Search found 53 matches

by Kitfox
Wed Mar 20, 2024 2:20 am
Forum: Ideas
Topic: Breathing bags
Replies: 3
Views: 273

Re: Breathing bags

Adds possibility of Shenanigans as well, which is always nice.
by Kitfox
Tue Mar 19, 2024 7:34 am
Forum: Ideas
Topic: Make moths have forced 0 gravity when in complete darkness- at a cost.
Replies: 2
Views: 223

Re: Make moths have forced 0 gravity when in complete darkness- at a cost.

Make it a genetic defect that's moth exclusive, if that's possible?
by Kitfox
Wed Mar 13, 2024 1:31 am
Forum: Ideas
Topic: funny tarp coverings
Replies: 5
Views: 397

Re: funny tarp coverings

DrOof wrote: Sat Mar 09, 2024 11:30 pm This can also be used to make abandoned rooms feel more abandoned, having covered machinery, canisters, tanks, and whatever else littered around.
i really like this
by Kitfox
Sat Mar 09, 2024 12:37 am
Forum: Ideas
Topic: Ethereals watch mobile game ads to get revived
Replies: 1
Views: 230

Re: Ethereals watch mobile game ads to get revived

ASSAULT: SYNDICATE LEGENDS
by Kitfox
Wed Mar 06, 2024 9:53 am
Forum: Coding
Topic: Warops changes discussion
Replies: 32
Views: 1761

Re: Warops changes discussion

we should instead remove stealth ops from ever being a thing. The station suddenly exploding at 35 minutes is no fun for anyone. War is incredibly fun. if i wanted to play shitty pvp in ss13's crap ass engine i'd click on tgmc instead of manuel Obviously anything can be an opinion. but you're wrong...
by Kitfox
Tue Mar 05, 2024 10:36 pm
Forum: Spriting and Mapping
Topic: Tramstation (choo CHOO)
Replies: 157
Views: 61236

Re: Tramstation (choo CHOO)

Please god add an easily visible button to open the mech charging bay without needing to march through all of science.
by Kitfox
Mon Mar 04, 2024 5:43 pm
Forum: Ideas
Topic: Honk'Sie, Honk-mother instead of Nar'Sie
Replies: 1
Views: 157

Re: Honk'Sie, Honk-mother instead of Nar'Sie

I like the idea that a clown cult head does it all the time but I think the other two should have only a small chance, so it stays fresh.
by Kitfox
Tue Feb 27, 2024 9:13 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934304

Re: Minor Suggestions

Give all borg modules a crowbar.
by Kitfox
Thu Feb 15, 2024 10:03 pm
Forum: Spriting and Mapping
Topic: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
Replies: 38
Views: 8623

Re: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]

Ah, I'd only seen it crop up on Northstar so I was wondering if it was directly related to the map. It sucks cause I really like the idea but I suppose I'll just try to avoid mining whenever it's on rotation, maybe cover the entire roof of the ship in solar panels instead.
by Kitfox
Wed Feb 14, 2024 10:31 pm
Forum: Spriting and Mapping
Topic: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
Replies: 38
Views: 8623

Re: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]

Twice now on northstar after returning to the ship from lavaland as a cyborg everything has gone almost completely see-through and had very limited interaction, as seen here . I like the idea but two of the three times the map's come up while I've been playing I've had this happen and it makes it ki...
by Kitfox
Wed Jan 24, 2024 1:17 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1036368

Re: ITT: We make shitty suggestions and come up with poor ideas.

if a roboticist hears the ectoplasm sniffer go off 10 times without making a posibrain they gib
by Kitfox
Tue Jan 23, 2024 3:15 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934304

Re: Minor Suggestions

Have the ectoscopic sniffer ping robotics/science's PDAs when it's blapped so they can be bothered even out of the lab.
by Kitfox
Tue Jan 23, 2024 10:54 am
Forum: Player's Club
Topic: Stealthtags and You: Stories and Thoughts
Replies: 41
Views: 2276

Re: Stealthtags and You: Stories and Thoughts

i always go stealth antag as malf because i have no faith in my ability to do anything without being caught and having the 17 pro gamers show up at my core even thought borgs always want to kill and murder...... amen i aint fuckin robust in the least so if i dont stealthtag i just get valided insta...
by Kitfox
Sun Jan 21, 2024 6:50 pm
Forum: Coding Feedback
Topic: How To Make Blob Better Thread
Replies: 33
Views: 3316

Re: How To Make Blob Better Thread

BrianBackslide wrote: Fri Jan 12, 2024 12:08 pm Blob isn't very skill based for the crew OR the blob and ends up being genuinely unfun.
Good post, agree with all of it.
by Kitfox
Sun Jan 21, 2024 6:38 pm
Forum: Coding Feedback
Topic: Ice Box Station Feedback
Replies: 10
Views: 3623

Re: Ice Box Station Feedback

Yeah, getting in and out of the brig once there's inevitable firelock spam becomes a nightmare. That and sometimes it's way too fucking hard to tell the floor/stairs/etc are blown out so you fall down, but that's not really icebox specific. I do wish that there were less trees between the bomb testi...
by Kitfox
Sun Jan 21, 2024 6:31 pm
Forum: Coding Feedback
Topic: Complaints on birdshot(ADD YOUR INPUT)
Replies: 41
Views: 10185

Re: Complaints on birdshot(ADD YOUR INPUT)

I hate the layout, I hate the random fuck you enemies in maint, I hate the perma tram, and I hate the asinine fucking medbay island.
by Kitfox
Sat Dec 23, 2023 10:26 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934304

Re: Minor Suggestions

It'd be nice if subverted borgs had an easily located button to state fake default 3 laws, since manually copy and pasting them is obvious you're not stating normally due to the time lag.
by Kitfox
Thu Sep 08, 2022 12:43 pm
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 28243

Re: The game has become too complex

stunlocks are poop
by Kitfox
Thu Sep 08, 2022 12:42 pm
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Epicgamer545 wrote: Wed Sep 07, 2022 5:52 pm plasma cutter good, pka bad
despite with the cons and possibility’s of death, it is the best tool compared to two pkas

when you run out of plasma though, your boned
otoh

pew pew pew pew pew
Timonk wrote: Wed Sep 07, 2022 7:29 pm If you try reading a burning piece of paper the text is scrambled
incredible
by Kitfox
Wed Sep 07, 2022 5:37 pm
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Epicgamer545 wrote: Wed Sep 07, 2022 5:49 am I think during a shaft miner round when I was mining on lava land and wandering around I accidentally fired a plasma cutter at plasma and it exploded. Crazy stuff, but what was even worse is that a admin watched me do it
this is why i stick to dual wielding max cooldown pkas
by Kitfox
Sun Sep 04, 2022 5:54 am
Forum: Coding
Topic: The state of golems
Replies: 10
Views: 2813

Re: The state of golems

I've always wanted cheese golems. When they die to brute damage, they collapse into a heap of cheese wedges. When they die to burn damage, they curdle into a pile of burnt food. Not sure if they'd have a superpower, but they'd make for a fun minion for the chef. Attacks have a good chance to do hea...
by Kitfox
Tue Aug 30, 2022 12:33 pm
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Don't be rude, I'm a dumbass new player and wasn't aware of either of those.
by Kitfox
Mon Aug 29, 2022 3:07 pm
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Detective’s revolvers altered to fire .357 have an increasing chance to backfire with each shot, but you can reset it by using cloth on it Semirelated, you can use anything pointy like a pen or a syringe on bandages or bedsheets to get cloth, I like to make a damp rag like the one bartenders get to...
by Kitfox
Sat Aug 27, 2022 8:42 am
Forum: Ideas
Topic: She sells sea shells by the sea shore
Replies: 11
Views: 1296

Re: She sells sea shells by the sea shore

Craft three sea shells into the three shells item which you can then use on your groin while standing over a toilet for a positive moodlet.
by Kitfox
Wed Aug 24, 2022 5:16 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Timonk wrote: Tue Aug 23, 2022 12:22 pm Cremation
:(
by Kitfox
Tue Aug 23, 2022 9:30 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Apparently a fully augmented person who gets zombified is immortal, because you can't behead them and as a zombie they'll keep rising up?
by Kitfox
Sun Aug 21, 2022 12:41 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

TheFinalPotato wrote: Fri Aug 19, 2022 11:21 pm You can insert pens into foam darts to make them deal 5... oxy damage? The code is REALLY old so part of me thinks they just didn't have damage types on projectiles back then
Ghetto riot darts?
by Kitfox
Mon Aug 15, 2022 11:01 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Wearing a human skin suit will protect you from being gibbed by Ei Nath / Smite / Disintegrate once. Well that's horrifying! If ghosts are visible you can put C4 on them and you can have homing phantom missiles. homing phantom missiles with free will who may target you instead! (Such a good idea. i...
by Kitfox
Sun Aug 14, 2022 9:56 am
Forum: Coding Feedback
Topic: Make min/max age a config.
Replies: 15
Views: 3091

Re: Make min/max age a config.

Super Aggro Crag wrote: Sun Aug 14, 2022 1:31 am
oranges wrote: Sun Aug 14, 2022 1:10 am I was asking pkpenguin why they want to be 500 years old, I don't give a shit about making it a config
so he can make references to memes from the CURRENT YEAR without breaking MRP immersion rules
i support this change now
by Kitfox
Sun Aug 14, 2022 9:55 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

And cells drained by a ninja are considered sabotaged. Saw a funny incident where a ninja accidentally blew themselves up trying to upgrade their power cell because they drained from it for a moment on accident and then when they put it in their suit the sabotage resulted in it exploding Absolutely...
by Kitfox
Sat Aug 13, 2022 11:00 am
Forum: Admin Feedback
Topic: Sightld2
Replies: 26
Views: 6696

Re: Sightld2

bwoinked me and made me scared but was very chill about it and not overbearing
by Kitfox
Sat Aug 13, 2022 10:57 am
Forum: Coding Feedback
Topic: Make min/max age a config.
Replies: 15
Views: 3091

Re: Make min/max age a config.

Let me be a thousand year old plasmaman
by Kitfox
Sat Aug 13, 2022 10:57 am
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 63180

Re: Progression Traitor Feedback

I'd enjoy more objectives that didn't require removing people from the round myself. I like playing pacifistic tators and sometimes it just feels like half the list is MURDER X and the ones that aren't are just 'go somewhere and plant a bug'
by Kitfox
Sat Aug 13, 2022 10:49 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

mrmelbert wrote: Sat Aug 13, 2022 7:59 am Cells rigged with plasma, while commonly used for batons, can work in anything that has a cell and consumes power. For example, you can rig a cyborg's cell, a MODsuit's cell, a chem dispenser's cell, or an EVA suit's cell.
What is rigging?
by Kitfox
Sun Aug 07, 2022 11:33 pm
Forum: Closed Policy Discussion
Topic: AI and anti-AI powergaming rules in 2022
Replies: 42
Views: 7461

Re: AI and anti-AI powergaming rules in 2022

AI is piss easy to destroy and its only gotten easier. The only way to survive as a malf AI is to be hidden. Pretty much. Most AI chambers have very clearly designed weak points and as long as a person can deconstruct R-Walls and isn't dumb enough to sit there and get tased you're shit out of luck ...
by Kitfox
Wed Aug 03, 2022 9:33 pm
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Dispensing a treat into someone's hands as a medical cyborg counts as an attack for Pepper Shoulders. Sorry about that, Mime who was adjacent!
by Kitfox
Thu Jul 28, 2022 8:52 pm
Forum: Coding Feedback
Topic: Remove stasis beds
Replies: 36
Views: 6200

Re: Remove stasis beds

And yours to us.
by Kitfox
Thu Jul 28, 2022 3:34 am
Forum: Coding Feedback
Topic: Remove stasis beds
Replies: 36
Views: 6200

Re: Remove stasis beds

The entire point is that the stasis beds trivialize all those things by not making any medical affliction urgent ever. There's at most two in any medbay and usually upon anything happening that wasn't a single attacker getting taken down by the mob in ten seconds, that's not enough and you still ne...
by Kitfox
Wed Jul 27, 2022 9:53 am
Forum: Coding Feedback
Topic: Remove stasis beds
Replies: 36
Views: 6200

Re: Remove stasis beds

It's nice to not need an IV drip anytime you're doing surgery but also yeah, fuck organ decay.
by Kitfox
Wed Jul 27, 2022 9:50 am
Forum: Coding Feedback
Topic: Traitortide Stationwide (dynamic gamemode overhaul)
Replies: 43
Views: 5447

Re: Traitortide Stationwide (dynamic gamemode overhaul)

Lowpop, 26 people total on Manuel. 10 antagonists , 2 of which were roundstart bloodbrothers, one of which was the RD with an objective to steal a living AI. Half the players dead at the end, 5 escapees. Lowpop rounds that go past an hour inevitably just turn into a traitor circlejerk due to dynamic...
by Kitfox
Wed Jul 27, 2022 5:17 am
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 28243

Re: The game has become too complex

Yeah botany feels like The Gold Standard of what to aim for in terms of complexity and variety.
by Kitfox
Tue Jul 26, 2022 11:47 pm
Forum: Ideas
Topic: Station goal Brainstorming thread.
Replies: 9
Views: 1649

Re: Station goal Brainstorming thread.

Farquaar wrote: Sat Jul 16, 2022 4:11 am
Idea: Hungry Space Anomaly
I like it.
by Kitfox
Mon Jul 25, 2022 11:18 pm
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

when i started playing again someone in one of the first games back had a plumbing system pumping insanely shitty purity space lube into a smoker and it destroyed my liver twice.
by Kitfox
Sun Jul 24, 2022 1:08 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

wouldn't you just need to convert all their toxin into plant-b-gone and THEN waterpot?
by Kitfox
Thu Jul 21, 2022 5:54 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Re: Interactions you didn't expect

Dedication to the act, gotta admire it.
by Kitfox
Thu Jul 21, 2022 4:14 am
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 12004

Interactions you didn't expect

Chameleon Projector usage makes your claustrophobia kick in! Not fun to find out.
by Kitfox
Fri Jul 01, 2022 5:04 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934304

Re: Minor Suggestions

Let Engiborgs get an RPED without needing an experiment done and that can hold more than 50 stock parts.

edit: or leave it as an experiment requiring one but make it a bluespace rped