Search found 163 matches

by Topham
Mon Apr 04, 2022 5:54 pm
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 9326

Re: If you could switch/bring back one mechanic. What would it be?

Lord Singulo also. SM engine used to be an ambitious engineering project because of its complexity and power output potential, and it made it especially threatening when you started hearing delam warnings since you know the engine was built with an RCD and duct tape, not built with the station. Plus...
by Topham
Mon Apr 04, 2022 1:10 am
Forum: Coding Feedback
Topic: Lathe tax - digg free comment thread
Replies: 138
Views: 22821

Re: Lathe tax - digg free comment thread

Gonna just copy and paste my thoughts from the github thread. Protolathes, Autolathes, and other production machines now charge at 10 credit tax per item printed from the machine. This is a disastrous idea, unless you're fine with showering people in so much money that you effectively bring cost bac...
by Topham
Wed May 13, 2020 4:19 am
Forum: Ideas
Topic: whoopie cushion
Replies: 9
Views: 1966

Re: whoopie cushion

inflate whoopie cushion, squeeze to make fart noise use inflated whoopie cushion on chair, disappears until someone moves onto the chair, then makes fart noise fill with plasma and put igniter inside, someone sits on chair and gets flaming plasmad this sounds easy as piss to make why hasn't anyone ...
by Topham
Wed May 13, 2020 4:03 am
Forum: Ideas
Topic: Space Snails
Replies: 11
Views: 2920

Re: Space Snails

This is fucking gold how has nobody begun working on it
I want to be the freak who keeps a snail as a pet in my maint shack, spacing any and all salt that i find to protect my one true friend

I'd make everything about this but I don't know how to do jack shit
by Topham
Thu May 12, 2016 6:57 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3937
Views: 1018962

Re: ITT: We make shitty suggestions and come up with poor id

Let people in deep crit hear ghost chat for near death experiences there's so much fucked up potential in this. i love it. implement immediately. would we have to change how we look at ghost chat though? because right now it's a kind of IC-OOC hybrid, and i dunno if we'd have to get rid of some of ...
by Topham
Sun May 08, 2016 6:46 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 602069

Re: Pet Peeves Thread - Little things that REALLY annoy you

let me arrest you for having a stunprod that's completely valid imo unless there are like nuke ops or something i feel like pretty much all handmade weapons are valid to be arrested over during normal activity for except for like two Stunprod - this depends, but these are usually made by people who...
by Topham
Sat May 07, 2016 5:00 am
Forum: Ideas
Topic: Greater Bag of Holding
Replies: 24
Views: 6346

Re: Greater Bag of Holding

kevinz000 wrote:This is the new locker ops meta.
ooooh ooh tell me
by Topham
Fri May 06, 2016 3:41 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3937
Views: 1018962

Re: ITT: We make shitty suggestions and come up with poor id

Screemonster wrote:new crafting recipe, crafted in a similar way to bolas:

Image


GUNCHUCKS
honestly beautiful
by Topham
Fri May 06, 2016 3:37 am
Forum: Ideas
Topic: Greater Bag of Holding
Replies: 24
Views: 6346

Re: Greater Bag of Holding

just to be clear, this is just a meme right?
by Topham
Wed May 04, 2016 3:55 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 125919

Re: Secborg replacement: Peacekeeper Borg

Anonmare wrote:I'm also concerned about the number of hacked options it has, all the other borgs only get one dangerous module when they're emagged and this seems like it breaks the mold too much. Just my opinion.
i thought we fixed that. was that not fixed? D:
by Topham
Wed May 04, 2016 2:53 am
Forum: Ideas
Topic: Remove slowdown from low health (buff melee combat)
Replies: 23
Views: 5097

Re: Remove slowdown from low health (buff melee combat)

snipperoni I love the idea of adrenaline from brute damage. i would love to be a psycho who stabs himself to move faster Keep the slowdown. Make the character move with a limp by having the sprite shake around. Makes it a little harder to hit them. make the sprite shake around? like when you're hyp...
by Topham
Tue May 03, 2016 6:36 pm
Forum: Ideas
Topic: Make wizards be able to get random spells
Replies: 7
Views: 1728

Re: Make wizards be able to get random spells

Zilenan91 wrote:So long as this doesn't lead to discounted spell bundles this would be pretty neat
i dunno man, if it's choosing totally random spells then why not discount it by a point?
by Topham
Tue May 03, 2016 6:35 pm
Forum: Ideas
Topic: Remove slowdown from low health (buff melee combat)
Replies: 23
Views: 5097

Re: Remove slowdown from low health (buff melee combat)

i feel like we should nerf the slowdown from some typical types of combat damage, yeah, but not get rid of it completely. i think it should be different for each type of damage, although this may be unnecessarily complicated. historically, people in duels and battles and such would still be full-on ...
by Topham
Sun May 01, 2016 6:54 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 633816

Re: Stories of Awesome (Or something close to it.)

>Gang Round >Sci Guy >Research is nearly maxed in the standard 10 Minutes >Materials! >Git dat shit >Clown gangers me >go back to science >max research >clown boss got getted >clown doesn't bother to promote ANYONE >make a durand and the detective feels like acting tough >Take a stroll through the ...
by Topham
Sat Apr 30, 2016 7:16 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 602069

Re: Pet Peeves Thread - Little things that REALLY annoy you

I like to get my jackboots on with low-tier arrests tbh. Nothing better than brigging a greyshirt for 5 seconds and then releasing them without even a search or a word. They get confused and seek out the nearest toolbox for comfort. agreed. giving greyshirts ridiculously low sentences as a sec offi...
by Topham
Sat Apr 30, 2016 7:15 pm
Forum: Spriting and Mapping
Topic: I made slugpeople
Replies: 57
Views: 13975

Re: I made slugpeople

i personally think that if we plan on implementing snailpeople then there's no harm in letting them have legs for simplicity's sake. i mean, if we were implementing people-sized snails that'd be a different story, but i don't think we are
by Topham
Sat Apr 30, 2016 7:11 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3937
Views: 1018962

Re: ITT: We make shitty suggestions and come up with poor id

lizards should be able to detach their tails to escape a grab or pull, the thrashing tail remains on the ground as they skedaddle away and trips anyone who runs over it. after it stops moving you can make it into a hat or eat it or stitch it onto your human ass but if you stitch it onto your nonliz...
by Topham
Sat Apr 30, 2016 7:09 am
Forum: Spriting and Mapping
Topic: I made slugpeople
Replies: 57
Views: 13975

Re: I made slugpeople

yackemflam wrote:
Super Aggro Crag wrote:the problem with nolegs means it'd be hard to disguise as one if you are a badman
Why would you disguise as someone of a different species?
I have never seen people disguise as a human -> lizardmen or vice versa.
that's because we didn't have tongue or tail removal before. But now we do :honk:
by Topham
Sat Apr 30, 2016 7:08 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 633816

Re: Stories of Awesome (Or something close to it.)

srifenbyxp wrote:Did this recently
Spoiler:
Image
me and a few other ashlizards did this a few days or so ago. we reached the promised land.

and then the weather machine clusterbombed us repeatedly :clean:
by Topham
Fri Apr 29, 2016 6:19 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 602069

Re: Pet Peeves Thread - Little things that REALLY annoy you

when security waves their powerboners around like they're warding off evil spirits
by Topham
Thu Apr 28, 2016 3:03 am
Forum: Ideas
Topic: A better twohanded item system.
Replies: 12
Views: 3298

Re: A better twohanded item system.

but what about switching between wielding and unwielding? does it happen automatically when you try to pick something up with the other hand?
by Topham
Thu Apr 28, 2016 1:21 am
Forum: Ideas
Topic: Harder wiz objectives
Replies: 14
Views: 2903

Re: Harder wiz objectives

yeah objectives for wizards are a joke, and thats a good thing imo we should actually make the wizard objectives complete lunacy stuff like "acquire 2 wheels of cheese" or " escape with three corgis on the escape shuttle" why has nobody addressed this, this is a great idea. i me...
by Topham
Thu Apr 28, 2016 1:15 am
Forum: Ideas
Topic: Things i really would like too see
Replies: 13
Views: 2488

Re: Things i really would like too see

Ezel wrote:REMOVE LAMARR
do you punt puppies and assault infants in your free time?
by Topham
Thu Apr 28, 2016 1:12 am
Forum: Ideas
Topic: Greater Bag of Holding
Replies: 24
Views: 6346

Re: Greater Bag of Holding

voting yes so i can store the entire station in my fannypack
by Topham
Thu Apr 28, 2016 12:58 am
Forum: Ideas
Topic: A better twohanded item system.
Replies: 12
Views: 3298

Re: A better twohanded item system.

I'm confused, how would switching between wielded and unwielded states be handled? Would two-handed optional items be assumed to be wielded until you pick something up with your other hand? is the state of wieldedness decided upon picking things up and, if so, does that mean you have to drop your we...
by Topham
Thu Apr 28, 2016 12:54 am
Forum: Ideas
Topic: Foam dart minigun
Replies: 16
Views: 3475

Re: Foam dart minigun

i don't know how i feel about the minigun itself but a rework of our nerf toys would be sweet so??? do i vote yes or no???

i guess what we're saying is that we need to buff the nerf. eheheheheheeh
by Topham
Thu Apr 28, 2016 12:49 am
Forum: Ideas
Topic: Optimizing the SS13 UI: Lanes & You!
Replies: 10
Views: 5149

Re: Optimizing the SS13 UI: Lanes & You!

I made the current UI it was you? i love you I used to play on a 768 pixel high laptop. you and me the same. i still play on it, everything looks like shit but i'm so used to it by now. but yeah, the stuff you said, i agree. if you can come up with an interface that is legitimately better, prettier...
by Topham
Wed Apr 27, 2016 10:47 pm
Forum: Ideas
Topic: Optimizing the SS13 UI: Lanes & You!
Replies: 10
Views: 5149

Re: Optimizing the SS13 UI: Lanes & You!

I suppose if we want to try to change the UI, we might as well research what makes a UI good or bad. You don't have to read these, but I like learning about something before coming up with ideas for it. Game UI By Example: A Crash Course in the Good and the Bad - Goes over the basic necessities of d...
by Topham
Wed Apr 27, 2016 4:42 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3937
Views: 1018962

Re: ITT: We make shitty suggestions and come up with poor id

Murderboning slowly drives your character insane, so the more people you've killed over the round, you start hallucinations and seeing ghosts, you never really know for sure if you're attacking a player or hallu. Thanks for the event idea. i remember one round where we kept hearing spooky voices (p...
by Topham
Wed Apr 27, 2016 7:23 am
Forum: Ideas
Topic: Optimizing the SS13 UI: Lanes & You!
Replies: 10
Views: 5149

Re: Optimizing the SS13 UI: Lanes & You!

I understand the problem but I'm iffy on the solution. I haven't paid enough attention to UIs before so I'd have to take a look at different examples, both good and bad. If I do do this, I'll try to share some examples I find. To be fair, our UI as it stands actually does relocate some of the clutte...
by Topham
Wed Apr 27, 2016 2:14 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3937
Views: 1018962

Re: ITT: We make shitty suggestions and come up with poor id

Add The Owl and Griffon as midround antags that both spawn 30 minutes into the round at a 1% chance. The Griffon must cause chaos, while The Owl must bring order. They both have their costumes plus a host of gear, but they have actual names and agent IDs to go undercover with (and for The Griffon t...
by Topham
Wed Apr 27, 2016 1:33 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 125919

Re: Secborg replacement: Peacekeeper Borg

I don't think the sprites should be in the game at all if I'm honest. They don't fit the aesthetic even remotely. It's too clean, not broken, dirty, or dinged up at all, totally not something I'd remotely associate with Nanotrasen "quality". Eh, there I'd like to disagree. Yeah, most thin...
by Topham
Tue Apr 26, 2016 9:51 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 915053

Re: Minor Suggestions

Ezel wrote:
Anonmare wrote:>Killing a drone for a t-ray scanner
Absolute madmeme
>implying you wouldnt kill a drone anyways if you needed tools
>killing a drone ever
Wow you're a shit
On topic: ban drone killers ( ͡° ͜ʖ ͡°)
by Topham
Tue Apr 26, 2016 9:48 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 125919

Re: Secborg replacement: Peacekeeper Borg

If this does fail, which it very well could, it should at least stay as a mediborg reskin, as it makes no sense for service borg considering the design inconsistency. At least mediborgs are also cuties, so it'd kinda sorta make sense. I mean, how is an egg supposed to hold a tray with a nuke disk an...
by Topham
Tue Apr 26, 2016 5:01 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 125919

Re: Secborg replacement: Peacekeeper Borg

Essentially, there are two main sides two the argument here, and I feel like there's a fundamental disagreement that keeps those sides from agreeing with one another ever. Just remember that laws and function don't necessarily need to be hand-in-hand. If we have AIs to wipe our ass cracks, for examp...
by Topham
Mon Apr 25, 2016 11:09 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 125919

Re: Secborg replacement: Peacekeeper Borg

As I already said to you above, there's a pink tint to the white, which is what makes it an eggshell white. Oh, sorry, I just saw the silly and unproductive arguments continue and scrolled past it. Maybe it's more noticeable ingame, but I can't make out the pint tint, but I will see. It's hard to s...
by Topham
Mon Apr 25, 2016 10:53 pm
Forum: Ideas
Topic: Literally the most autistic random events possible
Replies: 11
Views: 2480

Re: Literally the most autistic random events possible

The unloved rock wrote:causing 8 angry ghosts to unzip validboners
thatismyfetish.gif

In other news, there should be an event that crashes waifus into the station at a fatal velocity, leaving everyone's favorite girls strewn across the station, their guts annihilated and blood pouring out of their lifeless faces
by Topham
Mon Apr 25, 2016 10:14 pm
Forum: Ideas
Topic: (WARNING TERRIBLE FUCKING IDEA) CYBERNETIC COMBAT STYLE
Replies: 16
Views: 2926

Re: (WARNING TERRIBLE FUCKING IDEA) CYBERNETIC COMBAT STYLE

just add drill augmentations and some actually easy way to get the standard gar glasses (because iirc you need thermals to get normal gars) my weaboo life will be complete

GIGAAAAAAA
DRIIIIIILLL
BREAK
by Topham
Mon Apr 25, 2016 9:21 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 125919

Re: Secborg replacement: Peacekeeper Borg

Okay I have thus far been unable to get GitHub working properly- after copypasting in all of my modified files it compiles but the DMB doesn't run. (The original place I copypasted from still runs fine.) I don't have time to deal with this today. If someone else wants to wrestle with git I can pass...
by Topham
Sun Apr 24, 2016 6:47 am
Forum: Ideas
Topic: Re-add Self-Surgery
Replies: 35
Views: 9767

Re: Re-add Self-Surgery

okay so thinking back some more im pretty sure self surgery was technically an ascended glitch. laying down is supposed to make you drop your items, but if you buckled to a bed it layed you down while keeping the items in your hands. surgery can only be done on lying people, meaning that since you'...
by Topham
Sun Apr 24, 2016 6:21 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 125919

Re: Secborg replacement: Peacekeeper Borg

Whatever the use of the borg that egg sprite is cute as hell. Even if it does remind me a little of T-bob from M.A.S.K. [youtube]2CqemAT4iwI[/youtube] "Hello, Professor Stevens. Feeling better?" [grunt] "Where am I?" "In my home, Professor Stevens. Some of my...friends foun...
by Topham
Sun Apr 24, 2016 6:01 am
Forum: Ideas
Topic: Re-add Self-Surgery
Replies: 35
Views: 9767

Re: Re-add Self-Surgery

take a seat, sonny, and let me tell you about the rise and fall of a man named paprika... i believe i was actually around during the fall of pap but the thing is i haven't been involved for shit until maybe a few months ago or so all the dramatic history that's happened seems distant and kinda inte...
by Topham
Sun Apr 24, 2016 5:11 am
Forum: Spriting and Mapping
Topic: I made slugpeople
Replies: 57
Views: 13975

Re: I made slugpeople

Super Aggro Crag wrote:would snailiens be able to put loot in their shell
>snailens
crag you're a genius. and yeah, they would be able to

we should move this to the ideas subforum and make this shit happen
by Topham
Sun Apr 24, 2016 12:43 am
Forum: Ideas
Topic: Re-add Self-Surgery
Replies: 35
Views: 9767

Re: Re-add Self-Surgery

This is the correct answer. You know Luke, you're always very confident with your statements, even when they're kinda iffy. Who removed this shit, anyway? a very salty mrperson who somehow swayed cheridan and other maintainers to the dark side, causing them to deny an attempt at a revert christ i f...
by Topham
Sat Apr 23, 2016 7:37 am
Forum: Ideas
Topic: Re-add Self-Surgery
Replies: 35
Views: 9767

Re-add Self-Surgery

As it stands, cyborg augmentations are great and all but the benefit of having them is rarely worth the effort you have to go through of having another person waste all that time on something they don't benefit from. Maybe we should re-implement self-surgery, it was rad. Maybe.
by Topham
Sat Apr 23, 2016 7:33 am
Forum: Ideas
Topic: (WARNING TERRIBLE FUCKING IDEA) CYBERNETIC COMBAT STYLE
Replies: 16
Views: 2926

Re: (WARNING TERRIBLE FUCKING IDEA) CYBERNETIC COMBAT STYLE

quick crag's drunk shitposting again someone code his ideas
by Topham
Sat Apr 23, 2016 7:31 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 654219

Re: Little things you learned that are game changing

Smeller wrote:
DemonFiren wrote:Real badasses use igniters.
FTFY
fucking igniters what are you some kind of cuck

real badasses use the flames of their burning passion and nothing else
by Topham
Fri Apr 22, 2016 2:11 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 654219

Re: Little things you learned that are game changing

The unloved rock wrote:lighters fit in cigarette packs
damn i always forget about that. most of the time i just use welders. Zippos too?
by Topham
Fri Apr 22, 2016 2:05 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 125919

Re: Secborg replacement: Peacekeeper Borg

Guys can we please just finish this Borg, add it, test it, and forget about it? This thread is devolving into mudslinging quickly and more effort is being put into arguing and insulting one another than finishing off the Borg, and it's all really uncomfortable.