Search found 42 matches
- Thu May 21, 2020 2:02 pm
- Forum: Closed Policy Discussion
- Topic: Add in the modes too MRP friendly for LRP to Manuel.
- Replies: 11
- Views: 2585
Re: Add in the modes too MRP friendly for LRP to Manuel.
Would be nice to see Devil added in every now and then to spice things up.
- Thu May 21, 2020 2:01 pm
- Forum: General Chat
- Topic: Admin approved bootlickery
- Replies: 44
- Views: 8776
Re: Admin approved bootlickery
You got off easy. The fun part of manuel sec to interrogating you for ten/twenty minutes because you wasted time. A brig sentance is short, paperwork/interigation is forever.
Flatulent wrote:play stupid games win stupid prizes
- Thu May 21, 2020 1:56 pm
- Forum: Player's Club
- Topic: VALIDMOV peanut.
- Replies: 63
- Views: 15044
Re: VALIDMOV peanut.
There's antags walking around, dump all rp and weaponize the AI, god forbid we lose the round Except we didn't drop RP at all. All the time during this we where communicating with the cult until the borg went full valid at the HoS despite being told why he was in the wrong regarding his lawset. Sit...
- Thu May 21, 2020 9:08 am
- Forum: General Chat
- Topic: ERP Bnut
- Replies: 2
- Views: 978
- Thu May 21, 2020 7:12 am
- Forum: Resolved Appeals
- Topic: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
- Replies: 10
- Views: 2957
Re: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
While I haven't noted you for every instance, you commonly will do shit like build a tesla in Cargo and then act incredibly shocked if or when it gets free. I don't think either of us could say with a straight face that you're MRP 24/7 on Manuel. Commonly? I'm starting to think you're pulling that ...
- Thu May 21, 2020 7:05 am
- Forum: Player's Club
- Topic: VALIDMOV peanut.
- Replies: 63
- Views: 15044
Re: VALIDMOV peanut.
Your argument fails as there are multiple ways for a silicon to check for humans. Medical records, Security records, health scanners. Even speech technically. All of which work without Asimov having to state what is human. This lawset is vague as fuck. Here have an actual looksee since you seem to ...
- Wed May 20, 2020 3:56 pm
- Forum: Resolved Appeals
- Topic: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
- Replies: 10
- Views: 2957
Re: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
So you have no intention of citing the sources for this comment? Nice.Vekter wrote: but this is another example of you playing loose with MRP rules and running random experiments without any actual concern for the consequences.
- Wed May 20, 2020 12:33 pm
- Forum: Player's Club
- Topic: VALIDMOV peanut.
- Replies: 63
- Views: 15044
Re: VALIDMOV peanut.
....but I'm not in this appeal? wait holy shit this is a dayban why are you bothering with this much effort Aren't you the same one who banned a guy on a shit note you previously made when he dusted an assistant acting like an antag; with the previous note being shite? Its almost like thats the rea...
- Wed May 20, 2020 12:19 pm
- Forum: Player's Club
- Topic: VALIDMOV peanut.
- Replies: 63
- Views: 15044
Re: VALIDMOV peanut.
The alternative is making it short and snappy, instead of several paragraphs Worked out well in the ahelps didn't it? Made it to the point yet here I am still. Got another point to address or are you going to blow your load early & not look into it much like the other ban appeal you where in? :D
- Wed May 20, 2020 12:10 pm
- Forum: Player's Club
- Topic: VALIDMOV peanut.
- Replies: 63
- Views: 15044
Re: VALIDMOV peanut.
Alternative is letting people like you take notes out of context & throw bans around. So noFloranOtten wrote: Don't know about that chief.
Jesus christ this is a fucking space game not your thesis stop writing essays
- Wed May 20, 2020 11:57 am
- Forum: Resolved Appeals
- Topic: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
- Replies: 10
- Views: 2957
Re: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
I think we were all a bit frustrated at the situation and putting emotions into things isn't the way to handle it. I apologize. Apology not accepted. The only one letting emotions go high right now is you; I'm currently laughing my ass off at how funny this is given the first law. Seems you missed ...
- Wed May 20, 2020 11:00 am
- Forum: Player's Club
- Topic: VALIDMOV peanut.
- Replies: 63
- Views: 15044
Re: VALIDMOV peanut.
Indeed. I never claimed not to be an aspie however!
- Wed May 20, 2020 10:35 am
- Forum: Resolved Appeals
- Topic: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
- Replies: 10
- Views: 2957
Re: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
Logs are up. I'll get some in here eventually once I finish my smoke. https://scrubby.melonmesa.com/round/137521
- Wed May 20, 2020 10:32 am
- Forum: Player's Club
- Topic: VALIDMOV peanut.
- Replies: 63
- Views: 15044
VALIDMOV peanut.
Din du nuffin. tl;dr Blood cult, no chap, AI on board with omega cancer lawset that works out after confirming blood cult = enermy of the corp. I don't remember who I took this from on the discord coding general but god damn that was a good situation for the lawset. Still mad the holgan lawset was n...
- Wed May 20, 2020 10:29 am
- Forum: Resolved Appeals
- Topic: [Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
- Replies: 10
- Views: 2957
[Vekter] SumFagPlayTester - Making the AI better suited dealing with blood cult? BWOINK
BYOND account: SumFagPlayTester Character name: Huey Long Dick Ban type: Server ban Ban length: One day Ban reason: You have been banned by Vekter from the server. Reason: Wrote the following lawset:\n\n1: Organics are valid if they inflict violence for no reason or are an enemy of the Corporation....
- Tue May 12, 2020 1:12 am
- Forum: Resolved Appeals
- Topic: [Virtual_John] <Mothmang> - Ban appeal
- Replies: 4
- Views: 1936
Re: [Virtual_John] <Mothmang> - Ban appeal
The round ID is off and the round this happened in is 136575. Scrubby: https://scrubby.melonmesa.com/round/136575 Statbus: https://sb.atlantaned.space/rounds/136575 Logs as follows for Mothmang game.txt 01:21:54 ACCESS Login: Mothmang from -censored(ip/cid)- || BYOND v513.1517 01:21:54 ACCESS Mob Lo...
- Mon May 11, 2020 11:10 pm
- Forum: General Chat
- Topic: Who is the /TG/ist waifu? [gone wild] [explicit]
- Replies: 98
- Views: 21900
Re: Who is the /TG/ist waifu? [gone wild] [explicit]
Shit tier poll. The only acceptable answer is Dick Tasty. Know who you can rely on when the whores run away when shit hits the fan? Dick Tasty. Dick Tasty always has your back.
- Mon May 11, 2020 11:07 pm
- Forum: Town Hall
- Topic: Trialmin Review: Dezupher
- Replies: 10
- Views: 3766
Re: Trialmin Review: Dezupher
Have not interacted with them enough to give them a proper :faggot: score, but have been in plenty of rounds with them actively playing/admin'ing. Seems to be doing a good job when I see them on. Not sure if they've done any events as I can't remember if they did any when I've seen them on with othe...
- Thu May 07, 2020 8:55 pm
- Forum: General Chat
- Topic: What other game modes can be done with SS13?
- Replies: 11
- Views: 2835
Re: What other game modes can be done with SS13?
Trench warfare. We need this in the game. Then I can finally larp while fortifying my position with like minded people; just like the Imperial Fists.
- Thu May 07, 2020 10:18 am
- Forum: Player's Club
- Topic: shirbu complaint serious discussion
- Replies: 97
- Views: 18802
Re: shirbu complaint serious discussion
Have to disagree anuv. I'm only going to say that I did come from a place where out of town niggers from the north came & race rioted the only big town in our county which resulted in it burning & getting shot up; predominately due to a wealthy black family warning them off from burning a la...
- Thu May 07, 2020 8:20 am
- Forum: Player's Club
- Topic: shirbu complaint serious discussion
- Replies: 97
- Views: 18802
Re: shirbu complaint serious discussion
Okay, in that case I'll keep that in mind for future complaints if they happen. I just didn't think it would go this overboard since I figured it was mostly me complaining about the punishment
- Thu May 07, 2020 7:33 am
- Forum: Player's Club
- Topic: shirbu complaint serious discussion
- Replies: 97
- Views: 18802
Re: shirbu complaint serious discussion
if you close the appeal i m gonna open it back, not sure what kind of blackmail they tried on you but the complaint is valid, he acted like a retard with admin powers and should get what he deserves Unless you can show me them having a history of doing things like this then I'm going to leave the l...
- Thu May 07, 2020 7:21 am
- Forum: Player's Club
- Topic: shirbu complaint serious discussion
- Replies: 97
- Views: 18802
Re: shirbu complaint serious discussion
why did op suddenly take a u turn and say "noo i wasnt making a complaint as a complaint more of a discussion!" weird............. edit: also They're not some power tripping admeme cunt who goes out of their way to fuck with players. this is literally contrary to the content of your compl...
- Thu May 07, 2020 7:19 am
- Forum: Closed Complaints
- Topic: [Shirbu] SumFagPlayTester - Completely ended a round as Cap during MALF due to racist song request
- Replies: 12
- Views: 3980
Re: [Shirbu] SumFagPlayTester - Completely ended a round as Cap during MALF due to racist song request
I can agree with that. I'll stand by my part "I'd rather we just discuss this here (Me & Shirbu.) and come to some sort of agreement; we do not need to completely agree or even agree at all. Even if this goes no where." and ask for this to be closed now.
- Thu May 07, 2020 6:39 am
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 185
- Views: 88445
Re: Vekter
Its because its not a Swedish meatball isn't it? American meatballs are just as good Vek.
- Thu May 07, 2020 6:38 am
- Forum: Player's Club
- Topic: shirbu complaint serious discussion
- Replies: 97
- Views: 18802
Re: shirbu complaint serious discussion
tl;dr Sumfag is a fag more news at 11 Hey hey people. A random faggot here. tl;dr just find capn_monkeypaw's response in this thread for the only acceptable answer. Nothing else needs to be added. Going to also added the round did not end in the station getting nuked; read the logs. MALF won as expe...
- Thu May 07, 2020 5:55 am
- Forum: Closed Complaints
- Topic: [Shirbu] SumFagPlayTester - Completely ended a round as Cap during MALF due to racist song request
- Replies: 12
- Views: 3980
Re: [Shirbu] SumFagPlayTester - Completely ended a round as Cap during MALF due to racist song request
My main reason for issuing this complaint is that I disagree with the punishment taken. I do not want this held against this admin in question as they have, through their past, proven to be reasonable & one of the few low pop manual admins on when I usually play. They even enforce reasonable sle...
- Thu May 07, 2020 5:01 am
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 185
- Views: 88445
Re: Vekter
Raising the faggot meatball score to 7.85 :faggot: / 10 :faggot: Finally, some good fuggin food edition. They are reasonable, hesitant, and willing to talk thing through. Make them a full admeme now. I might disagree with their takes on nigger & what not but they've shown an ability to be a very...
- Wed May 06, 2020 12:17 pm
- Forum: Closed Complaints
- Topic: [Shirbu] SumFagPlayTester - Completely ended a round as Cap during MALF due to racist song request
- Replies: 12
- Views: 3980
[Shirbu] SumFagPlayTester - Completely ended a round as Cap during MALF due to racist song request
When and where this incident occurred: Manuel Byond account and character name OR Discord name: SumFagPlayTester as Virgil Gellius Admin: Shirbu RoundID: 136440 Detailed summary: Played on Manuel in prime low pop (Joined at 23 players.) with only Shirbu being the only admin on. They where taking son...
- Thu Apr 23, 2020 2:12 pm
- Forum: Closed Policy Discussion
- Topic: Policy regarding anomaly slime ghost spawns
- Replies: 3
- Views: 1304
Re: Policy regarding anomaly slime ghost spawns
This is more or less what I'm going for.SkeletalElite wrote:Some clear guidelines on whats okay for the slime would be good.
- Tue Apr 21, 2020 4:36 pm
- Forum: Closed Policy Discussion
- Topic: Policy regarding anomaly slime ghost spawns
- Replies: 3
- Views: 1304
Policy regarding anomaly slime ghost spawns
Hi. This is in regards to the manual serb. Looking through the policy section I've noticed there really is not any policy on the pyro-anomaly slime on what it can & can not do. The only thread that some what touched on it was https://tgstation13.org/phpBB/viewtopic.php?f=33&t=25834&p=547...
- Mon Apr 20, 2020 12:34 am
- Forum: Coding
- Topic: [CODE BOUNTY] skub costume ($5 usd)
- Replies: 11
- Views: 4116
- Mon Apr 20, 2020 12:32 am
- Forum: Coding Feedback
- Topic: Anomaly Research
- Replies: 39
- Views: 9448
Re: Anomaly Research
Vortex seems like a good one that can rip into the area a good bit. Wouldn't mind seeing it be a little more dangerous. Pyro is one I would like to see beefed up but the PR making floors/walls melt seems like it'll make it nice & dangerous on its own. Grav is one I think needs the most help. Giv...
- Wed Apr 15, 2020 11:58 am
- Forum: Off Topic
- Topic: bobbahbrown avatars thread
- Replies: 37
- Views: 13451
Re: bobbahbrown avatars thread
That is mildly terrifying & I'm not sure why.
- Mon Apr 13, 2020 11:11 pm
- Forum: Admin Feedback
- Topic: RaveRadbury
- Replies: 25
- Views: 11373
Re: RaveRadbury
Seen them enough now to make a review. Active in prayer: yep Active in advice when box station acts buggy for reasons God only knows: yeppers Active when ohgodohfuckweneedtoputoldyellerdownSMedition-how-do-I-do-This-ahelps: also yep Could use more events from them but overall bretty good low pop adm...
- Mon Apr 13, 2020 2:08 am
- Forum: Admin Feedback
- Topic: Vekter
- Replies: 185
- Views: 88445
Re: Vekter
Moving my post over here. Gets a free 0.1+ in the rating due to moving complications. I see them a bit on low pop manual during true no lifer hours; peek SumFag play times. For the most part disagree with their hot takes on nigger & faggot but in the time I've been around them I've seen them not...
- Sat Apr 11, 2020 6:47 am
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 53429
Re: Ban the N word
I here Goon is hiring atm. You should consider it peoplearestrange; they do exactly this already; I bet it makes a very laid back atmosphere over there. Hell apparently they used to be very laid back. Good thing no one ever abused this & had it turn into a shitstorm with admemes bullying one ano...
- Sat Apr 11, 2020 6:01 am
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 53429
Re: Ban the N word
Amazed this is still up; thought it was locked last time I ran through it. So quick question. Once nigger is banned how long will it take for faggot to follow? I'm asking this for two reasons: 1. Proves this slippery slope shit on this is true on this matter. 2. Makes me doubt the mental capability ...
- Fri Apr 10, 2020 6:11 pm
- Forum: Town Hall
- Topic: Trialmin Review: Vekter
- Replies: 22
- Views: 7692
Re: Trialmin Review: Vekter
I see them a bit on low pop manual during true no lifer hours; peek SumFag play times. For the most part disagree with their hot takes on nigger & faggot but in the time I've been around them I've seen them not really go after it. Bretty gud at dealing with spam faggotry though (If I remember ri...
- Thu Apr 09, 2020 11:20 pm
- Forum: Coding
- Topic: /tg/station Repo Github Banned
- Replies: 11
- Views: 6520
Re: /tg/station Repo Github Banned
Nothing yet; still waiting on them to get back with Oranges. Soon(tm)Farquaar wrote:Did they give a reason?
- Sun Apr 05, 2020 1:48 am
- Forum: Closed Policy Discussion
- Topic: Disable Meteors
- Replies: 35
- Views: 9082
Re: Disable Meteors
Seems like a better solution would be for an early warning detection that can be researched & built by engineering along with removing met shields as a station goal & making them something engineering can build every round; with a decent material cost of course. But they seem fine as it alre...
- Mon Mar 30, 2020 9:43 pm
- Forum: Ideas
- Topic: Possible change to uplinks (for traitors)
- Replies: 73
- Views: 18738
Re: Possible change to uplinks (for traitors)
Liking the suggestions in the OP; especially the part where you get new objectives when you complete your current set. Though I'm wondering how diverse the new objectives will be. Cargo shuttle hijack sounds good as suggested, but outside of obtain high-risk item X or kill/steal the DNA of person Y ...