Search found 22 matches

by sergeirocks100
Sun Apr 18, 2021 11:01 pm
Forum: Spriting and Mapping
Topic: Looking for CompactStation content.
Replies: 1
Views: 3206

Looking for CompactStation content.

This is vaguely map related, so i guess i will post it here. Around June of 2016, Metacide talked about a lowpop map he was working on in the Metastation thread, which was called CompactStation based on the filenames of the screenshots he posted (https://tgstation13.org/phpBB/viewtopic.php?f=11&...
by sergeirocks100
Sat Mar 20, 2021 7:16 am
Forum: Spriting and Mapping
Topic: ChilledStation: Coming soon to a server near you
Replies: 63
Views: 27360

Re: ChilledStation: Coming soon to a server near you

I think the map looks okay so far, i just wish that it wasn't on a cliff.
by sergeirocks100
Fri Oct 09, 2020 6:45 am
Forum: Resolved Appeals
Topic: Sergeirocks100, Vekter, blood brother ban
Replies: 1
Views: 746

Sergeirocks100, Vekter, blood brother ban

BYOND account: sergeirocks100 Character name: Indochina Dafoe Ban type: Blood Brother Ban length: Permanent Ban reason: Banned from Roles: Blood Brother permanently - Outed his fellow BB because he had BB disabled. Here, now you can't get it anymore. Time ban was placed: 2020-07-03 10:00:01 Server ...
by sergeirocks100
Thu Sep 10, 2020 12:16 pm
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

For those who don't know, i actually PRd the map: https://github.com/tgstation/tgstation/pull/53495

Thanks for the support and help.
by sergeirocks100
Tue Sep 01, 2020 2:22 am
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

Agux909 wrote:Can the author like, post an image of the map, please?
Here's a screenshot of the map, as of right now:
Spoiler:
Image
by sergeirocks100
Mon Aug 24, 2020 12:05 pm
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

Concerning the map, i have began work on adding in Virology, and i also made a special, tiny white ship for it.
by sergeirocks100
Fri Aug 14, 2020 3:58 am
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

Googles_Hands wrote:I assume you will be restricting job slots akin to ministation where you only have Captain and HoP as heads, and less station staff/specialisations in general?
I'm using the original job changes, so yes, i will.
by sergeirocks100
Tue Aug 11, 2020 10:03 pm
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

In case i didn't make it clear, i welcome any help with the map.

I am not experienced at all with /tg/ map creation, and there are things i simply don't know how to fix or may be doing incorrectly.
by sergeirocks100
Sun Aug 09, 2020 7:33 pm
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

i made some more updates to the station, namely, adding a vegetable chute to Botany and removing all of the rusty walls.
by sergeirocks100
Sat Aug 08, 2020 5:11 pm
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

Here's a list of the changes i've made so far: Cloning has been replaced with a Psychologist's Office. Medbay's sleepers have been replaced with stasis beds. There is now a small solar array by Atmospherics. There is a escape pod at Arrivals All of the reinforced windows into restricted areas have b...
by sergeirocks100
Sat Aug 08, 2020 12:11 am
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

Here's a more direct link to the .dmm file, for anybody who wants it: https://raw.githubusercontent.com/serge ... tation.dmm
by sergeirocks100
Fri Aug 07, 2020 11:43 pm
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

Re: OmegaStation Update

I went ahead and added it to my /tg/ copy: https://github.com/sergeirocks100/tgstation

It's in the _maps folder.
by sergeirocks100
Fri Aug 07, 2020 11:21 pm
Forum: Spriting and Mapping
Topic: OmegaStation Update
Replies: 19
Views: 8568

OmegaStation Update

One thing i have noticed is that /tg/ doesn't have any real lowpop maps. The only "lowpop" map there is PubbyStation, and it's large enough that it's pretty much a regular map with a special name. Over the past day or so, i have been working on trying to get OmegaStation up to date so we c...
by sergeirocks100
Wed Jul 29, 2020 3:23 pm
Forum: General Chat
Topic: my vintage /tg/ project
Replies: 11
Views: 2917

Re: my vintage /tg/ project

I currently have 2 versions of the codebase, one from July 2014, which i'm currently using, and one from October 2015, which one should i continue on to use?
by sergeirocks100
Wed Jul 29, 2020 7:07 am
Forum: General Chat
Topic: my vintage /tg/ project
Replies: 11
Views: 2917

Re: my vintage /tg/ project

That's something i've already tried before, and while it works well, nothing related to BYOND accounts works at all. Meaning that all administrator actions are off limits.
by sergeirocks100
Tue Jul 28, 2020 10:13 pm
Forum: General Chat
Topic: my vintage /tg/ project
Replies: 11
Views: 2917

Re: my vintage /tg/ project

There are currently two main issues right now, sight doesn't seem to work, and it's laggy. If anybody wants to help fix bugs, let me know.
by sergeirocks100
Tue Jul 28, 2020 9:28 pm
Forum: General Chat
Topic: my vintage /tg/ project
Replies: 11
Views: 2917

Re: my vintage /tg/ project

After some working, i got it to compile, i'm going to commit it to the Github.
by sergeirocks100
Tue Jul 28, 2020 8:36 pm
Forum: General Chat
Topic: my vintage /tg/ project
Replies: 11
Views: 2917

Re: my vintage /tg/ project

Yeah, that's what i figured. But i'm not too sure what, exactly, is screwing up.
by sergeirocks100
Tue Jul 28, 2020 7:29 pm
Forum: General Chat
Topic: my vintage /tg/ project
Replies: 11
Views: 2917

Re: my vintage /tg/ project

Here's what it currently prints out when i try to compile it, can anybody figure this out? code\__HELPERS\lists.dm:43:error: islist: invalid proc name: reserved word code\__HELPERS\unsorted.dm:597:error: arctan: invalid proc name: reserved word code\game\machinery\slotmachine.dm:296:error: throw: in...
by sergeirocks100
Tue Jul 28, 2020 7:01 pm
Forum: General Chat
Topic: my vintage /tg/ project
Replies: 11
Views: 2917

Re: my vintage /tg/ project

That's something i'll try to address later on, but for now, i need to get it running.
by sergeirocks100
Tue Jul 28, 2020 3:42 pm
Forum: General Chat
Topic: my vintage /tg/ project
Replies: 11
Views: 2917

my vintage /tg/ project

I have no clue where to put this, so i'm putting it here. This is just a little project of mine to try and update a old version of /tg/, currently one from around July of 2014, although i am open to different versions based on popular opinion. Help is accepted and welcomed, although i am capable of ...