Search found 376 matches

by Sandshark808
Wed Nov 20, 2019 10:44 pm
Forum: Ideas
Topic: A unique botany chem dispenser
Replies: 26
Views: 5868

Re: A unique botany chem dispenser

Mutagen can be made in botany, and should be regarded as a luxury chemical since botany have alternatives in uranium, radium and left4zed. That's really dumb. Even with unlimited mutagen, it can still take the best part of half an hour to get the plants you want. And rounds are 40 minutes if you're...
by Sandshark808
Wed Nov 20, 2019 8:03 am
Forum: Coding Feedback
Topic: Indifferent Coders Griefing Codebase
Replies: 36
Views: 9274

Re: Indifferent Coders Griefing Codebase

Removing spinstuns is also a really good PR and it shouldn't be difficult to see why. Now that you can officially bind emotes to a key (people did before, but it was with ahk which is arguably allowed but not intended/supported mechanically) it's easy to just grab and spin people in a second. There ...
by Sandshark808
Tue Nov 19, 2019 9:19 am
Forum: Closed Policy Discussion
Topic: Make Escalation Rules more specific
Replies: 33
Views: 8896

Re: Make Escalation Rules more specific

Now I want to see someone keep a wizard alive on life support (or locked in a manual cryopod) to keep the round from ending.
by Sandshark808
Tue Nov 19, 2019 9:16 am
Forum: Ideas
Topic: A unique botany chem dispenser
Replies: 26
Views: 5868

Re: A unique botany chem dispenser

Perhaps the new dispenser could replace the bioregen and the production of leather and monkey cubes could be replaced with a plant. I just consider it a pain for players to run around for boards or between chem and botany every round since growing your own mutagen without chems is a lot of waiting ...
by Sandshark808
Tue Nov 19, 2019 2:15 am
Forum: Ideas
Topic: A unique botany chem dispenser
Replies: 26
Views: 5868

Re: A unique botany chem dispenser

I tried adding these chems to the biogenerator like they did on Hippie (made them harder to get though) and oranges just killed the PR so giving them a nerfed chem dispenser that runs on plant matter might have the same result. Thats called the biogenerator wasn't there a PR to add said things to i...
by Sandshark808
Mon Nov 18, 2019 11:10 pm
Forum: General Chat
Topic: On felinids
Replies: 79
Views: 18274

Re: On felinids

delaron wrote:Oh man I feel like a veteran now having experienced this first hand.

good times...

When is the vote?
Literally now. You have to log into byond and vote in the client.
by Sandshark808
Mon Nov 18, 2019 7:58 pm
Forum: Ideas
Topic: A unique botany chem dispenser
Replies: 26
Views: 5868

Re: A unique botany chem dispenser

This already exists. There's one on the plant people ship.
by Sandshark808
Mon Nov 18, 2019 7:05 pm
Forum: Coding Feedback
Topic: Cult Conversation
Replies: 27
Views: 6383

Re: Cult Conversation

And as a more general solution: I say remove cult conversions after they reach halo status and balance around that. Prevent Shuttle call and give cult a deadline in which they must summon after reaching this phase. It makes the round distinct from rev and forces an endgame. Rebalance as needed. Tha...
by Sandshark808
Mon Nov 18, 2019 7:03 pm
Forum: General Chat
Topic: TTV Simulation or I Have Too Much Time
Replies: 18
Views: 4905

Re: TTV Simulation or I Have Too Much Time

we'll change the bomb equations again, don't test us Research points are capped and the wiki already explains how to reach the cap in one boom. Explosion size is capped too. So even if they figure out the secret bomb theory of everything, there will be no difference in game except for higher number...
by Sandshark808
Mon Nov 18, 2019 8:49 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3937
Views: 1018946

Re: ITT: We make shitty suggestions and come up with poor ideas.

Critawakets wrote:Allow cargo to buy emags through broad spectrum. Its like null crates!
The null crate PR is by far the most anti-fun PR for cargo after the stock market removal.
by Sandshark808
Mon Nov 18, 2019 8:43 am
Forum: Ideas
Topic: An Autistic Look at Gold Slime Spawns
Replies: 27
Views: 7207

Re: An Autistic Look at Gold Slime Spawns

Stealth buff to sandstone floors. You can make a worm pipeline from mining to the ORM.
by Sandshark808
Mon Nov 18, 2019 8:42 am
Forum: Ideas
Topic: A New Toolkit For Mime Antagonists
Replies: 5
Views: 1512

Re: A New Toolkit For Mime Antagonists

This is a great idea, except for: 4. As the thief runs, items will fall out of the sack at random intervals , including trapped persons. Maybe make the mime drop a few things from their sack whenever they get hit by something? That sounds more balanced since you can't just run people over to pick t...
by Sandshark808
Mon Nov 18, 2019 5:22 am
Forum: General Chat
Topic: TTV Simulation or I Have Too Much Time
Replies: 18
Views: 4905

Re: TTV Simulation or I Have Too Much Time

Dr_bee wrote:
ThanatosRa wrote:
oranges wrote:we'll change the bomb equations again, don't test us
Do it
Random bomb equations when?
>round starts
>bomb and fusion formulas are randomized
>lavaland atmosphere is randomized
>lavaland is now a fusion canister
Please coderbus please.
by Sandshark808
Mon Nov 18, 2019 3:12 am
Forum: Coding Feedback
Topic: TGMC Hotkeys Port Feedback
Replies: 42
Views: 9436

Re: TGMC Hotkeys Port Feedback

carshalash wrote:For the love of god please kill bindable emotes.
Please make *flip deal slight damage to people around you, so we can be human ninja stars.
by Sandshark808
Sun Nov 17, 2019 6:50 pm
Forum: Closed Policy Discussion
Topic: If someone succumbs, is it the person who crit them’s fault?
Replies: 59
Views: 13698

Re: If someone succumbs, is it the person who crit them’s fault?

What if there was just a limited number of last whispers you could make, and beyond that it won't let you speak anymore until you ghost?
by Sandshark808
Sun Nov 17, 2019 7:16 am
Forum: Coding Feedback
Topic: Charlie Station/"Oldstation"
Replies: 9
Views: 3770

Re: Charlie Station/"Oldstation"

Shadowflame909 wrote:can you set up an atmos engine? or is it just an auto gas miner?
I believe the syndie one is a gas miner attached to a TEG. You could always have it start turned off like the supermatter is.
by Sandshark808
Sun Nov 17, 2019 7:11 am
Forum: Coding Feedback
Topic: New Cobbychem thread
Replies: 69
Views: 16486

Re: New Cobbychem thread

20hp is a fifth of your health before you hit crit. I'm expecting things like lightbulbs, a couple of punches, etc. to be considered standard "minor damage", not running into an arbitrarily set grille wattage (or even running into a grille connected to the powergrid at all).... Here's whe...
by Sandshark808
Sun Nov 17, 2019 6:39 am
Forum: Coding Feedback
Topic: Charlie Station/"Oldstation"
Replies: 9
Views: 3770

Re: Charlie Station/"Oldstation"

I think we shouldn't require wiring the external solars just so we can also get rid of the spacesuit. Even more so that we have smartcables, it used to be a good way to practice wiring but it's not needed anymore Even if it's against the rules to take the suit and leave, it kind of cheapens the who...
by Sandshark808
Sun Nov 17, 2019 5:32 am
Forum: Town Hall
Topic: Trialmin Review: Naloac
Replies: 16
Views: 4334

Re: Trialmin Review: Naloac

He's been active and submitted a few bans, all of which seem well-thought-out and justified. His responses to appeals are also well performed and show that he reads the logs before deciding what to do. That alone makes him better than plenty of full admins we have, and well deserving of a promotion.
by Sandshark808
Sun Nov 17, 2019 4:15 am
Forum: Coding Feedback
Topic: New Cobbychem thread
Replies: 69
Views: 16486

Re: New Cobbychem thread

20hp is a fifth of your health before you hit crit. I'm expecting things like lightbulbs, a couple of punches, etc. to be considered standard "minor damage", not running into an arbitrarily set grille wattage (or even running into a grille connected to the powergrid at all).... 50KW is a ...
by Sandshark808
Sat Nov 16, 2019 9:40 pm
Forum: General Chat
Topic: On felinids
Replies: 79
Views: 18274

Re: On felinids

The legacy thing was supposed to be a gateway to eventual discontinuation of felinids, but apparently they're still getting new stuff (es. the chocolate reaction thing) so I guess they're a limited premium unique mythic rare feature now. From what I gather, the official story is that the coders wan...
by Sandshark808
Sat Nov 16, 2019 9:28 pm
Forum: Coding Feedback
Topic: New Cobbychem thread
Replies: 69
Views: 16486

Re: New Cobbychem thread

15 damage to a limb is what I typically think as the highest "minor" damage should be. This makes most real weapons un-healable by the sutures and burn gel but things like getting punched, getting thrown into a wall, or touching a light bulb. Running into a standard 50KW grille is what I ...
by Sandshark808
Sat Nov 16, 2019 4:34 am
Forum: Coding Feedback
Topic: Money is worthless
Replies: 35
Views: 7289

Re: Money is worthless

The whole station was designed not to have money, and things that require it are just being tacked on over time. The whole ingame economy is fucked from bottom to top and mostly exists to support cargo (but since stocks were removed that took out like half the utility).
by Sandshark808
Sat Nov 16, 2019 3:04 am
Forum: Ideas
Topic: An Autistic Look at Gold Slime Spawns
Replies: 27
Views: 7207

Re: An Autistic Look at Gold Slime Spawns

What if xenobio could make MULEs, or another simplemob that extends the MULE type and can carry crates? Like say a bear that lifts crates. Move Terrygold to the chef's recipe table using a fuckton of milk, enzyme, and some organs, sort of like the Cak. I agree with removing blob spore, wizard, and ...
by Sandshark808
Sat Nov 16, 2019 2:19 am
Forum: Ideas
Topic: An Autistic Look at Gold Slime Spawns
Replies: 27
Views: 7207

Re: An Autistic Look at Gold Slime Spawns

What if xenobio could make MULEs, or another simplemob that extends the MULE type and can carry crates? Like say a bear that lifts crates. Move Terrygold to the chef's recipe table using a fuckton of milk, enzyme, and some organs, sort of like the Cak. I agree with removing blob spore, wizard, and s...
by Sandshark808
Fri Nov 15, 2019 10:08 pm
Forum: Coding Feedback
Topic: New Cobbychem thread
Replies: 69
Views: 16486

Re: New Cobbychem thread

no one wants to wait for a doctor when they arent dead or crit No need to. There's (normally) stuff on the fridge, and medkits on the entrance, at least in roundstart. Even when these two things are aviable to anyone getting in medbay, poeple STILL rush storage. I don't mind self-medication, if tha...
by Sandshark808
Fri Nov 15, 2019 9:23 pm
Forum: General Chat
Topic: Hot Keys Help before I go insane
Replies: 54
Views: 13070

Re: Hot Keys Help before I go insane

Qbmax32 wrote:unironically using arrow keys and typing “say” before everything in 2019 LMAO

did you take your meds before you head down to bingo for tonight gramps?
Imagine not knowing about the chat defaults.
by Sandshark808
Fri Nov 15, 2019 2:49 am
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 44476

Re: Trialmin Review: Cynic716

I haven't written any novels in this thread. People who post paragraphs upon paragraphs in these threads are braindead. No one reads that shit. You want concise discourse, I'll give you this: Cynic's refusal to acknowledge any criticism in this thread as legitimate shows that her detractors are rig...
by Sandshark808
Thu Nov 14, 2019 10:06 pm
Forum: Closed Policy Discussion
Topic: If someone succumbs, is it the person who crit them’s fault?
Replies: 59
Views: 13698

Re: If someone succumbs, is it the person who crit them’s fault?

p.s. keep last whisper but make it trigger on death instead of forcing succumb. or don't, because fuck suicide bombers. People will continue to suicide murderboners because it's funny and easy. Even if they can't use voice activation they'll just kill you using a health sensor + igniter assembly, w...
by Sandshark808
Thu Nov 14, 2019 6:58 pm
Forum: Closed Policy Discussion
Topic: On Mindshield Implants, what they do and don't mean.
Replies: 13
Views: 3366

Re: On Mindshield Implants, what they do and don't mean.

The reason why the previously named "Loyalty Implants" was renamed to "Mindshield implants" was because, on the code side, we want to make it clear there are no roleplay obligations associated with the implant. I'm not sure all the flavor text was changed, which might be confusi...
by Sandshark808
Wed Nov 13, 2019 3:06 am
Forum: Closed Policy Discussion
Topic: Hulks and radios.
Replies: 15
Views: 3693

Re: Hulks and radios.

Tarchonvaagh wrote:But what if people get hulk so they can annoy people
Find them and shoot them with a mutadone syringe.
by Sandshark808
Tue Nov 12, 2019 6:46 pm
Forum: Closed Policy Discussion
Topic: Hulks and radios.
Replies: 15
Views: 3693

Re: Hulks and radios.

just take your headset off when youre smashing shit, why would you want others to know you have hulk and are abusing it dumbasses This is basically my argument. Smart people turn their headset off so nobody knows they're on a rampage. The annoying sound makes you a bigger target, which is almost al...
by Sandshark808
Tue Nov 12, 2019 6:39 pm
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 44476

Re: Trialmin Review: Cynic716

my initial delay was complete horseshit based on hearsay and outright LIES If this is about changing their behavior, didn't they admit they think it was bullshit and aren't committed to changing? Also, raging out about every little thing is one of the reasons for the delay. Raging out in this threa...
by Sandshark808
Tue Nov 12, 2019 9:29 am
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 44476

Re: Trialmin Review: Cynic716

While I don't have any co-adminning experience with cynic (different servers, timezones, etc), I will note that if you try to make a point about their conduct/presence as an admin and then undercut it by going out of your way to do something you know aggravates them, your opinion rapidly becomes le...
by Sandshark808
Tue Nov 12, 2019 2:40 am
Forum: Coding Feedback
Topic: The real issue with secways, janicarts, and ATVS is keys.
Replies: 4
Views: 1491

Re: The real issue with secways, janicarts, and ATVS is keys.

Cobby wrote:so the thing that negates slows and tanks shots for you (albeit now nerfed) is ok if you have to give an arm up for it?
That's how energy shields are balanced, so... Maybe?
by Sandshark808
Tue Nov 12, 2019 2:11 am
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 44476

Re: Trialmin Review: Cynic716

oranges wrote:
Sandshark808 wrote:
oranges wrote:are you being a dick on purpose?
"When did you stop beating your wife?"
You didn't answer the question
It implies I'm being a dick in the first place. Why bother answering a false premise? This thread is about Cynic's capability to be an admin, not peanut posts like that.
by Sandshark808
Mon Nov 11, 2019 8:54 pm
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 44476

Re: Trialmin Review: Cynic716

oranges wrote:are you being a dick on purpose?
"When did you stop beating your wife?"
by Sandshark808
Mon Nov 11, 2019 8:03 pm
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 21390

Re: How do we extend average round time?

The fundamental problem of the game is that boring rounds where nothing is happening are long and interesting rounds with lots of action are short. And some jobs, especially service jobs, have such a slow ramp-up time that it's impossible to enjoy the fruits of your labors unless it's a no-antag bo...
by Sandshark808
Mon Nov 11, 2019 7:49 pm
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 44476

Re: Trialmin Review: Cynic716

Not really seeing any proper criticism here of how Cynic currently is as a admin compared to how they were when the trial was extended. From what I can tell on statbus they have played a little and admin a little in the past month, it wouldn't be unfair to say they've kept their head down but on th...
by Sandshark808
Mon Nov 11, 2019 2:19 am
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 44476

Re: Trialmin Review: Cynic716

Sandshark you almost had an original thought with "laying low for 2 months doesn't justify a promotion" but are you sure they weren't just playing different servers than you? a year's a really long time. This is someone with constant drama in discord and elsewhere, who got loads of (IMO j...
by Sandshark808
Mon Nov 11, 2019 12:28 am
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 21390

Re: How do we extend average round time?

oranges wrote:don't murderbone then
I'm going to code a PR where if you spawn with the name "Lexia Black" you instantly die. That should solve everyone's problems.
by Sandshark808
Sun Nov 10, 2019 10:04 pm
Forum: Coding Feedback
Topic: The absolute state of mapvotes (unironic)
Replies: 19
Views: 4414

Re: The absolute state of mapvotes (unironic)

heres another idea just fix the other stations so they arent shit Getting MMMiracles to cut his losses on a year of work is basically impossible, even if most people ingame think it's shit. It's also probably not possible to identify why people dislike certain station layouts versus others, because...
by Sandshark808
Sun Nov 10, 2019 8:05 pm
Forum: Town Hall
Topic: Trialmin Review: Cynic716
Replies: 156
Views: 44476

Re: Trialmin Review: Cynic716

Laying low for 2 months doesn't justify promotion. During this period we got two new and controversial rule changes directly related to tamping down on player anger Cynic caused, which doesn't bode well for his future contributions to the community. Either deadmin or wait a year and see if he causes...
by Sandshark808
Sun Nov 10, 2019 2:46 am
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 21390

Re: How do we extend average round time?

Pre-ssethtide Sybil was at a very comfy entente between antags and regular players, with counts between 20-50 players. Nukie/wiz rounds were so rare that Sybil was the easiest server to completely steamroll as, as any sort of antag. Was it rules-based or code-based? Nah. Just players realizing that...
by Sandshark808
Sun Nov 10, 2019 2:44 am
Forum: Spriting and Mapping
Topic: "New" ID sprites criticism
Replies: 24
Views: 8014

Re: "New" ID sprites criticism

Deedubya, if you wanted the contacts to stand out in all designs, how about making a strip of a single color over that area in all cards? Say, a black strip with the gold contacts over it.
by Sandshark808
Sat Nov 09, 2019 9:35 pm
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 21390

Re: How do we extend average round time?

How about instead of generating catastrophes, have dynamic be better paced and let people leave the round via a private shuttle (or the crew freezer from Goon)? Then rounds could go on for ages and people could just leave and let others take their place.
by Sandshark808
Sat Nov 09, 2019 9:31 pm
Forum: Closed Policy Discussion
Topic: Hulks and radios.
Replies: 15
Views: 3693

Re: Hulks and radios.

Hulks being insanely fucking annoying is part of their balance. It's so that you need at least 2 braincells to turn off your radio and hide the fact you have it.
by Sandshark808
Sat Nov 09, 2019 6:48 am
Forum: Spriting and Mapping
Topic: "New" ID sprites criticism
Replies: 24
Views: 8014

Re: "New" ID sprites criticism

Those are awesome. Really nice work!
by Sandshark808
Sat Nov 09, 2019 4:12 am
Forum: Coding Feedback
Topic: The absolute state of mapvotes (unironic)
Replies: 19
Views: 4414

Re: The absolute state of mapvotes (unironic)

bobbahbrown wrote:i like meta
I can't even disagree with a bee that smiles that way.
by Sandshark808
Sat Nov 09, 2019 3:27 am
Forum: Coding Feedback
Topic: The absolute state of mapvotes (unironic)
Replies: 19
Views: 4414

Re: The absolute state of mapvotes (unironic)

Meta isn't even that good of a map anymore IMO. The chemfactory really disrupted maint routes, but people have this insane love for the map.