Search found 3637 matches

by Not-Dorsidarf
Thu Mar 28, 2024 10:39 am
Forum: Policy Discussion
Topic: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue
Replies: 25
Views: 521

Re: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue

There's levels of uncontainability, and changelings are a BIG step above heretics. Sure, some heretic types can easily escape prison if you toss them in perma unattended, but changelings can and will escape rapidly from cuffs while being held by an officer and are just as dangerous as if they'd neve...
by Not-Dorsidarf
Thu Mar 28, 2024 10:26 am
Forum: Policy Discussion
Topic: Can we bump threat on manny a little bit?
Replies: 10
Views: 224

Re: Can we bump threat on manny a little bit?

I feel like manuel's in a good balance between "Only a few antags, spend more time doing regular sec stuff buddy" and "Would you like to meet The Wizard? Too Bad!" rounds tbh
by Not-Dorsidarf
Thu Mar 28, 2024 10:24 am
Forum: Policy Discussion
Topic: Bump down the population Birdshot rolls at to 50-60
Replies: 6
Views: 102

Re: Bump down the population Birdshot rolls at to 50-60

Maybe we should look into making map votes able to be called again after say, 30 minutes. That way you never lock people out of choosing a new map but "I vote bird at roundstart when theres 15 people on then only play another 10 minutes" has less of an effect on the next round 90 minutes l...
by Not-Dorsidarf
Thu Mar 28, 2024 10:20 am
Forum: Policy Discussion
Topic: Give Cyborgs speeding tickets
Replies: 12
Views: 328

Re: Give Cyborgs speeding tickets

This should really be a code solution because I can't imagine this would feel fair without some sort of balancing act. Nobody's going to buff borgs over a config change, that's just going against whoever's vision it is guiding borgs right now. Borgs have had features added to them specifically base...
by Not-Dorsidarf
Tue Mar 26, 2024 9:44 pm
Forum: Policy Discussion
Topic: Give Cyborgs speeding tickets
Replies: 12
Views: 328

Re: Give Cyborgs speeding tickets

Borgs are kinda supposed to be slower than humans and theyve ended up getting batteries of nerfs and counters coded in as a response to being the same speed as an unhurt human over time, many of which people have no clue exist like throwing trash at them. Lowering their speed down to "can't win...
by Not-Dorsidarf
Mon Mar 25, 2024 5:37 pm
Forum: Player's Club
Topic: Peanut Wars
Replies: 12
Views: 335

Re: Peanut Wars

My question is at what point does wasting resources in nuke ops become a free kill for the roiling mob? Like, if someone's carving statues with glass and metal and building a lounge instead of using it to build nukeops defenses, I think we all agree that would be insane to kill them. But if someone ...
by Not-Dorsidarf
Mon Mar 25, 2024 4:24 pm
Forum: Policy Discussion
Topic: Wasting points during Nuke Ops = Immediate Kill?
Replies: 57
Views: 1296

Re: Wasting points during Nuke Ops = Immediate Kill?

While being wasteful and frivolous with tight resources during an emergency situation as a head of staff is dumb and crew should totally give them shit for it, saying "Waste your R&D points at all = kill" is kinda crazy and is, blunty, powergamer talk. In this specific case especially,...
by Not-Dorsidarf
Wed Mar 20, 2024 10:54 pm
Forum: Player's Club
Topic: when the nut is so good it got me hypotized
Replies: 89
Views: 3007

Re: when the nut is so good it got me hypotized

I was in one of these "mass objective go build a thing" hypnotisms and, you know, it was in fact kinda fun? Like we got told to "go build a new xenobiology in escape", and a swarm of people with stolen tools and gear showed up and at least chipped in, or helped break down the doo...
by Not-Dorsidarf
Wed Mar 20, 2024 4:37 pm
Forum: Player's Club
Topic: What is YOUR shitty specialized codebase idea
Replies: 21
Views: 505

Re: What is YOUR shitty specialized codebase idea

PARANOIA ss13. The AI is always in charge but each head of staff (ULTRAVIOLET) can upload laws but NOT reset them. This can only go well. Crew have colour-coded security clearances. These are mostly random at shift-start and you have to do what a higher-clearance crewman says. The clown can roll any...
by Not-Dorsidarf
Tue Mar 19, 2024 1:03 pm
Forum: Policy Discussion
Topic: should slimepeople remain enabled
Replies: 27
Views: 1249

Re: should slimepeople remain enabled

replace humans with slimepeople for a month. This will greatly enhance roleplay. I have foreseen it.
by Not-Dorsidarf
Tue Mar 19, 2024 1:00 pm
Forum: Player's Club
Topic: local peanutmins show their hatred for jam, opt for jelly instead
Replies: 67
Views: 2082

Re: local peanutmins show their hatred for jam, opt for jelly instead

The new headmin team will enforce a codebase style "one in, one out" and remove another roundstart species to make room. I think this should be standard.
by Not-Dorsidarf
Tue Mar 19, 2024 12:04 pm
Forum: Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 37
Views: 2008

Re: Remove Security Policy regarding Borgs.

Wait what, when the hell was this policy put in? The WHOLE POINT of the silicon faction is to be the 3rd faction between crew and security, and to help create interesting conflicts with security induced by their lawset, this has been a central theme in a million previous silicon policy discussions....
by Not-Dorsidarf
Sat Mar 16, 2024 2:19 pm
Forum: Closed Policy Discussion
Topic: Virology healing viruses and jellypeople
Replies: 19
Views: 864

Re: Virology healing viruses and jellypeople

If the viro releases a disease that kills jellypeople but won't make a vaccine for the jellypeople then he should be valid to jellypeople, seems simple.
by Not-Dorsidarf
Sat Mar 16, 2024 2:16 pm
Forum: Closed Policy Discussion
Topic: Hypnosis/Brainwashing Guidelines
Replies: 45
Views: 2083

Re: Hypnosis/Brainwashing Guidelines

What kinds of hypnosis commands are we talking about here? Because there's a long precedent even for silicon laws that super unreasonable, time consuming, or obnoxious commands/laws are expected to get ignored/only somewhat followed. (See classics like "AI count all tiles on station before answ...
by Not-Dorsidarf
Fri Mar 15, 2024 7:13 pm
Forum: Coding
Topic: Warops changes discussion
Replies: 31
Views: 1489

Re: Warops changes discussion

I think that *total* stealth ops is kinda shitty because unless you screw up badly, the captain is lurking with a bunch of armed people all the time, or someone happens to bump into you as you're lurking in maint to yell NUKIES!! its a guaranteed win as you jump the captain, strip him/blow him up to...
by Not-Dorsidarf
Fri Mar 15, 2024 7:03 pm
Forum: Closed Policy Discussion
Topic: Fortifying departments w/o provication
Replies: 28
Views: 1513

Re: Fortifying departments w/o provication

What are peoples opinions on replacing the ORM with a window? You occasionally see cargo departments do that, because everyone knows it's only existed as a free beeline to the autolathe/cargo lathe ever since they added the ore silo (screwdriver + wrench lets you instantly bypass cargos front doors...
by Not-Dorsidarf
Fri Mar 15, 2024 7:02 pm
Forum: Player's Club
Topic: Bug exterminator gets angry with the computer, transformed into moth
Replies: 26
Views: 1065

Re: Bug exterminator gets angry with the computer, transformed into moth

So like did the paramedic just happen to stumble across an greytider assistant who was being manhunted to death at the worst possible moment (right before the captain burst in) or were they following them around or what? I assume the paramedic wasnt following them around healing them while knowing ...
by Not-Dorsidarf
Thu Mar 14, 2024 11:22 pm
Forum: Closed Policy Discussion
Topic: Fortifying departments w/o provication
Replies: 28
Views: 1513

Re: Fortifying departments w/o provication

What are peoples opinions on replacing the ORM with a window? You occasionally see cargo departments do that, because everyone knows it's only existed as a free beeline to the autolathe/cargo lathe ever since they added the ore silo (screwdriver + wrench lets you instantly bypass cargos front doors ...
by Not-Dorsidarf
Thu Mar 14, 2024 11:16 pm
Forum: Player's Club
Topic: Bug exterminator gets angry with the computer, transformed into moth
Replies: 26
Views: 1065

Re: Bug exterminator gets angry with the computer, transformed into moth

So like did the paramedic just happen to stumble across an greytider assistant who was being manhunted to death at the worst possible moment (right before the captain burst in) or were they following them around or what? I assume the paramedic wasnt following them around healing them while knowing t...
by Not-Dorsidarf
Thu Mar 14, 2024 11:10 pm
Forum: Player's Club
Topic: Supernutter Ruined by Singulor Vote
Replies: 38
Views: 1263

Re: Supernutter Ruined by Singulor Vote

The note should be amended to clarify that there was a 93% vote for "I was fine with being singuloed that was base", with only 1 upset player while the rest of the crew made a viewing stand and set up concessions like it was a ballgame tbh instead of a vaguely worded "oh ya this guys ...
by Not-Dorsidarf
Tue Mar 12, 2024 9:10 pm
Forum: Closed Policy Discussion
Topic: Disable space dragon on mrp
Replies: 19
Views: 1067

Re: Disable space dragon on mrp

it kinda sucks that the space carp and the dragon are just like: incredibly fast, space-capable (and therefore usually making a depressurised area wherever it can constantly) repositioning, deadly, stationwide threat, spawning teleporting adds, and fully allowed to do shit like beelining for apcs an...
by Not-Dorsidarf
Fri Mar 08, 2024 5:38 pm
Forum: Player's Club
Topic: local terrynut upset because fruitmin
Replies: 47
Views: 1522

Re: local terrynut upset because fruitmin

2017? Werent all antag tokens able to be redeemed for any antag back then?
by Not-Dorsidarf
Fri Mar 08, 2024 5:14 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 2784

Re: Captain, Security and RSR 4 (and RSR 9)

I don't think it's a healthy call to restrict the captain like that without there being some sort of carrot, support, or safeguard to account for the pressures Constellado brought up - even on captains or acting captains who do not WANT to be involved in security affairs. The captain's not forced t...
by Not-Dorsidarf
Fri Mar 08, 2024 9:40 am
Forum: Player's Club
Topic: How many phone screens have you broken?
Replies: 16
Views: 436

Re: How many phone screens have you broken?

2. One my old flip phone, one a smartphone i dropped face down (and it was still usable for months)
by Not-Dorsidarf
Fri Mar 08, 2024 9:39 am
Forum: Player's Club
Topic: local terrynut upset because fruitmin
Replies: 47
Views: 1522

Re: local terrynut upset because fruitmin

If a traitor got jumped by zombies instantly in my "secretly its zombies" round and ahelped being upset I might have given them a token for it since yeah I guess thats my fault you ate shit unavoidably, but banning events on metastation because you like playing on it is beyond ridiculous.
by Not-Dorsidarf
Fri Mar 08, 2024 9:33 am
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 2784

Re: Captain, Security and RSR 4 (and RSR 9)

I feel that "beat cop" activity as captain is pretty much in the same area as breaking open the gun case roundstart. I guess you can , but its petty and cringe and people should make more fun of players that do it. Captain should be stepping in for more serious situations, like leading man...
by Not-Dorsidarf
Wed Mar 06, 2024 8:34 pm
Forum: Player's Club
Topic: the grumble thread: disappointed edition
Replies: 15
Views: 556

Re: the grumble thread: disappointed edition

NecromancerAnne wrote: Wed Mar 06, 2024 7:54 pm
Not-Dorsidarf wrote: Wed Mar 06, 2024 2:54 pm The round before the big site crash we had was fun, there was a shoddy subversion law, I had a gimmick based on it, but then oops server box out.
You may not have seen it, but I pixel shifted a fedora onto your head that round
Now i'm DOUBLE GRUMBLE for missing it
by Not-Dorsidarf
Wed Mar 06, 2024 2:54 pm
Forum: Player's Club
Topic: the grumble thread: disappointed edition
Replies: 15
Views: 556

Re: the grumble thread: disappointed edition

The round before the big site crash we had was fun, there was a shoddy subversion law, I had a gimmick based on it, but then oops server box out.
by Not-Dorsidarf
Wed Mar 06, 2024 2:31 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 2784

Re: Captain, Security and RSR 4 (and RSR 9)

Also, there are additional factors to consider such as Security clearly being subservient to the Captain even in terms which strictly relate to Security, i.e how Security is supposed to get the Captain's explicit permission to execute. Yes, the captain can overrule security and other departments, b...
by Not-Dorsidarf
Tue Mar 05, 2024 10:48 pm
Forum: Video Games
Topic: Playing Long War 1 Day at a Time
Replies: 18
Views: 1394

Re: Playing Long War 1 Day at a Time

Long war 1! Now this is in for the long haul.
by Not-Dorsidarf
Tue Mar 05, 2024 5:53 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 2784

Re: Captain, Security and RSR 4 (and RSR 9)

I really don't know why captain players have such an obsession with needing to kill/hunt antags. Ridiculous comparisons aside, maybe we just shouldnt make them the most heavily armed and armored crew member on the station, the target of virtually every antag, constantly under threat from any unchec...
by Not-Dorsidarf
Tue Mar 05, 2024 9:54 am
Forum: Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 37
Views: 2008

Re: Remove Security Policy regarding Borgs.

Like, you have a flash and flashbang - if the human in question is an existential threat, just kill them while the borg is incapacitated from one of those options. Yeah, if you aren't playing a nonhuman you can just... kill the baddie while its stunned then apologise profusely and promise the silic...
by Not-Dorsidarf
Tue Mar 05, 2024 9:48 am
Forum: Closed Policy Discussion
Topic: Implementatiopn of voting bans.
Replies: 16
Views: 840

Re: Implementatiopn of voting bans.

Voting for a new map being enabled at server reload/initialisation always feels silly - there should be a code option to time-lock types of votes or something, so you cant vote on the next round's map until everyone settles into the current one a bit.
.
by Not-Dorsidarf
Mon Mar 04, 2024 9:44 pm
Forum: Player's Club
Topic: Golem Job Recruitment Discussion
Replies: 16
Views: 652

Re: Golem Job Recruitment Discussion

Brainswapping golems into regular humans so they can be fully formed henchmen is stupid. its a golem. it only has a brain because its a code mechanical requirement.
by Not-Dorsidarf
Mon Mar 04, 2024 6:41 pm
Forum: Player's Club
Topic: Mononyms: based or cringe
Replies: 31
Views: 1000

Re: Mononyms: based or cringe

I know the lamp jokes are old but honestly I still like them. Wasn't there a trend of moths having car names ages ago or was that a fever dream I had? It sadly never took flight like it should have, but Honda, Toyota & Suzuki are names which you may see on Terry. Subaru's been in a couple of ro...
by Not-Dorsidarf
Mon Mar 04, 2024 6:39 pm
Forum: Player's Club
Topic: you must ICly do nothing peanut thread
Replies: 111
Views: 3862

Re: you must ICly do nothing peanut thread

conrad wrote: Mon Mar 04, 2024 5:12 pm then if it goes to head admins they go through the same, except with hidden orwellian votings not even us admins have access to
i heard if you want to get a portenteous vote you can sacrifice a white cockrel as an offering
by Not-Dorsidarf
Fri Mar 01, 2024 8:02 pm
Forum: Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 37
Views: 2008

Re: Remove Security Policy regarding Borgs.

Like this, this is annoying. You're not "forced" to get involved at all. Silicon players are allowed to have a sense of perspective and restraint. There is nothing in asimov or silicon policy that states you cannot talk it out with the security officer, overlook it as an accident, issue a...
by Not-Dorsidarf
Fri Mar 01, 2024 2:53 pm
Forum: Player's Club
Topic: security officer cannot articulate probable cause nut
Replies: 78
Views: 3168

Re: security officer cannot articulate probable cause nut

I never really struggle with access because I play humans and have the biggest access card in the game to call on, but wallets are fiddly and annoying and I virtually assume anyone I spot using one when the walletstation trait isnt active is up to no good because theyre SO much less convenient than ...
by Not-Dorsidarf
Fri Mar 01, 2024 2:45 pm
Forum: Player's Club
Topic: you must ICly do nothing peanut thread
Replies: 111
Views: 3862

Re: you must ICly do nothing peanut thread

Unlike real life commanders, the ss13 captain doesnt have anything to do other than 1) Protect his ID and the nuclear auth disk 2) Call the shuttle when it's time to go home 3) stick his nose into other departments lanes because he's bored. We don't give him the best armour on station and a brace of...
by Not-Dorsidarf
Wed Feb 28, 2024 11:27 pm
Forum: Player's Club
Topic: If a peanut is angry enough maybe it will explode like popcorn?
Replies: 77
Views: 2669

Re: If a peanut is angry enough maybe it will explode like popcorn?

I think its probbably best to get your head of staff involved if you want to kick an annoying sec officer who wont leave the department out, since he has notably more authority (And can complain directly to the HOS about a shitter officer messing up their department to get said officer yelled at). T...
by Not-Dorsidarf
Wed Feb 28, 2024 11:25 pm
Forum: Player's Club
Topic: security officer cannot articulate probable cause nut
Replies: 78
Views: 3168

Re: security officer cannot articulate probable cause nut

some of you people have never not had access to a multitool and it shows Make tools medium size :3c. And give antags more tools for either breaking doors or opening them... Please unnerf agent IDs. I absolutely loved using it for stealth and slowly accruing AA by stealing it one ID at a time. It's ...
by Not-Dorsidarf
Wed Feb 28, 2024 5:15 pm
Forum: Closed Policy Discussion
Topic: Remove 'Artist' lawset from round start options
Replies: 6
Views: 557

Re: Remove 'Artist' lawset from round start options

While I had an amazing round as Artist triple-ai-triumvirate a while back, I do agree that Artist needed to be a non-start lawset or get that extra law.
by Not-Dorsidarf
Wed Feb 28, 2024 5:11 pm
Forum: Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 37
Views: 2008

Re: Remove Security Policy regarding Borgs.

"Dont kill a cyborg for following its laws" is not the same as "Don't kill a cyborg unless its rogue". If you *gotta* kill a cyborg, you gotta. I'm sure we've all been there as seccies where we've mislaid our flashes and our flashbangs and forgot how to tip and the ion rifle is m...
by Not-Dorsidarf
Mon Feb 26, 2024 11:44 pm
Forum: Closed Policy Discussion
Topic: Security Metaprotections, Combative Crowds, And You
Replies: 23
Views: 1451

Re: Security Metaprotections, Combative Crowds, And You

Ask the HOS for his box of flashbangs if your target is hanging around in a mob and the rest of sec dont wanna help you make the arrest.
by Not-Dorsidarf
Sun Feb 25, 2024 3:31 pm
Forum: Player's Club
Topic: security officer cannot articulate probable cause nut
Replies: 78
Views: 3168

Re: security officer cannot articulate probable cause nut

NecromancerAnne wrote: Sun Feb 25, 2024 1:59 pm
Not-Dorsidarf wrote: Sun Feb 25, 2024 1:12 pm Handling your own ticket is a bit cringe tho.
iain0 and iansdoor are different people, dorsi!
i thought it was weird nobody was mentioning that. how did I not know theyre different people
by Not-Dorsidarf
Sun Feb 25, 2024 1:12 pm
Forum: Player's Club
Topic: security officer cannot articulate probable cause nut
Replies: 78
Views: 3168

Re: security officer cannot articulate probable cause nut

imagine if theyd just asked the CMO why an assistant was in viro and let him handle this departmental access issue. EZ resolution. except they didnt do that because what they clearly ACTUALLY thought was 100% "I think theyre blood brothers because why else would someone be hanging out where the...
by Not-Dorsidarf
Fri Feb 23, 2024 8:56 pm
Forum: Coding Feedback
Topic: Antagonist handholding AKA Heretics
Replies: 32
Views: 1719

Re: Antagonist handholding AKA Heretics

heretics arent fun to play against and sit in the awkward spot of "Just weak enough to get completely ignored if theres any major antag active but just strong enough that theyre hunted with relentless desperate fervour if there isn't." but saying that they're "handholdy" when onl...
by Not-Dorsidarf
Fri Feb 23, 2024 8:15 pm
Forum: Player's Headmin Election
Topic: Tegun - In nineteen ninety...
Replies: 6
Views: 1048

Re: Tegun - In nineteen ninety...

What's your sell, in your words, as to why should people who have been happy with the things happening over the last term vote you up instead of the returning headadmin who implemented these things in the first place? Secondly, you're not the only make-no-changes keep-the-lights-on candidate. How do...
by Not-Dorsidarf
Fri Feb 23, 2024 8:01 pm
Forum: Player's Headmin Election
Topic: LUKAS BEEDELL/ KIETH "4" THE PLAYERS.
Replies: 40
Views: 4117

Re: LUKAS BEEDELL/ KIETH "4" THE PLAYERS.

Man, toolbox 1v1 to play ban roulette seems like a silly "vote-me!" gimmick and not something that would plausibly be able to happen. Besides, why should people who are better at combat get shorter bans?
by Not-Dorsidarf
Thu Feb 22, 2024 4:02 pm
Forum: Player's Club
Topic: New Unarmed fighting move ideas!
Replies: 12
Views: 447

Re: New Unarmed fighting move ideas!

Timonk wrote: Thu Feb 22, 2024 7:57 am I wonder if byond is capable of 3D
its capable of isometric at the very least