stun talismans are the sleepypen of cult, they should be nerfed because they're a boring win button.
As an aside
do away with talismans forever and make it so cultist can store two runes with 3 shots in their arm, as a tattoo or something.
Does away with paper meta.
Search found 9675 matches
- Thu Jun 19, 2014 4:54 am
- Forum: Coding Feedback
- Topic: Cult tweaks
- Replies: 33
- Views: 10435
- Mon Jun 16, 2014 9:42 pm
- Forum: Ideas
- Topic: Doorjack for HoS
- Replies: 49
- Views: 11991
Re: Doorjack for HoS
I just realised that the HoS can just borg one of his redshirts and get them to go secborg and he has an all access 420 stunscoping handcuffing door jacking antag killing machine.
- Sun Jun 15, 2014 9:55 pm
- Forum: Coding Feedback
- Topic: Can we make Space Ninja less stupidly broken? Please?
- Replies: 75
- Views: 19914
Re: Can we make Space Ninja less stupidly broken? Please?
If you pushed the button more often we'd have more chances to be good at it.paprika wrote:>admins in charge of spawning ninjas when they're needed
>players in charge of playing ninjas properly when admins rely on them
This is the same reason we removed death squad, player competency.
- Sun Jun 15, 2014 9:53 pm
- Forum: Ideas
- Topic: Doorjack for HoS
- Replies: 49
- Views: 11991
Re: Doorjack for HoS
Just give them some C4, for when they really need to make an entrance.
Then they can tactically breach rooms.
Then they can tactically breach rooms.
- Thu Jun 12, 2014 9:45 am
- Forum: Coding Feedback
- Topic: Can we make Space Ninja less stupidly broken? Please?
- Replies: 75
- Views: 19914
Re: Can we make Space Ninja less stupidly broken? Please?
The general consensus in coderbus is the ninjacode is fucked and it needs a rewrite or removal. So it's unlikely anyone will be willing to tweak it heavily.
Just a word of warning.
Just a word of warning.
- Wed Jun 04, 2014 9:27 pm
- Forum: Coding Feedback
- Topic: IEDs nerfed beyond reasonablity
- Replies: 25
- Views: 6549
Re: IEDs nerfed beyond reasonablity
I will probably open a pull after the freeze ends to make the IED a fire explosion.
lumipharon, can you expand on what you mean with your comment? Are you saying there should be no explosive force, just the fireball?
lumipharon, can you expand on what you mean with your comment? Are you saying there should be no explosive force, just the fireball?
- Wed Jun 04, 2014 9:25 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35900
Re: [POLL] Has Mining update been successful?
Freeze ends on the 7th of June which is a mere 3-4 days away.
- Tue Jun 03, 2014 11:12 pm
- Forum: Ideas
- Topic: Inverse Double Agents
- Replies: 29
- Views: 7672
Re: Inverse Double Agents
Less valid salid is always cool beans.
- Thu May 29, 2014 9:56 pm
- Forum: General Chat
- Topic: Cult desperately needs a guide
- Replies: 63
- Views: 27739
Re: Cult desperately needs a guide
Can we calm down a bit please? There's no need to be throwing our toys out of the cot just yet.
- Wed May 28, 2014 10:41 pm
- Forum: Coding Feedback
- Topic: IEDs nerfed beyond reasonablity
- Replies: 25
- Views: 6549
Re: IEDs nerfed beyond reasonablity
That's actually an excellent idea.
- Wed May 28, 2014 10:21 pm
- Forum: Coding Feedback
- Topic: The time has come, nerf magic missile
- Replies: 84
- Views: 21977
Re: The time has come, nerf magic missile
There is something deeply ironic about telling Oldman Robustin to get good at wizard.
This is a guy who would dunk wizards over and over until he got told to stop.
This is a guy who would dunk wizards over and over until he got told to stop.
- Tue May 27, 2014 12:15 am
- Forum: Closed Policy Discussion
- Topic: Atmos Modifications
- Replies: 152
- Views: 38318
Re: Atmos Modifications
There is some thought amongst the coders that we should try to involve atmospherics more in the power generation, so that they have something to do other than improving the atmosperics area to be AI proof. Because right now thats basically their entire job, along with cleaning up after toxin spills.
- Mon May 26, 2014 8:17 am
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 401123
- Fri May 23, 2014 2:59 am
- Forum: General Chat
- Topic: Engineering competency at an all time low?
- Replies: 89
- Views: 26456
Re: Engineering competency at an all time low?
People aren't going to learn unless they try
- Thu May 15, 2014 10:01 pm
- Forum: General Chat
- Topic: ATTN: How to lower amount of SS13 Drama
- Replies: 29
- Views: 10271
Re: ATTN: How to lower amount of SS13 Drama
An actual proper solution is: Step 1: Let your rage build for a few moments Step 2: Open your web browser of choice Step 3: navigate to singulo.io Step 4: Write a huge long angry rant against the admin conspiracy, the coder conspiracy, any players you feel have wronged you, call out the shitlords an...
- Tue May 13, 2014 10:52 pm
- Forum: General Chat
- Topic: Loss of people from basil's inactivity
- Replies: 28
- Views: 10392
Re: Loss of people from basil's inactivity
I'd like to see basil run Gia's ministation map and codebase for really low pop servers
That'd help keep things ticking over when there are only few players.
That'd help keep things ticking over when there are only few players.
- Sun May 11, 2014 12:11 am
- Forum: Former Admins
- Topic: [Dethroned]Hornygranny
- Replies: 235
- Views: 70748
Re: Hornygranny
He shitposts a lot on my board.
But I like to see him around when I'm playing, since it means we'll likely get an alien event. He's been around long enough that he knows how to push the event buttons well.
But I like to see him around when I'm playing, since it means we'll likely get an alien event. He's been around long enough that he knows how to push the event buttons well.
- Tue May 06, 2014 1:48 am
- Forum: Closed Policy Discussion
- Topic: Administrative Section "Must be Involved" - How involved?
- Replies: 136
- Views: 48051
Re: Administrative Section "Must be Involved" - How involved
Without a Steno this forum will be dead within a few months.
- Sun May 04, 2014 9:51 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 445561
Re: Quotes General
you don't win ss13 by getting greentext you don't win ss13 by stopping people from getting greentext oh but you don't win by not metagaming or powergaming either. Roleplaying isn't how you win at ss13. At this point you ask yourself if you are meant to win at anything in ss13 and the answer is kind...
- Thu Apr 24, 2014 12:34 am
- Forum: General Chat
- Topic: [POLL] Hotkey/No Hotkey
- Replies: 44
- Views: 15673
Re: Hotkey/No Hotkey
Yeah, tab lets you switch modes so you can use ur special verbs and then back into wasd for that proscoping 3260 dunking
- Thu Apr 24, 2014 12:33 am
- Forum: General Chat
- Topic: [POLL] Put one of the servers on the pub hub for a day
- Replies: 54
- Views: 21239
Re: Put one of the servers on the pub hub for a day
We'll need to get at least some of our players to go on the server at that time, so that the server has at least some population to encourage pubbies to join it.
- Tue Apr 22, 2014 9:08 pm
- Forum: General Chat
- Topic: [POLL] Hotkey/No Hotkey
- Replies: 44
- Views: 15673
Re: Hotkey/No Hotkey
You know you can use wasd
and press t to talk?
If you're not a shit typer you are just as fast.
and press t to talk?
If you're not a shit typer you are just as fast.
- Sat Apr 19, 2014 10:52 am
- Forum: Ideas
- Topic: Modular encryption keys for borgs + constructable keys?
- Replies: 4
- Views: 2541
Re: Modular encryption keys for borgs + constructable keys?
I seem to recall being able to change the borgs radio key
It's not hardcoded though, so you have to get a key and get the roboticist to do it.
It's not hardcoded though, so you have to get a key and get the roboticist to do it.
- Sat Apr 19, 2014 2:14 am
- Forum: General Chat
- Topic: Imageboard
- Replies: 37
- Views: 11491
Re: Imageboard
Also let me know if the max image size is too low
- Sat Apr 19, 2014 1:41 am
- Forum: General Chat
- Topic: Imageboard
- Replies: 37
- Views: 11491