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Re: Hacktoberfest 2020

God, what a gamer that developer is. https://twitter.com/Gadgetoid/status/1311594939684401157 How else can he play sonic the hedgehog with just one hand? His serpentine hands wrapped around his bodacious cock while staring at at speedhog on his personal genesis console. God, how can he text his moth...
by Arcanemusic
Thu Oct 15, 2020 3:04 pm
 
Forum: Coding
Topic: Hacktoberfest 2020
Replies: 16
Views: 1220

Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all

a better system would be to make the ticket gain dependant on how much time you spent living in a round, instead of just a flat bonus every round at 10 minutes. It stops antag rolling, doesnt ignore round length and help against issues such as temporary death. This could be factored in somewhat, bu...
by Arcanemusic
Thu Sep 17, 2020 5:41 am
 
Forum: Policy Discussion
Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Replies: 35
Views: 1137

[LRP & MRP] Bring Back Antag Rep: Arcane Explains it all

So, it seems like nobody fucking knows how antag rep works. Before we all hop on our peanut posting podiums: Lets run down how it works in the code, right now. Antag rep is a system that enables players to gain arbitrary points ("rep") as a result of playing a round, and when consideratio...
by Arcanemusic
Mon Sep 14, 2020 7:41 am
 
Forum: Policy Discussion
Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Replies: 35
Views: 1137

Re: ArcaneMusic Adam Klein - Fair ban Unfair punishment

I did follow escalation policy, as stated before, I made sure the other fellow was brought back to full health. That's much more than what most trespassers get. You have to put yourself in my shoes, It only takes one second of being out of stun to sleepypen/ flash someone. So putting the person in ...
by Arcanemusic
Sun Sep 13, 2020 5:20 am
 
Forum: Resolved Appeals
Topic: ArcaneMusic Adam Klein - Fair ban Unfair punishment
Replies: 12
Views: 1123

Re: ArcaneMusic Adam Klein - Fair ban Unfair punishment

First off, thank you appealing. As a head of staff, you have a higher expectation of understanding both in-game mechanics as well as server behavior. There's a reason that the HOS is expected to not execute every assistant who breaks into the brig, or that the CE can't toss every loiterer into the S...
by Arcanemusic
Sat Sep 12, 2020 5:36 pm
 
Forum: Resolved Appeals
Topic: ArcaneMusic Adam Klein - Fair ban Unfair punishment
Replies: 12
Views: 1123

Re: Make High Security Area's have Plasteel Reinforced Doors

I feel like this is an issue already solved by randomized departmental wires.
by Arcanemusic
Sat Sep 12, 2020 2:05 am
 
Forum: Ideas
Topic: Make High Security Area's have Plasteel Reinforced Doors
Replies: 15
Views: 503

Re: Please stop habitually breaking game: list of some bugs that are still live

Also: Waterworks didn't break water, as that PR didn't change anything about reagent reactions themselves, just how showers interact with them.
by Arcanemusic
Mon Sep 07, 2020 3:25 am
 
Forum: Coding Feedback
Topic: Please stop habitually breaking game: list of some bugs that are still live
Replies: 70
Views: 2388

Re: Trialmin Review: Bigfatbananacyclops

Great player, fun guy, a good lad.
by Arcanemusic
Fri Aug 21, 2020 3:52 am
 
Forum: Town Hall
Topic: Trialmin Review: Bigfatbananacyclops
Replies: 12
Views: 687

Arconomy Final Form: Pre-PR Feedback Hole

I got around to it. Here's what is currently PR'd as a primer: DECENT POST-ROUND LOGGING. https://github.com/tgstation/tgstation/pull/51843 is currently open, but the gist of it is: ⋅ Postround stats show off how much money the richest player has. Flex on your friends. ⋅ Logging ...
by Arcanemusic
Fri Jul 03, 2020 4:05 am
 
Forum: Coding Feedback
Topic: Arconomy Final Form: Pre-PR Feedback Hole
Replies: 22
Views: 1259

So the BEPIS needs a fresh coat of paint.

So, with all the talk about RnD having an significant rework in using experiments, I've been thinking about how to make the BEPIS fit in that framework. It's been something on my mind ever since the economy discussed being removed, and having played a few good days of shifts where I was actively try...
by Arcanemusic
Wed Jul 01, 2020 8:33 am
 
Forum: Ideas
Topic: So the BEPIS needs a fresh coat of paint.
Replies: 2
Views: 253

Re: Optimumtact "Oranges", farewell as headcoder.

Oranges, thank you for calling me a dumbass idiot when I needed to be. ...No, really, I sincerely mean that. I fucking suck ass as coding. Before doing much coding with /tg/, I had done so little coding overall that I was probably just above yandere dev levels of garbage in terms of my actual projec...
by Arcanemusic
Tue May 26, 2020 10:00 am
 
Forum: Coding
Topic: Optimumtact "Oranges", farewell as headcoder.
Replies: 24
Views: 2425

Re: github purge 2: electric boogaloo

Image
by Arcanemusic
Tue May 12, 2020 12:21 am
 
Forum: Coding
Topic: github purge 2: electric boogaloo
Replies: 5
Views: 548

Re: Emag change PR

Of the emag PRs we have up currently, I feel like all of them are just treating symptoms, and not the cause of the issue itself. I sincerely don't get why every time this comes up I've been shouted down from the heavens for even considering this, but the problem doesn't just stop at "emags are ...
by Arcanemusic
Thu Apr 23, 2020 2:41 pm
 
Forum: Coding
Topic: Emag change PR
Replies: 123
Views: 6984

Re: Hydroponics Revamp Test Merge Feedback Thread

IN OTHER NEWS: Turbotany (This is the name we're going with for this because Arcane's Botany Experience sounds like a stoner rock album) version 1.2 is merged and will be live on servers shortly. Once you see the 400 MILE LONG CHANGELOG you'll know it's in. And this time I had about 2 weeks to brea...
by Arcanemusic
Tue Apr 21, 2020 9:27 am
 
Forum: Coding Feedback
Topic: Turbotany Test Merge Feedback Thread
Replies: 64
Views: 4836

Re: Hydroponics Revamp Test Merge Feedback Thread

Oh yeah, that would be simple enough. You'd just want the reagent to adjust all major stats except for maybe endurance, but since "on_hydroponics_react" also pulls the tray, you could easily adjust the plant's drain rate, although handling how it would reset itself upon loss the chem may t...
by Arcanemusic
Sat Apr 18, 2020 2:06 pm
 
Forum: Coding Feedback
Topic: Turbotany Test Merge Feedback Thread
Replies: 64
Views: 4836

Re: Hydroponics Revamp Test Merge Feedback Thread

Back at it again now that the git is almost slightly working again. Here's the short list of changes I have on the next larger working patch of turbotany: TURBOTANY PATCH NOTES 1.2: (For those wondering, 1.1 was the day one dlc patch after it got merged) =============================================...
by Arcanemusic
Thu Apr 16, 2020 8:37 pm
 
Forum: Coding Feedback
Topic: Turbotany Test Merge Feedback Thread
Replies: 64
Views: 4836

Infinite Datum Materials, and their design space.

So me and floyd have been arguing about this for about an hour and a half now on the discord so it's probably a good idea to move this to a thread because we keep bouncing around between topics so this way I can keep it targeted to one point specificially: There are several materials in the game as ...
by Arcanemusic
Thu Apr 16, 2020 5:30 pm
 
Forum: Coding Feedback
Topic: Infinite Datum Materials, and their design space.
Replies: 12
Views: 839

Re: Hydroponics Revamp Test Merge Feedback Thread

Alrighty, so I still think something species mutations broke in the Gene Shears update. I did a few more rounds last night, this time I cultivated a cotton plant and harvested it at 67 instability, I made seeds and planted 6, I kept these between 65-75 for more than half an hour, I never got a sing...
by Arcanemusic
Sun Apr 12, 2020 3:43 am
 
Forum: Coding Feedback
Topic: Turbotany Test Merge Feedback Thread
Replies: 64
Views: 4836

Re: Make floor tiles customizable

I didn't do most of the floor decals on the decal painter due to turf_decals and their associated item/icon states being a massive fucking mess.
That said, I saw someone working on this and it looks sick so far.
by Arcanemusic
Sun Apr 12, 2020 2:53 am
 
Forum: Ideas
Topic: Make floor tiles customizable
Replies: 7
Views: 498

Re: Anomaly End Game Content Ideas

Using a bluespace or vortex anomaly to make something equivalent to a 1 way teleporter would be interesting. Would be useful for setting up a teleporter network between 2 locations, like an aux base or for helping crewmembers to medbay could be useful. Set location with multitool, then lock it down ...
by Arcanemusic
Sun Apr 12, 2020 2:46 am
 
Forum: Ideas
Topic: Anomaly End Game Content Ideas
Replies: 7
Views: 554

Re: Hydroponics Revamp Test Merge Feedback Thread

@Kassori Only issue I've had since your newest update is that I can't seem to mutate basic plants anymore, I kept 6 plants at 100 potency for most of a shift, not a single mutation into a new species Well there's your problem. Plants have a chance to mutate their species between 60-79 instability. A...
by Arcanemusic
Fri Apr 10, 2020 12:09 am
 
Forum: Coding Feedback
Topic: Turbotany Test Merge Feedback Thread
Replies: 64
Views: 4836

Re: Hydroponics Revamp Test Merge Feedback Thread

A few quick notes: First off, thanks everyone whose put up feedback here or made issue reports in the last couple days. I'm checking here every other day, and I'm hanging out in the discord fairly often to take feedback and things for consideration. I'm working on updating the Wiki as of last night,...
by Arcanemusic
Wed Apr 08, 2020 1:26 am
 
Forum: Coding Feedback
Topic: Turbotany Test Merge Feedback Thread
Replies: 64
Views: 4836

Re: What are you working on?

Ya know price tags? That's those things you can use on a wrapped up crate, and split up the profits cargo would make on the sale between yourself and the cargo budget. I'm making it so the tool you can use to do that is going to be a modular computer app. I mean ya know what I'm not chained to t...
by Arcanemusic
Sat Apr 04, 2020 9:27 pm
 
Forum: Coding
Topic: What are you working on?
Replies: 19
Views: 1965
PostThis topic was deleted from Coding Feedback by oranges on Sat Apr 04, 2020 7:51 am.
Reason: Threatining developers is unacceptable, you have been placed on approval
View this post

Turbotany Test Merge Feedback Thread

Hey all! So, first off, yeah... rocky start! There are several things that are still very, VERY broken and I'm working as fast and as diligently as possible to get them working and shipped. So lets try to keep the death threats minimal, gang. I'm currently following all the issues on the tracker, bu...
by Arcanemusic
Fri Apr 03, 2020 10:15 pm
 
Forum: Coding Feedback
Topic: Turbotany Test Merge Feedback Thread
Replies: 64
Views: 4836

Material Export Change feedback

Hey everyone. So with this pr here , a large, LARGE number of objects on station are now available to export. I expect this may lead to several things breaking, and potentially some things acting fuckier than usual. So, general feedback, concerns comments, etc would be appreciated here. Also, if you...
by Arcanemusic
Tue Mar 31, 2020 11:09 pm
 
Forum: Coding Feedback
Topic: Material Export Change feedback
Replies: 0
Views: 187

Re: Note on economy

This was in response to the question of "What direction would you take economy". It was asked as an open-ended question, and this is my thoughts: Economy is in a state where, due to the legacy code of economy being built upon the cargo export-datum system, If you wanted to sell something ...
by Arcanemusic
Thu Mar 12, 2020 8:53 am
 
Forum: Coding Feedback
Topic: Note on economy
Replies: 80
Views: 5041

Re: Note on economy

Respectfully, this is a bad idea. I'm not underestimating that we can't remove economy, or that economy is perfect, but the only major changes with economy I've experienced has been changing how much each item costs individually, and as per your wishes limiting almost all income to either mining, ca...
by Arcanemusic
Wed Mar 11, 2020 10:05 pm
 
Forum: Coding Feedback
Topic: Note on economy
Replies: 80
Views: 5041

Re: Wizard Event Ideas

Make money spawn all across the map, with random values between iron to diamond coins. An event similar to animal sentience, but the animal also gets a random spell, with different event announcement text to let the crew know. The wizard animal has no objectives. Santa arrives on the station, with ...
by Arcanemusic
Sun Feb 16, 2020 6:24 am
 
Forum: Ideas
Topic: Wizard Event Ideas
Replies: 28
Views: 1648

Re: Code Bounty: Bounty Board

I could probably get something like this working, although I'm not too sure about implementation. If you change your mind on offering a bounty, let me know.
by Arcanemusic
Fri Feb 07, 2020 1:26 am
 
Forum: Coding
Topic: Code Bounty: Bounty Board
Replies: 5
Views: 976

Re: What are you working on?

Well most of what I'm working on is trying to help money change hands more dynamically in the round without every exchange being literal bartering over a table. Food display cases: https://github.com/tgstation/tgstation/pull/48994 Price tags and shared export gains: https://github.com/tgstation/tgst...
by Arcanemusic
Fri Feb 07, 2020 1:23 am
 
Forum: Coding
Topic: What are you working on?
Replies: 19
Views: 1965

Re: [Spoopy] Code/Sprite Bounty $15: Skeletal Goliath

Is this bounty still open? I can probably get you the code for sure. (I tried sprites and it was a complete trainwreck)
by Arcanemusic
Wed Jan 29, 2020 6:39 pm
 
Forum: Coding
Topic: [Spoopy] Code/Sprite Bounty $15: Skeletal Goliath
Replies: 1
Views: 1080

Re: Out of ideas?

I would make more decals in good conscience if, ya know

all the file paths in markings.dm weren't written in dyslexic order.

Count how many different file naming schemes and orders there are in that file.
Then check out the other one.
Dear lord.
by Arcanemusic
Tue Jan 14, 2020 8:32 am
 
Forum: Spriting and Mapping
Topic: Out of ideas?
Replies: 8
Views: 970

Re: Code bounty: Winterland mining area

I was thinking about doing some mobsprites for ice themed regular wildlife, namely something nautical themed like a lobster/crab/shrimp abomination. I'll let ya know if I get anything that looks good enough to use.
Great work on this thus far!
by Arcanemusic
Sat Jan 04, 2020 8:24 am
 
Forum: Coding
Topic: Code bounty: Winterland mining area
Replies: 37
Views: 4365

Re: Cargo apps for the laptop/tablet?

I'm similarly stumped on implementation, but I'd LOVE to see about making an app that would work like a "departmental" ordering app, where a head of staff can order crates using their departmental funds (With rejection/acceptance still handled by cargo). Granted, this was before the depart...
by Arcanemusic
Wed Nov 20, 2019 6:01 am
 
Forum: Ideas
Topic: Cargo apps for the laptop/tablet?
Replies: 2
Views: 297

Re: ITT: We make shitty suggestions and come up with poor ideas.

Telescopic shovel item.
It's like a shovel, but it can fit in your pocket.
For the aspiring assistant to have some trusty POCKET SAND, ON THE GO!
by Arcanemusic
Sat Sep 28, 2019 7:42 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3754
Views: 389820

Modular Computer Apps

Alright gang, now that I'm getting more comfortable with TGUi's wierd bullshit, I'm going to be trying to making some TGUi Apps to be used in game. If there's an idea for an app in game that would make you ACTUALLY CONSIDER u using your roundstart tablet instead of tossing it in the garbage for the ...
by Arcanemusic
Tue Sep 24, 2019 6:58 pm
 
Forum: Ideas
Topic: Modular Computer Apps
Replies: 11
Views: 931

Re: Removing most "kill symptoms" from virology

Ehhhh. But by doing that, you also reduce the usefulness of virology as a whole. In the rare opportunity to play a traitor virologist, you lose an interesting creative outlet, while at the same time limiting your impact on the station to Nuke Ops, the rare shuttle loan by cargo, and that's about it....
by Arcanemusic
Tue Sep 24, 2019 6:42 pm
 
Forum: Ideas
Topic: Removing most "kill symptoms" from virology
Replies: 13
Views: 1035

Make the Experimentor have an in-depth purpose.

Background: I've played ss13 since fucking forever. In the recent ssethtide, I took it upon myself to try and teach as many new kids, toddlers behind the wheel of inevitability, how to play the game in the weeks following that shitstorm. When I saw new scientists, though, I realized that whenever my...
by Arcanemusic
Thu Apr 11, 2019 8:52 am
 
Forum: Ideas
Topic: Make the Experimentor have an in-depth purpose.
Replies: 7
Views: 924

Re: roundstart snails

Alright, solid middle ground: Go full on Catgirls on the Flies. Bring it to a poll to slowly restrict roundstart flies over time, and it the discussion suddenly causes an uptick in interesting fly characters/gimmicks you can renege on the decision, and if not, all 5 fly players can still enjoy their...
by Arcanemusic
Thu Mar 07, 2019 7:33 pm
 
Forum: Policy Discussion
Topic: roundstart snails
Replies: 60
Views: 4294

Syndicate Lavaland Base is dis-congruent with it's enforced rules.

Lavaland Bioweapons and Communications officers are fun. They allow you access to the full creative extent of several more complex, internal systems that can be used as a traitor for mass destruction, like theory crafting grenades, viruses, etc. In theory, this makes it a small sandbox for traitors ...
by Arcanemusic
Thu Mar 07, 2019 2:34 am
 
Forum: Policy Discussion
Topic: Syndicate Lavaland Base is dis-congruent with it's enforced rules.
Replies: 22
Views: 2052

Re: Role Restricted Lawyer Traitor Item

Cease and Desist contract
if x person gets too close to you the sec records automatically marks x person to arrest
use it to grief your assassination target to suicide
by Arcanemusic
Thu Jul 19, 2018 5:04 pm
 
Forum: Ideas
Topic: Role Restricted Lawyer Traitor Item
Replies: 18
Views: 1497

Re: ITT: We make shitty suggestions and come up with poor ideas.

Every machine, computer, and sensitive electronic has a heat threshhold
so like the rnd servers will break if it gets too hot
medbay machines will malfunction if it gets too hot
robotics machines will explode if it gets too hot
Air alarms will create a hot explosion if it gets too hot
by Arcanemusic
Thu Jul 19, 2018 5:00 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3754
Views: 389820

Re: Bloodcult feedback thread

Personal Gripe: Bloodcultists never need to heal anymore. A round I played a few weeks ago went something like this: I rolled a starting blood cultist on Metastation, and bee-lined immediately to the arrivals vacant office. Boarded the walls up, and placed an Offer Rune, Teleport rune, Manifest Spir...
by Arcanemusic
Thu Jul 19, 2018 3:41 am
 
Forum: Coding Feedback
Topic: Bloodcult feedback thread
Replies: 76
Views: 5749

Re: [TECHWEBS] THAT TIME OF YEAR AGAIN - IDEAS FOR POINT GENERATION

Why not just take a simpler approach, like making the deconstructive analyzer get a one-time point payout for items with a tech origin? Not trying to bring back the SUPREME FUCKING CHAOS that was the old duke science rush, but as it stands objects no longer have a reason to be scanned by science gog...
by Arcanemusic
Thu Jul 19, 2018 1:10 am
 
Forum: Coding Feedback
Topic: [TECHWEBS] THAT TIME OF YEAR AGAIN - IDEAS FOR POINT GENERATION
Replies: 61
Views: 4043

Re: Plant Cult (New Gamemode Suggestion)

Back again! Thanks for all the feedback. In retrospect, yeah, having it be this conversion heavy does pretty much draw from the negative stigmas from cult as it is now, and I've been brainstorming some ways around it. I may change the post title away from "Plant Cult" as a result. (Also ye...
by Arcanemusic
Sun Jul 15, 2018 7:56 pm
 
Forum: Ideas
Topic: Plant Cult (New Gamemode Suggestion)
Replies: 12
Views: 1187

Plant Cult (New Gamemode Suggestion)

Hey, ArcaneMusic here. You may know me from Bagil, complaining in deadchat, or bringing this up a few times in OOC. Here's that Plant Cult Design Doc I mentioned so you all can trust that I'm no dirty dirty liar who lies like a liar. Note: As someone who understands Programming, but has LITERALLY JA...
by Arcanemusic
Thu Jul 12, 2018 12:19 am
 
Forum: Ideas
Topic: Plant Cult (New Gamemode Suggestion)
Replies: 12
Views: 1187

[atlantaned] ArcaneMusic - Banned over ICC OCC

Byond account and character name: ArcaneMusic, Gear Boxx Banning admin: atlantaned Ban type (What are you banned from?): Temporary Ban, Access to Server Ban reason and length: "IC in OOC. Please don't do that." 15 minutes. Time ban was placed (including time zone): 8/20/2016, 7:12 PM EST Y...
by Arcanemusic
Sat Aug 20, 2016 11:26 pm
 
Forum: Resolved Appeals
Topic: [atlantaned] ArcaneMusic - Banned over ICC OCC
Replies: 7
Views: 1201

[ikarrus] ArcaneMusic - Totally fair ban from when I was new

Byond account and character name: arcanemusic Banning admin:Ikarrus Ban type (What are you banned from?): All head Roles. Ban reason and length: "The ban reason is: Suicide at round start as Captain without notice. Not even his command staff knew." Ban appears to be permanent. Time ban was...
by Arcanemusic
Tue May 03, 2016 6:27 am
 
Forum: Resolved Appeals
Topic: [ikarrus] ArcaneMusic - Totally fair ban from when I was new
Replies: 2
Views: 455

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