Search found 257 matches

by BrianBackslide
Wed Mar 27, 2024 11:51 am
Forum: Closed Policy Discussion
Topic: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue
Replies: 36
Views: 1618

Re: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue

Changelings were and are fully 100% 'you may execute this antagonist immediately upon capture the moment you can confirm they are this antagonist' and unrestricting them just turned the entire experience of playing with them in the game into a race to the bottom. Existence as a heretic is generally...
by BrianBackslide
Thu Mar 21, 2024 6:52 pm
Forum: Closed Policy Discussion
Topic: Revolutionaries Revolting Against Headrevs: Who's ordering who?
Replies: 21
Views: 1219

Re: Revolutionaries Revolting Against Headrevs: Who's ordering who?

Most of my experiences have either been working with my headrev (more babysitting them so they don't wander off and die) or the pure chaos of a mass conscription. I don't think I've ever really seen someone outright ignore a headrev's orders, but I've had a lot of experiences where we all just stand...
by BrianBackslide
Tue Mar 12, 2024 6:44 pm
Forum: Closed Policy Discussion
Topic: Disable space dragon on mrp
Replies: 19
Views: 1140

Re: Disable space dragon on mrp

Not all RP has to be reciting poetry to one another. Some things should be big and dangerous and threatening with actual consequences for ignoring it.

And sentient disease should stay simply so I can give them silly names like hysterical pregnancy.
by BrianBackslide
Thu Mar 07, 2024 2:50 am
Forum: Coding
Topic: Warops changes discussion
Replies: 32
Views: 1741

Re: Warops changes discussion

Simply make the nuke detonate if it gets maxcapped.
by BrianBackslide
Wed Mar 06, 2024 1:15 am
Forum: Coding
Topic: Warops changes discussion
Replies: 32
Views: 1741

Re: Warops changes discussion

In your pr body you mention that there's no point to be a chef as the station will be nuked or evacuated in 30 minutes. As a chef main I profoundly disagree with the provided example. Chefs can easily access both lube slips through oil, and hot oil to fight nukies, PLUS banana cream pies. They have ...
by BrianBackslide
Sun Feb 18, 2024 3:18 pm
Forum: Ideas
Topic: New Minor Quirk Idea: Allergic Rhinitis
Replies: 2
Views: 540

Re: New Minor Quirk Idea: Allergic Rhinitis

Would probably be better elevated as an actual space dust mechanic. It'd give janitors reason to keep the place clean and can double as plausible deniability for sentient viruses and antag virologists.
by BrianBackslide
Thu Jan 25, 2024 2:33 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 156272

Re: Enforce Human Authority: 0

Nonhumans shouldn't be heads because the drip would be too strong.
by BrianBackslide
Tue Jan 23, 2024 3:45 pm
Forum: Closed Policy Discussion
Topic: Addition to Rule 6 Precedent 2
Replies: 39
Views: 3043

Re: Addition to Rule 6 Precedent 2

How do you prove the player is lying? Are you going to ban players because they forgot a key detail? Under the assumption of lying? What if you ban a player for lying when it turns out they were telling the truth? What's the line that constitutes "unreasonable"? I get that some players nee...
by BrianBackslide
Tue Jan 23, 2024 3:24 pm
Forum: Coding Feedback
Topic: How To Make Blob Better Thread
Replies: 33
Views: 3276

Re: How To Make Blob Better Thread

Why not double blob's resource generation? Then the blob can actually do things. Not their spread, just resources. Or make attacking not cost resources.
by BrianBackslide
Sun Jan 21, 2024 2:44 am
Forum: Closed Policy Discussion
Topic: Ban lings from saying fuck
Replies: 28
Views: 2733

Re: Ban lings from saying fuck

I mean honestly... fuck it man, if RP rule 6 is that fucking bad, maybe it needs to reworded to promote that environment of sportsmanship, of storytelling, of making interesting rounds when it comes to crew interacting with antags, just like the RP rule 5 does for said antags. Make it into somethin...
by BrianBackslide
Sat Jan 20, 2024 2:19 pm
Forum: Closed Policy Discussion
Topic: Ban lings from saying fuck
Replies: 28
Views: 2733

Re: Ban lings from saying fuck

Banning lings from saying fuck just brings us back to square 1 where they get round removed simply for existing. If you want to re-restrict them, you need to have a solution for this. Lings need to be unrestricted to actually do their job effectively. It amps up the tension and gives a credible thre...
by BrianBackslide
Sun Jan 14, 2024 1:01 am
Forum: Coding Feedback
Topic: How To Make Blob Better Thread
Replies: 33
Views: 3276

Re: How To Make Blob Better Thread

Then it'd be even rarer and even less people would learn its already poorly communicated mechanics.

It'd be a good fit for slaughter demons showing up if blood isn't cleaned.
by BrianBackslide
Fri Jan 12, 2024 12:08 pm
Forum: Coding Feedback
Topic: How To Make Blob Better Thread
Replies: 33
Views: 3276

Re: How To Make Blob Better Thread

Blob isn't very skill based for the crew OR the blob and ends up being genuinely unfun. Blobs have numerous hard counters that they don't have any ability to remotely answer. Mechs are extremely, ridiculously durable and take practically no damage from Blob tiles or Blobbernauts. They can comfortabl...
by BrianBackslide
Sat Jan 06, 2024 2:09 am
Forum: Player's Club
Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
Replies: 199
Views: 252441

Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme

Guess 2024 won't be the year I decide to learn to be a seccie.
by BrianBackslide
Wed Jan 03, 2024 8:54 pm
Forum: Closed Policy Discussion
Topic: Paradox Clones and Metagaming
Replies: 32
Views: 12443

Re: Paradox Clones and Metagaming

Even then, paradox clones don't *always* go straight for the throat. There's been times where they even team up because pressing issues of the station force them to put aside their differences. Either way, security should not have any reason to do anything at all until one tries to kill the other.
by BrianBackslide
Sun Dec 24, 2023 11:32 pm
Forum: Coding Feedback
Topic: Complaints on birdshot(ADD YOUR INPUT)
Replies: 41
Views: 10154

Re: Complaints on birdshot(ADD YOUR INPUT)

I think the grav gen being out of the way and infinitely more sabotagable is beneficial to the RP and antag gameplay. At the very least it's more protected from meteors and external threats like nukies. As to the AI chamber, it's honestly one of the more well protected ones too, unless you happen to...
by BrianBackslide
Sun Dec 24, 2023 11:43 am
Forum: Coding Feedback
Topic: Complaints on birdshot(ADD YOUR INPUT)
Replies: 41
Views: 10154

Re: Complaints on birdshot(ADD YOUR INPUT)

Unironic Birdshot enthusiast post incoming: I think Birdshot is a fantastic map that goes out of its way to create opportunities for players without constraining itself to a small cramped space like Kilo/Pubby, or forcing itself to adhere to an outdated layout struggling to keep pace with new featur...
by BrianBackslide
Mon Dec 18, 2023 12:19 pm
Forum: Closed Policy Discussion
Topic: Enable roundstart malf ai on MRP
Replies: 18
Views: 7567

Re: Enable roundstart malf ai on MRP

I think this is one of those policy and code gray zones where there's not going to be a great compromise without code solutions. Roundstart malfy gets time to prep/hack APCs and get set up in a way that midround malfy doesn't; leading to the antag feeling underpowered at times. On the other hand, ro...
by BrianBackslide
Wed Dec 13, 2023 11:22 am
Forum: Closed Policy Discussion
Topic: Space exploration/Ruins Loot
Replies: 31
Views: 13577

Re: Space exploration/Ruins Loot

Frankly, I don't think it's a problem. An argument could be made for future space ruins to have more niche items that can't directly help in a fight, but at the same time, some of those weapons come in handy to clear the more dangerous ruins as well. (Caravan ambush/paper wizard) Sure a player can g...
by BrianBackslide
Tue Dec 12, 2023 9:54 pm
Forum: Ideas
Topic: Making lings cool again
Replies: 13
Views: 7110

Re: Making lings cool again

Maybe lings could fake being catatonic/SSD. That way they could hide in plain sight as a genetics monkeyman or a SSD player.
by BrianBackslide
Tue Dec 12, 2023 6:26 pm
Forum: Closed Policy Discussion
Topic: Should Knock/Rust Heretics say fuck due to being uncontainable?
Replies: 20
Views: 10519

Re: Should Knock/Rust Heretics say fuck due to being uncontainable?

Really I was just pointing out the inconsistency. Would it make sense for a single subset of an antag to be unrestricted when the rest of it isn't? Absolutely not. But with the same logic that lings are unrestricted would have to apply if sec is going to auto-execute and admins are going to look the...
by BrianBackslide
Tue Dec 12, 2023 2:14 pm
Forum: Closed Policy Discussion
Topic: Should Knock/Rust Heretics say fuck due to being uncontainable?
Replies: 20
Views: 10519

Re: Should Knock/Rust Heretics say fuck due to being uncontainable?

my understanding of this long before i became an admin was that - similarly to the mrp rules around proportionate response - restricted antags have to demonstrate that they are uncontainable/dangerous and willing to use that. so, if they've witnessed you before escaping using your powers, etc, then...
by BrianBackslide
Tue Dec 12, 2023 11:56 am
Forum: Closed Policy Discussion
Topic: Should Knock/Rust Heretics say fuck due to being uncontainable?
Replies: 20
Views: 10519

Should Knock/Rust Heretics say fuck due to being uncontainable?

According to the ahelp I just had, it is precedent that security is allowed to execute uncontainable antags regardless of their crimes. (Though I couldn't find any mention of such on our rules page) If a heretic that can't be contained without excessive action, much like a ling, will just be execute...
by BrianBackslide
Fri Dec 08, 2023 10:47 pm
Forum: Coding Feedback
Topic: Blood brother's flash should work like a regular revhead flash
Replies: 19
Views: 8162

Re: Blood brother's flash should work like a regular revhead flash

What if BBs convert with high-fives? And when converted, your character says "You son of a bitch, I'm in!"
by BrianBackslide
Sat Dec 02, 2023 9:50 pm
Forum: Closed Policy Discussion
Topic: MRP - forbid robotics from making combat mechs FNR
Replies: 40
Views: 20197

Re: MRP - forbid robotics from making combat mechs FNR

I view it like Botany. If you want any capacity to answer a threat, you need to be working on that mech half the shift ago. Mechs are a strong answer to things like blobs or xenos, and take considerable time, material, and research to build. Being stringent on roboticists doing their actual job redu...
by BrianBackslide
Mon Oct 30, 2023 10:42 am
Forum: Closed Policy Discussion
Topic: Add basic job expectations to LRP ruleset
Replies: 89
Views: 36463

Re: Add basic job expectations to LRP ruleset

I don't think that it's too much of a stretch for "if your role includes a component critical to the station or round progress, you are expected to do the bare minimum". This really only applies to Engineering. Yes, you really should ensure the supermatter is at least running on a basic s...
by BrianBackslide
Sun Oct 29, 2023 8:08 pm
Forum: Closed Policy Discussion
Topic: Add basic job expectations to LRP ruleset
Replies: 89
Views: 36463

Re: Add basic job expectations to LRP ruleset

Not doing your job is an IC issue. Not doing your job repeatedly is an administration issue. (Why didn't you just go assistant? Because you're probably powergaming, sweetie) Not *wanting* to do your job is a code issue. Outside of lowpop conditions, when do these issues matter enough that it causes ...
by BrianBackslide
Sun Oct 22, 2023 1:26 am
Forum: Ideas
Topic: Combat mechs deserve a nerf
Replies: 7
Views: 1912

Re: Combat mechs deserve a nerf

Mechs are a joke they get outplayed by literally every other piece of kit imaginable EXCEPT with the AC2. Good luck using your durand to hunt the Xeno nest when a single hunter just runs around behind you and instantly causes a critical failure. If you're letting a hunter run behind you, then you'r...
by BrianBackslide
Mon Oct 16, 2023 1:47 pm
Forum: Closed Policy Discussion
Topic: (Roleplay) Heretics may be in a similar situation to what changelings were.
Replies: 33
Views: 10238

Re: (Roleplay) Heretics may be in a similar situation to what changelings were.

and to be honest i feel like that's the crux of the issue when you try to enforce the mrp mindset around them. it feels like people are motivated by their considerations toward the endgame of progression antags, rather than acting purely on what their IC crimes are. this is through no fault of thei...
by BrianBackslide
Fri Oct 13, 2023 10:31 am
Forum: Closed Policy Discussion
Topic: Escalation Policy Rewrite
Replies: 53
Views: 22945

Re: Escalation Policy Rewrite

Newer players and newer admins, from what I understood of the those who wrote and implemented the policy, are interpreting it incorrectly as it is right now. My opinion is because there's missing context from the original draft, which was available only in admin channels on 2019, the implementation...
by BrianBackslide
Mon Oct 09, 2023 11:15 pm
Forum: Closed Policy Discussion
Topic: Roboticists and AI making pt. 2
Replies: 24
Views: 8948

Re: Roboticists and AI making pt. 2

Honestly, with an AI on their side to counter turret control, they had the upper hand to just card you and check. This might be unrelated, but if anything, I kind of get sick of the number of times I see someone decide it's easier to just kill the AI and check their card than it is to just order it...
by BrianBackslide
Fri Sep 29, 2023 11:06 pm
Forum: Closed Policy Discussion
Topic: Team antags and doing your job
Replies: 38
Views: 13220

Re: Team antags and doing your job

What if I'm a botanist that got revved, I go back to grow warcrimes, and by the time my warcrimes are ready the revolution's over because revheads all got killed doing dumb stuff. Am I not contributing? Technically I did absolutely nothing to aid the revolution's cause.
by BrianBackslide
Wed Sep 06, 2023 7:17 am
Forum: Closed Policy Discussion
Topic: A strange and confusing clause in rule 2 precedent.
Replies: 13
Views: 3822

Re: A strange and confusing clause in rule 2 precedent.

I had a round where my character became obsessed and killed someone by dunking them into a fryer repeatedly. I ended up getting harassed ingame by someone else bringing it up EVERY. SINGLE. ROUND. The precedent could be reworded, but please don't gut it entirely.
by BrianBackslide
Sat Sep 02, 2023 1:12 pm
Forum: Coding Feedback
Topic: What makes meta special?
Replies: 30
Views: 19752

Re: What makes meta special?

Meta is honestly my least favorite map. It's a bloated half-corpse jam packed with every single feature and utterly devoid of identity. Its maints are lacking with few remaining effective places to hide for terrified crew or ne'er-do-wells as the entirety of the station is well-traveled by virtue of...
by BrianBackslide
Fri Sep 01, 2023 8:54 pm
Forum: Closed Policy Discussion
Topic: ban using the word 'bad' on MRP
Replies: 33
Views: 8072

Re: ban using the word 'bad' on MRP

"X bad" is a necessary gameplay convention given that you cannot type and move at the same time. Not everybody can type at the same speed, and a dude with an esword will crit you in roughly 2-3 seconds. We have glorfing when you get hit, so how do you expect a player to type out anything a...
by BrianBackslide
Thu Aug 31, 2023 9:22 pm
Forum: Closed Policy Discussion
Topic: Ghost Court in Wizard Events Allowed?
Replies: 17
Views: 5100

Re: Ghost Court in Wizard Events Allowed?

If you're validhunting based on information from ghost court, you're already making some incredibly poor life decisions.
by BrianBackslide
Sun Aug 27, 2023 4:43 pm
Forum: Ideas
Topic: Traditional lizard clothing
Replies: 10
Views: 3989

Re: Traditional lizard clothing

According to lore, Lizards are a highly militarized and caste-based society on an arid world with less water resources. They also have centuries more time as a spacefaring civilization compared to Humans. Given their terrain attributes, most of their clothing would be lightweight and flowing owing t...
by BrianBackslide
Sun Aug 13, 2023 8:42 pm
Forum: Closed Policy Discussion
Topic: The piggybacking problem (MRP)
Replies: 39
Views: 13431

Re: The piggybacking problem (MRP)

I don't think this is a problem at all. As it stands, per the rules, if I have a good reason to kill someone, I can. So if my target is piggybacking with someone then I get to kill TWO (plus) motherfuckers for deciding to play the buddy system. Does that mean I should bomb departments every shift? O...
by BrianBackslide
Sat Jul 29, 2023 10:35 pm
Forum: Closed Policy Discussion
Topic: Reverse the headmin ruling forbidding solo antags from willingly joining a team
Replies: 14
Views: 3167

Re: Reverse the headmin ruling forbidding solo antags from willingly joining a team

Wouldn't that be an easy valid tell for antags since normal crew can't willingly be converted? Not that the revs/cult care that much, I guess. I find it more enjoyable to try to stop the cult/nukies/revs because it's MY STATION TO MENACE, DAMMIT!
by BrianBackslide
Fri Jul 28, 2023 5:32 pm
Forum: Ideas
Topic: Buffs to blood brothers
Replies: 8
Views: 2628

Re: Buffs to blood brothers

There's plenty of really dangerous things that BBs can do just with normal crew stuff. The problem is most BBs get themselves killed or go SSD or aren't willing to wait for their partner to get the real good stuff.
by BrianBackslide
Tue Jul 25, 2023 10:16 am
Forum: Closed Policy Discussion
Topic: let changelings say fuck (MRP)
Replies: 32
Views: 10108

Re: let changelings say fuck (MRP)

1000% support! Changelings are monsters and should absolutely be allowed to pick the crew off one at a time.
by BrianBackslide
Thu Jul 20, 2023 10:39 am
Forum: Coding Feedback
Topic: Cargo Imports Feedback: How are you finding it?
Replies: 25
Views: 6441

Re: Cargo Imports Feedback: How are you finding it?

But... I did earlier in the thread! Unique job content for other departments for one! Kinda like how botany has rainbow bunch and hedge seeds but like, better. Maybe medbay can order crates of random uncraftable trekchems at exorbitant rates, or the chef can order an EZ Bake Oven machine board that ...
by BrianBackslide
Thu Jul 20, 2023 9:40 am
Forum: Coding Feedback
Topic: Cargo Imports Feedback: How are you finding it?
Replies: 25
Views: 6441

Re: Cargo Imports Feedback: How are you finding it?

snip I play techie infrequently and don't have much difficulty keeping up with orders and bounties. That is, of course, because there's nothing worth spending money on . It's all guns or access locked crates, so why bother, right? At worst, I might not be able to futz with the exploration drones, b...
by BrianBackslide
Fri Jul 14, 2023 9:23 am
Forum: Closed Policy Discussion
Topic: Should traitor given AI laws be interprited differently from others?
Replies: 20
Views: 3572

Re: Should traitor given AI laws be interprited differently from others?

The AI should be allowed to interpret the laws given to them however they see fit as long as it's consistent. AIs should be allowed to capitalize on spelling mistakes and poor wording. This is a crotchety-ass computer we're talking about. If you fuck with its laws and make a mistake, that's on you. ...
by BrianBackslide
Sun Jul 09, 2023 12:55 pm
Forum: Ideas
Topic: Some more Desirable items to be obtained from cargo goodies
Replies: 4
Views: 624

Re: Some more Desirable items to be obtained from cargo goodies

Adding more items won't matter due to them likely getting access requirements attached. Until access requirements for private/goodie purchases get yeeted into the sun with extreme prejudice, cargo will not have anything worth offering.
by BrianBackslide
Thu Jul 06, 2023 1:51 pm
Forum: Ideas
Topic: Reimagining Mood: Weariness
Replies: 10
Views: 1629

Re: Reimagining Mood: Weariness

I think you're on the right track here, but I feel that the comfort gained penalty should be inversed into a bonus at extreme levels of weariness. From your example of the security officer that's on their last legs, the cigarette would give more comfort due to the circumstances and their extreme wea...
by BrianBackslide
Mon Jul 03, 2023 9:58 am
Forum: Closed Policy Discussion
Topic: Fugitives Valid!!! or not
Replies: 13
Views: 1813

Re: Fugitives Valid!!! or not

I don't think fugitives should get metaprotections from sec where they can only be captured by fugitive hunters. Consider from the Captain's perspective: You have an unknown person that's not on the manifest and has been doing crimes. Had they not gotten stunned and arrested, they may have killed th...
by BrianBackslide
Mon Jul 03, 2023 1:14 am
Forum: Closed Policy Discussion
Topic: Friendly antags on MRP, come again?
Replies: 31
Views: 5512

Re: Friendly antags on MRP, come again?

Chadley wrote: Sat Jul 01, 2023 4:07 pm Being an enemy to Nanotrasen seems to rank highly on the "shit you should not do", if you admit to being a traitor, not just have traitor shit, it should be straight to the slammer with you.
Sounds a lot to me like "Bring back EotC" just maybe without the execution.
by BrianBackslide
Mon Jul 03, 2023 12:19 am
Forum: Player's Club
Topic: Captain gets banned for making a prisoner play Russian Roulette
Replies: 238
Views: 242358

Re: Captain gets banned for making a prisoner play Russian Roulette

Death means death. What more is there to say? Just because death is typically a slap on the wrist and easily reversed doesn't mean you get to automatically assume every death will be the same. If you're offered death, and you take death, then don't be offended when you keep that death. Accept your d...
by BrianBackslide
Sat Jul 01, 2023 12:57 am
Forum: Ideas
Topic: Remove the Arbitrary Job locks on job-restricted traitor items.
Replies: 6
Views: 1410

Re: Remove the Arbitrary Job locks on job-restricted traitor items.

Counterpoint: Make more job restricted traitor items instead.