[POLL] Ghosting
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
[POLL] Ghosting
It strikes me as odd that we allow ghosting. My problem with it is really that it can be used to escape perma/sanitarium, where people have taken time to remove you from the round likely due to you either being a caught antagonist or a shitter, and then your ghost is able to rejoin the round as a posibrain/golem. Going catatonic to escape Security custody and being able to get right back into the round with posibrains, golems, and even worse, antagonist rolls, is pretty stupid. It is distinctly unpleasant to go through the effort of catching a particularly unruly criminal and putting them away, only to have them allowed to escape their body and rejoin the round in another (potentially very powerful and significant form: Ninjas, Aliens, posibrains in mechs/AI/borgs).
I put this in policy discussion because it seemed more suiting than feedback.
Personally, I think we should keep ghosting - But ghosted ghosts should have some sort of flag that prevents them from rejoining the round in any shape sans admin intervention.
I put this in policy discussion because it seemed more suiting than feedback.
Personally, I think we should keep ghosting - But ghosted ghosts should have some sort of flag that prevents them from rejoining the round in any shape sans admin intervention.
Last edited by Scones on Tue Jul 07, 2015 6:49 am, edited 1 time in total.
plplplplp WOOOOooo hahahhaha
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Ghosting
Is there a way to code a solution where if you ghost while inside anywhere inside security forfeits your ability to return to the round? The problem there however is that you'll likely get more people ghosting when they've been captured by security if they know of this.
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Ghosting
This is why ghosting, ever, in general, should in my opinion restrict you from potential respawn.Steelpoint wrote:Is there a way to code a solution where if you ghost while inside anywhere inside security forfeits your ability to return to the round? The problem there however is that you'll likely get more people ghosting when they've been captured by security if they know of this.
plplplplp WOOOOooo hahahhaha
- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: Ghosting
I thought ghosting while alive prevented you from rejoining the round?
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Ghosting
"Ever, in general" is going to make golem runes difficult, because those require ghosts.Scones wrote:This is why ghosting, ever, in general, should in my opinion restrict you from potential respawn.Steelpoint wrote:Is there a way to code a solution where if you ghost while inside anywhere inside security forfeits your ability to return to the round? The problem there however is that you'll likely get more people ghosting when they've been captured by security if they know of this.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Ghosting
The crux of what is being suggested is that if you ghost, or possible suicide, your disallowed from rejoining the round unless a admin ticks a box allowing you to do so.
However dying in any other capacity won't impede you from rejoining the round.
However dying in any other capacity won't impede you from rejoining the round.
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- Github User
- Joined: Tue Apr 15, 2014 11:41 pm
- Byond Username: Incoming
- Github Username: Incoming5643
Re: Ghosting
Technically speaking, getting mad that a player ghosted and came back in another form is metagrudging. They aren't the same entity, you aren't supposed to connect those dots (and they aren't supposed to either).
Also you guys begged for more ways back into the round when people die then get mad when people are tempted into dying so they can use those methods you asked for? What?
Also you guys begged for more ways back into the round when people die then get mad when people are tempted into dying so they can use those methods you asked for? What?
Developer - Datum Antags: Feburary 2016
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
- Tokiko2
- Joined: Mon Apr 21, 2014 12:18 am
- Byond Username: Tokiko1
Re: Ghosting
I can't quite understand the reasoning behind this. Being executed by security or suiciding in perma is fine, but ghosting if you get trapped somehow is not?
- oranges
- Code Maintainer
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- Byond Username: Optimumtact
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- Location: #CHATSHITGETBANGED
Re: Ghosting
Bad idea, security arrests should be and remain IC punishments only
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Ghosting
If someone gets caught being an antag, their round is effectively over. I see no reason they shouldn't be able to re-enter as a golem.oranges wrote:Bad idea, security arrests should be and remain IC punishments only
AliasTakuto wrote: ↑Thu Jan 04, 2024 1:11 pm As for the ear replacing stuff, you can ask Anne but I don't think this is what I was banned for. If I was all I can say is "Sorry for being hilarious"...
Omega_DarkPotato wrote:This sucks, dude.
Spoiler:
- Arete
- Joined: Mon Aug 04, 2014 12:55 am
- Byond Username: Arete
Re: Ghosting
If you ghost in security custody and you're an antag, it means you tried to do something risky to spice things up on the station but ended up getting caught. You, the player, shouldn't be punished for that, because risky things are what antags are supposed to do.
If you ghost in security custody and you're not an antag, it means you were probably being a low-level shitter and you got put away so that you'd stop annoying people. You shouldn't be rewarded for that with an antag pick.
I would support the code making this distinction.
If you ghost in security custody and you're not an antag, it means you were probably being a low-level shitter and you got put away so that you'd stop annoying people. You shouldn't be rewarded for that with an antag pick.
I would support the code making this distinction.
- Steelpoint
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- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Ghosting
A 'risky' action as a antag could just be something as simple as failing to shoot someone.
- Kelenius
- Joined: Sun Apr 20, 2014 10:53 am
- Byond Username: Kelenius
Re: Ghosting
So, when you are thrown into perma, you are supposed to stare at the wall, lest you somehow manage to get back into round because that would be terrible.
How about no. Just punish people if they metagame/metagrudge. Don't blanket punish everyone. What if HoS is a shithead and puts people into perma? What if you get trapped there due to an explosion?
How about no. Just punish people if they metagame/metagrudge. Don't blanket punish everyone. What if HoS is a shithead and puts people into perma? What if you get trapped there due to an explosion?
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- Joined: Fri May 30, 2014 11:55 am
- Byond Username: Tornadium
Re: Ghosting
This is next to impossible to enforce, especially with the amount of people who meta communicate and aren't retarded enough to make it obvious.Kelenius wrote:So, when you are thrown into perma, you are supposed to stare at the wall, lest you somehow manage to get back into round because that would be terrible.
How about no. Just punish people if they metagame/metagrudge. Don't blanket punish everyone. What if HoS is a shithead and puts people into perma? What if you get trapped there due to an explosion?
- oranges
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- Byond Username: Optimumtact
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- Location: #CHATSHITGETBANGED
Re: Ghosting
Also perma is literally a fate worse than death
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
- Byond Username: Dorsidwarf
- Location: We're all going on an, admin holiday
Re: Ghosting
This is a terrible idea, and I clicked the wrong Poll option too.
This is just the ol' "AMG HE DIDNT W-W-WANNA LOOKAT A WALL FOR SIXTY MINUTES AND WENT TO GO WATCH THE CLOWN REMOVE PLEASE" that crops up now and again. Nothing new to see here.
This is just the ol' "AMG HE DIDNT W-W-WANNA LOOKAT A WALL FOR SIXTY MINUTES AND WENT TO GO WATCH THE CLOWN REMOVE PLEASE" that crops up now and again. Nothing new to see here.
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.
- Steelpoint
- Github User
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- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Ghosting
This is not disallowing you from ghosting, it just means if you ghost while still alive you won't get picked for a antag slot or be able to enter a positronic brain/golum rune/drone shell/etc.
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- Joined: Thu Feb 05, 2015 8:51 am
- Byond Username: Actionb
Re: Ghosting
Killing yourself without explicitly suiciding/ghosting is only impossible if you are being kept cuffed (or in a straight jacket). Short of an antag using you as a torture victim or you being too impatient to resist out of cuffs, there's no way you can't just beat yourself into crit + succumb.
In short: you can't stop a convict from ghosting. So stop trying to invent a policy that would require a paid lawyer in order to work.
If there's a shitler repeatedly ghosting out of perma just to fuck up your round, ahelp it. That's what admins are for, handling issues that became OOC from initially being IC: You arrested Shitler McAss for IC reasons, but he comes back as Golem 832 with OOC knowledge to keep on being a tit.
Perma'ing somebody to penalize the player (although some players really deserve it) behind the character is an OOC reason in and of itself. You shouldn't really think this way.
In short: you can't stop a convict from ghosting. So stop trying to invent a policy that would require a paid lawyer in order to work.
If there's a shitler repeatedly ghosting out of perma just to fuck up your round, ahelp it. That's what admins are for, handling issues that became OOC from initially being IC: You arrested Shitler McAss for IC reasons, but he comes back as Golem 832 with OOC knowledge to keep on being a tit.
Perma'ing somebody to penalize the player (although some players really deserve it) behind the character is an OOC reason in and of itself. You shouldn't really think this way.
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: Ghosting
Do we actually need ghosting?
Suicide and beating yourself to death sure, but ghosting is a weird thing.
I'm not about to remove ghosting I'm just wishfully imagining shitlers being less inclined to be cunts if the final consequence could be being strapped in the loony bin with no way out.
Suicide and beating yourself to death sure, but ghosting is a weird thing.
I'm not about to remove ghosting I'm just wishfully imagining shitlers being less inclined to be cunts if the final consequence could be being strapped in the loony bin with no way out.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
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- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: Ghosting
Ghosting is a purely OOC action, whilst suicide is more IC. If someone commits suicide, they're dead, but can be brought back with enough effort. You might commit suicide because of RP reasons, like "I'm that syndicate guy's target and if I don't commit suicide he'll kill everyone", et cetera...
...whereas ghosting is an OOC indication that you won't be playing as that character for the rest of the round, for whatever reason. Sure, it might be because you've been thrown in perma, or it might be because you've reached a satisfying conclusion to your solo space adventure and feel like talking to deadchat without committing suicide (which inherently leaves a dead body, and all the problems that come with it).
There's nothing wrong with ghosting in itself when compared to committing suicide; they just indicate a different level of 'I'm out'. If someone ghosts in perma, good, that means they can't try and escape. If they use knowledge of their past character as a golem (etc)? Adminhelp and ding dong bannu.
...whereas ghosting is an OOC indication that you won't be playing as that character for the rest of the round, for whatever reason. Sure, it might be because you've been thrown in perma, or it might be because you've reached a satisfying conclusion to your solo space adventure and feel like talking to deadchat without committing suicide (which inherently leaves a dead body, and all the problems that come with it).
There's nothing wrong with ghosting in itself when compared to committing suicide; they just indicate a different level of 'I'm out'. If someone ghosts in perma, good, that means they can't try and escape. If they use knowledge of their past character as a golem (etc)? Adminhelp and ding dong bannu.
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: Ghosting
The thing is people need a way to choose if they want to leave a character/round.
It can be frustrating being perma'd for legitimate reasons really early on in the game and then having to just watch.
In the same way as admins try to bring ghosts back into the round or end the round if their are lots waiting, there shouldn't really be a bias over who is chosen.
I mean dying early and being perma'd early are unfortunate consequences of the game, but why should we reward one set of people and punish the other. You have no idea what in game actions have lead to that point.
For example: death can often be from antags "going loud", perma could be more likely antags being caught in the act of something sneakier and such. Why reward the loud option over the sneeky but bad luck?
Most people are capable of understanding and obeying the 'New life rule' so it shouldn't really be an issue in that context.
It can be frustrating being perma'd for legitimate reasons really early on in the game and then having to just watch.
In the same way as admins try to bring ghosts back into the round or end the round if their are lots waiting, there shouldn't really be a bias over who is chosen.
I mean dying early and being perma'd early are unfortunate consequences of the game, but why should we reward one set of people and punish the other. You have no idea what in game actions have lead to that point.
For example: death can often be from antags "going loud", perma could be more likely antags being caught in the act of something sneakier and such. Why reward the loud option over the sneeky but bad luck?
Most people are capable of understanding and obeying the 'New life rule' so it shouldn't really be an issue in that context.
Whatever
Spoiler:
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- Joined: Fri May 30, 2014 11:55 am
- Byond Username: Tornadium
Re: Ghosting
Lets face facts,
It is retarded that I can try to go loud in the first 20 seconds, get caught and perma'd and then immediately ghost out and go play as something else.
I fucked up, the majority don't get a second chance so why should I when I already had antag.
It is retarded that I can try to go loud in the first 20 seconds, get caught and perma'd and then immediately ghost out and go play as something else.
I fucked up, the majority don't get a second chance so why should I when I already had antag.
- Doritos
- Joined: Tue Nov 18, 2014 6:17 am
- Byond Username: Zaross
Re: Ghosting
>oh no my rule-enabled grief isn't sticking make them be out FOREVER
lmao holy shit
lmao holy shit
lol
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- Joined: Fri May 30, 2014 11:55 am
- Byond Username: Tornadium
Re: Ghosting
Hell at least make antags that round blacklisted from random antags for the remainder.Doritos wrote:>oh no my rule-enabled grief isn't sticking make them be out FOREVER
lmao holy shit
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- Joined: Tue May 20, 2014 6:53 pm
- Byond Username: Cheimon
Re: Ghosting
I'm fine with people ghosting in custody. Means I won't have to deal with them down the line. There's no satisfaction in punishing a person that isn't greater enhanced by that person essentially executing themselves.
As for them being able to get back into the round, so what? So long as they don't end up playing the same character, that's fine. The most common ways to reenter, drones cyborgs and golems, all have potentially very strict lawsets (although some scientists do say 'golem, be free').
Equally, they all have major disadvantages. Cyborgs don't have hands, drones can't interact with beings, golems are slower (this is a really big deal if we're thinking about greytiding) and can't use guns. The other options, things like ninja and alien, are pretty rare and I'm not really that bothered because they're not greytiding positions. They're powerful positions, sure, but they have strict objectives.
Nobody is going to greytide from the dead, and if they were mean as an antag, who cares? That's just good antagging. Any ghost has the same opportunities: it's not like "most people don't get second chances": we all get second chances. This is fine and I see absolutely no reason why that should change.
As for them being able to get back into the round, so what? So long as they don't end up playing the same character, that's fine. The most common ways to reenter, drones cyborgs and golems, all have potentially very strict lawsets (although some scientists do say 'golem, be free').
Equally, they all have major disadvantages. Cyborgs don't have hands, drones can't interact with beings, golems are slower (this is a really big deal if we're thinking about greytiding) and can't use guns. The other options, things like ninja and alien, are pretty rare and I'm not really that bothered because they're not greytiding positions. They're powerful positions, sure, but they have strict objectives.
Nobody is going to greytide from the dead, and if they were mean as an antag, who cares? That's just good antagging. Any ghost has the same opportunities: it's not like "most people don't get second chances": we all get second chances. This is fine and I see absolutely no reason why that should change.
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Ghosting
My favorite thing was watching a mad greyshirt kill himself just outside the brig,Cheimon wrote:I'm fine with people ghosting in custody. Means I won't have to deal with them down the line. There's no satisfaction in punishing a person that isn't greater enhanced by that person essentially executing themselves.
(F) [Security] Frank Weast says, "Bill, I am brigging this man's corpse for the crime of being a big fat baby on the station"
(F) [Security] Jim Ebola says, "Thats the worst crime possible"
But yeah really, dragging a dude to the brig and he goes braindead? Hell yeah less work, shove him in the ward or the airlock if you're feeling fancy.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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- Joined: Sat Aug 30, 2014 2:21 pm
- Byond Username: QuartzCrystal
Re: Ghosting
I have issue with people ghosting in custody, but I do not have issue with them rejoining the round. I like the RP that plays out (albeit increasingly rarely) when a noteworthy antag is finally brought into the brig, I think people should be forced to wait until they're executed or thrown in perma to then suicide.
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- Github User
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- Byond Username: Xxnoob
- Github Username: xxalpha
Re: Ghosting
I suppose admins could tag the more infamous antags of the round as unable to ghost out, so when they're caught they're forced to be in the round.
- Xhagi
- Joined: Tue Jun 02, 2015 2:45 am
- Byond Username: Aliannera
- Location: Cat Place
Re: Ghosting
What about those who ghost when captured by someone other than sec because they're antag, such as those that ghost when captured by a cult or shadowling, or those that ghost when held by, or sealed away somewhere, by an antag?
I'm guilty of ghosting due to shadowling, but that's because I hate being a thrall only to later explode and get nothing out of what I did helping. There's no reward for it other than letting someone go full murderboner as a god. Granted, I also understand I'm removing myself from the round so I don't think there should be a punishment for it. I'm just talking of other cases than "Sec capture antag, antag ghosts." There are many other reasons someone may choose to give up the ghost.
I'm guilty of ghosting due to shadowling, but that's because I hate being a thrall only to later explode and get nothing out of what I did helping. There's no reward for it other than letting someone go full murderboner as a god. Granted, I also understand I'm removing myself from the round so I don't think there should be a punishment for it. I'm just talking of other cases than "Sec capture antag, antag ghosts." There are many other reasons someone may choose to give up the ghost.
Professional Catgirl and Gayboy Supreme.
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: Ghosting
There is some precedent for banning people from antag roles during team antags if they intentionally fuck over/get caught and ghost immediately.
Most notable examples are people ghosting immediately once they get loyalty implanted during Rev/Gang or go out of their way to get the implant removed to get reconverted.
Most notable examples are people ghosting immediately once they get loyalty implanted during Rev/Gang or go out of their way to get the implant removed to get reconverted.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: Ghosting
Ghosting is absolutely necessary for people who actually have lives outside 2D spessmen and may have to stop playing 2D spessmen because said real lives interfere. This isn't Poopsock Wizard Simulator 2555. If people abuse ghosting to roll for antag again or screw over team antags, BAN THEIR ASS and don't ruin ghosting for the rest of us.
Last edited by bandit on Tue Jul 07, 2015 3:31 pm, edited 1 time in total.
- Ikarrus
- Joined: Fri Apr 18, 2014 2:17 am
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- Github Username: Ikarrus
- Location: Canada
- Contact:
Re: Ghosting
Security's obsession with removing players from the round is ridiculous.
Former Dev/Headmin
Who is this guy?
Who is this guy?
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- Github User
- Joined: Fri Apr 18, 2014 1:50 pm
- Byond Username: Xxnoob
- Github Username: xxalpha
Re: Ghosting
You can just stop playing. People ghost out when caught and stay in the game observing/waiting to be pulled back into the round.bandit wrote:Ghosting is absolutely necessary for people who actually have lives outside 2D spessmen and may have to stop playing 2D spessmen because said real lives interfere. This isn't Poopsock Wizard Simulator 2555.
- Bluespace
- Joined: Fri Apr 18, 2014 1:04 pm
- Byond Username: Bluespace
- Location: UK
Re: Ghosting
Ghosting stops you being picked for stuff that doesn't require a confirmation, like alien or wizard. You can still enter a positronic brain.
- Jacquerel
- Code Maintainer
- Joined: Thu Apr 24, 2014 8:10 pm
- Byond Username: Becquerel
Re: Ghosting
If people can't ghost while alive in perma they'll just beat themselves with objects until dead and then ghost, won't really change very much.
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
- Byond Username: Dorsidwarf
- Location: We're all going on an, admin holiday
Re: Ghosting
And if you remove harmful objects from perma, they can just punch themselves to death.Jacquerel wrote:If people can't ghost while alive in perma they'll just beat themselves with objects until dead and then ghost, won't really change very much.
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.
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- Joined: Fri May 30, 2014 11:55 am
- Byond Username: Tornadium
Re: Ghosting
As the target for 85%+ of the shittery on the station can you really blame a security officer for wanting someone gone?Ikarrus wrote:Security's obsession with removing players from the round is ridiculous.
- ThatSlyFox
- Joined: Thu Jun 26, 2014 7:00 am
- Byond Username: ThatSlyFox
- Location: USA!
Re: Ghosting
Pretty much the reason why the implants, besides loyalty, are rarely used.Ikarrus wrote:Security's obsession with removing players from the round is ridiculous.
- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Ghosting
Opting out of role-playing the second you get busted by sec is a terrible thing to do and destroys any sort of meaningful IC interaction. This behaviour ought to be punished, as it goes against the spirit of role-playing.oranges wrote:Bad idea, security arrests should be and remain IC punishments only
Also, this.Ikarrus wrote:Security's obsession with removing players from the round is ridiculous.
The frequency at which the gulag or tracking implants are used is saddening. It's almost like sec want you to willingly commit suicide as a means of declaring defeat and acquiescence. Lethal injections/gassing/spacing are actually comparatively rare compared to the old straight-into-perma behaviour. Perhaps it's a matter of convenience?
Last edited by invisty on Tue Jul 07, 2015 8:28 pm, edited 1 time in total.
Mime: Depresso
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
- Kelenius
- Joined: Sun Apr 20, 2014 10:53 am
- Byond Username: Kelenius
Re: Ghosting
>Roleplay.
Please. You can't just go and enforce heavy roleplay in this specific instance because "this is a roleplaying game". /tg/ is a very light RP.
Besides
>Being put into perma
>RP
Please.
Please. You can't just go and enforce heavy roleplay in this specific instance because "this is a roleplaying game". /tg/ is a very light RP.
Besides
>Being put into perma
>RP
Please.
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: Ghosting
I'm afraid I disagree completely - we don't hold people to the highest standards of roleplay, so why should we force them to suffer consequences for not engaging in a specific type of ic interaction? I like that people can choose to engage and I feel that this is a policy that would be more suited for a high roleplay server like bay.invisty wrote:Opting out of role-playing the second you get busted by sec is a terrible thing to do and destroys any sort of meaningful IC interaction. This behaviour ought to be punished, as it goes against the spirit of role-playing.oranges wrote:Bad idea, security arrests should be and remain IC punishments only
Last edited by oranges on Tue Jul 07, 2015 9:58 pm, edited 2 times in total.
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- Github User
- Joined: Tue Apr 15, 2014 11:41 pm
- Byond Username: Incoming
- Github Username: Incoming5643
Re: Ghosting
Coding as automatic administration is never a good idea. It's amazingly subjective and often overreaching.
If you catch a guy and he ghosts immediately, point it out. If it keeps happening, complain.
If you catch a guy and he ghosts immediately, point it out. If it keeps happening, complain.
Developer - Datum Antags: Feburary 2016
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
- Kangaraptor
- Joined: Sat Apr 19, 2014 7:33 am
- Byond Username: Kangaraptor
- Location: dank memes
Re: Ghosting
To add onto this:Kelenius wrote:>Roleplay.
Please. You can't just go and enforce heavy roleplay in this specific instance because "this is a roleplaying game". /tg/ is a very light RP.
Besides
>Being put into perma
>RP
Please.
/tg/ station is only 'roleplay' in the sense that you assume a 'role' when you start the game. It fulfills the barest, technical definition of the term (and even then I'd argue it barely does that).
You can't use roleplay as an excuse for punishing people - especially OOC - unless you're willing to make the whole server environment a stricter roleplay environment. You can't gimp one person or group of people because 'muh roleplays' while yourself being able to essentially act as you, the player and not your assumed character.
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
- Byond Username: Dorsidwarf
- Location: We're all going on an, admin holiday
Re: Ghosting
People don't actually roleplay with antags on Basil. Basil is where all the l33t powergamers hang out and chat while waiting for something to come along to be wordlessly annihilated with exploited weapons.DemonFiren wrote:Except, nobody roleplays unless on Basil.
kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Ghosting
Yeah, it should be that they hang out waiting for someone who is not a friend of theirs to come along and wordlessly annihilate them.DemonFiren wrote:Dorsi, cannot tell if serious.
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- Joined: Fri May 30, 2014 11:55 am
- Byond Username: Tornadium
Re: Ghosting
I don't think it's a "high roleplay" kind of thing.oranges wrote:I'm afraid I disagree completely - we don't hold people to the highest standards of roleplay, so why should we force them to suffer consequences for not engaging in a specific type of ic interaction? I like that people can choose to engage and I feel that this is a policy that would be more suited for a high roleplay server like bay.invisty wrote:Opting out of role-playing the second you get busted by sec is a terrible thing to do and destroys any sort of meaningful IC interaction. This behaviour ought to be punished, as it goes against the spirit of role-playing.oranges wrote:Bad idea, security arrests should be and remain IC punishments only
I honestly think it's rather bullshit for someone who was fucking with sec and gets caught after making the last 30 minutes miserable to then be able to immediately ghost and rejoin the round in a brain or as a random antag. If you ghost or suicide while in custody (perhaps some kind of custody implant even) then you shouldn't be able to freely go play another character.
- Jacquerel
- Code Maintainer
- Joined: Thu Apr 24, 2014 8:10 pm
- Byond Username: Becquerel
Re: Ghosting
Why not?Tornadium wrote:I honestly think it's rather bullshit for someone who was fucking with sec and gets caught after making the last 30 minutes miserable to then be able to immediately ghost and rejoin the round in a brain or as a random antag. If you ghost or suicide while in custody (perhaps some kind of custody implant even) then you shouldn't be able to freely go play another character.
Like honestly, what is the problem with that?
Once they're perma-ed you might as well treat them as dead because there's shit-all else they are going to manage to do. If they're essentially dead, why not add them to the list of extra antag candidates?
It's not like xenos, ninjas, or other returned-ghost creatures come along every round anyway, or that they're immediately snatched up by perma prisoners every time before all the "legitimate" ghosts can get to them.
If someone is locked up in the brig they are not going to be making anyone's round more interesting, and they will be bored. If they are turned into an apprentice or a golem or whatever, they'll be having more fun, and other people will also be having more fun (they either get a minion, or they have more interesting antagonists to deal with).
Enforcing that once people get permaed they just log off and wait for the next round (except for maybe two minutes of pretending there's a point in struggling as they are brought to the escape shuttle, if security even bothers to do that) doesn't really serve anyone. It's in your interest to keep players interested so that they want to play more, and it's also in your interest for mid-round antagonists to draw from ghosts to keep the rounds interesting and surprising.
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- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Ghosting
Ghosting is a fine way to deal with some broken situations. I would personally have my characters beat themselves into crit but then I have the same objection to suicide verbs.
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