Search found 2924 matches
- Mon May 16, 2022 8:57 pm
- Forum: Policy Discussion
- Topic: can we PLEASE get some fucking rules enforcement in the VCs
- Replies: 15
- Views: 455
- Mon May 16, 2022 1:06 pm
- Forum: Player's Club
- Topic: What's a removal that would make you inhale copium (coders don't read)
- Replies: 41
- Views: 573
- Sun May 15, 2022 2:56 pm
- Forum: Policy Discussion
- Topic: Allow non antags to buy ALL shuttles
- Replies: 51
- Views: 1287
Re: Allow non antags to buy ALL shuttles
Buying a dangerous shuttle is funny, shooting people on the shuttle isn't funny. I'm not really sure why so many people who play this game find literally anything that annoys other people to be the height of comedy. It can be funny - hell, anything can - but most of the time it just ends up ruining...
- Sat May 14, 2022 3:37 pm
- Forum: Player's Club
- Topic: Github Space-Wars
- Replies: 56
- Views: 923
Re: Github Space-Wars
I don't like not having enough bag room to carry stuff around. Like, the old days of "literally the entire armory could be bagged up into a single backpack with enough effort" was stupid and dumb, but the idea that it should be impossible to carry more than one set of fairly basic stuff ar...
- Fri May 13, 2022 3:15 pm
- Forum: Player's Club
- Topic: Peanut: Axe me no questions and I'll tell you no lies
- Replies: 28
- Views: 540
Re: Peanut: Axe me no questions and I'll tell you no lies
its not a rule, soulless forum people with no lives will just think you're self-obsessed. I wonder why the engineer felt the need to steal (Engineers dont have access to the atmos tech cabinet im pretty sure) the most deadly crew-available weapon on station to what, see off a petty thief in a storag...
- Fri May 13, 2022 1:54 pm
- Forum: Policy Discussion
- Topic: Allow non antags to buy ALL shuttles
- Replies: 51
- Views: 1287
Re: Allow non antags to buy ALL shuttles
Buying a dangerous shuttle is funny, shooting people on the shuttle isn't funny.
Blowing the shuttle up with a bomb right before it arrives at centcom is EXTREMELY funny but only because everyone knows you fucked up your timing and are about to be banned
Blowing the shuttle up with a bomb right before it arrives at centcom is EXTREMELY funny but only because everyone knows you fucked up your timing and are about to be banned
- Thu May 12, 2022 10:28 pm
- Forum: Player's Club
- Topic: Help i bought a grief shuttle and got everyone killed but i shoudnt be banned
- Replies: 60
- Views: 984
Re: Help i bought a grief shuttle and got everyone killed but i shoudnt be banned
Alright so looks like they removed the note and overturned previous headmin policy. But only 2/3 of the current headmins agree with the new policy. Aren't all three supposed to agree for it to pass? Nah its just this weird artifact of the last few terms of headmins getting together so well that the...
- Thu May 12, 2022 10:14 pm
- Forum: Player's Club
- Topic: Github Space-Wars
- Replies: 56
- Views: 923
Re: Github Space-Wars
why are coders so hellbent on stomping all over player creativity and freedom, this is frustrating and retarded, having to choose between a toolbelt or a baton is not going to improve the game in any feasible way, they're just making it more and more difficult for antags and the like to do interest...
- Sun May 08, 2022 8:39 pm
- Forum: Player's Club
- Topic: Politics moment
- Replies: 74
- Views: 1173
- Sun May 08, 2022 7:51 pm
- Forum: Player's Club
- Topic: Manuel """boning""" appealnut
- Replies: 22
- Views: 676
Re: Manuel """boning""" appealnut
This note needs to be updated because not mentioning that they attacked him in such a thunderingly judgmental note is poisoning the well for the next admin to come along
- Thu May 05, 2022 10:20 pm
- Forum: Player's Club
- Topic: attack of the mega-arachnid
- Replies: 5
- Views: 183
Re: attack of the mega-arachnid
I love that sprite, I miss when it used to get run as an event to scare the shit out of people
- Thu May 05, 2022 10:19 pm
- Forum: Player's Club
- Topic: Read at your own risk peanut - I regret this
- Replies: 115
- Views: 2463
Re: Retaliation bad peanut
Hope YBS gives it another shot, everyone makes mistakes and the measure is whether you can live with being wrong.
Also don't read peanut threads unless you've got a big can of grump-repellent
Also don't read peanut threads unless you've got a big can of grump-repellent
- Thu May 05, 2022 6:24 pm
- Forum: Player's Club
- Topic: Read at your own risk peanut - I regret this
- Replies: 115
- Views: 2463
Re: Retaliation bad peanut
Seems like a pretty bad ban, even people with bad histories get griefed in SS13.
- Thu May 05, 2022 6:22 pm
- Forum: Player's Club
- Topic: skyrat peanut
- Replies: 56
- Views: 1100
Re: skyrat peanut
Wait until goofball finds out that literally all server hosts other than MSO are like this openly or secretly, he's the only sane one in the community What about SoS, who was simply a grey tiding werewolf didnt he ultimately get owned because someone looked at the server logs and found that he was ...
- Tue May 03, 2022 1:12 pm
- Forum: Player's Club
- Topic: Secoff gets dunked, immediately calls for admin peanut
- Replies: 61
- Views: 1157
Re: Secoff gets dunked, immediately calls for admin peanut
I think calling him "GBJ'ed for 15 minutes" is completely unreasonable, based on whats been said in the thread he wasnt walled into a room and left there he was being actively held down while the admin he summoned was talking to the guy who detained him . That's not gay baby jail in the sl...
- Tue May 03, 2022 11:32 am
- Forum: Player's Club
- Topic: skyrat peanut
- Replies: 56
- Views: 1100
Re: skyrat peanut
Wait until goofball finds out that literally all server hosts other than MSO are like this openly or secretly, he's the only sane one in the community
- Thu Apr 28, 2022 8:11 pm
- Forum: Policy Discussion
- Topic: (MRP) Allow destructive sabotage under the murderbone rules.
- Replies: 34
- Views: 1183
Re: (MRP) Allow destructive sabotage under the murderbone rules.
Megabrain idea - have "Crowbars on a string" in the arrivals shuttle/arrivals airlocks that snap back if you try to take them too far away from the shuttle like a defib mount
- Wed Apr 27, 2022 6:42 pm
- Forum: Policy Discussion
- Topic: Re-enable all access maintenance access
- Replies: 42
- Views: 1262
Re: Re-enable all access maintenance access
That's not the same, since emergency maint access let's you use *any* door in maintenance. You can go to the CMO's office without access through the maint door only when emergency maint is on, for instance. Yeah, but it does make it defunct from a "Anyone has any legitimate reason to activate ...
- Wed Apr 27, 2022 6:39 pm
- Forum: Policy Discussion
- Topic: (MRP) Allow destructive sabotage under the murderbone rules.
- Replies: 34
- Views: 1183
Re: (MRP) Allow destructive sabotage under the murderbone rules.
how about you walk to cargo and ask for one instead of changing the game to require less movement (movement is good because it means opportunity for antags to do things to you/you to happen upon something you're not meant to see) and less player interaction and just having everything served to you ...
- Tue Apr 26, 2022 10:03 pm
- Forum: Player's Club
- Topic: I HATE friendly ash walkers
- Replies: 23
- Views: 352
Re: I HATE friendly ash walkers
I dont hate friendly ash lizards because people are more likely to hesitate on the trigger and get speared by angry tribal lizards if they think they might be about to be welcomed as a king
- Tue Apr 26, 2022 10:02 pm
- Forum: Player's Club
- Topic: Maps are becoming too cramped
- Replies: 32
- Views: 506
Re: Maps are becoming too cramped
The kitchen on Delta is very nearly perfect as someone whos been playing chef a lot recently
- Sat Apr 23, 2022 10:22 pm
- Forum: Player's Club
- Topic: Puts secure SM shards as decorations for cargo, throws flashbangs, gets a 183 day ban peanut
- Replies: 161
- Views: 3010
Re: Puts secure SM shards as decorations for cargo, throws flashbangs, gets a 183 day ban peanut
"Oh boy, I sure do hope no one sabotages this dangerous device I made, that would be TERRIBLE and result in so much death and destruction!" *winks at camera* "Oh boy, I hope nobody uses an incredibly niche rule-breaking exploit abuse to blow up this amusing potential hazard I put ext...
- Sat Apr 23, 2022 12:05 pm
- Forum: Policy Discussion
- Topic: Re-enable all access maintenance access
- Replies: 42
- Views: 1262
Re: Re-enable all access maintenance access
We had nearly every job having maintenance access for years in the early days and it was always scary and dangerous. Passing by someone in the 1-tile maintenance hallway always made your heart rate go up a little bit. I feel like the worries of most people against this are overblown. One way in whi...
- Thu Apr 21, 2022 7:34 pm
- Forum: Player's Club
- Topic: im worried that the ddos will result in people getting removed from players club because they can't log into the servers
- Replies: 14
- Views: 414
Re: im worried that the ddos will result in people getting removed from players club because they can't log into the ser
i can cope with free lag i cant stand free disconnects
- Thu Apr 21, 2022 10:01 am
- Forum: Policy Discussion
- Topic: Re-enable all access maintenance access
- Replies: 42
- Views: 1262
Re: Re-enable all access maintenance access
I feel like a lot of people posting against free maints access are doing so on the grounds of settings idealism (it should be the dark spoopy place where antags hide) rather than gameplay reality. When antagonists do things in maintenance, they still hide further in maintenance. No heretic is going...
- Thu Apr 21, 2022 9:57 am
- Forum: Policy Discussion
- Topic: (MRP) Allow destructive sabotage under the murderbone rules.
- Replies: 34
- Views: 1183
Re: (MRP) Allow destructive sabotage under the murderbone rules.
I think massive catastrophes are less fun with every corridor instantly slamming shut with 200 firelocks to stop the fastmos escaping instantly. not because depressure is fun but because the firelocks make it miserable and annoying to go anywhere forever even if you HAVE scraped together space prote...
- Thu Apr 21, 2022 9:47 am
- Forum: Player's Club
- Topic: im worried that the ddos will result in people getting removed from players club because they can't log into the servers
- Replies: 14
- Views: 414
Re: im worried that the ddos will result in people getting removed from players club because they can't log into the ser
I've virtually stopped playing cuz the server crashing over and over again is boring and frustrating
- Thu Apr 21, 2022 9:45 am
- Forum: Player's Club
- Topic: Puts secure SM shards as decorations for cargo, throws flashbangs, gets a 183 day ban peanut
- Replies: 161
- Views: 3010
Re: Puts secure SM shards as decorations for cargo, throws flashbangs, gets a 183 day ban peanut
Making a supermatter shard zoo is EXTREMELY funny and should be a positive commendation
- Tue Apr 19, 2022 12:13 pm
- Forum: Policy Discussion
- Topic: Rebuild of RP Restrictions 1.0: You Will (Not) Kill now ft. 2.0: You Will (Not) Sabotage
- Replies: 50
- Views: 2273
Re: Rebuild of RP Restrictions 1.0: You Will (Not) Kill
I'll agree with literally any new RP Restrictions policy as long as makes "Murderbone" no longer "One bad kill", its a term it has a meaning and that aint it. Invent a new word for "bad kill" or borrow one for somewhere else idc.
- Tue Apr 19, 2022 12:10 pm
- Forum: Player's Club
- Topic: Thanos Snap Food Removal codenut
- Replies: 40
- Views: 758
Re: Thanos Snap Food Removal codenut
I agree it does feel punishing to spend time making cool rare and complicated foods only for them to be wolfed down in less than a single hunger bar. Might as well just speedline cheeseburgers and get three times as many people fed
- Tue Apr 19, 2022 11:03 am
- Forum: Player's Club
- Topic: do not recall the shuttle nut
- Replies: 40
- Views: 723
Re: do not recall the shuttle nut
As the AI in this round who watched the whole thing I'd like to clarify that Jerry spent a whole lot of time lurking around the comms consoles doing absolutely nothing except recalling the shuttle and went to a bunch of effort to break into/out of caps office and steal that board then take it to a n...
- Thu Apr 14, 2022 4:16 pm
- Forum: Player's Club
- Topic: ddos amiright?
- Replies: 7
- Views: 317
Re: ddos amiright?
Some kind soul is turning their money into our watercooler discussion topic.
- Tue Apr 12, 2022 1:47 pm
- Forum: Player's Club
- Topic: There were actually some idiots who thought all the Pokémon could beat a billion lions
- Replies: 36
- Views: 478
Re: There were actually some idiots who thought all the Pokémon could beat a billion lions
i could kill a billion lions too lmao just chill in the other room for like a few days and they'll be dead Your entire apartment complex would instantly collapse under the weight of 1 billion lions. That many lions would take up approx. 6818181 square miles, which is enough to fully encompass all o...
- Mon Apr 11, 2022 1:32 pm
- Forum: Player's Club
- Topic: THE MANUEL SHUTDOWN AFTERMATH
- Replies: 38
- Views: 807
- Sun Apr 10, 2022 10:02 pm
- Forum: Player's Club
- Topic: Thanos Snap Food Removal codenut
- Replies: 40
- Views: 758
Re: Thanos Snap Food Removal codenut
I've far more often been barely able to keep up with demand as chef any time I try to cook dishes more complex than plain burger than I've seen tables groaning under piles of food like it used to
- Thu Apr 07, 2022 2:53 pm
- Forum: Policy Discussion
- Topic: Approve removal of secborgs from the code
- Replies: 21
- Views: 851
Re: Approve removal of secborgs from the code
Obviously 'security robot' sounds cool on paper, but the problem was that one secborg on site suddenly invalidated all other security staff. No it really wasn't, the problem wasnt "better sec officer" or it would have been code-nerfed like every other borg module in that position, the pro...
- Wed Apr 06, 2022 2:11 pm
- Forum: Player's Club
- Topic: greytider murders engineer in own department, engineer gets noted peanut
- Replies: 35
- Views: 765
Re: greytider murders engineer in own department, engineer gets noted peanut
Making mistakes of judgement is part of the learning process, good admins dont appear out of the ether.
- Tue Apr 05, 2022 11:00 am
- Forum: Player's Club
- Topic: Semi serious non atmos player atmos story thread
- Replies: 20
- Views: 488
Re: Semi serious non atmos player atmos story thread
I'm not sure I like that the extremely niche autism fort side project feature that's actually understood by maybe 10 people total and everyone else just follows rote steps if they can be assed to acknowledge its existence at all should be forced into a mandatory step for a different department's rou...
- Mon Apr 04, 2022 8:18 pm
- Forum: Player's Club
- Topic: "We'll uphold the complaint, but take no action"
- Replies: 23
- Views: 482
Re: "We'll uphold the complaint, but take no action"
they said sorry, it won't happen again, and if they're lying about that they'll be made to debate politics with stickymayhem for 60 minutes without parole (fate worse than deadmin).
Don't see the need to screed.
respectfully,
dorf
Don't see the need to screed.
respectfully,
dorf
- Mon Apr 04, 2022 8:08 pm
- Forum: Player's Club
- Topic: greytider murders engineer in own department, engineer gets noted peanut
- Replies: 35
- Views: 765
Re: greytider murders engineer in own department, engineer gets noted peanut
IMO getting additional access from the HoP doesn't give you any more right to be in a department than asking the AI to open the door for you, let alone if the access was given unasked for with intent to griff. On our roleplaying game where we do our best to behave like we're on a space station, aut...
- Mon Apr 04, 2022 8:04 pm
- Forum: Player's Club
- Topic: greytider murders engineer in own department, engineer gets noted peanut
- Replies: 35
- Views: 765
Re: greytider murders engineer in own department, engineer gets noted peanut
We love a no-comms-straight-to-lethals escalation. Seems like plenty of justification, given the fact the other guy had already recieved verbal warnings and harmless throw-out, and it's not like the engineer came at him with a real weapon. I think it's unfair to present this as an isolated case giv...
- Mon Apr 04, 2022 1:17 pm
- Forum: Player's Club
- Topic: greytider murders engineer in own department, engineer gets noted peanut
- Replies: 35
- Views: 765
Re: greytider murders engineer in own department, engineer gets noted peanut
IMO getting additional access from the HoP doesn't give you any more right to be in a department than asking the AI to open the door for you, let alone if the access was given unasked for with intent to griff.
- Mon Apr 04, 2022 12:51 pm
- Forum: Policy Discussion
- Topic: (MRP) Prevent head roles from rolling antagonists attempt 2
- Replies: 83
- Views: 3009
Re: (MRP) Prevent head roles from rolling antagonists attempt 2
AA isnt viral any morePandarsenic wrote: ↑Mon Apr 04, 2022 5:59 amActing captain is whichever assistant breaks in first
Plus every member of the crew they get all-access to before they're physically stopped
NO FEAR
- Thu Mar 31, 2022 5:40 pm
- Forum: Coding Feedback
- Topic: Lathe tax - reddit free comment thread
- Replies: 138
- Views: 4765
Re: Lathe tax - reddit free comment thread
asking the scientist to have to pay several hundred credits to upgrade each machine-heavy room is just going to even further push the mindset of "Never ever print anything but the best parts its a waste to print mid-tier parts"
- Wed Mar 30, 2022 9:29 pm
- Forum: Policy Discussion
- Topic: (MRP) Prevent head roles from rolling antagonists attempt 2
- Replies: 83
- Views: 3009
Re: (MRP) Prevent head roles from rolling antagonists attempt 2
Head of staff antags are fab because they stop sec and heads from being an ironclad unit. There's a pretty good chance in a round that at least one is some kind of bad guy, whether that be an evil cult or a petty thief, so sec are always scowling when one shows up outside of a revolution. The only v...
- Fri Mar 25, 2022 10:11 am
- Forum: Player's Club
- Topic: Manuel Acceleration but for real this time
- Replies: 25
- Views: 701
Re: Manuel Acceleration but for real this time
players take the "do not laugh the admins off as a joke when they adminPM you" challenge (100% IMPOSSIBLE)
- Fri Mar 25, 2022 10:07 am
- Forum: Coding Feedback
- Topic: Why are things so annoying to break into
- Replies: 34
- Views: 989
Re: Why are things so annoying to break into
Randomized wires between departments means "test by hand, get shocked once or twice and you're set" is no longer viable for long-distance B&E travel (e.g. when the AI is rogue) - only practicably solvable by getting Insulated Gloves or "acquiring" the Engineering Skillchips ...
- Thu Mar 24, 2022 11:29 pm
- Forum: Player's Club
- Topic: Modsuit player thread!
- Replies: 37
- Views: 909
Re: Modsuit player thread!
I enjoy fiddling with modsuits and playing with all the modules and the options and stuff when nothing much is going on, but in emergencies when a softsuit is available i dump the modsuit on the floor and take the inferior option every time
- Thu Mar 24, 2022 5:28 pm
- Forum: Policy Discussion
- Topic: Give everyone maintenance Access by default
- Replies: 49
- Views: 1915
Re: Give everyone maintenance Access by default
I also don't know why on earth the bartender should expect to have access to the maintenance abandoned bar? The point of it is for non-bartender staff to build their own bar, he already has one. That no-one but assistants/heads can then access :P What a shocker! Almost like grungy rooms full of kno...
- Thu Mar 24, 2022 3:01 pm
- Forum: Player's Club
- Topic: Concealed carry singletank peanut
- Replies: 13
- Views: 499
Re: Concealed carry singletank peanut
Have these people never heard of a STUNPROD? Like, if you suspect someones planning to loot your department or beat you up, make a fucking stunprod and cableties instead of a hand grenade that wont even do anything useful unless you catch him extremely off guard.