Search found 250 matches

by Sylphet
Sat Jun 18, 2022 9:43 pm
Forum: Player's Club
Topic: amendment 2 peanut
Replies: 50
Views: 5262

Re: amendment 2 peanut

trexter555 wrote: Sat Jun 18, 2022 9:20 pm you know you fucked up when other admins are shitting on you
Admins disagree on things way more than you would think.
by Sylphet
Sat Jun 18, 2022 9:35 pm
Forum: Resolved Appeals
Topic: [thunder12345] Celulamp - Junaiper doesn't go prisoner for one shift gets banned
Replies: 10
Views: 2534

Re: [thunder12345] Celulamp - Junaiper doesn't go prisoner for one shift gets banned

Again, they were warned not to enter. The assistants already did not back down. Your criteria is already met by what happened. The psychologist's entire job is roleplay, it doesn't matter if there is no mechanical part to the job - it is their job to sit in their office just as much as it's a roboti...
by Sylphet
Sat Jun 18, 2022 9:01 pm
Forum: Resolved Appeals
Topic: [thunder12345] Celulamp - Junaiper doesn't go prisoner for one shift gets banned
Replies: 10
Views: 2534

Re: [thunder12345] Celulamp - Junaiper doesn't go prisoner for one shift gets banned

The psychologist's office is an out of the way section of medbay which doesn't actually perform any critical function. You may defend your workplace from trespassers who damage or steal property within that space with significantly greater force than elsewhere. How important the psychologist's offi...
by Sylphet
Fri Jun 17, 2022 7:31 pm
Forum: Resolved Appeals
Topic: [thedragmeme] Pieguy223- Cringe
Replies: 8
Views: 1676

Re: [thedragmeme] Pieguy223- Cringe

https://tgstation13.org/parsed-logs/manuel/data/logs/2022/06/17/round-185075/game.log [2022-06-17 17:38:47.119] GAME: The station self-destruct terminal was armed at (Vault (83,163,2)) by Pieguy223/(Jim Blasto SystemTek). [2022-06-17 17:39:09.533] SAY: Pieguy223/(Jim Blasto SystemTek) "FIND SUR...
by Sylphet
Wed Jun 15, 2022 2:02 pm
Forum: Player's Club
Topic: Yobihodazine peanut part 2 - electric boogaloo
Replies: 58
Views: 5425

Re: Yobihodazine peanut part 2 - electric boogaloo

Reading these posts is like having an electric mixer inserted into my brain and turned to full speed.
by Sylphet
Wed Jun 15, 2022 2:00 pm
Forum: Resolved Appeals
Topic: (Cheshify) - Yobihodazine - change ban reason
Replies: 7
Views: 1991

Re: (Cheshify) - Yobihodazine - change ban reason

rejected appeal from 38 minutes before this one linked for record purposes viewtopic.php?t=31941
by Sylphet
Wed Jun 15, 2022 10:56 am
Forum: Resolved Appeals
Topic: Yobihodazine - Cheshify - Banned for IC conflict
Replies: 28
Views: 3497

Re: Yobihodazine - Cheshify - Banned for IC conflict

NEWHP:100, he damaged me first after I decided I'd push a few people down in tool storage. Whomever you engage is entitled to respond to your actions . If the conflict leads to violence and you had a poor reason for causing conflict in the first place, you may face administrative action.
by Sylphet
Wed Jun 15, 2022 10:48 am
Forum: Resolved Appeals
Topic: Yobihodazine - Cheshify - Banned for IC conflict
Replies: 28
Views: 3497

Re: Yobihodazine - Cheshify - Banned for IC conflict

Sylphet, he damaged me first, but thank you for making my own thought processes-which I was unaware of- clear to me. I will reflect on why I decided to beat this man who I definitely totally was metagrudging, with a toolbox because I apparently do things like that. I appreciate it. [2022-06-15 08:1...
by Sylphet
Wed Jun 15, 2022 10:33 am
Forum: Resolved Appeals
Topic: Yobihodazine - Cheshify - Banned for IC conflict
Replies: 28
Views: 3497

Re: Yobihodazine - Cheshify - Banned for IC conflict

if you're going to ban me for being an asshole, at least fucking say it's because im being an asshole and not hide it by making a bullshit ban. I'd be a lot less mad about it. Let's go through the ban reason, it'll be fun. initiated a fight by shove-stunning a player who was gathering gear in tool ...
by Sylphet
Mon May 30, 2022 1:56 am
Forum: Town Hall
Topic: Trialmin Review: Cheshify
Replies: 17
Views: 4958

Re: Trialmin Review: Cheshify

I haven't had so much faith in an admin since Cimika. It would be a terrible mistake not to make them purple.
by Sylphet
Sat May 28, 2022 1:19 pm
Forum: Closed Policy Discussion
Topic: Invalidate all Headmin Rulings! (that aren't on the wiki)
Replies: 25
Views: 4129

Re: Invalidate all Headmin Rulings! (that aren't on the wiki)

I have never in my entire time as an admin used any ruling that was not already on the rulings page. The work involved in this is zero if we choose to treat it as a reset of rulings. If there's some valuable ruling hiding down on page 10, we can simply add it to the wiki - a small handful of additio...
by Sylphet
Sat May 28, 2022 12:51 pm
Forum: Closed Policy Discussion
Topic: Invalidate all Headmin Rulings! (that aren't on the wiki)
Replies: 25
Views: 4129

Invalidate all Headmin Rulings! (that aren't on the wiki)

It's a little ridiculous that we have rulings from close to ten years ago buried in the depths of the forums where no mortal eyes have seen them since their posting. Players cannot be reasonably expected to follow these, and no admin wants to dive into the forums to find where an ancient ruling is o...
by Sylphet
Wed May 11, 2022 9:24 pm
Forum: Resolved Appeals
Topic: [Sylphet] AdmiralKolchak - Metacommunication + Ban evasion
Replies: 2
Views: 769

Re: [Sylphet] AdmiralKolchak - Metacommunication + Ban evasion

It's been two years and you understand what you did wrong. That's good enough for me. I'll be lifting this immediately - be good and have fun !
by Sylphet
Wed Apr 27, 2022 10:04 am
Forum: Closed Policy Discussion
Topic: (MRP) Allow destructive sabotage under the murderbone rules.
Replies: 54
Views: 10440

Re: (MRP) Allow destructive sabotage under the murderbone rules.

Do it please. Sec officers not having a reason to care about someone breaking into atmos because our rules are shit is not a good state of things.
by Sylphet
Thu Apr 21, 2022 4:49 pm
Forum: Town Hall
Topic: Trialmin Review: Eronymun
Replies: 7
Views: 2323

Re: Trialmin Review: Eronymun

Justice12354 wrote: Wed Apr 20, 2022 2:20 pm I'm not truly sure if I can post on other Trialmins' threads
Absolutely forbidden and punishable by death. An admin deathsquad is on its way to your location right now, please remain calmly in place.

on a serious note, +1 promote
by Sylphet
Wed Apr 20, 2022 5:50 pm
Forum: Closed Policy Discussion
Topic: Should head of staff have more admin protection?
Replies: 34
Views: 4916

Re: Should head of staff have more admin protection?

Yes, but it needs to be paired with higher standards and the removal of head antags, similar to security.
by Sylphet
Tue Apr 19, 2022 7:28 pm
Forum: Closed Policy Discussion
Topic: Rebuild of RP Restrictions 1.0: You Will (Not) Kill now ft. 2.0: You Will (Not) Sabotage
Replies: 69
Views: 16870

Re: Rebuild of RP Restrictions 1.0: You Will (Not) Kill

I personally would go as far as to say that isolated killings couldn't ever be considered murderboning by the common definition, and that it should probably be allowed. Wondering other peoples thoughts on this though. This is pretty touchy. While I think because antag is a valid reason for isolated...
by Sylphet
Mon Apr 18, 2022 4:28 pm
Forum: Ideas
Topic: [Coding/PR] Player Council.
Replies: 24
Views: 2678

Re: [Coding/PR] Player Council.

Code and administration are separate. Nothing that we can decide in this thread can ever impact them. Even if we implemented this, all it would be is unnecessary bureaucracy to form a body with zero influence over the coders. The council could unanimously decide on something like we should return cl...
by Sylphet
Sun Apr 17, 2022 5:37 am
Forum: Town Hall
Topic: Trialmin Review: BastardBlaster/xyc
Replies: 11
Views: 2419

Re: Trialmin Review: BastardBlaster/xyc

We love xycat. Promeowte.
by Sylphet
Sat Apr 16, 2022 7:45 am
Forum: Closed Policy Discussion
Topic: Rebuild of RP Restrictions 1.0: You Will (Not) Kill now ft. 2.0: You Will (Not) Sabotage
Replies: 69
Views: 16870

Re: Rebuild of RP Restrictions 1.0: You Will (Not) Kill

Players aren't "too safe" on Manuel, I feel this is completely blown out of proportion by people not familiar with the server. There are a lot of antagonists as well as midrounds that ensure such will not be true. If people are complaining it's "too safe and nothing happens" the...
by Sylphet
Fri Apr 15, 2022 4:11 pm
Forum: Closed Policy Discussion
Topic: Rebuild of RP Restrictions 1.0: You Will (Not) Kill now ft. 2.0: You Will (Not) Sabotage
Replies: 69
Views: 16870

Re: Rebuild of RP Restrictions 1.0: You Will (Not) Kill

Our problem is that we feel the need to outline literally every single instance where you can kill. We are pretty much on the level of - Heretics may kill people unrelated to their objectives but only on a Tuesday when Mercury is in decline, it is currently the Year of the Dragon, and the third lett...
by Sylphet
Sun Apr 10, 2022 9:30 am
Forum: Player's Club
Topic: Peanut/Policynut? Linking-"murderbone"-to-objectives and its consequences have been a disaster for the human race.
Replies: 31
Views: 2803

Re: Peanut/Policynut? Linking-"murderbone"-to-objectives and its consequences have been a disaster for the human race.

I will make it public knowledge right now that if a traitor wants to have a thematic gimmick that I will sponsor them directly. I will even write up something if they aren't feeling imaginative, then reward them for following essentially cosmetic objectives. And if you are on MRP and want to do the...
by Sylphet
Sat Apr 09, 2022 5:20 pm
Forum: Player's Club
Topic: Peanut/Policynut? Linking-"murderbone"-to-objectives and its consequences have been a disaster for the human race.
Replies: 31
Views: 2803

Re: Peanut/Policynut? Linking-"murderbone"-to-objectives and its consequences have been a disaster for the human race.

Yes, Manuel's murderbone policy is fucking awful, has a chilling effect on interesting gimmicks and emergent gameplay, and should be thrown out.

That said, it is against the rules and it would be bad if we started selectively enforcing rules.
by Sylphet
Sat Apr 09, 2022 4:28 pm
Forum: Resolved Appeals
Topic: [Striders13] SevenHaven
Replies: 8
Views: 1547

Re: [Striders13] SevenHaven

Okay, since I was the other half of this, I'm taking it upon myself to post. [2022-04-09 13:18:10.164] ADMINPRIVATE: ASAY: Sylphet/(Cywren Helianth) "Oh wow what the fuck. I see like, seven kills already" (Medbay Central (96,103,2)) [2022-04-09 13:18:18.919] ADMINPRIVATE: ASAY: Striders13/...
by Sylphet
Sat Apr 09, 2022 2:50 pm
Forum: Resolved Appeals
Topic: [Striders13] SevenHaven
Replies: 8
Views: 1547

Re: [Striders13] SevenHaven

Actual ban reason -- Banned from the server for 1 week - MRP - As a traitor, killed 6 people in order to hijack shuttle, which had nothing to do with his objectives. The one initially given before was the result of a miscommunication between myself and the banning admin, however the ban reason on ou...
by Sylphet
Fri Apr 08, 2022 8:31 pm
Forum: Resolved Appeals
Topic: [sylphet] atlasle - atlasle ban: the bannening
Replies: 5
Views: 1163

Re: [sylphet] atlasle - atlasle ban: the bannening

I see literally no way that posting DDOS tools in a side discord in the middle of a controversial decision about Manuel where tensions are high and people are transparently discussing griefing Campbell could possibly be done in good faith and will not lift this under any circumstances. Headmins have...
by Sylphet
Fri Apr 08, 2022 8:53 am
Forum: Closed Policy Discussion
Topic: [MRP] EMP lings in the vent. Harambe edition.
Replies: 7
Views: 1564

Re: [MRP] EMP lings in the vent. Harambe edition.

If someone is doing the exact same thing round after round, and its this obnoxious, ahelp it. I will tell them to find a new gimmick. We don't need a policy ruling, especially only if there's one or two people doing it.
by Sylphet
Thu Apr 07, 2022 12:48 pm
Forum: Resolved Appeals
Topic: [Sylphet] Ploobs - Permanent ban for accidental plasmafire
Replies: 2
Views: 606

Re: [Sylphet] Ploobs - Permanent ban for accidental plasmafire

Alright, lifted. It looked malicious from what evidence there was, but your story makes sense and I'm glad to see that the evidence was misleading. Sorry about the inconvenience !
by Sylphet
Thu Apr 07, 2022 8:43 am
Forum: Closed Policy Discussion
Topic: Friendly nightmares
Replies: 5
Views: 1068

Re: Friendly nightmares

by Sylphet
Thu Apr 07, 2022 8:34 am
Forum: Closed Policy Discussion
Topic: Friendly nightmares
Replies: 5
Views: 1068

Re: Friendly nightmares

Roleplay Rule 5 exists. Friendtags are inherently rulebreaking already. Exactly what is the point of this thread ?
by Sylphet
Wed Apr 06, 2022 7:58 pm
Forum: Closed Policy Discussion
Topic: High Transmission Regen Coma
Replies: 62
Views: 10224

Re: High Transmission Regen Coma

snip Objection - vaccines require mostly knowledge of chemistry, not virology. I mastered virology ages before I even touched chemistry. Please don't encourage people to beat up newbie virologists. Otherwise agreed though, this thread is ridiculous. That's the last thing I want to see happen, I had...
by Sylphet
Wed Apr 06, 2022 5:54 pm
Forum: Closed Policy Discussion
Topic: High Transmission Regen Coma
Replies: 62
Views: 10224

Re: High Transmission Regen Coma

Absolutely not. Every positive symptom virus hurts someone. Self resp hurts med. Regen coma hurts mining. Starlight hurts slimes. Resonance hurts anyone who doesn't have it. Are any of those grief ? What separates these from the grief symptoms like alopecia or coughing are that those do not have any...
by Sylphet
Mon Mar 28, 2022 5:20 pm
Forum: Closed Policy Discussion
Topic: Raise the minimum amount of time to unlock a head of staff role from 15 to 30 hours.
Replies: 35
Views: 4594

Re: Raise the minimum amount of time to unlock a head of staff role from 15 to 30 hours.

Should be higher, ngl. We have job time exemptions for people who know their shit.
by Sylphet
Mon Mar 28, 2022 5:17 pm
Forum: Closed Policy Discussion
Topic: (MRP) Prevent head roles from rolling antagonists attempt 2
Replies: 83
Views: 12482

Re: (MRP) Prevent head roles from rolling antagonists attempt 2

Do it please. Head of staff antags are terrible for the round.
by Sylphet
Wed Mar 23, 2022 2:49 pm
Forum: Town Hall
Topic: Trialmin Review: Thedragmeme
Replies: 18
Views: 3884

Re: Trialmin Review: Thedragmeme

I don't think they're a bad admin by any means. They're positive in tickets, but also don't take shit. I respect people with a spine lots. But I think they do too much dumb shit with admin tools. I had an experience where an event that I was running was nearly ruined by a crashing issue introduced b...
by Sylphet
Tue Mar 15, 2022 11:15 am
Forum: Closed Policy Discussion
Topic: Rule 12 and Security
Replies: 27
Views: 4169

Re: Rule 12 and Security

Oh hell yeah, opinion posting time. 1) Is security allowed to spend their round validhunting for antagonists and antagonist activity, despite there being no active threats on the station? Security should always be alert for threats to the station, things like patrolling maintenance, searching dispos...
by Sylphet
Tue Mar 15, 2022 10:42 am
Forum: Closed Policy Discussion
Topic: Give everyone maintenance Access by default
Replies: 49
Views: 6953

Re: Give everyone maintenance Access by default

Ideally the only people who should be in maintenance are security and engineers, let's not make this worse by throwing the station's maints wide open.
by Sylphet
Tue Mar 15, 2022 10:38 am
Forum: Closed Policy Discussion
Topic: Greytide Worldwide(Jumpsuit colours)
Replies: 10
Views: 1674

Re: Greytide Worldwide(Jumpsuit colours)

All assistants should be grey so I can more easily pretend that they don't exist.
by Sylphet
Tue Mar 15, 2022 2:21 am
Forum: Closed Policy Discussion
Topic: [MRP] Blackout Policy 2 Electric Bogaloo
Replies: 9
Views: 1731

Re: [MRP] Blackout Policy 2 Electric Bogaloo

From the last thread - We had this thread last year, a solution was proposed, and no one coded it. https://tgstation13.org/phpBB/viewtopic.php?f=33&t=27391 My position has changed since then, I think blackout rules are a shit idea. I adminned a server that had blackout rules and it didn't work a...
by Sylphet
Thu Mar 10, 2022 2:18 am
Forum: Town Hall
Topic: Trialmin Review: Oklews
Replies: 4
Views: 1387

Re: Trialmin Review: Oklews

badmin demote
by Sylphet
Sat Feb 26, 2022 8:14 pm
Forum: Resolved Appeals
Topic: [DragonTrance] Tron597 - Security Ban
Replies: 8
Views: 1716

Re: [DragonTrance] Tron597 - Security Ban

Anything else we should know: Alice Heart, the HOS from this shift, at least from what I've heard, has repeated similar offenses to this in the past, though I cannot confirm if this is true. It might be worth looking into. I also want to make it clear: I don't mind the ban, and will keep it should ...
by Sylphet
Fri Feb 18, 2022 4:07 pm
Forum: Closed Policy Discussion
Topic: Should admins tell ahelpers whether the offending player was noted/banned?
Replies: 23
Views: 2834

Re: Should admins tell ahelpers whether the offending player was noted/banned?

You observe Anne Tagonist after they kill you and notice, oh, they're an antagonist, and then you decide not to ahelp. If they didn't do this and ahelped an antag then just ghost their ticket, that's the best way of withholding the IC info honestly. ...ghosting tickets is even worse feeling as a pl...
by Sylphet
Fri Feb 18, 2022 3:21 pm
Forum: Closed Policy Discussion
Topic: Should admins tell ahelpers whether the offending player was noted/banned?
Replies: 23
Views: 2834

Re: Should admins tell ahelpers whether the offending player was noted/banned?

Why not? Many admins do share this information, or at least gesture that something was done. Why is your view that they shouldn't? Also, as I already stated, there isn't current policy on this. That's the point of the thread. If an admin says something was 'looked into, handled, resolved' etc, rega...
by Sylphet
Fri Feb 18, 2022 1:57 pm
Forum: Closed Policy Discussion
Topic: Should admins tell ahelpers whether the offending player was noted/banned?
Replies: 23
Views: 2834

Re: Should admins tell ahelpers whether the offending player was noted/banned?

Absolutely not. Players do not need and are in no way entitled to the details of admin actions. Current policy is fine.
by Sylphet
Fri Feb 18, 2022 11:15 am
Forum: Town Hall
Topic: Trialmin Review: San7890
Replies: 19
Views: 3666

Re: Trialmin Review: San7890

Has excellent taste in foxgirls. I like them, promote.
by Sylphet
Wed Feb 16, 2022 9:35 pm
Forum: Player's Club
Topic: Disable all antagonists except thieves on Manuel
Replies: 17
Views: 2071

Re: Disable all antagonists except thieves on Manuel

Absolutely not, thieves should be removed too. They're antagonistic and that's anti-RP. This is basically just griefing through policy, smh.
by Sylphet
Wed Feb 16, 2022 3:15 pm
Forum: Player's Club
Topic: what happend to event workshop? is it still happening?
Replies: 10
Views: 1376

Re: what happend to event workshop? is it still happening?

this specific forum seems to be dead, ideas not getting traction or game masters/coders whatever are ignoring it theres only been three/two (dont remember) topics that have been posted this year, and if you go down it bit it gets as old as 2018, which is crazy people could have really good ideas, b...
by Sylphet
Wed Feb 16, 2022 11:32 am
Forum: Closed Policy Discussion
Topic: Enable Respawns
Replies: 36
Views: 7220

Re: Enable Respawns

Unless this is targeted at lowpop I really don't think you want to build config around 4 hour rounds, the game starts to break down at that point. It's just an example of an excessively long MRP round that this would help to fix. MRP tends to go for a lot longer and already has an issue with people...
by Sylphet
Wed Feb 16, 2022 11:13 am
Forum: Closed Policy Discussion
Topic: Enable Respawns
Replies: 36
Views: 7220

Re: Enable Respawns

Something that I should have mentioned earlier is that literally all servers with respawns enabled use a timer rather than instant respawn - I didn't think to even say it because I thought it was just that obvious, instant respawns are a terrible idea. Death would *still* be impactful, you're still ...