Threw a poll up in Feedback:
http://tgstation13.org/phpBB/viewtopic.php?f=10&t=1050
Credit to Steelpoint for the basis of the poll options.
Search found 110 matches
- Fri Jul 25, 2014 10:23 pm
- Forum: Ideas
- Topic: Remove assistants from antag selection
- Replies: 42
- Views: 10128
- Fri Jul 25, 2014 10:21 pm
- Forum: Ideas
- Topic: [POLL]Should the Assistant role have reduced Antag status?
- Replies: 291
- Views: 72013
[POLL]Should the Assistant role have reduced Antag status?
As most everyone knows, we are currently drowning in a permanent greytide composed of the most experienced players in the game going perma-Assistant to get a higher chance of Antag roles, or to screw off without being expected to do anything productive should they fail to obtain an Antag role, leavi...
- Fri Jul 25, 2014 10:10 pm
- Forum: Ideas
- Topic: [POLL]Should Xeno be given it's own Game Mode/Random Event?
- Replies: 42
- Views: 10150
Re: [POLL]Should Xeno be given it's own Game Mode/Random Eve
There's fucking 5 ops and they can't make more. The wizard can only have a limited amount of apprentices or make constructs, which aren't even HALF as robust as aliens are. I really hate this idea since it'll almost certainly nerf aliens as a random event or be horribly implemented. Why do Xenos ne...
- Fri Jul 25, 2014 9:59 pm
- Forum: Ideas
- Topic: [POLL]Should Xeno be given it's own Game Mode/Random Event?
- Replies: 42
- Views: 10150
Re: [POLL]Should Xeno be given it's own Game Mode/Random Eve
This should be less of a poll on whether or not it should be a thing and more of an active discussion about how to balance it then. If it's something people want, there needs to be some ideas. One queen spawn? One queen, a few sentinels, etc? I could easily get onto the brig part of the station sta...
- Fri Jul 25, 2014 9:55 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35958
Re: [POLL] Has Mining update been successful?
But it's not unplayable, because paprika changed a whole bunch of it and you can get pretty much all the minerals science will ever need from the east, monsterless side. Which is technically an issue, because it is way too easy to get all the minerals anyone will ever need. No matter, everyone gets...
- Fri Jul 25, 2014 9:47 pm
- Forum: Ideas
- Topic: [POLL]Should Xeno be given it's own Game Mode/Random Event?
- Replies: 42
- Views: 10150
Re: [POLL]Should Xeno be given it's own Game Mode/Random Eve
The only thing offered here was a very general poll on a "Xeno Game Mode" but doesn't offer any further details or elaboration. We can't judge if a "Xeno Game Mode" PR based on this will be accepted because there's nothing to base any judgements on. It's far too vague to be of a...
- Fri Jul 25, 2014 2:45 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35958
Re: [POLL] Has Mining update been successful?
Wow, the results of this poll are laughable.
Just revert to old Mining already. New Mining is unplayable in the current form, you've scared off all the old Miners, and made it impossible for anyone who needs minerals because so few Miners actually do their jobs or survive to deliver the ore.
Just revert to old Mining already. New Mining is unplayable in the current form, you've scared off all the old Miners, and made it impossible for anyone who needs minerals because so few Miners actually do their jobs or survive to deliver the ore.
- Fri Jul 25, 2014 2:38 pm
- Forum: Coding Feedback
- Topic: [POLL] Do you enjoy being the crew in blob?
- Replies: 58
- Views: 15637
Re: Do you enjoy being the crew in blob?
Incomptinence wrote:Wow it is even worse than I thought.
Self annihilating antags: The Next Step!
Psshh, I've been a self annihilating Antag since before y'all was born.
- Fri Jul 25, 2014 12:52 pm
- Forum: Ideas
- Topic: Remove assistants from antag selection
- Replies: 42
- Views: 10128
Re: Remove assistants from antag selection
>roll meaingful job. >suicide because not-antag. also people who roll assistant do so because they have no intention of playing other jobs. do we really want 5 engineers suiciding at roundstart. If the Assistant role were changed to this extent, it would really make it hard to avoid any actual work...
- Fri Jul 25, 2014 11:03 am
- Forum: Ideas
- Topic: Remove assistants from antag selection
- Replies: 42
- Views: 10128
Re: Remove assistants from antag selection
Removing Assistant maintenance access, as well as giving them a smaller chance (but still a chance) of being selected for being a antag would be the best way to approach this in my opinion. It would also justify Security Officers not having maintenance access. I think the absolute best scenario is ...
- Fri Jul 25, 2014 7:54 am
- Forum: Ideas
- Topic: Remove assistants from antag selection
- Replies: 42
- Views: 10128
Re: Remove assistants from antag selection
Could it work if assistants had a much much lower chance of becoming an antag to counter the meta? Part of the problem is that they currently have a much much higher chance. I imagine flipping that over and having the job seeder/antag selection process work in the opposite order would alleviate tha...
- Fri Jul 25, 2014 7:02 am
- Forum: Coding Feedback
- Topic: rig suits
- Replies: 58
- Views: 19228
Re: rig suits
RIGs are fine.
Any negligible advantages they give are countered by how damned slow walking in them is.
Upgrade space suits to have compartments for air tanks, and make them look cooler, and maybe people will want them again.
Any negligible advantages they give are countered by how damned slow walking in them is.
Upgrade space suits to have compartments for air tanks, and make them look cooler, and maybe people will want them again.
- Fri Jul 25, 2014 6:48 am
- Forum: Coding Feedback
- Topic: Adamantium Golems
- Replies: 33
- Views: 9120
Re: Adamantium Golems
Stop hugboxing, leave golems be.
They're hard enough to get as it is, no need to limit them.
They're hard enough to get as it is, no need to limit them.
- Fri Jul 25, 2014 6:46 am
- Forum: Coding Feedback
- Topic: AI Interface
- Replies: 24
- Views: 6596
Re: AI Interface
I like it.
It improves response times as an AI, and it doubtless makes things much easier to get into for new AIs.
It improves response times as an AI, and it doubtless makes things much easier to get into for new AIs.
- Fri Jul 25, 2014 5:19 am
- Forum: Ideas
- Topic: [POLL]Should Xeno be given it's own Game Mode/Random Event?
- Replies: 42
- Views: 10150
Re: Should Xeno be given it's own Game Mode/Random Event?
I like how xenos currently are, but I still say yes if it would be carefully balanced and thought out. Not like it currently is. The game could use more team-based antag rounds. Maybe nuke ops but with xenos could work? My thoughts exactly. Xenos start with a Queen and one or two drones/hunters/sen...
- Fri Jul 25, 2014 4:49 am
- Forum: Ideas
- Topic: [POLL]Should Xeno be given it's own Game Mode/Random Event?
- Replies: 42
- Views: 10150
Re: Should Xeno be given it's own Game Mode/Random Event?
paprika wrote:It's made to end rounds and it'd have to be balanced properly for a game mode so no don't do this aliens are supposed to be mega robust.
The only thing Xenos have is the stun touch. That is literally it now. Half the headwear in the game is now facehugger proof.
- Fri Jul 25, 2014 4:47 am
- Forum: Coding Feedback
- Topic: PAREPEN REMOVAL
- Replies: 78
- Views: 21407
Re: PAREPEN REMOVAL
How about we put changes like this to a vote before you hugboxing fags shove shit down our throats?
- Fri Jul 25, 2014 4:39 am
- Forum: Ideas
- Topic: [POLL]Should Xeno be given it's own Game Mode/Random Event?
- Replies: 42
- Views: 10150
[POLL]Should Xeno be given it's own Game Mode/Random Event?
I posted a near identical poll on the old forums nearly a year ago. It received votes totaling more than 70% in favor of Xeno becoming an actual, bonafide round type, or an event that actually fires off with some amount of frequency, rather than an admin-only action used to speed up boring rounds or...
- Fri Jul 25, 2014 3:41 am
- Forum: Coding Feedback
- Topic: [POLL] Do you enjoy being the crew in blob?
- Replies: 58
- Views: 15637
Re: Do you enjoy being the crew in blob?
Blob is fun when the blob is new or playing to make it fun for the crew, and not powergaming at one of the safest and most commonly used pop locations. We have more Newfriends than ever before, which means the crew's ability to combat the blob is usually very limited, and we are addled with people u...
- Thu Jul 17, 2014 11:27 pm
- Forum: Admin Feedback
- Topic: Forum Moderator/Admin Feedback/Complaints General
- Replies: 149
- Views: 64571
Re: Forum Moderator Feedback/Complaints General
probably because it wasn't admin feedback, it was forum moderator feedback? It doesn't make you not an admin, and you have this moderator position because you are an admin. If you are a moderator, but not an admin, you wouldn't have the Feedback thread to begin with. Please post any positive or neg...
- Thu Jul 17, 2014 11:26 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Elyina
- Replies: 38
- Views: 14068
Re: Elyina
This is for admins in the context of in-game or FNR administrating, as in handling ban cases, not moderating FNR which is elyina's second job. He was enforcing rules that HBL put in place whether you like it or not, your hate is extremely misguided. Fair enough. In that case, I retract the feedback.
- Thu Jul 17, 2014 11:01 pm
- Forum: Admin Feedback
- Topic: Forum Moderator/Admin Feedback/Complaints General
- Replies: 149
- Views: 64571
Re: Forum Moderator Feedback/Complaints General
probably because it wasn't admin feedback, it was forum moderator feedback? It doesn't make you not an admin, and you have this moderator position because you are an admin. If you are a moderator, but not an admin, you wouldn't have the Feedback thread to begin with. Please post any positive or neg...
- Thu Jul 17, 2014 10:54 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Elyina
- Replies: 38
- Views: 14068
Re: Elyina
Moves personal complaints out of his personal thread, apparently to save face. Pretty despicable behavior.
- Thu Jul 17, 2014 10:50 pm
- Forum: Admin Feedback
- Topic: Forum Moderator/Admin Feedback/Complaints General
- Replies: 149
- Views: 64571
Re: Forum Moderator Feedback/Complaints General
http://tgstation13.org/phpBB/viewtopic.php?f=7&t=44#p17399 If you read you'll find out why the appeal was closed. you are free to open a new one if you can behave like an adult. your feedback post was removed because it was nothing but a petty shitpost flinging insults towards subtle. you also ...
- Thu Jul 17, 2014 10:33 pm
- Forum: Admin Feedback
- Topic: Forum Moderator/Admin Feedback/Complaints General
- Replies: 149
- Views: 64571
Re: Elyina
Abuses power. Deletes posts that she doesn't like, etc. I posted feedback on Subtlegraces' admin feedback thread concerning some very shady stuff he's pulled on me both recently and in the past, and Elyina deleted it pretty much instantly, perhaps because she was the one responsible for closing the ...
- Thu Jul 17, 2014 10:27 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Aurx
- Replies: 9
- Views: 3708
Re: Aurx
So Aurx and I kind of got off to a bad start, but I've been really impressed with how he's handled policy and headmin stuff lately. (Probably because he actually does it for /vg/, imagine that) If this is bgobandit, I will always remember what Aurx did to you with the MMI thing. That kind of behavi...
- Thu Jul 17, 2014 6:12 am
- Forum: Resolved Appeals
- Topic: [Subtlegraces]Awful Ban
- Replies: 3
- Views: 1284
Re: [Subtlegraces]Awful Ban
Watched the entire thing start to finish. You got LSD stung and jumped on what is essentially a random player, chasing him down to medbay and killing him while he tried to protest. The guy never laid a harmful hand on you or anyone in the lynch-mob. You then told everyone with ears he was a Ling, l...
- Thu Jul 17, 2014 5:48 am
- Forum: Resolved Appeals
- Topic: [Subtlegraces]Awful Ban
- Replies: 3
- Views: 1284
[Subtlegraces]Awful Ban
You have been banned by subtlegraces. Reason: Was LSD stung, proceeded to form a lynch-mob and murder the nearest person when their symptoms showed. He was not a Changeling.. >Lawyer >LSD sting takes effect while the other other visible player is my fellow Lawyer >Fellow Lawyer drags me to Medbay >I...
- Sun May 04, 2014 6:08 pm
- Forum: Former Admins
- Topic: [No longer admin]Brotemis
- Replies: 181
- Views: 53987
Re: Brotemis
Lovecraft wrote:Tunder, I just saw on yesterday. Maybe it's a conflicting playtime issue between you two?
I saw him on, too. And this made me realize that I have almost never seen him on.
- Sun May 04, 2014 12:54 pm
- Forum: Admin Feedback
- Topic: Admin Feedback Poll
- Replies: 27
- Views: 8146
Re: Admin Feedback Poll
On the simple basis that it will be abused to leave volatile comments, no. If you have a problem with an admin personally, you need to be the one talking. If you can't make replies to threads in a tactful manner or you want to 'shit talk' admins then you probably don't need to be making feedback in...
- Sun May 04, 2014 12:44 pm
- Forum: Former Admins
- Topic: [No longer admin]Brotemis
- Replies: 181
- Views: 53987
Re: Brotemis
The irony of Tunderchief's statements, dannos (inevitable) shitposting, paprka's multiple forum bans for outright shitposting and flame wars all aside, I do actually try to be considerate of players. I have very little tolerance for griffins, and if you're here to complain simply because you were b...
- Sat May 03, 2014 7:03 am
- Forum: Admin Feedback
- Topic: Admin Feedback Poll
- Replies: 27
- Views: 8146
Re: Admin Feedback Poll
It should be anonymous.
Noone wants to shit talk admins, because admins will remember it the next time they see a prayer or a request from that player.
Thus, I abstain.
Noone wants to shit talk admins, because admins will remember it the next time they see a prayer or a request from that player.
Thus, I abstain.
- Sat May 03, 2014 6:41 am
- Forum: Former Admins
- Topic: [No Longer Admin] Pandarsenic
- Replies: 30
- Views: 10769
Re: Pandarsenic
Seems to be afk a lot.
When they do play, they rarely if ever deadmin.
When they do play, they rarely if ever deadmin.
- Sat May 03, 2014 6:37 am
- Forum: Former Admins
- Topic: [No longer admin]Bluespace
- Replies: 141
- Views: 37896
Re: Bluespace
I've only had one real interaction with Bluespace, and it was over a bomb ban wherein I killed myself and only myself in an attempt to stop Ops right before they armed the nuke. While he was quite nice on the FNR, he was not nice at all when the issue occurred, and jumped the gun by assuming my repu...
- Thu May 01, 2014 7:19 pm
- Forum: NTStation Ideas
- Topic: Nerf Blood boil
- Replies: 25
- Views: 6000
Re: Nerf Blood boil
Blood boil has literally always been instacrit. And you could always put as many as you might need one one tile, or coast escape in them, and as long as three cultists are together... bye, sec. The difference before was that three cultists were rarely working together at any one time in old cult. N...
- Thu May 01, 2014 7:18 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36617
Re: Make Head of Personnel Antagproof
The only reason for there to be antag-less positions is so that people can use that meta knowledge to avoid getting killed There's already a cure to this and it's called git gud and git paranoid Maybe your views are misguided, and is a cause of your being permabanned. Sec and the Captain being anta...
- Thu May 01, 2014 1:02 am
- Forum: NTStation Ideas
- Topic: Nerf Blood boil
- Replies: 25
- Views: 6000
Re: Nerf Blood boil
The fix needs to be merged, it's the same shitlers taking advantage of it every time. It's OP as fuck.
- Mon Apr 28, 2014 1:03 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36617
Re: Make Head of Personnel Antagproof
Shitty traitors will do shit anyway, good traitors can do A LOT of fun stuff with that role. This. More often than not, the antag HoP gives himself away. Honestly, I don't think HoP should be necessarily antagproof. But teamwork-based antags, like cult or ling, empowers an antag HoP far too much, s...
- Mon Apr 28, 2014 3:12 am
- Forum: Ideas
- Topic: Blood Boil Needs To Be Rebalanced
- Replies: 2
- Views: 1366
Blood Boil Needs To Be Rebalanced
After seeing several consecutive Cult rounds in which one Blood Boil rune took out every single member if Sec in one go, I motion that it be rebalanced to fit within the new framework of Cult. In oldcult, Blood Boil was never an issue, as it was very rare for three or more cultists to get together, ...
- Mon Apr 28, 2014 2:45 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 213583
Re: Site ideas
PLEASE ADD STENOGRAPHY AS I CANNOT HELP MYSELF IN FNR. I NEED TO SAY STUFF ON PEOPLE BECAUSE MY OPINION MATTERS MORE THEN EVERYONE ELSES. It isn't a matter of whose opinion matters more, but that our opinions have a safe place to be heard without offending someone. Noone's going to ass blast an adm...
- Sun Apr 27, 2014 1:08 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36617
Re: Make Head of Personnel Antagproof
I still say the HoP should not be able to give out captain or head-level access. Maybe even Sec too. Heads should be assigned by the Captain alone. Sec would require HoS or Captain ID consoles. But yeah, i agree antag HoP its too strong. They have access to whatever they want, and anyone calling th...
- Sun Apr 27, 2014 8:09 am
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36617
Re: Make Head of Personnel Antagproof
no. Oh look, here we go again with the unbacked opinion stuff. If you're not going to further the discussion, don't shitpost. Bring back Stenography. It was one of the most active boards, and it generated a whole lot of valid discussion regarding server policy. It was great being part of the peanut...
- Sun Apr 27, 2014 7:35 am
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36617
Re: Make Head of Personnel Antagproof
no. Oh look, here we go again with the unbacked opinion stuff. If you're not going to further the discussion, don't shitpost. Bring back Stenography. It was one of the most active boards, and it generated a whole lot of valid discussion regarding server policy. It was great being part of the peanut...
- Sun Apr 27, 2014 7:32 am
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36617
Make Head of Personnel Antagproof
After playing several rounds as an HoP antag, and getting dunked by HoP lings and cultists, I've realized how hilariously overpowered HoP antags are. They have unfettered access to every single room and system on the station, can give all-access to anyone they wish, subvert the AI via the new easy t...
- Sat Apr 26, 2014 12:02 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 213583
Re: Site ideas
Why is Stenography a good board? Please list the pros and cons. The board used to be used as a personal attack board. Please explain how it is intended to be used now. Someone will need to moderate it to make sure it stays that way. Also, please write up how Ban Requests, Ban Appeals, and Admin Com...
- Fri Apr 25, 2014 6:26 pm
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 213583
Re: Site ideas
Bring back Stenography. It was one of the most active boards, and it generated a whole lot of valid discussion regarding server policy. It was great being part of the peanut gallery, and being able to speak one's mind about relevant things. Also, I felt it was good for community bonding. No. >says ...
- Fri Apr 25, 2014 2:44 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070790
Re: ITT: We make shitty suggestions and come up with poor id
Yeah, that sounds good. Can't be a ridiculously small chance, though. 10-15% sounds fair, considering how much effort it takes to get that far.Kelenius wrote:How about
Final tier slimes have a tiny chance to mutate into a rainbow slime
And his extract, when injected with plasma, makes an alium egg.
- Fri Apr 25, 2014 2:42 pm
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 213583
Re: Site ideas
Bring back Stenography. It was one of the most active boards, and it generated a whole lot of valid discussion regarding server policy. It was great being part of the peanut gallery, and being able to speak one's mind about relevant things. Also, I felt it was good for community bonding. No. >says ...
- Fri Apr 25, 2014 12:39 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1070790
Re: ITT: We make shitty suggestions and come up with poor id
Only if Xenobiology does it's job. I'm thinking a xeno slime would be on the same evolutionary level as adamantine/black, or one step further.Psyentific wrote:So, Xenos in Xenobiology, every round?
fund he
- Fri Apr 25, 2014 5:45 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 213583
Re: Site ideas
Bring back Stenography.
It was one of the most active boards, and it generated a whole lot of valid discussion regarding server policy. It was great being part of the peanut gallery, and being able to speak one's mind about relevant things. Also, I felt it was good for community bonding.
It was one of the most active boards, and it generated a whole lot of valid discussion regarding server policy. It was great being part of the peanut gallery, and being able to speak one's mind about relevant things. Also, I felt it was good for community bonding.