There was a thread about traitor TCs. Someone suggested to double the TCs traitors have. I think that could solve the non-lethal traitors issue. Traitor rounds being 60% of all rounds.
Maybe even give some extra points to lings.
Search found 326 matches
- Tue Jun 09, 2015 7:05 pm
- Forum: Coding Feedback
- Topic: How lethal should SS13 be?
- Replies: 151
- Views: 34499
- Tue Jun 09, 2015 6:59 pm
- Forum: Coding Feedback
- Topic: Asteroid Station Trial
- Replies: 40
- Views: 9394
Re: Asteroid Station Trial
A central singularity idea was performed and completely perfected by AngriestIBM on Donut 2. Bring back donutstation! But on a serious note we might as well try it for a week, instead of looking at the map from a picture and trying to find reasons not to. I don't see how having 10 people play on it...
- Sat Jun 06, 2015 7:07 pm
- Forum: Closed Policy Discussion
- Topic: AIs/Borgs Requesting Law Changes
- Replies: 29
- Views: 8823
Re: AIs/Borgs Requesting Law Changes
Pretty sure it is against silicon policy to request a law change as a asimov cyborg, can't seem to find it though. It is also a Law 1 violation. The only thing Asimov doesn't really let you do is harm. If you see AI "strong arming" the crew for a law change(Interested in hearing examples o...
- Fri Jun 05, 2015 12:37 am
- Forum: Closed Policy Discussion
- Topic: Hiding Bodies in Escalated Fights
- Replies: 42
- Views: 8526
Re: Hiding Bodies in Escalated Fights
Not hiding the body just leads to that dude coming back for his valids or you ending up in perma for shit he may have started in the first place.
Then again people are going to try and abuse this like everything else.
Then again people are going to try and abuse this like everything else.
- Thu Jun 04, 2015 6:50 am
- Forum: Coding Feedback
- Topic: Asteroid Station Trial
- Replies: 40
- Views: 9394
Re: Asteroid Station Trial
Oh asteroid is being maintained. Literally no reason to put it on basil which has 20 people max and this map seems to be pretty good for 50+.
SHOVE IT DOWN SYBIL'S THROAT!
SHOVE IT DOWN SYBIL'S THROAT!
- Thu Jun 04, 2015 5:02 am
- Forum: Coding Feedback
- Topic: Asteroid Station Trial
- Replies: 40
- Views: 9394
Re: Asteroid Station Trial
I was under the impression that asteroid station is no longer being maintained. If thats that case I doubt anybody would pick it back up.
Shame too, asteroid station was so good.
Shame too, asteroid station was so good.
- Wed Jun 03, 2015 5:54 pm
- Forum: Successful Complaints
- Topic: [Tedward1337] Amnestik - Dosing and healing a griefer
- Replies: 71
- Views: 17311
Re: [Tedward1337] Amnestik - Dosing and healing a griefer
Interested in hearing what was going on in TS at around this time. Obvious favoritism by the way. A guy in teamspeak gets arrested for being shit and you decide at that moment to log on and make him pretty much invincible. Tedward isnt a bad guy but he needs to cut his ties with this dude and just s...
- Wed Jun 03, 2015 5:51 pm
- Forum: Closed Policy Discussion
- Topic: Looting AFKers/braindeads
- Replies: 25
- Views: 5532
Re: Looting AFKers/braindeads
Personally I feel if you go afk/braindead in a area someone can loot you then that's your fault if someone decides to.
Obviously this doesn't apply when those moments half the server gets kicked and people are going on a loot frenzy.
Obviously this doesn't apply when those moments half the server gets kicked and people are going on a loot frenzy.
Re: Events...
I actually want to do this.Not-Dorsidarf wrote:Event: use a bunch of ghost spawn runes on centcomm to send wave after wave of Centcomm's Ultra Cheap Brand Deathsquad to destroy the station, completely butt-naked.
- Tue Jun 02, 2015 5:49 am
- Forum: General Chat
- Topic: Player Events- ONLY
- Replies: 12
- Views: 3256
Re: Player Events- ONLY
Called gimmicks fool, not player events. Here is a few I have seen: 1. Turning the ai into the captain 2. Replacing all the tiles on the station with grass 3. Be a chemist and actually do your job! 4. As geneticist, turning everyone into the same person(rip god emperor of mankind disk) 5. As captain...
Re: Events...
then they complain because they got wrecked. RP events (at least on large pops/sybil) go bad.
Re: Events...
Yea pirates are used rarely. Only issue I see with that ransom event is that it would require some level of RP.
We all know what that means.
We all know what that means.
- Tue Jun 02, 2015 2:42 am
- Forum: Closed Policy Discussion
- Topic: Do we have a third headmin?
- Replies: 23
- Views: 4681
Re: Do we have a third headmin?
Anon3 for headmin.An0n3 wrote: I can't promise the safety of your AI and secborgs. If I sober up there might be some accidents.
- Tue Jun 02, 2015 2:37 am
- Forum: Closed Policy Discussion
- Topic: Do we have a third headmin?
- Replies: 23
- Views: 4681
Re: Do we have a third headmin?
Anon flipped out for our sins.
- Tue Jun 02, 2015 2:10 am
- Forum: Closed Policy Discussion
- Topic: Do we have a third headmin?
- Replies: 23
- Views: 4681
Re: Do we have a third headmin?
The only logical choice. Question is: Would you accept the job again anon?
- Tue Jun 02, 2015 1:07 am
- Forum: Off Topic
- Topic: Windows 10
- Replies: 21
- Views: 5214
Re: Windows 10
Might as well upgrade, shit is free!
Re: Events...
Sounds like a event that would last at most 10 minutes.
Tunder those events have already been done or are fun for a select few. Try thinking of stuff that involves everyone, or most people at least.
Tunder those events have already been done or are fun for a select few. Try thinking of stuff that involves everyone, or most people at least.
- Tue Jun 02, 2015 12:47 am
- Forum: Coding Feedback
- Topic: AI Feedback: Constructive Edition
- Replies: 224
- Views: 51990
Re: AI Feedback: Constructive Edition
We can beat around the bush all we want but nothing is going to change unless we remove the ai entirely. Of course we need to make sure we can live without the AIs door opening and camera eye by adding in the necessary changes, upgraded camera console for example. Changing the lawset will do nothing...
- Tue Jun 02, 2015 12:16 am
- Forum: Closed Policy Discussion
- Topic: Do we have a third headmin?
- Replies: 23
- Views: 4681
Re: Do we have a third headmin?
Lack of thatslyfox too. Fuck you guys
Edit: Deathhoof is #2. I would rather not be on this vote at all.
Edit: Deathhoof is #2. I would rather not be on this vote at all.
Re: Events...
Any more ideas for events you guys would like to see that have never been done before? All ears.
- Mon Jun 01, 2015 10:23 pm
- Forum: Coding Feedback
- Topic: [NEW POLL] What is bad about "GoonChem"?
- Replies: 42
- Views: 12723
Re: [NEW POLL] What is bad about "GoonChem"?
I think the balance is the biggest thing for me. So unbalanced and patches are so powerful. I think you hated tricord goofball? Well sure the heal all slow chem is gone but it literally takes chemist 5 minutes to make enough chems to heal the entire station instantly with patches. Also last I checke...
- Sat May 30, 2015 11:36 pm
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
STP and Stickymayhem have both agreed on these parts of the proposed revision by ausops with my added c: Rule 7.a- Obviously OOC names are not allowed. Rule 7.b- Silicons, clowns, mimes, wizards, and nuclear operative last names have no naming restrictions but names that suck really bad may be subje...
- Fri May 29, 2015 5:29 am
- Forum: Resolved Appeals
- Topic: [quartzcrystal] Malkevin - Captain ban / Day ban
- Replies: 13
- Views: 3308
Re: [quartzcrystal] Malkevin - Captain ban / Day ban
>nonimplanted person law 2ing into bridge subarea during confirmed rev w/ bombed brig and no more implants in security's hands >jumped to conclusions Do we know why this person was trying to get into the HoP's office? Did they not see how suspect that could look, in what sounds like one of the most...
- Fri May 29, 2015 1:17 am
- Forum: Resolved Appeals
- Topic: [quartzcrystal] Malkevin - Captain ban / Day ban
- Replies: 13
- Views: 3308
Re: [quartzcrystal] Malkevin - Captain ban / Day ban
Looks like you jumped to conclusions here. Guy asks to be let into the HoP office, you instantly think he is a rev and laser him on the spot. Very poor behavior.
A ban was a little much but a warning was/is needed.
A ban was a little much but a warning was/is needed.
- Thu May 28, 2015 7:49 pm
- Forum: Former Admins
- Topic: [No longer admin] ThatSlyFox
- Replies: 20
- Views: 6964
Re: ThatSlyFox
I have already discussed that with you on two separate occasions and I have yet to see a admin complaint about it 2 weeks later. Either get over it or make a actual complaint. Tired of seeing you bitching about it. I have been around since 2012. Went from server 2 to server 1 to basil to badger to a...
- Wed May 27, 2015 4:07 am
- Forum: Former Admins
- Topic: [No longer admin] ThatSlyFox
- Replies: 20
- Views: 6964
Re: ThatSlyFox
Sure that was me? I have only been a gameadmin for little over a week(i think). I also have yet to touch the bombcap. Yet.
- Mon May 25, 2015 9:34 pm
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
You have a point.
- Mon May 25, 2015 9:14 pm
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
Rule 7- Character names should be spelled with capitals and without shortenings (e.g. John Doe, instead of J Doe or john doe). A minimal amount of effort should be put into making the names fit in within the context of a crew member of a 26th century, and sometimes wacky and nonsensical, space stat...
- Mon May 25, 2015 8:15 pm
- Forum: Ideas
- Topic: Give Silicons a Particle Accelerator warning alarm
- Replies: 22
- Views: 5565
Re: Give Silicons a Particle Accelerator warning alarm
This is just making the AI more effective against antags. People need to actually learn and pay attention when they setup the singulo.
Against.
Against.
- Mon May 25, 2015 7:40 am
- Forum: General Chat
- Topic: headministration locaterations.
- Replies: 85
- Views: 18565
Re: headministration locaterations.
I would agree with banning him from being headmin. I would also agree with removing the coder vote and opening some more options for the third vote.
- Mon May 25, 2015 7:02 am
- Forum: Coding Feedback
- Topic: BLUESHIT TOGAYTOS
- Replies: 35
- Views: 7919
Re: BLUESHIT TOGAYTOS
Love that signature packs.
Stay salty my friend. Robust botany next time.
Stay salty my friend. Robust botany next time.
- Sun May 24, 2015 11:17 pm
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
Shitty names just need to get called out by admins then, we shouldn't enforce a rule that restricts RP and yell "IMMERSIONS!" to justify it.
- Sun May 24, 2015 6:07 am
- Forum: Resolved Requests
- Topic: Summoner99 AI/Cyborg Job Ban
- Replies: 3
- Views: 1689
Re: Summoner99 AI/Cyborg Job Ban
I ruled it valid because it was a minor annoyance for a couple people and I didn't feel comfortable using rule 0 for this. If another admin wishes to warn/ban them for this feel free.
Also another AI (candyclown) was involved in this so summoner isn't the only one at fault here.
Also another AI (candyclown) was involved in this so summoner isn't the only one at fault here.
- Sat May 23, 2015 6:04 am
- Forum: General Chat
- Topic: ITS OVER (Marathon Round Thread)
- Replies: 35
- Views: 10624
Re: ITS OVER
That shop that tunderchief setup was the ugliest thing I have ever seen. Please tell me someone got a screenshot of it
- Sat May 23, 2015 5:49 am
- Forum: General Chat
- Topic: ITS OVER (Marathon Round Thread)
- Replies: 35
- Views: 10624
Re: ITS OVER
Did some sweet trading with the mining station.
The poor trader had to side with the syndicate to keep his business going.
Edit: I wish I had gotten more involved in this round. Some amazing stories must have been formed revolving around the mining station crew.
The poor trader had to side with the syndicate to keep his business going.
Edit: I wish I had gotten more involved in this round. Some amazing stories must have been formed revolving around the mining station crew.
- Sat May 23, 2015 4:42 am
- Forum: Town Hall
- Topic: TRIALMIN REVIEW: ThatSlyFox
- Replies: 33
- Views: 9330
Re: TRIALMIN REVIEW: ThatSlyFox
Thanks guys!
- Thu May 21, 2015 5:11 am
- Forum: Coding Feedback
- Topic: Plasmapeople
- Replies: 54
- Views: 13141
Re: Plasmapeople
This entire thread needs to be locked.oranges wrote:Nope, no more races
- Mon May 18, 2015 9:03 pm
- Forum: Coding Feedback
- Topic: AI Feedback: Constructive Edition
- Replies: 224
- Views: 51990
Re: AI Feedback: Constructive Edition
1) Remove sec borg 2) Remove AI This the only real option here. No point in buffing/adding items just to combat a OP entity. Knowing this community more buffs will come to the AI anyway. I wonder if it would be a interesting idea to remove the AI for a set period of time (two weeks or a month) and ...
- Mon May 18, 2015 5:34 am
- Forum: Closed Policy Discussion
- Topic: Theft as an IC issue, Why is this ok?
- Replies: 58
- Views: 12478
Re: Theft as an IC issue, Why is this ok?
No. Security exists for a reason and its not to hunt antags 24/7.
- Mon May 18, 2015 5:20 am
- Forum: Closed Complaints
- Topic: [Skorvold] Outing a blob
- Replies: 29
- Views: 6206
Re: [Skorvold] Outing a blob
As the dark matter blob that spawned from you in space I didn't really see a problem with this. Everyone that was coming to us was struggling to even get close enough to fight since spores would stop them in their tracks. We were going to win that, they didn't even start attacking the blob at toxins...
- Mon May 18, 2015 4:53 am
- Forum: Resolved Requests
- Topic: Jim Otis - Engineer roundstart stealing CE's equipment
- Replies: 7
- Views: 2730
Re: Jim Otis - Engineer roundstart stealing CE's equipment
Lets just go through the events quickly since you left out a lot. Steal your hardsuit and boots. Run off like a idiot Wizard summons! Drop the suit off in the bar, keep the boots in bag Read some smut people were writing in the bar You come, attack me, and you get attacked by the crowd of people in ...
- Mon May 18, 2015 2:05 am
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
Rule 7- Character names should be spelled with capitals and without shortenings (e.g. John Doe, instead of J Doe or john doe). A minimal amount of effort should be put into making the names fit in within the context of a crew member of a 26th century, and sometimes wacky and nonsensical, space stat...
- Sun May 17, 2015 11:50 pm
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
I miss that gimmick (inb4 I steal it), but no someone is actually named old man in game.
- Sun May 17, 2015 7:32 pm
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
Obviously we do quartz and no one said removing the policy completely. It just needs to be more relaxed. We also covered the whole "Breaking immersion" thing. So far this is the best rewrite I have seen: Rule 7- Character names should be spelled with capitals and without shortenings (e.g. ...
- Sun May 17, 2015 4:02 am
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
Looks about the same.
- Sun May 17, 2015 3:56 am
- Forum: Resolved Appeals
- Topic: [thatslyfox] Kodeth101 - fluff text
- Replies: 10
- Views: 2927
Re: [thatslyfox] Kodeth101 - fluff text
Seems to be no hard feelings between the two of you. Ban lifted.
Do be careful in the future though. Being scared for your safety because someone is just following you isn't grounds for putting them in crit.
Do be careful in the future though. Being scared for your safety because someone is just following you isn't grounds for putting them in crit.
- Sun May 17, 2015 2:27 am
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25149
Re: Naming Policy
It should just be changed to anything that isn't offence and is an actual name. No "Hitler" or "Some big guy" but "Jim" or "Dr. House" would be ok.
- Sun May 17, 2015 2:19 am
- Forum: Resolved Appeals
- Topic: [thatslyfox] Kodeth101 - fluff text
- Replies: 10
- Views: 2927
Re: [thatslyfox] Kodeth101 - fluff text
How exactly did you get cornered though? The holodeck console room has 3 doors you can exit out of.
- Sun May 17, 2015 12:00 am
- Forum: Resolved Appeals
- Topic: [thatslyfox] Kodeth101 - fluff text
- Replies: 10
- Views: 2927
Re: [thatslyfox] Kodeth101 - fluff text
Nothing more I can add. Time to get the victim here.
- Sat May 16, 2015 11:32 pm
- Forum: Resolved Appeals
- Topic: [thatslyfox] Kodeth101 - fluff text
- Replies: 10
- Views: 2927
Re: [thatslyfox] Kodeth101 - fluff text
All of the attack logs come from your mob: [18:23:07] Has disarmed Randa Newbern() = null [18:23:17] Has attacked Randa Newbern() with emergency toolbox(INTENT: DISARM) (DAMTYPE: BRUTE) = null [18:23:23] Has attacked Randa Newbern() with emergency toolbox(INTENT: DISARM) (DAMTYPE: BRUTE) = null [18:...