Search found 25 matches

by ThisIsOurLifeNow
Mon Feb 06, 2023 6:52 pm
Forum: General Chat
Topic: How to cure Toxin & Oxy damage in a dead body before revival
Replies: 11
Views: 2287

Re: How to cure Toxin & Oxy damage in a dead body before revival

From the code if the patient has -100 health or less then he can't be revived. The defib says ...They convulsed for a bit then cease so I have to remove the toxin and oxy damage so the health improves a little bit for revival to work You can test this out in your local server actually just give a mo...
by ThisIsOurLifeNow
Mon Feb 06, 2023 5:51 pm
Forum: General Chat
Topic: How to cure Toxin & Oxy damage in a dead body before revival
Replies: 11
Views: 2287

Re: How to cure Toxin & Oxy damage in a dead body before revival

But the lungs and liver don't work in a dead body. I did replace them with cybernetic organs but it didn't help.

In fact I replaced all organs before attempting revival but his stats remained the same. Only his organ damage stats were cleared but his toxicity and oxy damage remained
by ThisIsOurLifeNow
Mon Feb 06, 2023 4:21 pm
Forum: General Chat
Topic: How to cure Toxin & Oxy damage in a dead body before revival
Replies: 11
Views: 2287

How to cure Toxin & Oxy damage in a dead body before revival

So someone died (as usual) they bring him to medical. Before revival i fix his brute & burn damage easy with surgery but he has 100 Toxin & 100 Oxy(Respiratory) damage. How do i fix toxin & respiratory damage in a dead patient before revival? He doesn't have any chemicals in him i filter...
by ThisIsOurLifeNow
Tue Nov 15, 2022 5:44 am
Forum: General Chat
Topic: How to create a list variable in Integrated Circuit
Replies: 4
Views: 771

Re: How to create a list variable in Integrated Circuit

That didn't even occur to me. Thank you soooo much .
by ThisIsOurLifeNow
Fri Nov 11, 2022 9:11 am
Forum: General Chat
Topic: How to create a list variable in Integrated Circuit
Replies: 4
Views: 771

How to create a list variable in Integrated Circuit

When i scroll through the list of variables types available i don't see a list type
Screenshot (48).png
How do i create a list variable of an particular type? I tried using the List Literal component & the associative list component but they create dynamic lists not static variables.
by ThisIsOurLifeNow
Tue Nov 01, 2022 10:34 am
Forum: General Chat
Topic: MOD suit construction module . How to use?
Replies: 2
Views: 707

Re: MOD suit construction module . How to use?

Yup you were right. Blew up lava land base with some tank bombs and it showed all the places where walls & grill windows were previously positioned. It doesn't show doors though. It only speeds up construction of those destroyed parts.Thanks
by ThisIsOurLifeNow
Mon Oct 31, 2022 7:05 am
Forum: General Chat
Topic: MOD suit construction module . How to use?
Replies: 2
Views: 707

MOD suit construction module . How to use?

How to use the construction module printed in the exo suit fabricator? After installing it in the mod suit ,when I hold a RCD in my hand and point to the RCD icon on the top left corner of the screen It says "scans surrounding area for deconstruction Scanned structures will be built significant...
by ThisIsOurLifeNow
Wed Oct 12, 2022 11:38 am
Forum: General Chat
Topic: Some question about the supermatter
Replies: 5
Views: 1114

Re: Some question about the supermatter

The Pluoxium makes sense why CO2 decreases over time. Good to know we have a unlimited source of power , O2 and Plasma
by ThisIsOurLifeNow
Tue Oct 11, 2022 1:53 pm
Forum: General Chat
Topic: Some question about the supermatter
Replies: 5
Views: 1114

Some question about the supermatter

1) Will the supermatter crystal last forever? Will it eventually decay and vanish after a few hours of use? 2)Will the supermatter absorb all gases pumped in the chamber after a few hours? The chamber moniter has a constant called absorbed moles. If you pump co2 in the chamber it jumps to 16.75 mole...
by ThisIsOurLifeNow
Mon Oct 10, 2022 4:26 am
Forum: Ideas
Topic: Some Feature/component requests
Replies: 9
Views: 1802

Re: Some Feature/component requests

Just checking up. Has anyone made progress on this yet?
by ThisIsOurLifeNow
Wed Oct 05, 2022 8:12 am
Forum: General Chat
Topic: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
Replies: 6
Views: 1622

Re: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?

I pumped the gas from the cannister into the pipes,waited for it to become empty then unwrenched and deleted it is what I meant to say.
by ThisIsOurLifeNow
Tue Oct 04, 2022 4:50 pm
Forum: General Chat
Topic: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
Replies: 6
Views: 1622

Re: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?

Also another observation. If we make too many moles of the gas the freezers take a longer time to cool down the large number of moles and making hyper-nob is already difficult enough which requires fusion level 6. Maybe this should be reported as a bug. 35000 moles of hypernob in the pipes[used admi...
by ThisIsOurLifeNow
Tue Oct 04, 2022 4:33 pm
Forum: General Chat
Topic: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
Replies: 6
Views: 1622

Re: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?

The temperature in the pipes increases to 15 kelvin max but the gas in the crystallizer spikes to 75 kelvin and doesn't exchange heat with the pipes quickly enough to cool down the gas. I also used admin powers to spawn like 5 cannisters of Hyper-Nob in the pipes and the unwrenched & deleted all...
by ThisIsOurLifeNow
Tue Oct 04, 2022 2:17 pm
Forum: General Chat
Topic: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
Replies: 6
Views: 1622

SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?

I am trying to create a supermatter shard inside the crystallizer for fun just to see if i can. I know i can order these from cargo but the delay of waiting 20 minutes is too boring for me so might as well try to make it in the mean time. Creating the gas mixture although difficult is not impossible...
by ThisIsOurLifeNow
Sat Oct 01, 2022 6:07 pm
Forum: General Chat
Topic: Making the ultimate tank bomb
Replies: 3
Views: 1412

Re: Making the ultimate tank bomb

After a whole day of testing various combinations of o2 and plasma tanks these are the readings i have recorded . I have only noted the pressure of the tanks and not their moles as i use the tank compressor to pressurize the tanks which does not display moles but only pressure. From my experimentati...
by ThisIsOurLifeNow
Fri Sep 30, 2022 10:52 am
Forum: General Chat
Topic: Making the ultimate tank bomb
Replies: 3
Views: 1412

Making the ultimate tank bomb

The anomaly refinery required implosion radius starts at 4 tiles goes all the way to 20 tiles and increases by 2 tiles after every implosion for the same type of core. Anyone here knows how to make a tank bomb which yields a explosive radius of 20 tiles? The maximum i could reach is 17 tiles after f...
by ThisIsOurLifeNow
Mon Sep 26, 2022 5:44 pm
Forum: General Chat
Topic: Some questions about supermatter
Replies: 7
Views: 1779

Some questions about supermatter

If I order multiple supermatter shards from cargo or make them in crystallizer is it possible to merge them into a larger crystal like the one found in the current SM chamber? Also how do I use these shards to make supermatter scalpels and a supermatter sword? I can spawn these using admin powers bu...
by ThisIsOurLifeNow
Fri Sep 23, 2022 6:20 am
Forum: Ideas
Topic: Allow protolathe boards to be made using circuit printer
Replies: 9
Views: 1090

Allow protolathe boards to be made using circuit printer

The wiki says it's possible but I cannot find the option to print protolathe Circuit boards using Circuit printer. Only autolathes circuit boards can be printed. I was hoping to build an protolathe inside lavaland mining base so I can buy advanced plasma cutter and other components for the base rath...
by ThisIsOurLifeNow
Wed Sep 14, 2022 5:02 pm
Forum: Ideas
Topic: Even more feature requests
Replies: 1
Views: 487

Even more feature requests

Sorry I couldn't find a better title for this cause it involves a lot of unrelated things put together in one post. Anyway here are my ideas Design disk upgrade for rapid part exchange device : with this upgrade RPED's could be enabled to pick up materials such as metal/glass sheets , cable coil , b...
by ThisIsOurLifeNow
Wed Aug 31, 2022 7:32 am
Forum: Ideas
Topic: Some Feature/component requests
Replies: 9
Views: 1802

Re: Some Feature/component requests

After more than a week of looking at the code and causing all kinds of mess by changing variables and adding procedures i give up. I clearly have no idea what i'm doing. Anyone made progress on this?
by ThisIsOurLifeNow
Sat Aug 20, 2022 1:52 pm
Forum: Ideas
Topic: Save Game??
Replies: 2
Views: 561

Save Game??

Definitely a 100% huge undertaking and i am not expecting to see this implemented at least until next year but would be a huge bonus if it is. Basically the save game could a)Save Changes made to the station[layout and new areas created,AI,Computers,Machines etc] b)Items dropped by players could als...
by ThisIsOurLifeNow
Sat Aug 20, 2022 9:03 am
Forum: Ideas
Topic: Some Feature/component requests
Replies: 9
Views: 1802

Re: Some Feature/component requests

For any code maintainers out there here are some design ideas on how to do implementation. Each idea is divided into 3 subsections Construction , Installation & Configuration. Igniter a) Construction: This could be easily implemented in the crafting menu as there is a component already present i...
by ThisIsOurLifeNow
Mon Aug 08, 2022 8:57 am
Forum: Ideas
Topic: Some Feature/component requests
Replies: 9
Views: 1802

Some Feature/component requests

The following components that are listed below can only be made using map maker or admin tools but i would like to see these features available in game for the following reasons i will list below 1)Gas sensor[Not to be confused with the hand held gas analyser] Path : obj/machinery/air_sensor Screens...
by ThisIsOurLifeNow
Mon Aug 08, 2022 7:51 am
Forum: General Chat
Topic: How to create gas sensors and link them to atmospheric computers?
Replies: 2
Views: 1403

Re: How to create gas sensors and link them to atmospheric computers?

I see. I will open up a new post requesting for this feature and a couple of other suggestions i would like to see in game. Hope to get an reply on that post when those features do get implemented
by ThisIsOurLifeNow
Sun Aug 07, 2022 2:22 pm
Forum: General Chat
Topic: How to create gas sensors and link them to atmospheric computers?
Replies: 2
Views: 1403

How to create gas sensors and link them to atmospheric computers?

Platform : Tg Station Github Byond Server : windows 514.1585 installer Hosted a local private server and i'm the only person playing in it just to see whats up. Also been playing this game for just 2 months and this is my first time ever posting here So I've been playing around with hypertorus react...