Search found 461 matches

by SkeletalElite
Tue May 28, 2024 8:26 pm
Forum: Policy Discussion
Topic: Should we treat flashing roundstart as an antag tell
Replies: 37
Views: 2262

Re: Should we treat flashing roundstart as an antag tell

Just having a flash isn't enough but IMO just randomly flashing someone out of the blue especially if just suddenly leave the person you flashed alone is extremely convincing evidence that you're a rev and is getting you mindshielded at best and killed at worst and you have basically no recourse to...
by SkeletalElite
Mon May 27, 2024 11:50 pm
Forum: Closed Policy Discussion
Topic: Shut down either sybil or bagil
Replies: 8
Views: 407

Shut down either sybil or bagil

When sybil was consistently getting high pop it made sense to have a second server for low pop enjoyers, but as it is right now both servers are struggling to escape dead pop. People want to play where others are playing so maybe consolidating the pop from both servers can help the US lrp servers ge...
by SkeletalElite
Wed May 22, 2024 8:27 pm
Forum: Policy Discussion
Topic: Should we treat flashing roundstart as an antag tell
Replies: 37
Views: 2262

Re: Should we treat flashing roundstart as an antag tell

Just having a flash isn't enough but IMO just randomly flashing someone out of the blue especially if just suddenly leave the person you flashed alone is extremely convincing evidence that you're a rev and is getting you mindshielded at best and killed at worst and you have basically no recourse to ...
by SkeletalElite
Sun Feb 25, 2024 3:16 am
Forum: Closed Policy Discussion
Topic: Blob antag should override all other antag datums like brainwashing or Lunatic.
Replies: 10
Views: 1170

Re: Blob antag should override all other antag datums like brainwashing or Lunatic.

There was a round I played in a while back where a human blob infection got culted before popping

He could still make and use cult spells as a blob, particularly the EMP spell, cult helped the blob and the blob won, surprising no one
by SkeletalElite
Sat Feb 24, 2024 3:10 pm
Forum: Closed Policy Discussion
Topic: Security Metaprotections, Combative Crowds, And You
Replies: 23
Views: 2012

Re: Security Metaprotections, Combative Crowds, And You

If you announce you are arresting someone and multiple people start fighting you, pull out a laser and start killing, its in space law
by SkeletalElite
Sat Feb 24, 2024 1:42 am
Forum: Player's Club
Topic: Fear RP: the peanut
Replies: 31
Views: 1316

Re: Fear RP: the peanut

in terms of "fear RP" the rules closest thing to covering this is rule 4 precedent 1 "Regular crewmembers can assist antagonists with good IC reasoning, but assisting an antagonist doesn't mean you get a pass on acting like one. If in doubt, ask an admin if a particular action is okay...
by SkeletalElite
Sun Feb 18, 2024 10:03 am
Forum: Player's Club
Topic: Deathmatch appreaciation thread
Replies: 2
Views: 189

Deathmatch appreaciation thread

I have spent multiple shifts just playing death match. Its very based. The only things that are not based is picking engineer on the map where lots of different load outs (dont know the map names sorry) and rushing to the center to get the desword by just breaking the glass with your fireaxe and the...
by SkeletalElite
Mon Feb 12, 2024 6:16 pm
Forum: Closed Policy Discussion
Topic: I FOUGHT THE LAW
Replies: 46
Views: 4477

Re: I FOUGHT THE LAW

The only thing I'm a little aprehensive about is repeat offenders getting extreme punishments for very minor crimes, ie. indecent exposure which someone has done 4 times in a row getting permad (or potentially executed if they escape perma and then do it again, all over just not wearing clothes). Ma...
by SkeletalElite
Thu Feb 08, 2024 3:06 am
Forum: Player's Club
Topic: HIGH RISK ITEMS: Carry or Vault?
Replies: 39
Views: 1633

Re: HIGH RISK ITEMS: Carry or Vault?

If its useful I keep it on me otherwise it stays in the locker. As HoS the compact shotgun usually stays in the locker but Ill give it to an officer if they ask.
by SkeletalElite
Fri Jan 19, 2024 5:36 am
Forum: Closed Policy Discussion
Topic: Is Regal Rat an antag?
Replies: 18
Views: 3513

Re: Is Regal Rat an antag?

If a regal rat is turning entire crews horitzontal that is a massive skill issue. One or two blasts from a basic flamethrower will kill their entire army which takes 7 years of clicking a disposals bin to create and the rat on its own is a complete push over.
by SkeletalElite
Fri Jan 19, 2024 1:02 am
Forum: Player's Club
Topic: Stealthtags and You: Stories and Thoughts
Replies: 41
Views: 2564

Re: Stealthtags and You: Stories and Thoughts

I mean nothing happening for an hour and 45 minutes sucks but it'd be a lot worse if those ascensions/final objectives weren't there to end it. Plus if you''ve had nothing better to do for that long sec should be juiced up with night vision + weld shield eyes or xray eyes, AEGs, hellfire lasers, las...
by SkeletalElite
Wed Jan 10, 2024 10:19 am
Forum: Player's Club
Topic: Better antagonist Callouts
Replies: 40
Views: 15890

Re: Better antagonist Callouts

Wiz went max rod based
by SkeletalElite
Thu Dec 21, 2023 9:31 pm
Forum: Closed Policy Discussion
Topic: Explosive selling
Replies: 16
Views: 7869

Re: Explosive selling

If you make a bomb and give it to someone else and are clear with how destructive it is I don't think the responsibility should fall on you for that bombs casualties within reason, you can face reprecussions IC, but OOC it's fine. It's not the same as leaving around signal designators that will blow...
by SkeletalElite
Fri Dec 01, 2023 6:12 pm
Forum: Closed Policy Discussion
Topic: does this count as type baiting or not.
Replies: 14
Views: 3862

Re: does this count as type baiting or not.

It was previously ruled that getting someone to use a machine is not running afoul of type baiting because the person is physically interacting with a machine, the same is probably going to be true here, the person is physically focusing their attention to a piece a paper and writing on it with a pe...
by SkeletalElite
Wed Nov 08, 2023 2:36 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 27497

Re: (Proposal) Rule 4 & 5 changes

SM isn't setup? CE has to be an antag kill him. ...I mean, I'm pretty sure everyone who isn't an incompetent first time CE player is fine with this. Like how do you even unlock CE without learning SM? Picking Station Engineer and then doing Bar RP for 20 hours? Also even if you ARE an antag CE, it'...
by SkeletalElite
Wed Nov 08, 2023 12:55 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 27497

Re: (Proposal) Rule 4 & 5 changes

I see one problem with "As a Head of Staff, you should be a reliable worker for your department, and are expected to perform the minimum duties of that role to the best of your ability." This rule removes a lot of plausible deniability for head of staff antags because of the expectations t...
by SkeletalElite
Thu Nov 02, 2023 6:12 am
Forum: Closed Policy Discussion
Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
Replies: 42
Views: 21345

Re: Knowledge of Someone's Tactics - Where Does It Become Meta?

In the example given with the hand tele even if it's technically metagaming it's nearly impossible to prove and therefore is defacto okay. An antag stealing the hand tele is totally normal behavior. Even if you're doing it just so your target (who you know likes to use the hand tele) can't use it ag...
by SkeletalElite
Tue Oct 31, 2023 9:19 am
Forum: Closed Policy Discussion
Topic: [Proposal] The Mergening
Replies: 63
Views: 23408

Re: [Proposal] The Mergening

I am pretty much 100% against adding any of the substantive roleplay rules to all the servers. The freedom to do whatever you want as an antag or to antags, and the freedom to do basically anything that doesn't cause grief for others as non antag is a core part of the tg experience IMO and is the re...
by SkeletalElite
Thu Oct 19, 2023 2:35 am
Forum: Player's Club
Topic: adblocker poll
Replies: 18
Views: 4725

Re: adblocker poll

I just blocked the element that tells you to turn off adblock (and the overlay that prevents you interacting with the page)
by SkeletalElite
Mon Oct 09, 2023 5:06 am
Forum: Closed Policy Discussion
Topic: Could we start Halloween earlier this year?
Replies: 10
Views: 3073

Re: Could we start Halloween earlier this year?

It should be turned on the Saturday before Halloween, but leave a server without it like campbell/bagil. If people don't want to play with it, they can play on those servers.
by SkeletalElite
Fri Sep 01, 2023 1:00 am
Forum: Closed Policy Discussion
Topic: [MRP] Make pirates an unrestricted antag
Replies: 22
Views: 6074

Re: [MRP] Make pirates an unrestricted antag

I don't really play on MRP but logically it does make sense for pirates to be unrestricted, yes pirates goal is to get as much money as possible, but they want to get as much money as possible as easily as possible. This is why they try to get you to pay up on the comms console and show up if you do...
by SkeletalElite
Fri Jul 21, 2023 11:49 pm
Forum: Closed Policy Discussion
Topic: Hypnotic Flashing/Brainwashing Antagonist freedoms, clarifications, and miscommunication.
Replies: 8
Views: 1441

Re: Hypnotic Flashing/Brainwashing Antagonist freedoms, clarifications, and miscommunication.

people who hypnotize always give you some variation of "x is your master, follow their orders and always act in their best interests"
by SkeletalElite
Fri Jun 30, 2023 11:11 pm
Forum: Closed Policy Discussion
Topic: Friendly antags on MRP, come again?
Replies: 31
Views: 5693

Re: Friendly antags on MRP, come again?

Make the "escalating with people being too nice" rule go both ways. If people are being too nice the an antag, antag can escalate with them. If antag isn't doing anything other than bar RPing it gives non antags the pass to escalate with them for little reason. Want to steal all their stuf...
by SkeletalElite
Fri Jun 30, 2023 11:01 pm
Forum: Closed Policy Discussion
Topic: Straight up ban tiding the shuttle cockpit as a nonantag.
Replies: 12
Views: 1718

Re: Straight up ban tiding the shuttle cockpit as a nonantag.

If someone is breaking into the cockpit you should just laser them a couple times through the door. If they don't get the message and knock it off, kill them.
by SkeletalElite
Thu Jun 15, 2023 6:19 pm
Forum: Player's Club
Topic: local headmin loses his marbles?!
Replies: 146
Views: 23001

Re: local headmin loses his marbles?!

Archie700 wrote: Thu Jun 15, 2023 2:44 pm /tg/ Admins do not affect your future prospects in the job market.

You're comparing a degree in college to bans from one ss13 server.
That doesn't make anonymous feedback a bad idea, though.
by SkeletalElite
Mon Jun 05, 2023 4:47 am
Forum: Player's Club
Topic: r/OutOfTheLoop: The New Cratening
Replies: 204
Views: 31968

Re: r/OutOfTheLoop: The New Cratening

These sprites are too wide and flat. I don't see a crate containg goods when I look at them, I see the intelligence briefcase from tf2
Image
by SkeletalElite
Thu Jun 01, 2023 9:02 pm
Forum: Player's Club
Topic: Embrace Change
Replies: 26
Views: 3819

Re: Embrace Change

Are the tall robots in the room with us right now
by SkeletalElite
Thu Jun 01, 2023 7:41 am
Forum: Player's Club
Topic: Cyborg joins the necropolis nut
Replies: 32
Views: 4386

Re: Cyborg joins the necropolis nut

Borg didn't valid hunt hard enough note he.

The borg had no control over it and didn't assist it. Bad note.
The borg is under no obligation to help the lizards and there is nothing dickish about talking to an antag.
by SkeletalElite
Sat May 27, 2023 11:31 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 40305

Re: The Grand Silicon Policy Rewrite Megathread

People 'silicon panic' pretty easily, and this phrase in the policy seems to recognize that despite theoretical policy protections (again currently existing, no need for anything new... on paper), in practice people are quick to call rogue and attack. Stalling gives an out to that, in some situatio...
by SkeletalElite
Fri May 26, 2023 1:49 pm
Forum: Ideas
Topic: Please give ideas for things in outfits
Replies: 58
Views: 25482

Re: Please give ideas for things in outfits

I'd like to see head of staff alternate uniforms in there so they dont have to spend as much time getting dressed I'm their favorite outfits roundstart
by SkeletalElite
Thu May 25, 2023 2:46 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 40305

Re: The Grand Silicon Policy Rewrite Megathread

digg spacing Those are a whole lot of words, but none of them tell me how the changes they propose game more fun for anyone. All this is going to do is make people hate silicons, and be justified in doing so. I don't want my favourite roles to be widely distrusted any more than they already are. Th...
by SkeletalElite
Wed May 24, 2023 9:55 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 40305

Re: The Grand Silicon Policy Rewrite Megathread

Silicon's delaying for countermand should be eliminated. If ordered to do something, they should do it reasonably promptly. Countermand should only come into play if someone asks you what you are doing or hears the order being given. If a silicon is ordered to do something by a human and announces w...
by SkeletalElite
Sun May 21, 2023 2:11 pm
Forum: Player's Club
Topic: Admin goes silent after the appealant makes a terrible blunder peanut
Replies: 21
Views: 2996

Re: Admin goes silent after the appealant makes a terrible blunder peanut

"It was an accident I didn't really know what I was doing because I'm new" "okay Ill unban you don't do it again" "thanks, oh by the way I was screensharing to my friend whos also playing" The peanut gallery: https://media.tenor.com/YctxttUmGMYAAAAC/forehead-slap-slappi...
by SkeletalElite
Thu May 18, 2023 9:17 am
Forum: Closed Policy Discussion
Topic: What are the limits of prisoner disposability?
Replies: 6
Views: 1300

Re: What are the limits of prisoner disposability?

Spurred on by: https://tgstation13.org/phpBB/viewtopic.php?f=23&t=34073 Does this only apply to roundstart prisoners, or can all prisoners be voluntold for experimentation? Is antag status relevant? If so, how much? Not going to comment on the other parts of the question, but anytime you're put...
by SkeletalElite
Thu May 18, 2023 12:21 am
Forum: Closed Policy Discussion
Topic: Increase default lobby time by like 30-60 seconds
Replies: 16
Views: 2654

Re: Increase default lobby time by like 30-60 seconds

I disagree I think it's long enough, setting up your prefs and stuff takes one round and then its done and you dont have to do it again. The time given is plenty enough to switch just any job or antag prefs for that round, increasing it further just delays the game from starting for the majority of ...
by SkeletalElite
Wed May 17, 2023 3:48 pm
Forum: Player's Club
Topic: Local shelter fails to verify adopter's religious beliefs, leading to gruesome cat sacrifice
Replies: 53
Views: 9925

Re: Local shelter fails to verify adopter's religious beliefs, leading to gruesome cat sacrifice

This is cringe and the secoff should be given a bollocking for this. It's not like it was an MD or the RD who asked, just some random hobo greyshirt walked in, demanded a prisoner and was handed him in cuffs. That's the same as just opening the brig doors and throwing the prisoners out roundstart a...
by SkeletalElite
Sun May 14, 2023 10:02 am
Forum: Player's Club
Topic: Three permabans in a row, imminent class K nutpocalypse
Replies: 21
Views: 1979

Re: Three permabans in a row, imminent class K nutpocalypse

Don't know anything about the 2 terry players but semicolon 3 was a shitter good riddance.
by SkeletalElite
Sat May 13, 2023 8:47 am
Forum: Player's Club
Topic: Lasers to be buffed in effort to attract new security hires, the nut
Replies: 41
Views: 7405

Re: Lasers to be buffed in effort to attract new security hires, the nut

I'd really also like sec to have some kind of melee option that isn't stun based just just round start survival knifes in our jackboots. Could we please also get jaws of life printable from the sec lathe What about an energy saw? I got half of the spiriting done (everything but the mob spriting), a...
by SkeletalElite
Tue May 09, 2023 8:11 pm
Forum: Player's Club
Topic: Detective gets noted for killing subverted borgs peanut
Replies: 83
Views: 13741

Re: Detective gets noted for killing subverted borgs peanut

Whether someone is technically an antagonist is completely irrelevant. The rules clearly state that someone acting like an antag gets treated like one. Borgs delamming the SM is acting like an antag, and it's not an unreasonable assumption that they are all subverted or malf and considering an engi ...
by SkeletalElite
Sat May 06, 2023 7:40 pm
Forum: Closed Policy Discussion
Topic: Bring back revival requirements from Old Escalation Policy
Replies: 10
Views: 1891

Re: Bring back revival requirements from Old Escalation Policy

Conflict isn't a one size fits all hypothetical, different issues will arise for different reasons. Are you saying that for every single instance that a conflict escalates to violence and ends in the other person's death that the individual should risk being round removed, even if the conflict isn'...
by SkeletalElite
Thu May 04, 2023 4:53 pm
Forum: Closed Policy Discussion
Topic: Lowpop antagonists shouldn't follow their objectives at all costs.
Replies: 10
Views: 1529

Re: Lowpop antagonists shouldn't follow their objectives at all costs.

The game fundamentally does not work on low pop. No amount of policy will fix that. Disagree with this entirely.
by SkeletalElite
Thu May 04, 2023 4:08 am
Forum: Player's Club
Topic: oranges hate thread
Replies: 22
Views: 2789

Re: oranges hate thread

we should replace oranges with apples. apples are so much better than oranges
by SkeletalElite
Tue May 02, 2023 8:45 pm
Forum: Player's Club
Topic: Could you take on a black bear?
Replies: 29
Views: 3674

Re: Could you take on a black bear?

I could take on at least 7 black bears
by SkeletalElite
Tue May 02, 2023 7:26 pm
Forum: Player's Club
Topic: They're coming for our batons!! [code peanut tag to not annoy armhulenn]
Replies: 36
Views: 4795

Re: They're coming for our batons!! [code peanut tag to not annoy armhulenn]

If you played Sybil after this testmerge, its terrible it lessens ALL things that stun you. Such as getting shoved twice, the time it takes is halfed. Also since mansus grasp does a little bit of damage, it doesnt stun them for a little it just puts them on the ground. I played a cult round yesterd...
by SkeletalElite
Tue May 02, 2023 4:41 pm
Forum: Player's Club
Topic: Captain coerces AI into having sex with the crew peanut
Replies: 38
Views: 3832

Re: Captain coerces AI into having sex with the crew peanut

ekaterina wrote: Tue May 02, 2023 4:34 pm Is this the man from the high tribunal of the 12 admeanut posters?
same guy, yes
by SkeletalElite
Tue May 02, 2023 4:18 pm
Forum: Player's Club
Topic: Can you swim?
Replies: 22
Views: 2338

Re: Can you swim?

According to this article https://www.local3news.com/nearly-half-of-adults-cant-swim-well-enough-to-save-themselves/article_a5a95609-695c-5955-84e9-1b186d16b035.html "80 percent of Americans said they could swim, only 56 percent of them can perform all five basic skills needed to swim safely.&q...
by SkeletalElite
Mon May 01, 2023 7:13 pm
Forum: Player's Club
Topic: They're coming for our batons!! [code peanut tag to not annoy armhulenn]
Replies: 36
Views: 4795

Re: They're coming for our batons!! [code peanut tag to not annoy armhulenn]

It's gonna be so funny watching revs attack each other to get rid of the stun... The more I think about this PR, the worse it sounds, even if it is funny as fuck. You have to do about 20 damage to unstun someone from stam crit so it's not as effective as you'd think. if you start doing that you'll ...
by SkeletalElite
Mon May 01, 2023 3:47 pm
Forum: Player's Club
Topic: They're coming for our batons!! [code peanut tag to not annoy armhulenn]
Replies: 36
Views: 4795

Re: They're coming for our batons!! [code peanut tag to not annoy armhulenn]

If you played Sybil after this testmerge, its terrible it lessens ALL things that stun you. Such as getting shoved twice, the time it takes is halfed. Also since mansus grasp does a little bit of damage, it doesnt stun them for a little it just puts them on the ground. I played a cult round yesterd...
by SkeletalElite
Sat Apr 29, 2023 10:51 am
Forum: Closed Policy Discussion
Topic: Bring back revival requirements from Old Escalation Policy
Replies: 10
Views: 1891

Bring back revival requirements from Old Escalation Policy

When the escalation policy was reworked, it was changed so that conflict instigators still have to be taken to medbay and revived if the defender kills them. This should be changed back the old way, IMO. Requiring the instigator to be revived just empowers shitters looking for fights. If you would r...