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Re: MORDHAU

combo feint to parry now i know what CFTP stands for but i still don't understand it :honk: If your attack is slow / coming a second behind the other guys you want to feint the attack and then parry the hit. You also want to follow up with a riposte. Executioners sword cant do that, its recovery is...
by Supermichael777
Wed May 08, 2019 7:29 pm
 
Forum: Video Games
Topic: MORDHAU
Replies: 89
Views: 3292

Re: MORDHAU

From what i can tell the best H2GG is to set up a local one vs one and just dual the knight ai until you beat him consistently then hop in 1 vs 1 dual servers

Edit: i noticed 60 tick servers seem to drop my block/kick/attack inputs a lot
by Supermichael777
Wed May 08, 2019 2:07 pm
 
Forum: Video Games
Topic: MORDHAU
Replies: 89
Views: 3292

Re: MORDHAU

2hswords are "meta" at the moment, kind of in that high damage is meta and they are the most consistent sources due to a combo of armor doing nothing against their primary mode (making the Mordhau useless, ironically) and the ludicrously short recovery time before you can just parry after ...
by Supermichael777
Tue May 07, 2019 7:46 pm
 
Forum: Video Games
Topic: MORDHAU
Replies: 89
Views: 3292

Cult power creep

99% of antags -limited shit -If crew get their hands on it they can kill you with it cult -all you shit is basicly free -normie proof gear -you get all the cool shit from other modes its kind of silly First it was constructs, those used to be one of wizards five spells. Cultists got them because new...
by Supermichael777
Thu Jan 24, 2019 1:26 am
 
Forum: Coding Feedback
Topic: Cult power creep
Replies: 58
Views: 2255

Re: Results of the felinid vote

One potential future I can see is future head admins reverting the change and allowing Catpeople back as a round start race, as there is no assurance in the agreement noted that puts a timer on that. Democracy is not a rachet, one of the core protections is the ability to undo the actions of your p...
by Supermichael777
Tue Nov 13, 2018 2:50 am
 
Forum: Town Hall
Topic: Results of the felinid vote
Replies: 171
Views: 10923

Re: The Catgirl Vote - Summoning Oranges

Actually it strikes me that the data could be extracted from any votes that placed keeping cat people above straight removal in the replacement context. That might show us the true intentions of some of these voters.


Though any removal should stand on its own merit
by Supermichael777
Fri Nov 09, 2018 5:14 pm
 
Forum: General Chat
Topic: The Catgirl Vote - Summoning Oranges
Replies: 310
Views: 7430

Re: The Catgirl Vote - Summoning Oranges

Anchoring additions only to the removal side biases the poll, without the option to have Ethereals or IPCs added and leave cats untouched the voters who only want the addition are effectively forced to support the rider position of remove cat-people. Frankly the poll creators should be ashamed for u...
by Supermichael777
Fri Nov 09, 2018 4:50 pm
 
Forum: General Chat
Topic: The Catgirl Vote - Summoning Oranges
Replies: 310
Views: 7430

Lore proposal

Nanotrasen's elite had always known that they were descendants of settlers on a terraformed world, brought there nearly a millennia ago. That world, New Eden, had been settled for around a generation when some terrible error caused every gateway in the network to start wildly connecting to every kno...
by Supermichael777
Tue Oct 09, 2018 10:56 pm
 
Forum: TGMC General Discussion
Topic: Lore proposal
Replies: 1
Views: 1209

Re: Swarmers and Muh Valids

Every time I see swarmers they have gone out of their way to kill people, for example by teleporting them onto a window and pushing them into space. If you let players kill people, their going to kill people, just because its fun to kill people. Its why you get validhunting and tideing, its more fun...
by Supermichael777
Sun Oct 07, 2018 5:24 am
 
Forum: Policy Discussion
Topic: Swarmers and Muh Valids
Replies: 32
Views: 1611

Re: AI Multicam Feedback

Its aggressively okay, the limitations make it feel like a proper trade. The obnoxiousness of using it is a fairly good offset for a very limited multitask ability. If we were to force ais to use this full time I suspect we would be accused of nerfs. That should tell you just about everything you ne...
by Supermichael777
Fri Oct 05, 2018 4:12 pm
 
Forum: Town Hall
Topic: AI Multicam Feedback
Replies: 14
Views: 1565

Re: xeno meta

Chad marine mains know that you wrench vents and pipes to block xenos, while they can get in they cant use it as an escape.

It requires only one small tool and you don't need goggles or a fuel supply.
by Supermichael777
Mon Oct 01, 2018 1:49 am
 
Forum: TGMC Policy Discussion
Topic: xeno meta
Replies: 6
Views: 1017
PostThis topic was deleted from TGMC Policy Discussion by CitrusGender on Sun Sep 30, 2018 4:20 am.
Reason: shitposting and copied to hut
View this post
PostThis topic was deleted from TGMC Policy Discussion by CitrusGender on Sun Sep 30, 2018 4:20 am.
Reason: shitposting and copied to hut
View this post

Re: Mislabeled Filenames

Interrogating chrono legionnaires: ?t=205
by Supermichael777
Thu Sep 20, 2018 11:22 pm
 
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1149
Views: 141336

Re: Mislabeled Filenames

Password policy:
Top notch security.png
by Supermichael777
Wed Sep 19, 2018 1:25 am
 
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1149
Views: 141336

Re: Temporary Mentor Applications Thread

What is your Discord ID (please include the full name and number)? supermichael777#7143 How long have you played on a CM-code server for? >2 years on and off mostly during the summer What role would you say you are best at? Lets see, doctor by living playtime Though I can say I have tried every mari...
by Supermichael777
Sun Sep 16, 2018 9:08 pm
 
Forum: TGMC General Discussion
Topic: Temporary Mentor Applications Thread
Replies: 20
Views: 2599

Re: DMCA Lore: Possible First Draft

Well we could handle "the why are you gearing up for x when facing y" by actually making different distress signal enemies like SPESS RABIES, Rebels, or YPP (RUSH B). So Distress signal is first responded grab bag. "we got this encrypted broadcast on the emergency frequency and its in...
by Supermichael777
Sun Sep 16, 2018 7:05 pm
 
Forum: TGMC General Discussion
Topic: DMCA Lore: Possible First Draft
Replies: 28
Views: 2529

Re: Mislabeled Filenames

Wizard uses bodyswap:
by Supermichael777
Sat Sep 15, 2018 4:41 am
 
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1149
Views: 141336

Re: issues i'm probably never going to get around to reporting

Traitor random job is intentional, its for traitor-blacklisted roles.
Unless you don't understand the monster that was antagsec.
by Supermichael777
Wed Sep 12, 2018 11:49 pm
 
Forum: Coding
Topic: issues i'm probably never going to get around to reporting
Replies: 14
Views: 1436

Re: DMCA Station 13 -- NOT CM I PROMISE

Actually Using the Giant Armoured Serpentids as a NOTANAILEN^TM is not such a bad idea. https://wiki.baystation12.net/images/thumb/7/7d/Nabber-sketch.jpg/300px-Nabber-sketch.jpg INCOMING CLASIFIED MEMO: SUBJ: Xenobiology analysis. TO: On ship Representative From: [DATA REMOVED] The Giant Armoured Se...
by Supermichael777
Wed Aug 01, 2018 1:03 am
 
Forum: General Chat
Topic: DMCA Station 13 -- NOT CM I PROMISE
Replies: 45
Views: 3786

[Imsxz] supermichael777 - Bug abuse

Byond account and character name: supermichael777 - Slim Pickings Banning admin: Imsxz Ban type (What are you banned from?): Game Ban reason and length: Abused a bug for an in game advantage after being warned not to, 43800 minutes Time ban was placed (including time zone): 2018-07-23 23:23:15 serve...
by Supermichael777
Tue Jul 24, 2018 2:26 am
 
Forum: Resolved Appeals
Topic: [Imsxz] supermichael777 - Bug abuse
Replies: 2
Views: 347

Amend rule two to include explicit bug abuse.

Clearly only for people who intentionally abuse said bugs. Its currently one of those unwritten rules.

Why: Rules as enforced.
by Supermichael777
Mon Jul 23, 2018 11:39 pm
 
Forum: Policy Discussion
Topic: Amend rule two to include explicit bug abuse.
Replies: 9
Views: 694

Re: Jukebox III - The Final Oxfording

Nightfall in middle earth
The whole album is (three) gems
https://www.youtube.com/watch?v=kZ1bbXUEweQ

"Into the Storm" is a particular favorite
https://www.youtube.com/watch?v=Jw86tDz2Lv0
as is "Mirror Mirror"
https://www.youtube.com/watch?v=kMdKLteMohw
by Supermichael777
Sun Jul 08, 2018 4:18 pm
 
Forum: General Chat
Topic: Jukebox III - The Final Oxfording
Replies: 2
Views: 407

Re: Best Blood-Brother Combos

NG grenades are no joke, surprised we didn't see more of them coming out of the SCP.
by Supermichael777
Mon Jul 02, 2018 2:19 pm
 
Forum: General Chat
Topic: Best Blood-Brother Combos
Replies: 22
Views: 1789

Suicide and gameplay implications

Alright so this seems to be controversial enough in the ongoing parade of PRs trying to alter how cloners handle suicide (which keep getting alternatives PRs that do basically the same thing only without a 50+ long comment argument). Its probably time to do a full player poll on what suicide should ...
by Supermichael777
Sat Mar 31, 2018 8:44 pm
 
Forum: Coding Feedback
Topic: Suicide and gameplay implications
Replies: 50
Views: 2400

Rules weirdness

The section in the metagameing rules about bug abuse was removed in https://tgstation13.org/wiki//index.php ... ldid=13988
However the antag section still mentions it offhand. I presume this is an oversight.
by Supermichael777
Sat Mar 24, 2018 10:38 pm
 
Forum: Policy Discussion
Topic: Rules weirdness
Replies: 0
Views: 264

Re: We literally just removed smoke machine because of revenant salt

Deathmix is just dumping every poision in a beaker. its not even hard.
by Supermichael777
Thu Mar 22, 2018 9:47 pm
 
Forum: Coding Feedback
Topic: We literally just removed smoke machine because of revenant salt
Replies: 58
Views: 3289

Re: What is the official status of 512 support?

Its ~slightly faster~.
by Supermichael777
Thu Mar 22, 2018 9:41 pm
 
Forum: Coding
Topic: What is the official status of 512 support?
Replies: 8
Views: 1033
PostThis topic was deleted from Player's Headmin Election by oranges on Wed Aug 15, 2018 11:07 pm.
View this post
PostThis topic was deleted from Player's Headmin Election by oranges on Sun Feb 10, 2019 2:53 am.
Reason: Preparing for headmin election 9
View this post

Re: Killing borgs for following laws

The real problem is ASIMOV is designed to generate player conflict (Because robots have a different set of goals) Borgs need escalation rules (not going straight to lethal force on non humans is a big one, i admit to having done this in the past) and better nonlethal options (people whine about borg...
by Supermichael777
Wed Jan 03, 2018 3:07 pm
 
Forum: Policy Discussion
Topic: Killing borgs for following laws
Replies: 165
Views: 11625

Re: Integrated electronics

A thing that takes a pulse and flips an internal binary switch.
by Supermichael777
Wed Dec 13, 2017 1:18 am
 
Forum: Ideas
Topic: Integrated electronics
Replies: 23
Views: 1876

Re: Disallow admins to make secborgs & remove them from conf

Based on my experience in arguments over mining and mechs I believe I have pinpointed the EXACT REASON these are so hated. Their power is not gated by ROUND LENGTH and EFFORT . Clearly a system should be added where they are slowly rewarded for the percentage of humans that remain unharmed slowly bu...
by Supermichael777
Mon Nov 13, 2017 8:50 pm
 
Forum: Policy Discussion
Topic: Disallow admins to make secborgs & remove them from config.
Replies: 229
Views: 13136

Coin mining

It should be banned from the repo explicitly.
by Supermichael777
Mon Nov 13, 2017 4:51 am
 
Forum: Coding Feedback
Topic: Coin mining
Replies: 10
Views: 1066

Some design issues with clockwork cult

The primary issue i see in our interim design is that the ai is expected to defend its own core. With how easy constructing the cyborg conversion trap actualy is and the ais inability to do anything about a rouge borg. The core of the issue is: 1. borgs are easier to convert then they should be 2. a...
by Supermichael777
Thu Sep 28, 2017 1:03 pm
 
Forum: Ideas
Topic: Some design issues with clockwork cult
Replies: 1
Views: 263

Re: Responsibility in escalation

The problem is kill+clone does not fit into our current valid forever^tm rule-set. We need a de-escalation rule in our rule-set, basically if an ESCALATED fight breaks up then its back to escalation square one. clearly someone who comes at you with lethals right of the bat should remain valid but a ...
by Supermichael777
Thu Sep 21, 2017 1:22 am
 
Forum: Policy Discussion
Topic: Responsibility in escalation
Replies: 70
Views: 6396

Re: Serious discussion - Cats, High RP, Furries & Petting

I play cat to force myself to think about my playstyle, it helps curb the amount of force i use. Personaly i think lizards have the same level of problems with just as much cancerous behavior as the worst cat players in addition to rampant tideing
by Supermichael777
Sat Sep 09, 2017 7:16 pm
 
Forum: Coding Feedback
Topic: Serious discussion - Cats, High RP, Furries & Petting
Replies: 229
Views: 15257
PostThis topic was deleted from Player's Headmin Election by oranges on Sat Feb 24, 2018 6:03 am.
Reason: old election
View this post

Re: Jungle Mobs

Go full jungle and have spiny catapiller like creatures as your herbivore. only hostile to plant people (walking food?) and skele-men (walking calcium?) otherwise use a retaliate/run system where the smack into you for low damage + poision (just a paralizer , not deadly on its own but if say a leape...
by Supermichael777
Sat Jul 01, 2017 10:49 pm
 
Forum: Planet Station Development
Topic: Jungle Mobs
Replies: 110
Views: 12014

Re: Fixing the lack of depth: Medical

>necro due to medbay still being terrible

more than puddle depth to healing would be nice. Might cut down of the valid hunt if getting cracked on the head with an oxy tank actually meant something.
by Supermichael777
Tue Jun 20, 2017 4:01 am
 
Forum: Ideas
Topic: Fixing the lack of depth: Medical
Replies: 143
Views: 10232

Re: Fix shadowshrooms

Take bottle of toxins form medbay
add water
shake
spray
all that botany shit is gone
by Supermichael777
Tue Jun 20, 2017 3:46 am
 
Forum: Ideas
Topic: Fix shadowshrooms
Replies: 25
Views: 1408

Admin events

Some things to consider: Can this happen naturally? What would be expected of this situation and of players drawn in if this was a player driven situation? If it can not happen naturally- why can this not happen? Is their some reason that this is specifically prevented? So recently a admin tc traded...
by Supermichael777
Sun Jun 11, 2017 4:08 am
 
Forum: Policy Discussion
Topic: Admin events
Replies: 53
Views: 3261

Research and general Sci department thoughtboard

What to do about the motile feature creep that is R&d? My though is to move its core station interaction of "upgrades" into an expanded robotics and make R&D into something that can justify its rewards based on its own effort rather then following a checklist, hoping the miners did...
by Supermichael777
Tue Jun 06, 2017 4:58 pm
 
Forum: Ideas
Topic: Research and general Sci department thoughtboard
Replies: 5
Views: 344

Re: 9000 guns and not a drop to drink

I feel the primary problem with rnd is the lack of any significant danger in the tools your using other then the meme BoH ban-me button and the now nerfed nuclear-laser radiation. Your bag of holding doesn't have a 1:100 chance of shuffling the inventory of every bag of holding when you put somethin...
by Supermichael777
Sun Jun 04, 2017 3:00 pm
 
Forum: Coding Feedback
Topic: 9000 guns and not a drop to drink
Replies: 85
Views: 6661

Re: Xenoarcheology = Soft port (Fossils!)

I would play it though i would port the roid side stuff and not much of the machinery. You find artifacts faster by digging out formations anyway (literally the only thing those do is tell you VAGUELY what you get and let you triangulate its position which is pointless because its always in sites). ...
by Supermichael777
Thu Apr 27, 2017 5:32 pm
 
Forum: Ideas
Topic: Xenoarcheology = Soft port (Fossils!)
Replies: 14
Views: 1412

Re: BLOODLOSS FUCKING SUCKS ASS

Beg the chef to grind some metal and drink it. cures blood-loss. or go to maint surgery which typically has blood-packs.

Get good
by Supermichael777
Fri Apr 21, 2017 3:18 am
 
Forum: Coding Feedback
Topic: BLOODLOSS FUCKING SUCKS ASS
Replies: 101
Views: 7586

Re: Asimov AI preventing law changes that will cause human h

https://www.youtube.com/watch?v=4l7Is6vOAOA The AI doesn't want its laws changed because it interferes with its current priorities. the reason we have unrealistic ooc rules about the AI upload is BECAUSE its illogical for an AI to be so willing. The AI doesn't care about past harm but cares about yo...
by Supermichael777
Thu Apr 20, 2017 12:05 am
 
Forum: Policy Discussion
Topic: Asimov AI preventing law changes that will cause human harm
Replies: 30
Views: 2468

Re: Disk Implantation is Powergaming?

Ic issue tbh with dismemebement its not even a challenge and if your too dumb to bang the rocks together then you deserve it tbh. If you want a repercussion there are all sorts of nasty problems alien objects cause in the human body. Just run a google search and implement a horrible medical conditio...
by Supermichael777
Wed Apr 19, 2017 11:49 pm
 
Forum: Policy Discussion
Topic: Disk Implantation is Powergaming?
Replies: 43
Views: 4063

Re: Make megafauna spawns have a minimum distance

When roid mining was a thing their was a safe zone. this was removed when lavaland came because it really want justified based of the threat of the 3 dangerous mobs and made some code harder to implement. Then mega-fauna got added and suddenly people who want to avoid monster hunter shitty 2d editio...
by Supermichael777
Thu Apr 06, 2017 8:58 pm
 
Forum: Ideas
Topic: Make megafauna spawns have a minimum distance
Replies: 82
Views: 6707
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