Search found 38 matches

by Xerux
Fri Feb 24, 2017 11:29 pm
Forum: General Chat
Topic: Change your passwords (again)
Replies: 6
Views: 2027

Re: Change your passwords (again)

Explain. We keep finding more sensitive data that we need to cleanup. I didn't realize how much of the internet was sitting behind a Cloudflare CDN until this incident. The examples we're finding are so bad, I cancelled some weekend plans to go into the office on Sunday to help build some tools to ...
by Xerux
Sat Dec 17, 2016 2:12 am
Forum: General Chat
Topic: SS13 on Linux
Replies: 34
Views: 15526

Re: SS13 on Linux

Lumbermancer wrote:But linux has native client?
Linux and BSD don't have a client, only a compiler and dreamdaemon.
Since /tg/station13 now requires IE11 you can't run it on wine either, leaving a Windows VM or dual-booting as your only choices.
by Xerux
Sun Sep 18, 2016 12:32 am
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 149802

Re: Barotrauma: SS13 Underwater

Netcode rewrite is apparently still slowly ongoing. Should fix stairs of death/hatches of death as well as some other problems whenever it's done. It'll be nice when people don't get physics-ed to death crossing from the minisub into the main via the docks and water doesn't randomly blast in through...
by Xerux
Sun Sep 04, 2016 10:59 pm
Forum: Coding Feedback
Topic: Double Energy Swords
Replies: 79
Views: 19154

Re: Double Energy Swords

Do bullets actually get through?

I unloaded all of my shells into a dual-sworder as the detective and got "nothin personnel kid"ed before I could pull my baton out when in the past it worked even if a taser didn't.
by Xerux
Wed May 27, 2015 5:45 pm
Forum: Town Hall
Topic: TRIALMIN REVIEW: Ausops
Replies: 17
Views: 5072

Re: TRIALMIN REVIEW: Ausops

All of my interactions with Ausops have been positive. In my experience he's polite and professional, no complaints here.
by Xerux
Thu May 21, 2015 5:50 am
Forum: Closed Policy Discussion
Topic: A Reminder and Discussion on Drone behaviour
Replies: 45
Views: 12655

Re: A Reminder and Discussion on Drone behaviour

mosquitoman wrote:What if... you actually make all mobs other than other drones invisible to them?
I think that's an option for them actually, I remember seeing a drone verb that lets you set the mob overlay between: Static, text (I think it just showed an M or something) and nothing.
by Xerux
Sun May 17, 2015 8:47 pm
Forum: Resolved Requests
Topic: Bork Lesnar (Captain job-ban request)
Replies: 23
Views: 7760

Re: Bork Lesnar (Captain job-ban request)

I was the clown in this round, somewhere between 5 - 10 minutes in Bork called both the mime and I to the bridge. He told us there was going to be a war, that one of the two of us was going to be dead by the end of it. He then turned us out into the halls, told us to recruit crew members for the war...
by Xerux
Sun May 03, 2015 2:56 am
Forum: Coding Feedback
Topic: Borgs blind/stunned/deafened/muted from stuns
Replies: 16
Views: 3015

Re: Borgs blind/stunned/deafened/muted from stuns

Not being able to silence borgs is super fucking shitty for any antag that is trying to not be a murderboner. This fucks over cult so fucking often. If a guy walks in on you, you can stun or emp him - if a borg does it, you're literally fucked and there's nothing you can do about it. I don't see wh...
by Xerux
Mon Apr 27, 2015 6:41 pm
Forum: General Chat
Topic: Honorable Mentions
Replies: 46
Views: 13644

Re: Honorable Mentions

If I'm ever an antag and SOLAR is a engie borg I'm genuinely terrified on them. I'm a little confused why you'd be terrified of me unless you're harming people, if you're not there isn't a lot to be worried about from me. There's some people I'd love to mention here but I'm having trouble paring it...
by Xerux
Wed Apr 22, 2015 12:23 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 836825

Re: Stories of rage, tears and regret

I'm a late-join traitor atmos tech with the objective to destroy Asclepius the AI. Abductor aliens are causing a huge distraction so I take the axe and make my way to the west side of the satellite, buying two c4 to breach the r-walls and a minibomb to take out the core APC. I attach the c4 to the w...
by Xerux
Sun Apr 12, 2015 8:25 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 903851

Re: Screenshots General

I'm running around as a shaft miner when I come across a train consisting of a janicart and rolling chairs so I hop on: (We must have gotten jostled and had to fix it since I don't think I was originally second.) https://dl.dropboxusercontent.com/u/83869314/ShareX/2015/04/train1.jpg It happened agai...
by Xerux
Fri Apr 03, 2015 8:57 am
Forum: Site, Forums, And Wiki
Topic: General wiki stuff
Replies: 45
Views: 13505

Re: General wiki stuff

The chemical inacusiate has no entry on the chemistry guide, it heals all deafness with only 1 unit. It's made with water, carbon and charcoal. 1 unit of each results in 2 of inacusiate. /datum/chemical_reaction/inacusiate name = "inacusiate" id = "inacusiate" result = "inac...
by Xerux
Tue Mar 24, 2015 6:25 pm
Forum: General Chat
Topic: Admin Music Request Thread
Replies: 9
Views: 4340

Re: Admin Music Request Thread

I packaged fluidsynth up with two soundfonts (bikehorn and another smaller one) quite a while ago and thought I'd share it here. There's two batch files inside, drag & drop a midi onto them to convert it to an ogg. (The ogg will be in the output folder.) There's a text file in the soundfonts fol...
by Xerux
Sun Mar 15, 2015 6:38 am
Forum: General Chat
Topic: BATTLE OF THE SERBERS
Replies: 205
Views: 69529

Re: BATTLE OF THE SERBERS

I'd like to sign up for Sybil if I'm not too late. (I should be available but I'm not 100% positive.) Here's a snapshot of a timezone conversion between CDT, MDT and GMT. https://dl.dropboxusercontent.com/u/83869314/ShareX/2015/03/2015-03-15_00-35-59.png Edit: Someone double check this, GMT might be...
by Xerux
Sun Jan 11, 2015 4:28 am
Forum: Coding Feedback
Topic: Non-cult constructs
Replies: 10
Views: 2414

Re: Non-cult constructs

There are two pulls up currently, one removes the ability for non-cultists/wizards to use stones completely (and makes them dizzy for trying), the other pull makes soulstoning someone as a non-cultist deconvert the soul.
by Xerux
Fri Jan 09, 2015 8:38 pm
Forum: General Chat
Topic: AI: Tips and tricks 2k15 edition
Replies: 9
Views: 3219

Re: AI: Tips and tricks 2k15 edition

Ctrl-Shift-Click will toggle emergency access on doors, you can ctrl-click apcs to toggle their breaker. The AI can take pictures (borgs can take pictures and upload them to their AI or print them out) and upload them to newscaster channels, I'll try to edit in more as I get time / remember.
by Xerux
Wed Jan 07, 2015 8:30 am
Forum: Video Games
Topic: need a good skulking in shadows fix
Replies: 20
Views: 4499

Re: need a good skulking in shadows fix

The original Unreal Tournament has a mod called Thievery, it's geared towards multiplayer but has bot support. (At least for guards, can't remember about thieves.)

There's also a standalone game (id4 engine) called The Dark Mod. (It used to be a Doom 3 TC. I've never played it.)
by Xerux
Tue Jan 06, 2015 6:59 pm
Forum: Spriting and Mapping
Topic: Screenshotting a z-level
Replies: 5
Views: 1525

Re: Screenshotting a z-level

ByondTools has a script to render a .dmm to an image.
by Xerux
Mon Jan 05, 2015 11:07 pm
Forum: Ideas
Topic: Highlighting important text
Replies: 5
Views: 2439

Re: Highlighting important text

There's parsing done in adminhelps to detect surnames, forenames and ckeys so this is probably do-able. I'm not sure how it'd affect performance or how you'd do it only for the people it's intended for. Edit: Hearing is handled in the Hear() proc, there'd need to be something that adds the mob's sur...
by Xerux
Sun Jan 04, 2015 7:20 pm
Forum: Coding Feedback
Topic: DIRTSTATION 2015
Replies: 152
Views: 166063

Re: DIRTSTATION 2015

When I saw the main hall after latejoining recently, I honestly thought someone had run around while setting off dirt grenades.
by Xerux
Fri Dec 26, 2014 8:51 pm
Forum: Coding
Topic: Porting code features
Replies: 5
Views: 2555

Re: Porting code features

You can add the other code-base's repo as a remote and cherry-pick commits from it.
by Xerux
Thu Dec 04, 2014 9:38 pm
Forum: Spriting and Mapping
Topic: Map Images
Replies: 9
Views: 4529

Re: Map Images

Anyone still looking for this can use https://github.com/Boggart/ByondTools until N3X15's one works again, it's a revert back to 0.1.5 with rgb support and fixes backported. There's a couple of minor issues like the shuttle corners not rendering correctly from certain directions and the colors are a...
by Xerux
Sun Nov 30, 2014 10:55 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 836825

Re: Stories of rage, tears and regret

You are the DA, kill some assistant. My genetics partner abruptly asks about me buying an e-bow if they buy a dual-sword. Wait, how do they know, paranoia at 11. Turns out I'm not their target, okay. Think about it, suddenly a scientist (Kayla) hacks in from maint, with no ID and a mask, says that t...
by Xerux
Mon Nov 17, 2014 6:49 pm
Forum: Resolved Appeals
Topic: [Subtlegraces]Starwars10: Misunderstandings
Replies: 10
Views: 3275

Re: [Subtlegraces]Starwars10: Misunderstandings

Engiborg here, I was out in space because I get an alert each and every time someone enters the armory. Someone was breaching it repeatedly and I would then fix it to try to prevent the revolutionaries stealing more gear and possibly dragging anyone in the armory to space. That time, I saw a firefig...
by Xerux
Thu Nov 13, 2014 7:17 am
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 438160

Re: Memorable Quotes

I'm sitting at my desk in engineering when suddenly: Marcus Crane starts climbing onto the table. Marcus Crane climbs onto the table. Marcus Crane says, "I absolutely love gagging on dirty dicks." Marcus Crane says, "My butthole absolutely reeks of cum." Nolan Field says, "H...
by Xerux
Thu Oct 16, 2014 8:24 pm
Forum: Coding Feedback
Topic: AI defense is getting ridiculous
Replies: 73
Views: 16356

Re: AI defense is getting ridiculous

Oldman Robustin wrote:VoX let's AI's communicate even once comms go down
AI's speech goes through regardless since they use intercomms. Borgs can toggle between intercomm/headset modes. (They need to be on headset mode to use any installed encryption keys for departmental channels.)
by Xerux
Tue Oct 07, 2014 8:41 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 903851

Re: Screenshots General

paprika wrote:I hope more people took screenshots of 2010: the year we make contact
I did.
Image
by Xerux
Tue Oct 07, 2014 12:50 am
Forum: Coding Feedback
Topic: Changelings got nerfed. Again.
Replies: 82
Views: 21284

Re: Changelings got nerfed. Again.

What genius decided to make it so you can examine a changeling in disguise as someone else and you get the message "Their body moves unnaturally" or some shit? Digital Camouflage gives the user an examine message while active: if(digitalcamo) msg += "[t_He] [t_is] moving [t_his] body...
by Xerux
Fri Sep 12, 2014 10:43 pm
Forum: Spriting and Mapping
Topic: Map Images
Replies: 9
Views: 4529

Re: Map Images

ByondTool's map api is currently broken due to it undergoing a rewrite, I've been trying to get an earlier version to work but so far no luck. If anyone gets it working let me know, I'd like to update my scrollable map and make ones for the other maps besides Metastation.
by Xerux
Thu Sep 11, 2014 7:18 pm
Forum: Coding Feedback
Topic: Traitor needs an overhaul
Replies: 51
Views: 14277

Re: Traitor needs an overhaul

Cheridan wrote:It would be a good feature, but it would require checking every single word in every sentence said. It just sounds like a recipe for lag.
Would only checking sentences said by antag types that get codewords and using something like findText() help much?
by Xerux
Sat Aug 16, 2014 6:25 am
Forum: Closed Policy Discussion
Topic: Cloning backups and memories after scan.
Replies: 59
Views: 17456

Re: Cloning backups and memories after scan.

Frankly, I feel total memory loss is for heavy RP servers and doesn't fit with the play-style here, while up till scan seems an unnecessary burden on both players and admins. (MrStonedOne brought up good points on problems for admins.) A few problems I can see occurring under both is: You're a trait...
by Xerux
Mon Aug 11, 2014 5:38 am
Forum: Closed Policy Discussion
Topic: Cloning backups and memories after scan.
Replies: 59
Views: 17456

Re: Cloning backups and memories after scan.

Ah, apologies. I hadn't realized there'd been a thread about this before.
*Edit:* Although it doesn't really look like anything was decided for sure.
by Xerux
Mon Aug 11, 2014 5:30 am
Forum: Closed Policy Discussion
Topic: Cloning backups and memories after scan.
Replies: 59
Views: 17456

Re: Cloning backups and memories after scan.

Since I've posted this, further admin input in the ban request makes it seem like this may not be a thing.
by Xerux
Mon Aug 11, 2014 3:46 am
Forum: Closed Policy Discussion
Topic: Cloning backups and memories after scan.
Replies: 59
Views: 17456

Cloning backups and memories after scan.

This came up in a ban request. > English, unfortunately, had a clone backup, and immediately called for my head, and that he was an innocent. < This is meta knowledge from after death. His clone back up should have no idea what happened to the original body. When you are scanned, you only have infor...
by Xerux
Sun Aug 10, 2014 4:48 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 836825

Re: Stories of rage, tears and regret

You are the wizard! Wheezy the Old. Spells: magic missile, fireball, teleport, jaunt and knock. Objectives: Kill Hammy the assistant, steal the nuke disk and live. I mess around for a while, using my intercomm in the wizard's den to listen in. There's barely any sec but there's an AI. I get to the c...
by Xerux
Wed Jul 09, 2014 6:50 pm
Forum: Coding Feedback
Topic: Non-Cultist constructs during Cult rounds.
Replies: 32
Views: 6338

Re: Non-Cultist constructs during Cult rounds.

Just did another test on extended on a local test server, culted one person, soulstoned and made them into a construct, no longer cultist. Culted the person who made them, they didn't see them as a cultist. This would need to be checked on an actual cult round. Is someone maybe sharding a cultist an...
by Xerux
Tue Jul 08, 2014 11:50 pm
Forum: General Chat
Topic: Public Headmin Discussion
Replies: 235
Views: 86014

Re: Public Headmin Discussion

https://db.tt/QgkC88fX Link to the recording. It is 1 hour 40 minutes and ended up missing a smaller beginning portion. Sorry for the incoveniance but I belive the overall dicscussion worked out better on ts3 vs other platforms. We definately got quite a bit done, and were mostly in agreement with ...
by Xerux
Sat Jul 05, 2014 11:24 pm
Forum: Coding Feedback
Topic: Non-Cultist constructs during Cult rounds.
Replies: 32
Views: 6338

Re: Non-Cultist constructs during Cult rounds.

There used to be a bug where even wizard made constructs were cultists, it was made so that shades were only cultists if the maker was. (https://github.com/tgstation/-tg-station/pull/3630) Unless something's changed these constructs should be non-antags still. (The file hasn't been changed since the...