Search found 163 matches
- Mon Apr 04, 2022 5:54 pm
- Forum: General Chat
- Topic: If you could switch/bring back one mechanic. What would it be?
- Replies: 44
- Views: 9987
Re: If you could switch/bring back one mechanic. What would it be?
Lord Singulo also. SM engine used to be an ambitious engineering project because of its complexity and power output potential, and it made it especially threatening when you started hearing delam warnings since you know the engine was built with an RCD and duct tape, not built with the station. Plus...
- Mon Apr 04, 2022 1:10 am
- Forum: Coding Feedback
- Topic: Lathe tax - digg free comment thread
- Replies: 138
- Views: 23416
Re: Lathe tax - digg free comment thread
Gonna just copy and paste my thoughts from the github thread. Protolathes, Autolathes, and other production machines now charge at 10 credit tax per item printed from the machine. This is a disastrous idea, unless you're fine with showering people in so much money that you effectively bring cost bac...
- Wed May 13, 2020 4:19 am
- Forum: Ideas
- Topic: whoopie cushion
- Replies: 9
- Views: 1977
Re: whoopie cushion
inflate whoopie cushion, squeeze to make fart noise use inflated whoopie cushion on chair, disappears until someone moves onto the chair, then makes fart noise fill with plasma and put igniter inside, someone sits on chair and gets flaming plasmad this sounds easy as piss to make why hasn't anyone ...
- Wed May 13, 2020 4:03 am
- Forum: Ideas
- Topic: Space Snails
- Replies: 11
- Views: 2945
Re: Space Snails
This is fucking gold how has nobody begun working on it
I want to be the freak who keeps a snail as a pet in my maint shack, spacing any and all salt that i find to protect my one true friend
I'd make everything about this but I don't know how to do jack shit
I want to be the freak who keeps a snail as a pet in my maint shack, spacing any and all salt that i find to protect my one true friend
I'd make everything about this but I don't know how to do jack shit
- Thu May 12, 2016 6:57 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033638
Re: ITT: We make shitty suggestions and come up with poor id
Let people in deep crit hear ghost chat for near death experiences there's so much fucked up potential in this. i love it. implement immediately. would we have to change how we look at ghost chat though? because right now it's a kind of IC-OOC hybrid, and i dunno if we'd have to get rid of some of ...
- Sun May 08, 2016 6:46 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 609169
Re: Pet Peeves Thread - Little things that REALLY annoy you
let me arrest you for having a stunprod that's completely valid imo unless there are like nuke ops or something i feel like pretty much all handmade weapons are valid to be arrested over during normal activity for except for like two Stunprod - this depends, but these are usually made by people who...
- Sat May 07, 2016 5:00 am
- Forum: Ideas
- Topic: Greater Bag of Holding
- Replies: 24
- Views: 6375
Re: Greater Bag of Holding
ooooh ooh tell mekevinz000 wrote:This is the new locker ops meta.
- Fri May 06, 2016 3:41 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033638
- Fri May 06, 2016 3:37 am
- Forum: Ideas
- Topic: Greater Bag of Holding
- Replies: 24
- Views: 6375
Re: Greater Bag of Holding
just to be clear, this is just a meme right?
- Wed May 04, 2016 3:55 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 126871
Re: Secborg replacement: Peacekeeper Borg
i thought we fixed that. was that not fixed? D:Anonmare wrote:I'm also concerned about the number of hacked options it has, all the other borgs only get one dangerous module when they're emagged and this seems like it breaks the mold too much. Just my opinion.
- Wed May 04, 2016 2:53 am
- Forum: Ideas
- Topic: Remove slowdown from low health (buff melee combat)
- Replies: 23
- Views: 5125
Re: Remove slowdown from low health (buff melee combat)
snipperoni I love the idea of adrenaline from brute damage. i would love to be a psycho who stabs himself to move faster Keep the slowdown. Make the character move with a limp by having the sprite shake around. Makes it a little harder to hit them. make the sprite shake around? like when you're hyp...
- Tue May 03, 2016 6:36 pm
- Forum: Ideas
- Topic: Make wizards be able to get random spells
- Replies: 7
- Views: 1751
Re: Make wizards be able to get random spells
i dunno man, if it's choosing totally random spells then why not discount it by a point?Zilenan91 wrote:So long as this doesn't lead to discounted spell bundles this would be pretty neat
- Tue May 03, 2016 6:35 pm
- Forum: Ideas
- Topic: Remove slowdown from low health (buff melee combat)
- Replies: 23
- Views: 5125
Re: Remove slowdown from low health (buff melee combat)
i feel like we should nerf the slowdown from some typical types of combat damage, yeah, but not get rid of it completely. i think it should be different for each type of damage, although this may be unnecessarily complicated. historically, people in duels and battles and such would still be full-on ...
- Sun May 01, 2016 6:54 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 642720
Re: Stories of Awesome (Or something close to it.)
>Gang Round >Sci Guy >Research is nearly maxed in the standard 10 Minutes >Materials! >Git dat shit >Clown gangers me >go back to science >max research >clown boss got getted >clown doesn't bother to promote ANYONE >make a durand and the detective feels like acting tough >Take a stroll through the ...
- Sat Apr 30, 2016 7:16 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 609169
Re: Pet Peeves Thread - Little things that REALLY annoy you
I like to get my jackboots on with low-tier arrests tbh. Nothing better than brigging a greyshirt for 5 seconds and then releasing them without even a search or a word. They get confused and seek out the nearest toolbox for comfort. agreed. giving greyshirts ridiculously low sentences as a sec offi...
- Sat Apr 30, 2016 7:15 pm
- Forum: Spriting and Mapping
- Topic: I made slugpeople
- Replies: 57
- Views: 14103
Re: I made slugpeople
i personally think that if we plan on implementing snailpeople then there's no harm in letting them have legs for simplicity's sake. i mean, if we were implementing people-sized snails that'd be a different story, but i don't think we are
- Sat Apr 30, 2016 7:11 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033638
Re: ITT: We make shitty suggestions and come up with poor id
lizards should be able to detach their tails to escape a grab or pull, the thrashing tail remains on the ground as they skedaddle away and trips anyone who runs over it. after it stops moving you can make it into a hat or eat it or stitch it onto your human ass but if you stitch it onto your nonliz...
- Sat Apr 30, 2016 7:09 am
- Forum: Spriting and Mapping
- Topic: I made slugpeople
- Replies: 57
- Views: 14103
Re: I made slugpeople
that's because we didn't have tongue or tail removal before. But now we doyackemflam wrote:Why would you disguise as someone of a different species?Super Aggro Crag wrote:the problem with nolegs means it'd be hard to disguise as one if you are a badman
I have never seen people disguise as a human -> lizardmen or vice versa.
- Sat Apr 30, 2016 7:08 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 642720
Re: Stories of Awesome (Or something close to it.)
me and a few other ashlizards did this a few days or so ago. we reached the promised land.srifenbyxp wrote:Did this recently
Spoiler:
and then the weather machine clusterbombed us repeatedly
- Fri Apr 29, 2016 6:19 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 609169
Re: Pet Peeves Thread - Little things that REALLY annoy you
when security waves their powerboners around like they're warding off evil spirits
- Thu Apr 28, 2016 3:03 am
- Forum: Ideas
- Topic: A better twohanded item system.
- Replies: 12
- Views: 3324
Re: A better twohanded item system.
but what about switching between wielding and unwielding? does it happen automatically when you try to pick something up with the other hand?
- Thu Apr 28, 2016 1:21 am
- Forum: Ideas
- Topic: Harder wiz objectives
- Replies: 14
- Views: 2942
Re: Harder wiz objectives
yeah objectives for wizards are a joke, and thats a good thing imo we should actually make the wizard objectives complete lunacy stuff like "acquire 2 wheels of cheese" or " escape with three corgis on the escape shuttle" why has nobody addressed this, this is a great idea. i me...
- Thu Apr 28, 2016 1:15 am
- Forum: Ideas
- Topic: Things i really would like too see
- Replies: 13
- Views: 2511
Re: Things i really would like too see
do you punt puppies and assault infants in your free time?Ezel wrote:REMOVE LAMARR
- Thu Apr 28, 2016 1:12 am
- Forum: Ideas
- Topic: Greater Bag of Holding
- Replies: 24
- Views: 6375
Re: Greater Bag of Holding
voting yes so i can store the entire station in my fannypack
- Thu Apr 28, 2016 12:58 am
- Forum: Ideas
- Topic: A better twohanded item system.
- Replies: 12
- Views: 3324
Re: A better twohanded item system.
I'm confused, how would switching between wielded and unwielded states be handled? Would two-handed optional items be assumed to be wielded until you pick something up with your other hand? is the state of wieldedness decided upon picking things up and, if so, does that mean you have to drop your we...
- Thu Apr 28, 2016 12:54 am
- Forum: Ideas
- Topic: Foam dart minigun
- Replies: 16
- Views: 3494
Re: Foam dart minigun
i don't know how i feel about the minigun itself but a rework of our nerf toys would be sweet so??? do i vote yes or no???
i guess what we're saying is that we need to buff the nerf. eheheheheheeh
i guess what we're saying is that we need to buff the nerf. eheheheheheeh
- Thu Apr 28, 2016 12:49 am
- Forum: Ideas
- Topic: Optimizing the SS13 UI: Lanes & You!
- Replies: 10
- Views: 5216
Re: Optimizing the SS13 UI: Lanes & You!
I made the current UI it was you? i love you I used to play on a 768 pixel high laptop. you and me the same. i still play on it, everything looks like shit but i'm so used to it by now. but yeah, the stuff you said, i agree. if you can come up with an interface that is legitimately better, prettier...
- Wed Apr 27, 2016 10:47 pm
- Forum: Ideas
- Topic: Optimizing the SS13 UI: Lanes & You!
- Replies: 10
- Views: 5216
Re: Optimizing the SS13 UI: Lanes & You!
I suppose if we want to try to change the UI, we might as well research what makes a UI good or bad. You don't have to read these, but I like learning about something before coming up with ideas for it. Game UI By Example: A Crash Course in the Good and the Bad - Goes over the basic necessities of d...
- Wed Apr 27, 2016 4:42 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033638
Re: ITT: We make shitty suggestions and come up with poor id
Murderboning slowly drives your character insane, so the more people you've killed over the round, you start hallucinations and seeing ghosts, you never really know for sure if you're attacking a player or hallu. Thanks for the event idea. i remember one round where we kept hearing spooky voices (p...
- Wed Apr 27, 2016 7:23 am
- Forum: Ideas
- Topic: Optimizing the SS13 UI: Lanes & You!
- Replies: 10
- Views: 5216
Re: Optimizing the SS13 UI: Lanes & You!
I understand the problem but I'm iffy on the solution. I haven't paid enough attention to UIs before so I'd have to take a look at different examples, both good and bad. If I do do this, I'll try to share some examples I find. To be fair, our UI as it stands actually does relocate some of the clutte...
- Wed Apr 27, 2016 2:14 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033638
Re: ITT: We make shitty suggestions and come up with poor id
Add The Owl and Griffon as midround antags that both spawn 30 minutes into the round at a 1% chance. The Griffon must cause chaos, while The Owl must bring order. They both have their costumes plus a host of gear, but they have actual names and agent IDs to go undercover with (and for The Griffon t...
- Wed Apr 27, 2016 1:33 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 126871
Re: Secborg replacement: Peacekeeper Borg
I don't think the sprites should be in the game at all if I'm honest. They don't fit the aesthetic even remotely. It's too clean, not broken, dirty, or dinged up at all, totally not something I'd remotely associate with Nanotrasen "quality". Eh, there I'd like to disagree. Yeah, most thin...
- Tue Apr 26, 2016 9:51 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931233
Re: Minor Suggestions
>killing a drone everEzel wrote:>implying you wouldnt kill a drone anyways if you needed toolsAnonmare wrote:>Killing a drone for a t-ray scanner
Absolute madmeme
Wow you're a shit
On topic: ban drone killers ( ͡° ͜ʖ ͡°)
- Tue Apr 26, 2016 9:48 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 126871
Re: Secborg replacement: Peacekeeper Borg
If this does fail, which it very well could, it should at least stay as a mediborg reskin, as it makes no sense for service borg considering the design inconsistency. At least mediborgs are also cuties, so it'd kinda sorta make sense. I mean, how is an egg supposed to hold a tray with a nuke disk an...
- Tue Apr 26, 2016 5:01 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 126871
Re: Secborg replacement: Peacekeeper Borg
Essentially, there are two main sides two the argument here, and I feel like there's a fundamental disagreement that keeps those sides from agreeing with one another ever. Just remember that laws and function don't necessarily need to be hand-in-hand. If we have AIs to wipe our ass cracks, for examp...
- Mon Apr 25, 2016 11:09 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 126871
Re: Secborg replacement: Peacekeeper Borg
As I already said to you above, there's a pink tint to the white, which is what makes it an eggshell white. Oh, sorry, I just saw the silly and unproductive arguments continue and scrolled past it. Maybe it's more noticeable ingame, but I can't make out the pint tint, but I will see. It's hard to s...
- Mon Apr 25, 2016 10:53 pm
- Forum: Ideas
- Topic: Literally the most autistic random events possible
- Replies: 11
- Views: 2496
Re: Literally the most autistic random events possible
thatismyfetish.gifThe unloved rock wrote:causing 8 angry ghosts to unzip validboners
In other news, there should be an event that crashes waifus into the station at a fatal velocity, leaving everyone's favorite girls strewn across the station, their guts annihilated and blood pouring out of their lifeless faces
- Mon Apr 25, 2016 10:14 pm
- Forum: Ideas
- Topic: (WARNING TERRIBLE FUCKING IDEA) CYBERNETIC COMBAT STYLE
- Replies: 16
- Views: 2948
Re: (WARNING TERRIBLE FUCKING IDEA) CYBERNETIC COMBAT STYLE
just add drill augmentations and some actually easy way to get the standard gar glasses (because iirc you need thermals to get normal gars) my weaboo life will be complete
GIGAAAAAAA
DRIIIIIILLL
BREAK
GIGAAAAAAA
DRIIIIIILLL
BREAK
- Mon Apr 25, 2016 9:21 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 126871
Re: Secborg replacement: Peacekeeper Borg
Okay I have thus far been unable to get GitHub working properly- after copypasting in all of my modified files it compiles but the DMB doesn't run. (The original place I copypasted from still runs fine.) I don't have time to deal with this today. If someone else wants to wrestle with git I can pass...
- Sun Apr 24, 2016 6:47 am
- Forum: Ideas
- Topic: Re-add Self-Surgery
- Replies: 35
- Views: 9845
Re: Re-add Self-Surgery
okay so thinking back some more im pretty sure self surgery was technically an ascended glitch. laying down is supposed to make you drop your items, but if you buckled to a bed it layed you down while keeping the items in your hands. surgery can only be done on lying people, meaning that since you'...
- Sun Apr 24, 2016 6:21 am
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 126871
Re: Secborg replacement: Peacekeeper Borg
Whatever the use of the borg that egg sprite is cute as hell. Even if it does remind me a little of T-bob from M.A.S.K. [youtube]2CqemAT4iwI[/youtube] "Hello, Professor Stevens. Feeling better?" [grunt] "Where am I?" "In my home, Professor Stevens. Some of my...friends foun...
- Sun Apr 24, 2016 6:01 am
- Forum: Ideas
- Topic: Re-add Self-Surgery
- Replies: 35
- Views: 9845
Re: Re-add Self-Surgery
take a seat, sonny, and let me tell you about the rise and fall of a man named paprika... i believe i was actually around during the fall of pap but the thing is i haven't been involved for shit until maybe a few months ago or so all the dramatic history that's happened seems distant and kinda inte...
- Sun Apr 24, 2016 5:11 am
- Forum: Spriting and Mapping
- Topic: I made slugpeople
- Replies: 57
- Views: 14103
Re: I made slugpeople
>snailensSuper Aggro Crag wrote:would snailiens be able to put loot in their shell
crag you're a genius. and yeah, they would be able to
we should move this to the ideas subforum and make this shit happen
- Sun Apr 24, 2016 12:43 am
- Forum: Ideas
- Topic: Re-add Self-Surgery
- Replies: 35
- Views: 9845
Re: Re-add Self-Surgery
This is the correct answer. You know Luke, you're always very confident with your statements, even when they're kinda iffy. Who removed this shit, anyway? a very salty mrperson who somehow swayed cheridan and other maintainers to the dark side, causing them to deny an attempt at a revert christ i f...
- Sat Apr 23, 2016 7:37 am
- Forum: Ideas
- Topic: Re-add Self-Surgery
- Replies: 35
- Views: 9845
Re-add Self-Surgery
As it stands, cyborg augmentations are great and all but the benefit of having them is rarely worth the effort you have to go through of having another person waste all that time on something they don't benefit from. Maybe we should re-implement self-surgery, it was rad. Maybe.
- Sat Apr 23, 2016 7:33 am
- Forum: Ideas
- Topic: (WARNING TERRIBLE FUCKING IDEA) CYBERNETIC COMBAT STYLE
- Replies: 16
- Views: 2948
Re: (WARNING TERRIBLE FUCKING IDEA) CYBERNETIC COMBAT STYLE
quick crag's drunk shitposting again someone code his ideas
- Sat Apr 23, 2016 7:31 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 663809
Re: Little things you learned that are game changing
fucking igniters what are you some kind of cuckSmeller wrote:FTFYDemonFiren wrote:Real badasses use igniters.
real badasses use the flames of their burning passion and nothing else
- Fri Apr 22, 2016 2:11 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 663809
Re: Little things you learned that are game changing
damn i always forget about that. most of the time i just use welders. Zippos too?The unloved rock wrote:lighters fit in cigarette packs
- Fri Apr 22, 2016 2:06 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033638
- Fri Apr 22, 2016 2:05 pm
- Forum: Ideas
- Topic: Secborg replacement: Peacekeeper Borg [PR now up]
- Replies: 577
- Views: 126871
Re: Secborg replacement: Peacekeeper Borg
Guys can we please just finish this Borg, add it, test it, and forget about it? This thread is devolving into mudslinging quickly and more effort is being put into arguing and insulting one another than finishing off the Borg, and it's all really uncomfortable.