feels like 5 sec officers show up and curb stomp a singular traitor and then the threat is just gone.
- Sun Mar 24, 2024 5:36 pm
- Forum: Player's Club
- Topic: Moth Mommy Milkers Makes Moderation Madness Manifest
- Replies: 84
- Views: 3772
Re: Moth Mommy Milkers Makes Moderation Madness Manifest
damn bro got banned and then they made an event afterwards doing the exact stuff that got him banned. Which reminds me of when that one guy got banned on Terry for minion RP and then 2 rounds later on sybil an admin gave the sec team minion outfits and renamed the HoS to Gru. Out of context, this w...
- Sun Mar 24, 2024 4:42 pm
- Forum: Player's Club
- Topic: Moth Mommy Milkers Makes Moderation Madness Manifest
- Replies: 84
- Views: 3772
Re: Moth Mommy Milkers Makes Moderation Madness Manifest
damn bro got banned and then they made an event afterwards doing the exact stuff that got him banned. Which reminds me of when that one guy got banned on Terry for minion RP and then 2 rounds later on sybil an admin gave the sec team minion outfits and renamed the HoS to Gru.
- Thu Mar 21, 2024 3:54 pm
- Forum: Closed Policy Discussion
- Topic: should slimepeople remain enabled
- Replies: 28
- Views: 2436
Re: should slimepeople remain enabled
I do not like ripping unique content from parts of the game and throwing it into roundstart. Shouldn't have been done. Unfortunately, too much of the game is locked behind one of the most antisocial roles. This is one of the more reasonable of the slime/jelly roles so it would be nice to see it inc...
- Thu Mar 21, 2024 3:50 pm
- Forum: Closed Policy Discussion
- Topic: Apply the security using contraband ruling on LRP
- Replies: 16
- Views: 1554
Re: Apply the security using contraband ruling on LRP
Voiding metaprotections is weak sauce since people are always gonna resist anyway. Sec on mrp run around with tot gear and don’t care since non antags aren’t gonna murder sec mains for arresting them even if they somehow manage to successfully turn a fight around. I think this rule doesn’t change mu...
- Tue Mar 19, 2024 6:42 pm
- Forum: Player's Club
- Topic: Let's Rate The Previous Headmin Term and Not Thread Titles
- Replies: 24
- Views: 1053
Re: Let's Rate The Previous Headmin Term and Not Thread Titles
The pace of changes was alright, it felt a bit breakneck at times. It seems like this current headmin term is slowing it down and letting people digest the changes, which is good. Succession station was awesome, I hope xemo continues it after their term. We had some big ban drama too, with the cat c...
- Mon Mar 18, 2024 5:35 pm
- Forum: Player's Club
- Topic: when the nut is so good it got me hypotized
- Replies: 89
- Views: 3979
Re: when the nut is so good it got me hypotized
idk what to tell you. If everyone is telling you that your hypno objectives aren't good and aren't fun mayhaps its time for some introspection?
- Sun Mar 17, 2024 8:14 am
- Forum: Closed Policy Discussion
- Topic: Virology healing viruses and jellypeople
- Replies: 19
- Views: 1427
- Sat Mar 16, 2024 6:45 pm
- Forum: Closed Policy Discussion
- Topic: Hypnosis/Brainwashing Guidelines
- Replies: 45
- Views: 3081
Re: Hypnosis/Brainwashing Guidelines
What i'm seeing here, -and there may be more nuance than this- but what i'm seeing is a bunch of people telling an antagonist to get LESS creative on MRP. In an environment where we are consistently told antags should not play for greentext and build their own objectives, a bunch of people are tell...
- Thu Mar 14, 2024 2:36 pm
- Forum: Closed Policy Discussion
- Topic: Fortifying departments w/o provication
- Replies: 28
- Views: 2257
Re: Fortifying departments w/o provication
As long as “Sometimes I want to make engineering Fort Knox because it’s cool” is a valid reason then I think it’s fine. If people are fortifying roundstart once in a while just to test their building skills or whatever we should let them do that.
- Wed Mar 06, 2024 1:08 am
- Forum: Coding
- Topic: Warops changes discussion
- Replies: 32
- Views: 2852
Re: Warops changes discussion
we should instead remove stealth ops from ever being a thing. The station suddenly exploding at 35 minutes is no fun for anyone. War is incredibly fun. Obviously anything can be an opinion. but you're wrong. war ops sucks. The entire round becomes arming oneself and preparing for death. THIS SUCKS....
- Wed Mar 06, 2024 12:49 am
- Forum: Coding
- Topic: Warops changes discussion
- Replies: 32
- Views: 2852
Re: Warops changes discussion
we should instead remove stealth ops from ever being a thing. The station suddenly exploding at 35 minutes is no fun for anyone. War is incredibly fun. Obviously anything can be an opinion. but you're wrong. war ops sucks. The entire round becomes arming oneself and preparing for death. THIS SUCKS....
- Wed Mar 06, 2024 12:19 am
- Forum: Coding
- Topic: Warops changes discussion
- Replies: 32
- Views: 2852
Re: Warops changes discussion
we should instead remove stealth ops from ever being a thing. The station suddenly exploding at 35 minutes is no fun for anyone. War is incredibly fun.
- Tue Mar 05, 2024 5:29 pm
- Forum: Player's Club
- Topic: you must ICly do nothing peanut thread
- Replies: 111
- Views: 6536
- Tue Mar 05, 2024 5:27 pm
- Forum: Player's Club
- Topic: you must ICly do nothing peanut thread
- Replies: 111
- Views: 6536
Re: you must ICly do nothing peanut thread
It's for reasons like this I am willing to remove the note so long as you understand the contents of it. "If you say uncle I'll remove the note" Either the note is right or wrong (it’s wrong btw). An admin should never essentially say “Admit that I’m right and I’ll remove the note.”
- Sat Mar 02, 2024 8:29 pm
- Forum: Player's Club
- Topic: you must ICly do nothing peanut thread
- Replies: 111
- Views: 6536
Re: you must ICly do nothing peanut thread
the optics of being a very well known antag player and then applying note(s) on captains for "validhunting" is insane, btw. This is, generally, the reason why people tend to dislike him. He's a great admin, funny person, but coddles antags a lot in tickets. Probably an understandable over...