Search found 36 matches

by MrSnapwalk
Sun Dec 07, 2014 12:39 am
Forum: General Chat
Topic: What happened to NTstation?
Replies: 18
Views: 6230

Re: What happened to NTstation?

Sadly, the server that was hosting it was shut down, and most of the maintainers of the codebase either lost interest or went missing. Many of the features that were added to it are being ported back to the main /TG/station codebase over time, however.
by MrSnapwalk
Sat Dec 06, 2014 6:47 am
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 267543

Re: Sprite Requests

Wooo, I'm back from the dead. I'm going to be trying to do some of these requests over the next couple days, seeing as finals are almost over and I have a bit more time on my hands. I need mouse pointers, a lot of mouse pointers. High priority: - Humans (stylized like the 'midnight' default UI) - Mo...
by MrSnapwalk
Sun Oct 12, 2014 5:13 pm
Forum: Spriting and Mapping
Topic: ► Sprite Showcase of WalterJe ◄
Replies: 53
Views: 19325

Re: ► Sprite Showcase of WalterJe ◄

Incredible. These are some fine sprites, and I want all of them in-game right now (especially those holo-consoles, OOOH MAN. I am a sucker for holographic stuff.)
by MrSnapwalk
Thu Sep 25, 2014 12:37 am
Forum: NTStation Feedback
Topic: ;_;7
Replies: 33
Views: 23770

Re: ;_;7

Hey folks. I'd like to express my gratitude to all the folks in #nanobus, all the contributors on GitHub, and of course the Artyom playerbase for making /NT/station and Artyom a great project. It's sad to see this codebase go, but I hope that the innovations we made here serve the rest of the Space ...
by MrSnapwalk
Wed Jul 02, 2014 12:28 am
Forum: General Chat
Topic: How do you even get banned in SS13?
Replies: 117
Views: 40081

Re: How do you even get banned in SS13?

I'd be interested to see if I had gained any notes past the one incident that I know of, if that's alright.
by MrSnapwalk
Mon Jun 23, 2014 4:26 pm
Forum: NTStation Ideas
Topic: Move the Belt layer below the Suit layer
Replies: 16
Views: 6930

Re: Move the Belt layer below the Suit layer

Alright, how about a variable? If it's set to 1, it appears below the suit. If it's set to 0, it appears above the suit. Also, added a poll.
by MrSnapwalk
Mon Jun 23, 2014 3:26 pm
Forum: NTStation Ideas
Topic: Move the Belt layer below the Suit layer
Replies: 16
Views: 6930

Move the Belt layer below the Suit layer

This suggestion is very basic. Simply move the belt layer below the suit layer on the mob sprite. To illustrate my point, take a look at this picture: http://puu.sh/9GEyr/f6848cac79.png The detective on the left is after the belt layer is moved down, the detective on the right is how it looks right ...
by MrSnapwalk
Sat Jun 21, 2014 11:47 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 610838

Re: Pet Peeves Thread - Little things that REALLY annoy you

People who react to antags using their powers in an overt but non-harmful way by going MUH VALIDS KILL GIB SPACE POSTHASTE.
by MrSnapwalk
Fri Jun 20, 2014 7:50 pm
Forum: Spriting and Mapping
Topic: Just started making sprites
Replies: 9
Views: 3961

Re: Just started making sprites

In addition to Nien's advice, here's a few pointers. If you want to make sprites for Space Station 13, you'll want to make them 32x32. There are a few exceptions such as the singularity, Nar'sie, and a few others, but for the most part everything is 32x32. Another thing to note is that you'll want t...
by MrSnapwalk
Wed Jun 18, 2014 3:11 am
Forum: NTStation Ideas
Topic: Requesting away mission ideas
Replies: 31
Views: 12324

Re: Requesting away mission ideas

Flesh universe and spider cave it is. As much as I would love an underwater dome, water has no functionality in terms of spreading. i thought that water would spread infinitely to any area that isnt blocked by a turf T?here is definitely a variant that does what Miggles said. One round I was the ca...
by MrSnapwalk
Fri Jun 13, 2014 10:47 pm
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 438117

Re: Memorable Quotes

Image
by MrSnapwalk
Sun Jun 08, 2014 5:40 pm
Forum: General Chat
Topic: Jukebox songs
Replies: 27
Views: 13792

Re: Jukebox songs

Rumia29 wrote:When you say jazz, what kind of jazz are you talking about? Since there's quite a bit of different styles of jazz.
Yes, that's the only playlist I care about ATM.
In addition to that, would other jazz-related genres be allowed, like blues? Also, what the copyright situation with these songs?
by MrSnapwalk
Sat Jun 07, 2014 4:14 am
Forum: Off Topic
Topic: Post your computer setup
Replies: 17
Views: 5362

Re: Post your computer setup

Not my main workstation, but a somewhat relevant photo: interning at a machine shop as an IT assistant, I get to gut old machines and replace their innards with new stuff. Warning, potato-quality photo: http://puu.sh/9i9H6/e43161647e.jpeg The pile of junk on the right is all the scrap from the old c...
by MrSnapwalk
Fri Jun 06, 2014 11:33 pm
Forum: NTStation Coding
Topic: [MERGED] New AI ability: Bot Call! + Bots revamp!
Replies: 38
Views: 16079

Re: [POLL][PR] New AI ability: Bot Call!

>subvert AI >give it 4 hacked, fast and deadly mulebots >laugh ass off at radios Laugh even MORE when the AI commands the MULE to PICK UP THE CORE AND DRIVE IT AROUND, CRUSHING EVERYONE IN ITS PATH. By the way, Gun had to refactor large portions of his code in order to allow this to work. APPRECIAT...
by MrSnapwalk
Wed Jun 04, 2014 4:39 pm
Forum: NTStation Feedback
Topic: How satisifed are you with NTstation/Nanobus?
Replies: 60
Views: 22843

Re: How satisifed are you with NTstation/Nanobus?

8/10, /NT/station is filled with great contributors, great players, and absolutely horrible great ideas. The only problem I have is that some larger PRs are not tested properly, leading to Artyom's reputation as the "buggy server". Other than that, Nanobus gets a thumbs up from me!
by MrSnapwalk
Tue May 27, 2014 6:20 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 933994

Re: Minor Suggestions

I have a minor, or somewhat anyway, suggestion. What would people say to a relook at SS13's (Or at least our) lore? Not a overhaul in terms that would require a rewrite of all in game lore references. But more of a remaking of the back story that maintains consistency with what we have in game, but...
by MrSnapwalk
Mon May 26, 2014 1:16 am
Forum: NTStation Ideas
Topic: IMPLANTED HUDS! A REASON TO AUGMENT THE EYES!
Replies: 11
Views: 6255

Re: IMPLANTED HUDS! A REASON TO AUGMENT THE EYES!

Image
He never asked for this.

In all seriousness, here's some sprites for this idea. Please, someone code it!
by MrSnapwalk
Sat May 24, 2014 8:30 pm
Forum: NTStation Coding
Topic: (Poll) The dreaded parapen nerf
Replies: 25
Views: 15537

Re: (Poll) The dreaded parapen nerf

Mods, please move this thread to the /NT/station coding subforum. Thanks!

EDIT: In regards to the actual nerf, I approve. Parapen+C4 is bad in my opinion, and this nerf is a good balancing factor for an almost guaranteed kill.
by MrSnapwalk
Sat May 24, 2014 2:14 am
Forum: NTStation Ideas
Topic: IMPLANTED HUDS! A REASON TO AUGMENT THE EYES!
Replies: 11
Views: 6255

Re: IMPLANTED HUDS! A REASON TO AUGMENT THE EYES!

Make them extend and retract like the Jensen ones too, just for that full experience.
by MrSnapwalk
Fri May 23, 2014 1:42 am
Forum: NTStation Ideas
Topic: Quartermaster is a real head >:I
Replies: 68
Views: 27367

Re: Quartermaster is a real head >:I

paprika wrote:Where the fuck is the QM's duster and cowboy boots someone was making
That was me. Here's a quick screenshot:
Image
Never did get the sprite just right, though.
by MrSnapwalk
Thu May 22, 2014 11:09 pm
Forum: NTStation Ideas
Topic: Quartermaster is a real head >:I
Replies: 68
Views: 27367

Re: Quartermaster is a real head >:I

I was working on making the QM a bit more important, by giving him a new traitor objective (optical material scanners), a trucker hat, and a cool coat, but I kinda lost interest. I support this idea wholeheartedly, though. The HoP should be Human Resources, not a glorified foreman.
by MrSnapwalk
Mon May 12, 2014 11:11 pm
Forum: General Chat
Topic: Your Nuke OPs strategies
Replies: 30
Views: 8726

Re: Your Nuke OPs strategies

Here's a copy of an old post from the Screenshots General thread that ExplosiveCrate made. In these screenshots, I was the man in the alternate HoS uniform, and Blackjack Ops was my idea. Without further ado, this is how I win nuke ops rounds: Nuke ops challenge the captain to a game of blackjack Ag...
by MrSnapwalk
Mon May 12, 2014 2:35 am
Forum: Site, Forums, And Wiki
Topic: Site ideas
Replies: 388
Views: 209856

Re: Site ideas

by MrSnapwalk
Mon May 05, 2014 6:50 pm
Forum: Off Topic
Topic: IRC quotes
Replies: 360
Views: 177397

Re: IRC quotes

Image
by MrSnapwalk
Sun May 04, 2014 2:26 am
Forum: Off Topic
Topic: Lets talk books
Replies: 19
Views: 6044

Re: Lets talk books

Reading the Foundation series by Issac Asimov. So far, it's really awesome.
by MrSnapwalk
Thu May 01, 2014 3:26 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 267543

Re: Sprite Requests

AseaHeru wrote:Looks like it is missing a bit...
That's because of the white 13. Look at the site previews below the actual picture.
by MrSnapwalk
Thu May 01, 2014 2:07 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 267543

Re: Sprite Requests

I'd love for someone to draw a banner for these very forums. Talk to MrStonedOne first though so you don't make one that's too long or w/e. Or maybe he already has someone drawing one, I dunno. It's just sad to see the default phpBB logo though. Here's a logo for you! http://puu.sh/8uMMW.gif Also, ...
by MrSnapwalk
Mon Apr 28, 2014 9:26 pm
Forum: Ideas
Topic: DNA Recombinator
Replies: 10
Views: 3386

Re: DNA Recombinator

Here, have a sprite I had laying around that I think might fit. [img]http://puu.sh/8roW1.png[/img] Click for 32x32 image. Good idea, would make many gimmicks much easier. However, I do have one suggestion: allow for the creation of completely new UI/UE combinations, using random names and appearance...
by MrSnapwalk
Wed Apr 23, 2014 4:33 pm
Forum: NTStation Feedback
Topic: Please don't post bug reports here!
Replies: 1
Views: 3506

Please don't post bug reports here!

Please note that the feedback subforum is not the place to put bug reports. If you've found a bug, here's what you should do. Take a screenshot of the bug in question, and file a bug report on the /NT/station GitHub Issue page. Ensure that you describe what the bug is, when it happened, what the cir...
by MrSnapwalk
Wed Apr 23, 2014 4:31 pm
Forum: NTStation Ideas
Topic: Please don't post bug reports here!
Replies: 1
Views: 3657

Please don't post bug reports here!

Please note that the ideas subforum is not the place to put bug reports. If you've found a bug, here's what you should do. Take a screenshot of the bug in question, and file a bug report on the /NT/station GitHub Issue page. Ensure that you describe what the bug is, when it happened, what the circum...
by MrSnapwalk
Wed Apr 23, 2014 3:50 pm
Forum: NTStation Feedback
Topic: Candy Bug
Replies: 5
Views: 4540

Re: Candy Bug

Jalleo wrote:Ill suggest you ask MrSnapwalk to have a locked announvement at the top of feedback and coding section for reporting bugs. Just ask through the PM system.
Will do. Thanks for the advice!
by MrSnapwalk
Wed Apr 23, 2014 1:56 am
Forum: NTStation Feedback
Topic: Candy Bug
Replies: 5
Views: 4540

Re: Candy Bug

Thank you for reporting that, but please post any and all bugs in the Issues page at https://github.com/NTStation/NTstation13/issues. It would be greatly appreciated!
by MrSnapwalk
Sun Apr 20, 2014 3:52 pm
Forum: Coding
Topic: Mutantraces (help pls)
Replies: 7
Views: 3887

Re: Mutantraces (help pls)

I would like to thank you personally for delving into the horrors of mobcode in order to create what may be the greatest mutantrace known to spaceman-kind.
by MrSnapwalk
Sat Apr 19, 2014 5:29 pm
Forum: General Chat
Topic: Want to be a Forum Mod? [Update 6th May]
Replies: 22
Views: 9265

Re: Want to be a Forum Mod?

Why do you want to be a mod? I'd like to moderate the /NT/station forum section, if at all possible. Why do you think you would be a good mod? I check the forums very frequently during the day, so I would be able to handle situations at almost all times. I also dislike large arguments that devolve ...
by MrSnapwalk
Fri Apr 18, 2014 9:32 pm
Forum: Spriting and Mapping
Topic: Spriting Tools
Replies: 12
Views: 4798

Re: Spriting Tools

I use Paint.NET, you can get it here. Simple, intuitive, and has some nice features.