Search found 1272 matches

by John_Oxford
Mon Mar 06, 2023 5:07 pm
Forum: General Chat
Topic: I loved only what you once were
Replies: 64
Views: 12021

Re: I loved only what you once were

John began this thread with a modernist view of the /TG/ station sociosphere, taking issue with perceived incompatibilities of recent developments with prior iterations of the values reflected in the /TG/station project. This was rebuffed by a passing mistake of postmodernists (Translator's note: A...
by John_Oxford
Tue Jan 31, 2023 2:37 am
Forum: General Chat
Topic: duality
Replies: 8
Views: 1379

duality

if a man cannot trust his fellow man with the freedom to bear his own mistakes under the watchful eye and cleansing scorn of his fellows, then he is neither a man or deserving of the freedom of expression the system in which you have constructed is built on the philosophy of absolute order, enforced...
by John_Oxford
Tue Jan 24, 2023 2:22 am
Forum: General Chat
Topic: I loved only what you once were
Replies: 64
Views: 12021

Re: I loved only what you once were

know that the picture that is painted over the coming months is not what it seems.

i have not forgotten about you, and have come to take back what we have lost

tg will be made whole again, through the evisceration of our enemies and eradication of all they hold dear, and i will see to it

soon™
by John_Oxford
Fri Jan 13, 2023 12:02 am
Forum: General Chat
Topic: Older players - what did you enjoy about playing on /tg/?
Replies: 239
Views: 80832

Re: Older players - what did you enjoy about playing on /tg/?

to add on to what oranges said, thats a whole lot of forum accounts not created in 2014 posting in the boomer thread. its the people and the narratives they create, some of the rounds I had back then and the stories they created were euphoric, like a duo nuke ops round with oldman robustin or gettin...
by John_Oxford
Wed Jan 11, 2023 12:23 am
Forum: General Chat
Topic: I loved only what you once were
Replies: 64
Views: 12021

Re: I loved only what you once were

iamgoofball wrote: Tue Jan 10, 2023 10:46 pm gavel smack

grow up, john
bigotry isnt funny
you long for the taste of the order that constitution gave you, yet you have so swiftly thrown it away to the winds of degeneracy

i envy your absenteeism, goof of the ball
by John_Oxford
Tue Jan 10, 2023 12:48 am
Forum: General Chat
Topic: I loved only what you once were
Replies: 64
Views: 12021

I loved only what you once were

Nearly a decade has passed. https://tgstation13.org/phpBB/viewtopic.php?f=34&t=32447 I based an entire satirical persona around telling you what would happen, I wrote paragraph after paragraph, meticulously crafting such a lengthy and obfuscated web of nuanced interpersonal relationships in hope...
by John_Oxford
Mon Jul 19, 2021 2:56 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 318488

Re: cataclysm dark days ahead- You just cant win

Anyone got the hang of how the new hunger system works? My survivor is able to eat a shit ton of food up until they're engorged but becomes hungry a few hours later. I can repeat this but I'm not sure if I'm overdoing it since the system is pretty vague, and I'm not sure whether its safe to lay off...
by John_Oxford
Mon Jul 19, 2021 2:54 pm
Forum: Former Admins
Topic: [No Longer Admin] Armhulenn
Replies: 154
Views: 59191

Re: Armhulennnn

very based not cringe
by John_Oxford
Sun Jul 18, 2021 8:42 pm
Forum: General Chat
Topic: Does Security need an end-game?
Replies: 30
Views: 4280

Re: Does Security need an end-game?

could add gunsmithing
by John_Oxford
Sat Apr 17, 2021 1:38 am
Forum: Player's Club
Topic: A Professional Peanut Thread
Replies: 64
Views: 12069

Re: A Professional Peanut Thread

https://gyazo.com/5707f68db0a1cba90a41476988646082

so if you have a role thats designed in all aspects to support human life, since they protect it, why shouldn't a borg that is by design designed to supposed to protect it.

discuss
by John_Oxford
Thu Mar 19, 2020 9:36 pm
Forum: Town Hall
Topic: Trialmin Review: Vekter
Replies: 22
Views: 7602

Re: Trialmin Review: Vekter

very good admin
by John_Oxford
Tue Oct 08, 2019 2:15 pm
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 58825

Re: Update to rule 1.

imagine being upset about things on the internet.

lol
by John_Oxford
Wed Oct 02, 2019 6:21 pm
Forum: Video Games
Topic: comfy games 3: the final reckoning
Replies: 0
Views: 959

comfy games 3: the final reckoning

update 2019 edition obligatory "lol look oxford came back" got on a binge of finding good story driven games/roguelikes of the apocalyptic genre. generally comfy games. recommend your most comfy games cogmind 7 out of 10 comfys basically the kind of game that you start off using the highe...
by John_Oxford
Sat Jun 29, 2019 1:18 am
Forum: Video Games
Topic: comfy games 2: the electric boogaloo
Replies: 26
Views: 6744

Re: comfy games 2: the electric boogaloo

post comfy games
by John_Oxford
Thu Jun 27, 2019 9:29 pm
Forum: General Chat
Topic: HoP having AA
Replies: 37
Views: 9643

Re: HoP having AA

HoP's can be antagonists. It's culturally accepted for them to have all access, it's not culturally accepted for them to take full advantage of that all access. ( entering the armory ) I've never seen a circumstance where the HOP wasn't allowed in every department, outside of them being shit to the ...
by John_Oxford
Mon Jan 28, 2019 12:53 am
Forum: Town Hall
Topic: Community Meetings
Replies: 35
Views: 9360

Re: Community Meetings

angelstarri wrote:
So just because something has failed in the past all future attempts should be null?

yes

thats called insanity
by John_Oxford
Mon Jan 28, 2019 12:44 am
Forum: General Chat
Topic: Why do you play on /tg/Station?
Replies: 58
Views: 18682

Re: Why do you play on /tg/Station?

every other server is one of two things

- not space station 13 (fallout 13, colonial marines, civlization 13)
- a shittier version of tg (stricter or looser rules, worse code, worse community, worse gameplay)
by John_Oxford
Sat Jan 26, 2019 12:52 am
Forum: Ideas
Topic: Round length
Replies: 81
Views: 21818

Re: Round length

i logged back into my account just to type this citrusfag you could make the minimum shuttle call time adaptive to the following variables. -round type (shorter minimum call time for explosive rounds, like wizard, blob, ect) -previous round length (if the shuttle was called because calling condition...
by John_Oxford
Tue Dec 25, 2018 5:45 pm
Forum: Video Games
Topic: Favorite Cortex Command Mods?
Replies: 10
Views: 3062

Re: Favorite Cortex Command Mods?

it's entirely possible only us big brain folk play this game
by John_Oxford
Tue Dec 25, 2018 5:45 pm
Forum: Video Games
Topic: comfy games 2: the electric boogaloo
Replies: 26
Views: 6744

Re: liking certain games

i forgot to mention, oxygen not included is a amazing game that i do in fact play on occasion
by John_Oxford
Tue Dec 25, 2018 5:44 pm
Forum: Video Games
Topic: comfy games 2: the electric boogaloo
Replies: 26
Views: 6744

Re: liking certain games

i just picked up stellaris yesterday night, and every time i heard "CONSTRUCTION COMPLETED" or "ANOMALY DISCOVERED" i took a shot i proceeded to play the game for 18 hours straight and passed out on the floor drunk as the last of my fleets took over the last remaining fallen empi...
by John_Oxford
Mon Dec 17, 2018 1:29 am
Forum: Video Games
Topic: comfy games 2: the electric boogaloo
Replies: 26
Views: 6744

Re: liking certain games

i found factorio to be well too simplistically complex, if that makes any sense. more so that the only real objective in the game is "how needlessly complex can you make your thirty five kilometer wide super factory that produces every item in the game at a trillion units a second". i deri...
by John_Oxford
Sun Dec 16, 2018 10:12 pm
Forum: Video Games
Topic: comfy games 2: the electric boogaloo
Replies: 26
Views: 6744

comfy games 2: the electric boogaloo

updated 6/28/19 got on a binge of finding good story driven games/roguelikes of the apocalyptic genre. generally comfy games. recommend your most comfy games cogmind 7 out of 10 comfys basically the kind of game that you start off using the higher functions of your brain to learn and figure out, and...
by John_Oxford
Fri Nov 23, 2018 12:24 am
Forum: General Chat
Topic: 11/22/2018 Cabbagetoss Incident - Imsxz (? Confirm) We are all coming together to solve this problem
Replies: 42
Views: 11698

Re: 11/22/2018 Cabbagetoss Incident - Imsxz (? Confirm) We are all coming together to solve this problem

t. oxford was right about corruption and the establishment yet again

how many people have to suffer before you all wake up and make me a headmin so i can make shit like this not happen
by John_Oxford
Thu Nov 22, 2018 8:57 pm
Forum: General Chat
Topic: oxford's approach to life
Replies: 13
Views: 3842

Re: oxford's approach to life

Grazyn wrote:[Speech 22/75] Lucky me if you left the safety on huh?

fucking


D E A D
by John_Oxford
Thu Nov 22, 2018 4:42 am
Forum: General Chat
Topic: oxford's approach to life
Replies: 13
Views: 3842

oxford's approach to life

in 100% situations, stating the obvious or the hilarity of the irony of the situation tends to ease the situation at hand or otherwise further your goals https://www.youtube.com/watch?v=4FQr4mk0loc for example, take this video. fucking hilarious. lots of people think its fucking hilarious. see, this...
by John_Oxford
Thu Nov 22, 2018 1:05 am
Forum: General Chat
Topic: Excessive Vote Manipulation on /tg/
Replies: 98
Views: 22678

Re: Excessive Vote Manipulation on /tg/

This isn't relegated to just the recent and controversial feline vote. It seems at every turn when it comes to counting votes the desired results of the people in charge somehow always become the default option, or the option with 4 ways of voting for it, and only a single way to vote against it. O...
by John_Oxford
Wed Nov 21, 2018 9:32 pm
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 11156

Re: A problem with Boxstation

if oxford is making a short post, I have to do his job. on account of "not adding features of meta and delta doesn't increase map variety" First off, let's say that box not having the same things like the autolathes and autodrobes and automatic secbots in the armory decreases the variety ...
by John_Oxford
Tue Nov 20, 2018 9:06 pm
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 11156

Re: A problem with Boxstation

Most departments and hallways severely lack detail with very few floor decals and decorations Maintenance is barren and unbalanced in a mapping sense: certain sections are just corridors then elsewhere you have entire wings full of empty rooms. Other maps have a good balance of themed rooms and cor...
by John_Oxford
Tue Nov 20, 2018 9:03 pm
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 11156

Re: A problem with Boxstation

PKPenguin321 wrote:
Anuv wrote:A problem with Boxstation: everything. Get rid of it. The game has moved beyond a point where it's worthwhile
t. Joined: Sun Feb 18, 2018 3:34 pm
i logged on to double quote this by the way.
by John_Oxford
Thu Nov 15, 2018 10:03 pm
Forum: Coding
Topic: 512 features to replace getFlatIcon?
Replies: 3
Views: 1966

Re: 512 features to replace getFlatIcon?

english
by John_Oxford
Tue Nov 06, 2018 12:59 am
Forum: Ideas
Topic: Crab People
Replies: 80
Views: 20498

Re: Crab People

DemonFiren wrote:oxford-tier
i format much better than that

heres your [you] fucker
by John_Oxford
Thu Nov 01, 2018 1:22 am
Forum: Closed Policy Discussion
Topic: Only Headmins/Gamemasters should be able to lock threads
Replies: 33
Views: 6703

Re: Only Headmins/Gamemasters should be able to lock threads

I think the sole purpose of ban appeals being viewable by the players is so everyone can say "wow admin that's fucking stupid why did you do that" or "wow admin you just fucking abused him and all your admin friends are agreeing with you, lets as a player base call you all fucking stu...
by John_Oxford
Sat Oct 27, 2018 5:54 pm
Forum: Ideas
Topic: new race: ethereal
Replies: 40
Views: 9687

Re: new race: ethereal

eating the nuke core, getting hit by a lightning bolt from the tesla, or a wizard, causes them to get fucking SWOLE and supercharged for a short period of time, essentially hulk but different they can grab intent wires/opened apcs/batteries to suck energy out of them. the word would be something alo...
by John_Oxford
Wed Oct 24, 2018 8:46 pm
Forum: Ideas
Topic: revert to three years ago
Replies: 5
Views: 1624

revert to three years ago

keep qol changes
remove ntsl
make secborgs follow space law, but make it so theres only one that spawns every round
readd stun gloves but make it researchable instead of insta buildable
add different engine types
add all the neat gimmicky shit
add chem ect

what would be so bad about that
by John_Oxford
Sun Oct 21, 2018 5:38 pm
Forum: Closed Policy Discussion
Topic: Racial slurs
Replies: 88
Views: 23920

Re: Racial slurs

allow me to culminate all the arguments into one post don't be a nigger it's important to allow people to say things you don't like so you have someone to be mad at something something 4chins server something something something something we not goon something something have you considered growing a...
by John_Oxford
Fri Oct 19, 2018 7:55 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 318488

Re: cataclysm dark days ahead- You just cant win

Deitus wrote:got some leather body armor and im currently in the process of butchering all the local dogs and preserving the meat.
cheyenne will remember that
by John_Oxford
Sun Oct 14, 2018 11:39 pm
Forum: Video Games
Topic: Metal Gear VR
Replies: 13
Views: 3426

Re: Metal Gear VR

DemonFiren wrote:
John_Oxford wrote:
obscolene wrote:imagine metal gear rising VR
more like motion sickness rising
metal lunch rising: regurgitance
+1
by John_Oxford
Sun Oct 07, 2018 7:35 pm
Forum: Coding Feedback
Topic: >fetish content
Replies: 240
Views: 49118

Re: >fetish content

have you ever noticed every suggestion and idea i made eventually comes to fruition by someone else claiming they have this new and innovative idea or they have this policy change that will make everyone happy and remove all issues when you literally, two years ago, could have said "wow guys ox...
by John_Oxford
Fri Oct 05, 2018 12:57 am
Forum: Ideas
Topic: Modular Mecha - Pipe Dream?
Replies: 25
Views: 6048

Re: Modular Mecha - Pipe Dream?

im gonna start copyrighting my ideas and making you fuckers pay dues
by John_Oxford
Mon Oct 01, 2018 3:45 am
Forum: General Chat
Topic: In-Game Project Thread
Replies: 8
Views: 2785

Re: In-Game Project Thread

construction badassery ideas: place field projectors in a square in a random department as a autism fort secretly build a singularity inside your autism forts shields when people fuck with you turn the singularity on get fucked -- hide a field projector set up on the emergency shuttle airlocks behin...
by John_Oxford
Wed Sep 26, 2018 6:40 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 318488

Re: cataclysm dark days ahead- You just cant win

yeah that feature was sort of imperative and common place in literally every other rougelike for the reasons you mentioned, its bretty cool also i always thought it was more enjoyable to get a awful start of 300 standard zombies as opposed to one mi-go standing outside your door ready to two hit you...
by John_Oxford
Wed Sep 26, 2018 3:57 pm
Forum: Town Hall
Topic: DMCA is no longer /tg/, Nervere has killed it
Replies: 98
Views: 26117

Re: DMCA is no longer /tg/, Nervere has killed it

my god is that sticky acknowledging the very concept that i've been preaching for the past five years?

it's like maybe i was right all along.
by John_Oxford
Tue Sep 25, 2018 11:04 pm
Forum: Ideas
Topic: modular code
Replies: 2
Views: 992

modular code

what if we made a system that facilitated people with no coding experience the ability to code things. (similar to things like scratch with drag/drop code) meaning that either uninteresting or uniquely/situationally interesting coding projects can be completed by people who have the idea but not the...
by John_Oxford
Sun Sep 23, 2018 1:47 am
Forum: Video Games
Topic: Metal Gear VR
Replies: 13
Views: 3426

Re: Metal Gear VR

obscolene wrote:imagine metal gear rising VR
more like motion sickness rising
by John_Oxford
Sat Sep 22, 2018 3:44 pm
Forum: Ideas
Topic: An alternative to dealing with head revs
Replies: 6
Views: 1916

Re: An alternative to dealing with head revs

maybe add a certain sequence of events that can be vaguely constituted as torture that you have to conduct on the headrev to make them susceptable to a mindshield make it randomized every round, but add a "NT Interrogation 101" book to the HOS's office depicting every action that is consid...
by John_Oxford
Sun Sep 16, 2018 3:55 am
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 318488

Re: cataclysm dark days ahead- You just cant win

reinforced iced cream+++
by John_Oxford
Tue Sep 11, 2018 10:38 pm
Forum: Coding Feedback
Topic: Playing as janitor isn't fun
Replies: 45
Views: 11209

Re: Playing as janitor isn't fun

the satisfaction is when you still manage to clean the entire station against insurmountable odds (everything you just mentioned)

the fun is that satisfaction.

janitor is fun, its just not fun for plebs like you
by John_Oxford
Sat Aug 11, 2018 1:18 pm
Forum: Ideas
Topic: Role Restricted Lawyer Traitor Item
Replies: 18
Views: 4523

Re: Role Restricted Lawyer Traitor Item

disguised sechuds that allow you to set someone to arrest and call all security bots to your location lace up shoes with a knife in them, you will cause signifigantly more damage if you attack someone while they are on the ground tactical two piece suit. a chamelon suit that gives bonus armor for y...