I enjoyed playing security officer when running speed was lower. Now it's impossible to be "robust" again with 237 ms average ping, greetings from Europe.
Slow the running speed the fuck down to solve OP's problem and so that other people than from USA can play a Sec job too.
Search found 348 matches
- Mon Sep 11, 2017 5:43 pm
- Forum: General Chat
- Topic: Moving and clicking on people is nigh impossible.
- Replies: 9
- Views: 4041
- Fri Sep 08, 2017 1:53 pm
- Forum: Site, Forums, And Wiki
- Topic: Tutorial Rewrite
- Replies: 36
- Views: 10323
Re: New Player Guide Rewrite
anyways to whoever has been editing the page: I appreciate it but I reverted a change because honestly I really didn't like some of the writing style, and it changed some existing sentences to flow worse than they did before for some reason I did keep good stuff like the hotkey image and shit but y...
- Thu Aug 17, 2017 10:31 am
- Forum: General Chat
- Topic: Anything you miss?
- Replies: 175
- Views: 50198
Re: Anything you miss?
I miss when running speed was slower and bullets flew straight. Now when you try to play as sec you can't land a taser shot on anyone let alone catch someone with a stunbaton UNLESS you live in the US and have <100 or so ping. Now we're back to the way older times when having a good ping was a huge ...
- Thu Jul 20, 2017 8:53 am
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 266722
- Fri Mar 04, 2016 1:56 pm
- Forum: Site, Forums, And Wiki
- Topic: Space Law
- Replies: 134
- Views: 32585
Re: Space Law
Can people quit edit warring with the headmins please? I get you don't like it but edit warring doesn't help. HG is not a headmin according to the admins-page , he's just a wiki admin and a game master, which is why I took action in the first place. Plus Lollerderby, the headmin supposedly behind t...
- Mon Feb 29, 2016 9:54 am
- Forum: Site, Forums, And Wiki
- Topic: Space Law
- Replies: 134
- Views: 32585
Re: Space Law
Wow HG on dat powertrip once again.
Just make the suggestion-text bigger if your problem is some people taking it too seriously.
The wiki is full of "merely roleplay and not "canon""-stuff. Should we remove all of that as well?
Just make the suggestion-text bigger if your problem is some people taking it too seriously.
The wiki is full of "merely roleplay and not "canon""-stuff. Should we remove all of that as well?
- Wed Nov 25, 2015 7:06 am
- Forum: Closed Policy Discussion
- Topic: ERP unbanning 3: Oh God It's Still Happening
- Replies: 215
- Views: 50788
Re: ERP unbanning 3: Oh God It's Still Happening
Jesus F Space Christ how is this stuff still going on? It's not that complicated. How to solve this for everyone: Allow ERP only if: * They're a non-head and have done their job if it's an important role. * They're doing in a private place so it won't bother anyone else. And if someone spots them ER...
- Mon Aug 17, 2015 6:50 am
- Forum: General Chat
- Topic: LAHARL'S "GO WORK THE FREAKING LAB" RnD GUIDE
- Replies: 20
- Views: 9594
Re: LAHARL'S "GO WORK THE FREAKING LAB" RnD GUIDE
There's already 6 of these guides on the RD's job page on the wiki.
If there's so much incompetence around this job that people still need to make these guides every other month, I'd suggest using your energy to actually overhaul the job page.
If there's so much incompetence around this job that people still need to make these guides every other month, I'd suggest using your energy to actually overhaul the job page.
- Thu Jul 30, 2015 7:01 pm
- Forum: Town Hall
- Topic: To ERP or not to ERP
- Replies: 124
- Views: 38468
Re: To ERP or not to ERP
This is fucking awesome!
To me it's more about principle than practical use.
If you have a server full of adults murdering, cursing and running around nude, why ban sex. It's all or nothing, this is not some pussy-ass censored tv for kids, we're more hardcore than that and can fucking handle it.
To me it's more about principle than practical use.
If you have a server full of adults murdering, cursing and running around nude, why ban sex. It's all or nothing, this is not some pussy-ass censored tv for kids, we're more hardcore than that and can fucking handle it.
- Thu Jul 30, 2015 5:13 am
- Forum: Ideas
- Topic: [POLL] Map rotation
- Replies: 87
- Views: 37312
Re: [POLL] Map rotation
I would've voted for forced rotation. Map switch every 24 hours.
- Thu Jul 30, 2015 3:03 am
- Forum: Town Hall
- Topic: To ERP or not to ERP
- Replies: 124
- Views: 38468
Re: To ERP or not to ERP
I'm glad people are coming back to their senses. Banning erp was the most hypocritical thing. We're all adults. The game has murder as a major part of it, even nudity. If some people want to love, and it isn't bothering anyone, fucking let them. An0n3's argument before that it was FORCED onto the de...
- Sat Jul 18, 2015 10:38 am
- Forum: Coding Feedback
- Topic: Toggle internals button into an action button
- Replies: 8
- Views: 3082
Re: Toggle internals button into an action button
I'll try and see if I can make all tanks have same kind of a small flashing overlay light like jetpacks do.
- Sat Jul 18, 2015 8:08 am
- Forum: Coding Feedback
- Topic: Toggle internals button into an action button
- Replies: 8
- Views: 3082
Re: Toggle internals button into an action button
However, where is the on-screen indicator that you're running on internals? This is pretty vital information, and confining it to the status tab would be awfully restrictive. Unless I'm blind and missing something from the webm, there is no indicator at all. Excellent point, in the PR the only way ...
- Sat Jul 18, 2015 6:43 am
- Forum: Coding Feedback
- Topic: Toggle internals button into an action button
- Replies: 8
- Views: 3082
Re: Toggle internals button into an action button
I think its bad. Please elaborate. Does this add a button for each available tank? Couldn't really get this from the PR. If yes, is there some distinction between, for instance, two emergency tanks in your pockets? Yes, each tank gets an action button. If they are the same type of tank, there will ...
- Sat Jul 18, 2015 6:21 am
- Forum: Coding Feedback
- Topic: Toggle internals button into an action button
- Replies: 8
- Views: 3082
Toggle internals button into an action button
https://github.com/tgstation/-tg-station/pull/10629
I haven't gotten much feedback on Github for this so I thought I'd ask here since this is a big-ish change, it's used by most players at least once or twice during every round.
So what do you think?
I haven't gotten much feedback on Github for this so I thought I'd ask here since this is a big-ish change, it's used by most players at least once or twice during every round.
So what do you think?
- Tue Jul 07, 2015 3:17 am
- Forum: Closed Policy Discussion
- Topic: New primary/roleplay rules.
- Replies: 29
- Views: 6059
Re: New primary/roleplay rules.
What happened to current Rule 3, the "You're not in control of everything, man up and deal with it"-rule? I liked it the most.
- Sat Jun 27, 2015 6:43 am
- Forum: Off Topic
- Topic: Supreme Court Ruling.
- Replies: 113
- Views: 23776
Re: Supreme Court Ruling.
Way to join the club, fucking proud, awesome. Progressin has definitely been made.
- Mon Jun 15, 2015 10:31 am
- Forum: Coding Feedback
- Topic: "Removing people from the round."
- Replies: 56
- Views: 13343
Re: "Removing people from the round."
>we have to make death miserable because it's a core part of the game >we can't let anyone die because it's miserable We need to drop one or the other of these attitudes. Reading one of our oldest rules answers this question immediately: 3. You are playing a game where you are not fully in control ...
- Fri Jun 05, 2015 11:45 am
- Forum: Coding
- Topic: XHUIS' SUMMER THAW EVENT (ended)
- Replies: 146
- Views: 34831
Re: XHUIS' SUMMER THAW EVENT
Whenever the player is doing something (a.k.a. waiting for stuff to be built, breaking cuffs etc.), his sprite could do the float-animation but vertically. As in a minor slow shake. It would be a great indicator to the user and everybody else that you're "busy" at the moment. I just found ...
- Sun May 17, 2015 7:26 am
- Forum: Coding
- Topic: Good Things To Port
- Replies: 106
- Views: 27129
Re: Good Things To Port
Colored light from /vg/ and/or bay.
- Thu May 14, 2015 1:16 pm
- Forum: Ideas
- Topic: Drone Dispenser.
- Replies: 24
- Views: 6051
Re: Drone Dispenser.
Why not just have 4 or so drone shells ready at round-start Robotics and let the rest be built by Roboticists so they can feel important and connected to the events of the station? At least that's apparently the reason why we don't have midround-joining cyborgs or AI (basically the same as cyborg/AI...
- Sun May 10, 2015 4:43 am
- Forum: Closed Policy Discussion
- Topic: For the love of god please stop uploading huge songs.
- Replies: 17
- Views: 5113
Re: For the love of god please stop uploading huge songs.
I know my shitty connection and my location in Europe can't handle it. Ping rises from normal 0.2 to 0.4 and it's very noticeable. It would be ok if turning the music off would help, but it's still streaming silently in the background.
- Mon May 04, 2015 3:21 am
- Forum: Video Games
- Topic: Rune Scaping the 90s
- Replies: 26
- Views: 6979
Re: Rune Scaping the 90s
Had so much cool experiences with this game by just being a cook, with a cool hat and an apron, hanging out right by the wilderness or whatever the PvP forest area was called and selling cakes to the high-lvl rich PvPers with a crazy high prices and people always buying everything since there was 0 ...
- Sun Apr 05, 2015 5:10 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931610
Re: Minor Suggestions
The detective should have his own special sunglasses which would show all items and turfs which have fibers or fingerprints colored.
- Fri Mar 27, 2015 4:02 am
- Forum: Off Topic
- Topic: Germanwings flight 4U9525 Crash
- Replies: 14
- Views: 5010
Re: Germanwings flight 4U9525 Crash
The other pilot was apparently locked outside the cockpit while the other flew them into a mountain. Finnair (a finnish air company) has a policy that there must always be 2 persons in the cockpit. This is mostly in case of the one guy having a seizure or something, but could've saved the situation ...
- Fri Mar 20, 2015 1:29 pm
- Forum: Coding Feedback
- Topic: Clown cuffing self
- Replies: 42
- Views: 11365
Re: Clown cuffing self
I actually had a good laugh while being a clown detective without knowing about the clumsiness. I caught a prep, cuffed him (me) up and was confused as fuck for a whole minute, just standing there, trying to figure out what the fuck just happened. After I read the line I thought it was the best thin...
- Tue Mar 17, 2015 4:20 am
- Forum: Site, Forums, And Wiki
- Topic: Lists of destructible and non-destructible items
- Replies: 6
- Views: 2474
Re: Lists of destructible and non-destructible items
Thanks! Now we just have to figure out how to make a comparison with this and the current table of researchable items in the Guide to RnD to see what needs adding.
- Mon Mar 16, 2015 11:58 am
- Forum: Site, Forums, And Wiki
- Topic: General wiki stuff
- Replies: 45
- Views: 13492
Re: General wiki stuff
The Guide to Awesome Miscellaneous Stuff has been divided into the job-pages. This means that some job pages, but especially the Chemist -job page is now full of super-out-of-date tips. If no one updates it in a week or so I'm taking it as a hint that nobody fucking cares and I'll just remove the ti...
- Thu Mar 12, 2015 4:54 pm
- Forum: Ideas
- Topic: things that need hotkeys
- Replies: 12
- Views: 3284
Re: things that need hotkeys
Alt+clickings for (trying to think all the times I use right-click and get 3 second lag): Lock a closed locker even with an empty hand. Adjust breath mask, no need for the button. Flip cap. Toggle taserseclite light (no need for the uppercorner button). Alt + click (or maybe ctrl + click?) a tile wi...
- Thu Mar 12, 2015 4:51 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931610
Re: Minor Suggestions
Shit sorry I didn't notice the thread.danno wrote:i made a thread for things that need hotkeys and this little cuck "kosmos" goes and puts them all in here
i am specifically and deliberately not working on any of your ideas you nazi
- Thu Mar 12, 2015 8:08 am
- Forum: Site, Forums, And Wiki
- Topic: The Chemistry Page
- Replies: 39
- Views: 12438
Re: The Chemistry Page
That is awesome, thank you so much.
- Tue Mar 10, 2015 5:03 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931610
Re: Minor Suggestions
EDIT: Moved this crap to the hotkeys thread.
- Tue Mar 10, 2015 6:36 am
- Forum: General Chat
- Topic: [Global] Shit got hacked bro.
- Replies: 51
- Views: 20572
Re: [Global] Shit got hacked bro.
Thank god the wiki was spared. Hackers, if you're reading this; you're not cool but I still love you. And if you ever do this again, I will find you and give you all of my love.
- Thu Feb 12, 2015 8:01 am
- Forum: Ideas
- Topic: Fly the White Ship to the station
- Replies: 43
- Views: 11077
Re: Fly the White Ship to the station
Now that I think about it, why is it not possible to build stuff on shuttle turfs?lumipharon wrote:If someone made a PR to make machine frames consistant with other frames (or just let people build shit on shuttle turfs) white ship would be 10/10.
- Wed Feb 11, 2015 1:11 pm
- Forum: Off Topic
- Topic: Cool cutscenes from games
- Replies: 14
- Views: 4614
Re: Cool cutscenes from games
[youtube]jHXg7SERpj4[/youtube]
9-year old me unzips dick
9-year old me unzips dick
- Wed Feb 11, 2015 6:50 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931610
Re: Minor Suggestions
Make hugbox more because I died the second goddamn time on this same thing: lowered my breath mask, walked around the station, going to wire the solars, stepping outside, setting internals on, "oh! something irl needs to be quickly done!", come back 30 seconds later to my dude in crit beca...
- Tue Feb 10, 2015 1:36 pm
- Forum: Closed Policy Discussion
- Topic: Lizards shouldn't be able to be security
- Replies: 69
- Views: 17160
Re: Lizards shouldn't be able to be security
Yes, please! Lizards should be cold-blooded so they woudl move superslow if even slightly cold, but also could get to move superfast if warm/hot!DemonFiren wrote:racial traits.
Wrong thread, sry. No to lizardcurity because it's a position of authority over someone, and they should have no authority.
- Tue Feb 10, 2015 11:33 am
- Forum: Video Games
- Topic: Shoot people in the face games
- Replies: 31
- Views: 7136
Re: Shoot people in the face games
Counter-Strike
- Tue Feb 10, 2015 6:14 am
- Forum: Site, Forums, And Wiki
- Topic: General wiki stuff
- Replies: 45
- Views: 13492
Re: Wiki bitching
That's a very good point. Let's get rid of them, [[#reagent|reagent]] works perfect in that scenario.Deantwo wrote:Mostly this all breaks and become useless when you have a reagent in your "span text" that also requires to be made.
- Mon Feb 09, 2015 6:54 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 664036
Re: Little things you learned that are game changing
IT'S FINALLY DONE! Equation for atmos techs who have a breach, with air pressure too low in the room, trying to figure out how much air you need to dump in it with a portable air pump or a canister to make the room habitable again SUPERQUICK. This ain't as hard as it looks like, just add these numbe...
- Mon Feb 09, 2015 6:21 am
- Forum: Site, Forums, And Wiki
- Topic: Guide to Security
- Replies: 16
- Views: 3510
Guide to Security
Let's continue the discussion about Guide to Security here, since people agree it needs some tweaking. Guide to Security in itself is potentially a very special guide since it can be a major influence on the current and especially on the future security players, determining much of the "feel&qu...
- Sun Feb 08, 2015 7:15 am
- Forum: Site, Forums, And Wiki
- Topic: General wiki stuff
- Replies: 45
- Views: 13492
Re: Wiki bitching
Kosmos you never replied to my question about if it was ok that I messed with your Guide_to_chemistry remake , so I haven't touched it yet. But what about we just toss it on to the live Guide_to_chemistry page and update it from there. Keeping two copies of the same list is annoying. Sorry I must'v...
- Sat Feb 07, 2015 7:15 pm
- Forum: Site, Forums, And Wiki
- Topic: General wiki stuff
- Replies: 45
- Views: 13492
Re: Wiki bitching
I'll start, things I've noticed that need some help: Hardsuits don't have separate helmets anymore, all separate helmet pics etc need removing Mech maintenance info & steps to Robotics Guide Table construction steps have changed, needs updating Backup SMES location needs adding UI warning and st...
- Sat Feb 07, 2015 6:52 pm
- Forum: Site, Forums, And Wiki
- Topic: General wiki stuff
- Replies: 45
- Views: 13492
General wiki stuff
Stuff on the wiki out of date? False info or missing completely? Some shit guide way too wordy and confusing?
Tell it here and it'll be fixed.
If you wish to help instead, this To-do list tries to summarize this whole thread and shows where help is needed.
Tell it here and it'll be fixed.
If you wish to help instead, this To-do list tries to summarize this whole thread and shows where help is needed.
- Sat Feb 07, 2015 6:40 pm
- Forum: Site, Forums, And Wiki
- Topic: Old errowiki
- Replies: 13
- Views: 3265
Re: Old errowiki
I've asked Erro earlier, he didn't want to take it down. To be fair it shouldn't be that confusing to too many people anymore since we're now #1 on google results with "tgstation wiki" and other search results will probably slowly come to #1 as well.
- Sat Feb 07, 2015 8:11 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 209558
Re: Site ideas
Quoted for emphasis. Wiki really needs some TLC because it is essential for being competent on most jobs. New stuff is getting added to the game and the changelog usually doesn't give enough info about them.oranges wrote:Wiki subforum would be nice thanks
- Fri Feb 06, 2015 6:47 am
- Forum: Closed Policy Discussion
- Topic: Should Spess Law Be Mandatory?
- Replies: 32
- Views: 6589
Re: Should Spess Law Be Mandatory?
Yes. It would help make Lawyer a more actual job. Right now security personnel just need to say "Space Law is just a suggestion." and the Lawyer can't do shit. I signed other. Space Law should only be "mandatory" during Code Green. This sounds like a very interesting idea. Also r...
- Thu Feb 05, 2015 8:30 am
- Forum: Site, Forums, And Wiki
- Topic: WANTED: Wiki maintainers (FOR FREE!)
- Replies: 18
- Views: 4635
Re: WANTED: Wiki maintainers (FOR FREE!)
Instead of making this thread you could just post your requests on the stickied wiki thread which all the "maintainers" (including anyone who has a forum account) can read and take action to. Im finding all the time that I know more shit about the game than the wiki does, which is annoying...
- Thu Feb 05, 2015 8:20 am
- Forum: Ideas
- Topic: Remotely Controlled Air Alarms for Atmos Techs
- Replies: 21
- Views: 5444
Re: Remotely Controlled Air Alarms for Atmos Techs
What is ZAS?
- Wed Feb 04, 2015 6:38 pm
- Forum: Town Hall
- Topic: Poll: Adding a Population Cap
- Replies: 115
- Views: 26271
Re: Poll: Adding a Population Cap
Why don't you just add a job cap for Assistants at 10 players or so, instead of making it a specific server config? But what if someone's completely new to the game and joins at peak hour? They should be given an option to be assistant to learn the game unless we want Head positions filled with new...