Search found 274 matches

by Fragnostic
Sun Aug 10, 2014 7:01 pm
Forum: Ideas
Topic: Hulk Drug: craziest thing to hit the hallways
Replies: 13
Views: 12907

Hulk Drug: craziest thing to hit the hallways

Introducing Hulk Drug: crazy new street drug, Space Law policy should mean brig for possessing it. You get the strength of a Hulk, can snap handcuffs when you resist, 50% knockdown with every punch, grab intent with one click lets you throw people FAR, you aren't affected as much by stuns or flashes...
by Fragnostic
Sun Aug 10, 2014 5:46 pm
Forum: Ideas
Topic: [ORIGINAL IDEA] Energy Sword
Replies: 11
Views: 3181

Re: [ORIGINAL IDEA] Energy Sword

Should be able to slice through the plate of normal walls, too. Like the Jedis did, maybe an in-game message like: 'you stab the energy sword into the wall and begin to cut a hole in the wall' and it leaves a hole like thermite does.
by Fragnostic
Sun Aug 10, 2014 5:43 pm
Forum: Ideas
Topic: Improvised Weapons and what's so 'improvised' about them?
Replies: 50
Views: 13486

Re: Improvised Weapons and what's so 'improvised' about them

What about starting box could be turned into giant robot that is considered your pet and it wears hats and intantly gibs everyone in sight and then if anybody attacks you it permabans them that's a great idea you guys >inb4 secret fairy godmother circlejerking admin who watches over you But what is...
by Fragnostic
Sun Aug 10, 2014 12:53 pm
Forum: Ideas
Topic: Improvised Weapons and what's so 'improvised' about them?
Replies: 50
Views: 13486

Re: Improvised Weapons and what's so 'improvised' about them

A bow? That would be awesome. I'm imagining it's frame could be made with metal rods and strung with cable coil, but I think it's materials should be less accessible. It would be terrible to give every assistant deadly ranged weaponry to greytide with. And instead of the flamethrower becoming a gun...
by Fragnostic
Sun Aug 10, 2014 4:44 am
Forum: Ideas
Topic: Replacement for the Stechkin pistol; The Glock 17
Replies: 24
Views: 12993

Re: Replacement for the Stechkin pistol; The Glock 17

Excellent idea. The current sprite for the 'Stechkin' pistol looks like a Glock. The nice, crisp, compact design with interlocking curves along it's ergonomic grip. It shouldn't even have a new sprite, it's should just be renamed! Maybe not Glock 17, but the same style and look of Glock will remain ...
by Fragnostic
Sun Aug 10, 2014 4:23 am
Forum: Ideas
Topic: [POLL]Minor Ideas to Reduce Un-Officers
Replies: 38
Views: 10216

Re: [POLL]Minor Ideas to Reduce Un-Officers

I mean, its really cute that you tried to paint me as some sort of greytider or something (the irony is not lost), but its a really shitty way to frame an argument. Please tell me when I did or implied I supported any of the things in this post. Unironically accusing me of banbaiting is childish an...
by Fragnostic
Sun Aug 10, 2014 4:06 am
Forum: Ideas
Topic: Improvised Weapons and what's so 'improvised' about them?
Replies: 50
Views: 13486

Re: Improvised Weapons and what's so 'improvised' about them

How about an improvised spacesuit? Take a cardborg helmet and suit, line it with tinfoil, install a space heater, and viola; and instant spacesuit that will protect you on your spacewalks until the battery runs out or the whole thing catches fire and you die a very quick and painful death. Fucking ...
by Fragnostic
Sat Aug 09, 2014 2:56 am
Forum: Ideas
Topic: [POLL]Minor Ideas to Reduce Un-Officers
Replies: 38
Views: 10216

Re: [POLL]Minor Ideas to Reduce Un-Officers

Everyone metagames to a certain extent. Its impossible not to. Not carrying the tools to defend your workplace from people who want to steal shit or worse, kill you, is just fucking dumb. Detectives are just normal Sec Officers with additional tools, arnt they? That is what i always thought. You're...
by Fragnostic
Sat Aug 09, 2014 12:56 am
Forum: Ideas
Topic: [POLL]Minor Ideas to Reduce Un-Officers
Replies: 38
Views: 10216

Re: [POLL]Minor Ideas to Reduce Un-Officers

The problem I have here is you admit that you're breaking in somewhere you don't belong, but because security wasn't there to see you do it that somehow makes it ok and everyone else should just let you do it. That itself is fairly shitty and its exactly the reason I'll merrily stun-cuff you for do...
by Fragnostic
Fri Aug 08, 2014 12:20 pm
Forum: Ideas
Topic: Improvised Weapons and what's so 'improvised' about them?
Replies: 50
Views: 13486

Re: Improvised Weapons and what's so 'improvised' about them

I think cablecuffs are fine as they are, they fill a niche that needs to be filled. If you can't cuff somebody to a chair in this game they will just disarm you, steal your gun and shoot you to death with it. People making them at roundstart "just in case" is fucking awful but that's not ...
by Fragnostic
Fri Aug 08, 2014 3:11 am
Forum: Ideas
Topic: Improvised Weapons and what's so 'improvised' about them?
Replies: 50
Views: 13486

Improvised Weapons and what's so 'improvised' about them?

Improvised weapons are things made on the fly, used for their job made on things found lying around. They are homemade and not meant to be reliable. Things like the soda can IEDs, stubprods, cable restraints, and spears should ALL be a little tougher, but be less reliable. For example, there could b...
by Fragnostic
Fri Aug 08, 2014 2:48 am
Forum: Ideas
Topic: [POLL]Minor Ideas to Reduce Un-Officers
Replies: 38
Views: 10216

Re: [POLL]Minor Ideas to Reduce Un-Officers

that feeling when, start of the round, you get flashed by a vigilante assistant who somehow managed to get a flash 2 minutes in because you broke into eva. damn... them feels. This is really what I meant. Yes, if there are loud Changelings with arm blade/spacesuit then yes vigilantes pls. But for l...
by Fragnostic
Thu Aug 07, 2014 3:47 am
Forum: Ideas
Topic: Revolution changes
Replies: 61
Views: 14172

Re: Revolution changes

Maybe the revs should already be chosen. They should react uniquely when prodded/beaten with the Space Law book. Or there are still rev heads, but can only radicalize their coworkers. also, fuck flashes, it should be something more visible, maybe even audible, like a emote+chant combo. I mean, you a...
by Fragnostic
Thu Aug 07, 2014 2:57 am
Forum: Ideas
Topic: [POLL]Minor Ideas to Reduce Un-Officers
Replies: 38
Views: 10216

[POLL]Minor Ideas to Reduce Un-Officers

There are a lot of players absolutely convince that because they have certain tools in common with sec, they're meant to arrest, stun/cuff, detain, or hunt people. You've seen them: -mime with flash and cuffs dragging Urist McGreytide for breaking into EVA -bartender abandoning post with his armor a...
by Fragnostic
Wed Aug 06, 2014 2:50 am
Forum: Ideas
Topic: How do we make Librarian interesting?
Replies: 34
Views: 8185

Re: How do we make Librarian interesting?

hey hey listen GUNS SHOULD NOT BE THE GOAL THAT EVERY SPESSHMAN SHOULD STRIVE TO. NOT EVERY JOB NEEDS TO BE 3ROBUST ANTAG HUNTER XTREEM. THERE IS SOMETHING CALLED A "SYNDICATE UPLINK" THAT GIVES GUNS TO PEOPLE THAT NEED IT. B-b-but they're not guns. One is a random damage book that can hi...
by Fragnostic
Tue Aug 05, 2014 3:42 pm
Forum: Ideas
Topic: How do we make Librarian interesting?
Replies: 34
Views: 8185

Re: How do we make Librarian interesting?

>adding more tedious, annoying and unfun research mechanics that can be used to unlock weapons yeah no Pretty much this. Let's not give the librarian weapons. Maybe the librarian can have a perk or two when he is a cultist (extra knowledge?). Every department has their speshul snoflek lethals or so...
by Fragnostic
Tue Aug 05, 2014 12:33 pm
Forum: Ideas
Topic: How do we make Librarian interesting?
Replies: 34
Views: 8185

Re: How do we make Librarian interesting?

The Secret Documents in the vault should give a shitload of points. Haha, I swear I thought exactly that! Yeah the top secret folder.. And Miauw we have to have something to make them work for it. By handing them things for no work encourages the instant gratification crowd. People will want the co...
by Fragnostic
Tue Aug 05, 2014 8:39 am
Forum: Ideas
Topic: How do we make Librarian interesting?
Replies: 34
Views: 8185

Re: How do we make Librarian interesting?

All cool libraries have that one secret back room only accessible by removing a book or sliding a bookshelf aside and then you enter your secret cubbyhole hugbox. Maybe completely rwalled and small maybe 3x3. Book Magic or PowerBooks A Book Named Dagger A book that requires much research to acquire....
by Fragnostic
Tue Aug 05, 2014 5:03 am
Forum: General Chat
Topic: Your first time with ss13
Replies: 39
Views: 12261

Re: Your first time with ss13

My first time was about 2 or 3 years ago I. The Goon #1 LLJK server, I think. I had joined as Security Officer, thinking I had a competitive edge over everyone else. Not sure where anything was, so I walked into the main hall where it's kinda like a square and I see lockers and crates all over and l...
by Fragnostic
Fri Jul 18, 2014 1:42 am
Forum: Resolved Appeals
Topic: (subtlegraces) fragnostic-self defense interpreted wrongly
Replies: 1
Views: 910

(subtlegraces) fragnostic-self defense interpreted wrongly

Byond account and character name: Fragnostic, Muhammed Al-Aljeerah Banning admin:subtlegraces Ban reason and length: Interrupted someone trying to save a life (disarming, mass-honking) followed them into the shuttle fully intending to kill them Time ban was placed (including time zone): 2014-07-17 1...
by Fragnostic
Fri May 30, 2014 4:42 pm
Forum: General Chat
Topic: SS13 in Minecraft
Replies: 5
Views: 3159

SS13 in Minecraft

http://www.minecraftforum.net/topic/153943-wip-space-station-13-put-a-bangin-donk-on-it-pack-32x32/ I know it sounds sketchy and totally not cool. But look at the art and everything. It looks so transferable. We can do this and optimize it so it doesn't lag like a bitch. This is no switch from a who...
by Fragnostic
Tue May 20, 2014 3:31 pm
Forum: Ideas
Topic: Assistant Overhaul
Replies: 81
Views: 22373

Re: Assistant Overhaul

God, yes! The assistant basic-access-thing sounds awesome. I have a couple: [job]:[assistant counterpart] Scientist: test subject Cargo: pack mule Chemistry: druggie Atmos: plumber Captain: Nanotrasen appointed slave Security: (I like mallcop, give them only pepperspray and a flash, and cuffs) Chapl...
by Fragnostic
Mon May 19, 2014 3:44 am
Forum: Ideas
Topic: Idea: Clothier/Livestock Farmer Job
Replies: 2
Views: 1475

Re: Idea: Clothier/Livestock Farmer Job

Actually this is amazing. Think about it, a large, corporate space station is supposed to be somewhat self sufficient and it can't be unless you have things like livestock. And this would be great for breeding monkeys for research if a department runs out. Love the armor ideas by the way, and how yo...
by Fragnostic
Mon May 19, 2014 2:45 am
Forum: Ideas
Topic: Assistant Overhaul
Replies: 81
Views: 22373

Re: Assistant Overhaul

Maybe assistants should randomly be given a gray suits with some important jobset. For example, grey jumpsuit assistant with a medical stripes or an arm band with a basic medkit. Engi assistant: hardhat, grey jumpsuit, black gloves, toolbox Green thumb: leather gloves, grey jumpsuit, blueapron, and ...