Search found 7 matches
- Sun Oct 11, 2020 12:54 am
- Forum: Ideas
- Topic: Have A Percentage Of Chefs Spawn As A Rat Controlling A Human Body In Their Hat.
- Replies: 13
- Views: 2956
Re: Have A Percentage Of Chefs Spawn As A Rat Controlling A Human Body In Their Hat.
The great thing about this is there's already code precedent for something like this: Borers.
- Thu Oct 08, 2020 3:36 am
- Forum: Ideas
- Topic: How would you make an balance a roundstart "Brute" species?
- Replies: 25
- Views: 4111
Re: How would you make an balance a roundstart "Brute" species?
While prone, still dense.
Can't crawl under things.
Can grab and throw a mob at 'passive' grip.
Gets hungry more quickly.
Slows down in 1-tile-wide gaps (dunno if this is possible)
Armor is less effective, or requires special modification to be effective.
Just a few ideas.
Can't crawl under things.
Can grab and throw a mob at 'passive' grip.
Gets hungry more quickly.
Slows down in 1-tile-wide gaps (dunno if this is possible)
Armor is less effective, or requires special modification to be effective.
Just a few ideas.
- Thu Oct 08, 2020 2:30 am
- Forum: Ideas
- Topic: Change Science into an 'ergonomic workspace'
- Replies: 5
- Views: 1428
Change Science into an 'ergonomic workspace'
I'd just like to start this by clarifying that I see SS13 at its best when it's a chaotic mess, no one knows what's going on, and you can't trust the guy next to you to not be either a shitter, an antagonist, or both. I've slowly seen SS13 become a safer and safer station time and again. Airlocks fo...
- Sun Jan 12, 2020 5:16 am
- Forum: Coding Feedback
- Topic: Radiation sucks
- Replies: 44
- Views: 9780
Re: Radiation sucks
A certain race being able to make a death aura with radiation is pretty cancerous. Maybe just make the death aura a little harder to generate, or easier to counteract, then, instead of nerfing a race that's already hard to play to begin with. I doubt anyone was thinking plasmamen were anything apar...
- Sun Jan 12, 2020 3:19 am
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 109206
Re: CLONING REMOVAL FEEDBACK
none of them really twist my nips I have to say I'm not sure what you mean by this. In particular isn't this something you supported? *8. Delay removal until medical is better equipped... Have you changed your stance officially on the subject then? That cloning needs an immediate and brutal amputat...
- Fri Jan 10, 2020 6:57 am
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 109206
Re: CLONING REMOVAL FEEDBACK
As someone who's played SS13 since the inception of /tg/, asking for zero input whatsoever from the community when putting this pull up (why the hell did I find out about this on digg) If you found out about this change through digg and just made a tg account today, none of the changes or content m...
- Fri Jan 10, 2020 6:34 am
- Forum: Coding Feedback
- Topic: CLONING REMOVAL FEEDBACK
- Replies: 468
- Views: 109206
Re: CLONING REMOVAL FEEDBACK
Going to just take a shot at coders (especially orange given the way the github thread was moderated) supporting this pull here before I post in earnest: As someone who's played SS13 since the inception of /tg/, asking for zero input whatsoever from the community when putting this pull up (why the h...