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PostThis post was deleted by TWATICUS on Wed Sep 02, 2020 1:09 am.
Reason: hey buddy i think you got the wrong door

Re: [MRP] Memory loss on death

With cloning and easy revival? This is an absolute nightmare that would not work. While rocks examples and points were good, tg is different in that 'death' is not final. Losing memories just from head trauma is one thing but full on allowing people to be ghosts before joining the living again? Not ...
by Gamarr
Thu Aug 27, 2020 1:50 pm
 
Forum: Policy Discussion
Topic: [MRP] Memory loss on death
Replies: 28
Views: 723

Re: A Vote for Sticky is a Vote for Anarchy

Not off topic to cover your opinion and views on things and how they are detrimental for the server overall. You obviously were conflating someone who disagreed with you as also being a white supremacist for siding with cops. Not nonsense when you believe certain things of the playerbase and are try...
by Gamarr
Thu Aug 27, 2020 1:37 pm
 
Forum: Player's Headmin Election
Topic: A Vote for Sticky is a Vote for Anarchy
Replies: 91
Views: 2676

Re: A Vote for Sticky is a Vote for Anarchy

Some people shouldn't be in charge of things. This is one of them. I'm not over the fact that everyone defending the cops in tg is thread is also a Kkk sympathiser like they made my job here so fucking easy it's unreal too long didn't watch sorry I know your attention is only held by burning crosses...
by Gamarr
Thu Aug 27, 2020 12:56 pm
 
Forum: Player's Headmin Election
Topic: A Vote for Sticky is a Vote for Anarchy
Replies: 91
Views: 2676

Re: make assistants grey-t again

I can't even emphasize how mad I am that this guy is asking for this policy discussion to be some kind of wack ass BARTER like give me this for that when the thing he wants wasn't even done like what the f 'Offer up maint access in exchange for return of your greyback meme' means that they still ha...
by Gamarr
Tue Aug 18, 2020 11:49 pm
 
Forum: Policy Discussion
Topic: make assistants grey-t again
Replies: 47
Views: 1283

Re: make assistants grey-t again

Tarchonvaagh wrote:Oh they removed assistant maint access? Neat


I don't think so quite yet but given the other thread, and continued inability to provide reasons for them having it, it might actually happen again.
by Gamarr
Tue Aug 18, 2020 2:51 pm
 
Forum: Policy Discussion
Topic: make assistants grey-t again
Replies: 47
Views: 1283

Re: make assistants grey-t again

You want grey back then offer up assistant maintenance access to them in exchange.
by Gamarr
Tue Aug 18, 2020 1:44 pm
 
Forum: Policy Discussion
Topic: make assistants grey-t again
Replies: 47
Views: 1283

Re: Another One Bites The Space Dust: PR #52873 And The Banishment Of Engines

NoxVS wrote:singularities and teslas were fucking awful anyways

built just so people could "accidentally" end the round

nothing of value was lost today

Pretty much this.
by Gamarr
Sat Aug 15, 2020 4:18 pm
 
Forum: Coding Feedback
Topic: Another One Bites The Space Dust: PR #52873 And The Banishment Of Engines
Replies: 93
Views: 2676

Re: Melee combat sucks

You want combat to not suck then it has to be less binary! That means the mobs need to be DIFFERENT from eachother. Every fucking Human mob (almost) is the same as every other Human mob crewman. There are no stats that make them Them. You can dress them up but the bit of armor and weapons that might...
by Gamarr
Fri Aug 07, 2020 1:47 pm
 
Forum: Coding Feedback
Topic: Melee combat sucks
Replies: 42
Views: 1875

Re: Disable assistant maintenance access

What you do is remove assistants entirely and instead have a monkey role for roundstart.
The new role makes you a monkey in one of the pens for departments around. That's it.
by Gamarr
Thu Jul 30, 2020 9:31 pm
 
Forum: Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 5116

Re: AIs suiciding to prevent law changes/subversion

It is kinda shitty but with the AI it is about 'visible intent.' Like, you make it obvious harm happens when Dude X gets their way and your death actually halts part of their plan, its a clear case. Example: Let's say the AI is watching a Hostile break into Storage with spare upload and law cards. S...
by Gamarr
Mon Jul 20, 2020 2:10 pm
 
Forum: Policy Discussion
Topic: AIs suiciding to prevent law changes/subversion
Replies: 23
Views: 965

Re: Disable assistant maintenance access

Assistants don't need maint because assistants don't actually do anything that requires it. This used to be a toggle way back when and probably still is, and was even used briefly. I often pushed for it but guess what? Nobody wants to fight for it or listen to the reeing that resulted from the shith...
by Gamarr
Thu Jul 09, 2020 1:48 pm
 
Forum: Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 5116

Re: Politics Thread: BLM Riots edition

Now for something I didn't see brought up. https://www.kmov.com/news/george-floyd-protests-st-louis-man-killed-fedex-truck/article_f8a89482-a259-11ea-84b8-a374c58a7d47.html Article highlights it fairly well but Fedex semi-truck gets diverted because protesters on the highway, of course. Only to get ...
by Gamarr
Wed Jun 10, 2020 6:29 pm
 
Forum: Off Topic
Topic: Politics Thread: BLM Riots edition
Replies: 471
Views: 19368

Re: [Manuel] Put a soft ban on friendly antags

If there are admins on, and there should be at least one, then I don't see the problem.

Wizard is being friendly? Then create something else around that.
Off the top of my head: Spawn a squad of tunnel clowns with the objective of doing a hit on the wizard.
by Gamarr
Tue Jun 02, 2020 4:29 pm
 
Forum: Policy Discussion
Topic: [Manuel] Put a soft ban on friendly antags
Replies: 115
Views: 11842

Re: BGObandit peanut thread

The greytiders get rewarded by getting to be the deathsquad/fight a deathsquad, while the round antags / crew who did nothing wrong whatsoever get shat on by the most powerful force an admin can create. This is entirely the problem with using ghosts to spawn death-squads and why I detest buttons. T...
by Gamarr
Fri May 15, 2020 2:21 pm
 
Forum: General Chat
Topic: BGObandit peanut thread
Replies: 76
Views: 3818

Re: Being valid for calling someone slurs?

What I don't get is that harassing someone for calling you a ligger Is allowed. There likely is a disconnect here though because the bureaucrats can never function coherently together here. How to get ruined- Calling a lizard a ligger -WGW -Being a synth (because any Human crew > any borg as per Asi...
by Gamarr
Wed May 13, 2020 2:38 pm
 
Forum: Policy Discussion
Topic: Being valid for calling someone slurs?
Replies: 33
Views: 1611

Re: Removing Cloner removes a failsafe for Medbay incompetence

It's like the game makes your life more valuable since you have to actually watch out for yourself or something. Also, if medbay is too incompetent routinely then there's an answer for that and it was the same for engineering releasing the sing at the start of the story. Take some responsibility and...
by Gamarr
Fri Apr 17, 2020 2:42 pm
 
Forum: General Chat
Topic: Removing Cloner removes a failsafe for Medbay incompetence
Replies: 38
Views: 2224

Re: /tg/ Github Suspended Megathread

Changing it or not is a separate issue and a fine one to prevent such problems in the future if thats the call. Unsurprisingly this was their answer and goes to show that the move to another spot should be done nonetheless, for if they shall police your works like this now they will certainly do it ...
by Gamarr
Tue Apr 14, 2020 10:30 pm
 
Forum: Coding
Topic: /tg/ Github Suspended Megathread
Replies: 82
Views: 21803

Re: Ban the N word

peoplearestrange wrote:Says the straight white guy.


This being your automatic assumption of someone for disagreeing with you says all that needs to be said about the issues behind this argument, how dangerous it is, and what a slippery slope this is.
by Gamarr
Mon Apr 13, 2020 3:06 pm
 
Forum: Policy Discussion
Topic: Ban the N word
Replies: 184
Views: 10527

Re: Ban the N word

I'm betting on the github issue is almost-directly tied the insanity in this thread in some form or another. Play shitty games, win shitty prizes.
Also,
Naloac wrote:People who cant handle the no no words are just as bad as the retards screaming nigger over and over again.
by Gamarr
Mon Apr 13, 2020 12:21 am
 
Forum: Policy Discussion
Topic: Ban the N word
Replies: 184
Views: 10527

Re: Anomaly Research

Using the super-engine as a method to generate exotic materials for more energy/materials seems like a legit proper use for it and this makes me say, for once, that such thing like the super-matter is fine to keep for this reason. Maybe ask them to tweak it if it produces too many or get more danger...
by Gamarr
Mon Apr 06, 2020 2:45 pm
 
Forum: Coding Feedback
Topic: Anomaly Research
Replies: 39
Views: 1766

Re: Ban the N word

Slippery slope. You start doing it for that, enjoy doing it fucking forever, for a growing list, when the bureaucracy has issues following tenets already there.

You worded your argument awfully anonmare but you're saying the same thing, I think, despite saying it so weird.
by Gamarr
Sat Mar 14, 2020 2:27 pm
 
Forum: Policy Discussion
Topic: Ban the N word
Replies: 184
Views: 10527

Re: Note on mechs and hardsuits

You could several problems by just removing present mechs. You can do much of what you want with them using modular armor stuff, which already seems to be a goal. What really are mechs adding over the suits that the station/code needs? They create many problems imo while adding zero save look flashy...
by Gamarr
Thu Mar 12, 2020 10:17 pm
 
Forum: Coding Feedback
Topic: Note on mechs and hardsuits
Replies: 35
Views: 2496
PostThis post was deleted by Arianya on Fri Feb 14, 2020 10:20 pm.
Reason: Response to deleted

Re: Talking mimes shouldn't be valid

The recent posters should really read the thread wholly as the points have been very well gone over already regarding this topic. Manuel doesn't really count as an example because the whole thing there is about not jumping the shark. Glad to hear it played out so wonderfully in the above story thoug...
by Gamarr
Wed Feb 12, 2020 6:58 pm
 
Forum: Policy Discussion
Topic: Talking mimes shouldn't be valid
Replies: 66
Views: 5174

Re: How do we extend average round time?

Extending the average episode time is not gonna ever really work if the overall thing isn't reworked, too. As it is the server/station is like a dude doing the balancing plates trick. Each plate spinning is a representation of a facet of the server after it starts. One plate is the mode, each dept i...
by Gamarr
Wed Dec 11, 2019 2:19 pm
 
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 5855

Re: Law Two: I order you to kill that non human. Against Server Rules?

Silicons are tools. When in doubt between you and the tool, break the damn tool and get it fixed afterward if you feel like it. They're even easier to bring back from the 'dead' than crew to drive this point home.
They're lower than non-human crew and that should be saying something.
by Gamarr
Wed Dec 04, 2019 2:13 am
 
Forum: Policy Discussion
Topic: Law Two: I order you to kill that non human. Against Server Rules?
Replies: 28
Views: 2144

Re: Pictures that tell a story

Spoiler:
Image
by Gamarr
Wed Dec 04, 2019 1:50 am
 
Forum: General Chat
Topic: Pictures that tell a story
Replies: 8
Views: 1165

Re: Time to elaborate on assistants

This won't actually reduce tiding, this just lets tiders get more loot roundstart, especially if the engineering assistants get maint access since people already pick engineering just to tide with insuls + RCD. This only works so long until the admins permabans them from engineering for it. If they...
by Gamarr
Fri Nov 08, 2019 2:53 pm
 
Forum: Ideas
Topic: Time to elaborate on assistants
Replies: 14
Views: 853
PostThis post was deleted by Hulkamania on Wed Oct 30, 2019 4:01 am.
Reason: peanut post

Re: Talking mimes shouldn't be valid

I want to point out that you want assistants that don't do anything but want to hold a mime to a standard of not-talking and kill him just for breaking it. Do you not see the absurdity of this?
by Gamarr
Sun Oct 20, 2019 1:26 pm
 
Forum: Policy Discussion
Topic: Talking mimes shouldn't be valid
Replies: 66
Views: 5174

Re: Talking mimes shouldn't be valid

And you wonder why mimes are assholes.
by Gamarr
Sat Oct 19, 2019 4:59 pm
 
Forum: Policy Discussion
Topic: Talking mimes shouldn't be valid
Replies: 66
Views: 5174

Re: Dragging Around Birdboat

Vomit isn't a problem with fly-men on the manifest.

Oh wait.
by Gamarr
Tue Oct 15, 2019 3:54 pm
 
Forum: Policy Discussion
Topic: Dragging Around Birdboat
Replies: 46
Views: 3944

Re: Assistants and Maint Access

Removing assmaint is the litmus test to changing them for the better. If they cannot, for some reason, even bring themselves to removing the maintenance and giving a good reason why the assistants Need it for the job, well then there you go. I'm all for removing/changing the role overall too. Or loc...
by Gamarr
Sun Oct 06, 2019 2:09 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6039

Re: Assistants and Maint Access

Maybe it's about the fact that there is an absolute refusal to take away assistants maint, perhaps, and you can see the rearing of this ugly head as people bend over backwards to not take away airlock maintenance for a role that does nothing.

Go ahead and keep putting your heads in the ground then.
by Gamarr
Sat Oct 05, 2019 2:22 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6039

Re: Fixing server culture with policy

I'm a bit at a loss for how to deal with powergamers and omnidisciplinarians This relates to an old issue: this is in part because almost every single Human player mob on the station is the same as every single other one. There are no stats/traits/skills to differentiate between an assistant or a s...
by Gamarr
Mon Sep 30, 2019 4:15 pm
 
Forum: Policy Discussion
Topic: Fixing server culture with policy
Replies: 66
Views: 4398

Re: Non-existent RP

SS13 needs less moderator micromanagement of what players can and cannot do, not more. This is a large issue and it is seconded only by the game needing a more solid foundation. Several points from others after that have said it well in that the rounds go too fast, among other things. Code don't ne...
by Gamarr
Wed Sep 25, 2019 5:51 pm
 
Forum: General Chat
Topic: Non-existent RP
Replies: 62
Views: 4604

Re: Remove Assistants

Got me but adding 'more' roles don't mean anything when majority of roles go unfulfilled nonetheless. This is no diff than jamming in more fun tools to the game but continuing to build jobs with no attributes, traits, or skills system. Regarding assistants, they couldn't even settle on removing ...
by Gamarr
Wed Sep 18, 2019 4:21 pm
 
Forum: Ideas
Topic: Remove Assistants
Replies: 19
Views: 1512

Re: Serial tiders

I've tried saying that they should lose maintenance and other things for a long time. It got whinged away time and again. If the codebase cannot remove such obvious perks it is not on people for taking the blatantly obvious easy road when the other, more difficult ones, offer little in way of recomp...
by Gamarr
Fri Sep 13, 2019 1:52 pm
 
Forum: General Chat
Topic: Serial tiders
Replies: 112
Views: 6995

Re: Escalation against security falsely arresting you

This is why you run, always. They have no requirement to be competent and you have no guarantee to not be shit on.
Just don't get caught. The station is big, go enjoy maintenance. They want you, they can come in after you, and things happen in the dark.
by Gamarr
Mon Sep 09, 2019 1:40 pm
 
Forum: Policy Discussion
Topic: Escalation against security falsely arresting you
Replies: 59
Views: 4071

Re: Radiation is impossible to get rid off

thank you for this research skoglol, very useful. Can we make the medbay holobarrier refuse passage to irradiated people as well as diseased people? Beautiful fucking idea. Can also try to get a quarantine section for medbay. Maybe have it connect to maint, so its not infecting the medbay directly....
by Gamarr
Thu Aug 29, 2019 11:01 pm
 
Forum: Coding Feedback
Topic: Radiation is impossible to get rid off
Replies: 23
Views: 1289

Re: NecromancerAnne

Deleted someone reading WGW. There needs to be more of this.
by Gamarr
Mon Aug 19, 2019 10:17 pm
 
Forum: Former Admins
Topic: [No Longer Admin] NecromancerAnne
Replies: 51
Views: 6110

Re: We should have a dedicated RP server

Not currently supported in tg code. It's an arcade game with little quality-of-life mechanics.
Policy and admins are however a small, easily done part of the whole concept and I don't think an obstacle of any sort. The lack of support mechanically will be the greatest issue imo.
by Gamarr
Sat Aug 10, 2019 6:29 pm
 
Forum: General Chat
Topic: We should have a dedicated RP server
Replies: 23
Views: 1933

Re: Escalation discussion

The escalation issue is a direct result imo of the lack of actual gameplay present for people to entertain themselves properly. It's not entirely at fault but over time, and it has been a long time, it has contributed towards the attitude, 'ease' of which it is used, and just general acceptance. To ...
by Gamarr
Thu Jul 25, 2019 4:31 pm
 
Forum: Policy Discussion
Topic: Escalation discussion
Replies: 51
Views: 2737

Re: Is an MMI of a Blown Borg forced to rat on the rogue AI it was Sycned to

Bog = slave. MMI = not slave/crew. That's all that is needed to know, and the MMI could do what it wants. Imo it has always been like this, and has been a good way to interrogate a borg sans laws and messing around. Just people have been stupid for years and it's never been really utilized, despite ...
by Gamarr
Wed Jul 24, 2019 3:02 pm
 
Forum: Policy Discussion
Topic: Is an MMI of a Blown Borg forced to rat on the rogue AI it was Sycned to
Replies: 12
Views: 861

Re: OOC bans for copypastas and consistency

One solution is to just turn off OOC during in-progress rounds. It's not a bad one.
Another is to not but then ban idiots who are stupid enough to meme in ooc 'because it's there and we can.' I mean, at least one of these is fun, but not really if you forget to turn off ooc and are enjoying a round.
by Gamarr
Mon Jul 22, 2019 6:20 pm
 
Forum: Policy Discussion
Topic: OOC bans for copypastas and consistency
Replies: 14
Views: 1292

Re: Let wardens secure the armory how they want to

⋅ Are a work hazard (Filling it with plasma, radioactive material, and so on). I now want the armory to just be a dumping ground for old tech and dangerous shit, because there is a lack of radioactive substances and their hazards. Said dump just now happens to also be the weapon storage d...
by Gamarr
Thu Jul 04, 2019 4:29 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 7961

Re: catgirls, why?

You removed the superior fly-men and keep these dumpster fires.
Looks legit for here.
by Gamarr
Mon Jun 24, 2019 3:10 pm
 
Forum: General Chat
Topic: catgirls, why?
Replies: 30
Views: 3042

Re: Let wardens secure the armory how they want to

I've yet to see anyone lay out some of the bottom lines. The server barely has rp, and you want the warden to sit in a brig for a whole story, basically. On a server with no needs, really, and he could conceivably never die if he never moved from the wardens chair. Do you realize how fucking boring ...
by Gamarr
Fri Jun 21, 2019 1:06 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 7961

Re: Let wardens secure the armory how they want to

You give the traitors all the toys to get jobs done, including portable teleporters and stealth weapons. Let the fucking sec design the dept how they want, it's not like it's permanent beyond that round. Let the fucking warden do what he wants to the armory and brig. It's this kind of shit that keep...
by Gamarr
Thu Jun 20, 2019 4:31 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 7961
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