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Re: [Subject217] Folte - The Ban Appeal

previous appeals: https://tgstation13.org/phpBB/viewtopic.php?f=27&t=20553&p=458027#p458027 https://tgstation13.org/phpBB/viewtopic.php?f=34&t=20572&p=458316#p458316 from the banning admin, on the second appeal: While I'm glad that you made a serious appeal, you still seem quite upse...
by factoryman942
Sat Aug 24, 2019 11:42 pm
 
Forum: Resolved Appeals
Topic: [Subject217] Folte - The Ban Appeal
Replies: 6
Views: 503

Re: [Araulius] Mentor Application

Based on the fact that I am not familiar with what repo is short for, i'm going to guess not very. "the repo" refers to our github repository, where the code is stored: https://github.com/tgstation/TerraGov-Marine-Corps If you're not familiar with BYOND code, you may wish to learn how to ...
by factoryman942
Sat Dec 15, 2018 12:17 am
 
Forum: TGMC Closed Applications
Topic: [Araulius] Mentor Application
Replies: 8
Views: 326

Re: A problem with Boxstation

bugs go on github https://github.com/tgstation/tgstation
map fuckups are bugs too, deep inside
by factoryman942
Thu Nov 15, 2018 11:23 pm
 
Forum: Spriting and Mapping
Topic: A problem with Boxstation
Replies: 38
Views: 1950

Re: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal

probation from this appeal: https://tgstation13.org/phpBB/viewtopic.php?f=34&t=14166&p=360516#p360516 There was also an appealed permaban between then and now, which I believe was also during the probation time (Dec 09, 2017): https://tgstation13.org/phpBB/viewtopic.php?f=34&t=14396&...
by factoryman942
Tue Oct 02, 2018 11:19 pm
 
Forum: Resolved Appeals
Topic: [ Kevinz000 ] Vendetta2Sp00ky's Ban Appeal
Replies: 8
Views: 826

Re: Modular Mecha - Pipe Dream?

call it mechwebs
by factoryman942
Mon Oct 01, 2018 3:56 pm
 
Forum: Ideas
Topic: Modular Mecha - Pipe Dream?
Replies: 25
Views: 1155

Re: Trialmin Review: imsxz

omnipresent and talks to deadchat a bunch
cool dude tbh
by factoryman942
Thu Sep 20, 2018 11:20 pm
 
Forum: Town Hall
Topic: Trialmin Review: imsxz
Replies: 37
Views: 2167

Re: DMCA is no longer /tg/, Nervere has killed it

doing this without announcing it ahead of time, especially to players, is a bit of a shit move even just popping a message into the forums would've been good enough but without leadership of any kind, the thing immediately flops, and the only alternatives I can think of might be alphonzo for admongs...
by factoryman942
Thu Sep 20, 2018 11:14 pm
 
Forum: Town Hall
Topic: DMCA is no longer /tg/, Nervere has killed it
Replies: 98
Views: 5429

Re: Remove zombie/meme modes

I believe we had a single infection round, which was announced at as well as pre-roundstart. I believe there was also an announcement of UPP invasion during that round.
by factoryman942
Wed Sep 19, 2018 7:33 am
 
Forum: TGMC General Discussion
Topic: Remove zombie/meme modes
Replies: 8
Views: 1517

Re: remove omegastation from rotation

Omega's the one with 2-wide corridors, isn't it? I dislike it just for that tbh
by factoryman942
Tue Sep 18, 2018 8:47 pm
 
Forum: Policy Discussion
Topic: remove omegastation from rotation
Replies: 20
Views: 1456

Re: MrAlphonzo | John53_2 | Two day ban for chem nade

does the peanut policy cover game mechanics?
15u, which is a full standard syrimge, of krokodil is the addiction threshold, meaning anyone shot with one was likely immediately addicted, which deals a fuckton of brute damage until you die
by factoryman942
Sun Aug 26, 2018 12:27 am
 
Forum: Resolved Appeals
Topic: MrAlphonzo | John53_2 | Two day ban for chem nade
Replies: 4
Views: 365

Re: Code diving thread

the xeno armour stuff happens here It might just be that I'm bad at reading the code, but I found it hard to comprehend, so: If you're a queen or crusher, you get a bonus to armour while charging dependent on current charge speed. I'm not sure queens can actually charge at all. If you're a queen or...
by factoryman942
Tue Aug 21, 2018 6:43 am
 
Forum: TGMC General Discussion
Topic: Code diving thread
Replies: 5
Views: 1462

Re: Rules

Image
by factoryman942
Mon Aug 13, 2018 6:01 pm
 
Forum: TGMC Policy Discussion
Topic: Rules
Replies: 8
Views: 815

Re: Skills, and their removal

From what I can see, all "medical" skill requirements are simply "is their skill level medic or above". Other than that, all I can see affected by it is the timer for feeding pills to people here here . Medics have the skill at 2, doctors at 3, and CMO at 4, so medic/doctor shoul...
by factoryman942
Thu Aug 09, 2018 3:31 pm
 
Forum: TGMC Policy Discussion
Topic: Skills, and their removal
Replies: 50
Views: 4643
PostThis topic was deleted from General Chat by Jordie0608 on Tue Aug 07, 2018 12:25 am.
Reason: oxford post
View this post

Re: Skills, and their removal

The only skill-required thing that seems remotely reasonable to keep would be the "Run Flight Optimisation" on dropships, which reduces transport shuttles' flight times, and even that could probably just become a time-consuming action (or maybe something from a skillbook?)
by factoryman942
Tue Jul 31, 2018 8:51 am
 
Forum: TGMC Policy Discussion
Topic: Skills, and their removal
Replies: 50
Views: 4643

Re: Predator Policy Discussion

Give them flufftext to seek stronk things to fight, and big red text telling them not to just murder everything on pain of ban? >im ded pls nerf they're really, really strong if not nerfed or bound by anything they have infinite invisibility, and an infinite semi-auto stungun that also functions as ...
by factoryman942
Tue Jul 31, 2018 8:46 am
 
Forum: TGMC Policy Discussion
Topic: Predator Policy Discussion
Replies: 15
Views: 1291

Re: DMCA Station 13 -- NOT CM I PROMISE

well, i know nothing clearly
by factoryman942
Tue Jul 31, 2018 7:10 am
 
Forum: General Chat
Topic: DMCA Station 13 -- NOT CM I PROMISE
Replies: 45
Views: 4046

Re: DMCA Station 13 -- NOT CM I PROMISE

also when MSO got the code, he put it on git and put it on a server CM has some sort of talky with Fox, since Fox's lawyer contacted them recently to make them change name/url (which is why they're cm-ss13 now, instead of colonial-marines. They also removed some names from ingame i think) so one of ...
by factoryman942
Tue Jul 31, 2018 7:04 am
 
Forum: General Chat
Topic: DMCA Station 13 -- NOT CM I PROMISE
Replies: 45
Views: 4046

Re: /tg/station CM (preempting a new subforum)

make it planetstation
by factoryman942
Tue Jul 31, 2018 5:59 am
 
Forum: TGMC General Discussion
Topic: /tg/station CM (preempting a new subforum)
Replies: 9
Views: 1625

DMCA Station 13 -- NOT CM I PROMISE

byond://dmca.game.tgstation13.org:4337 It's up-to-date CM as of about 2 days ago the git is here https://github.com/ColonialMarines-Mirror/ColonialMarines-2018 Unfortunately, the core timer is broken so basically nothing works yet, but that should hopefully get dealt with at a reasonable place also,...
by factoryman942
Tue Jul 31, 2018 5:02 am
 
Forum: General Chat
Topic: DMCA Station 13 -- NOT CM I PROMISE
Replies: 45
Views: 4046

Re: [Ausops] - Tornadium - Permanent Pan

prev appeals: https://tgstation13.org/phpBB/viewtopic.php?f=34&t=7240 https://tgstation13.org/phpBB/viewtopic.php?f=34&t=8296 also, from the second one: >accuse me of stuff from Eve >> >>> >>>> >>>>>>>>>>>>>>>>>>>>turns out I've never played Eve
by factoryman942
Sat Jul 28, 2018 6:31 pm
 
Forum: Resolved Appeals
Topic: [Ausops] - Tornadium - Permanent Pan
Replies: 18
Views: 1339

Re: Make cat people non human

he means have it in a separate species in the character menu, rather than ears and tails being "accessories" for the human species
by factoryman942
Fri Jul 27, 2018 4:54 am
 
Forum: Ideas
Topic: Make cat people non human
Replies: 8
Views: 600

Re: You awaken in the dorms.

search for catgirl
by factoryman942
Sun Jul 15, 2018 11:55 pm
 
Forum: Roleplaying
Topic: You awaken in the dorms.
Replies: 35
Views: 3196

Re: Stories of Awesome (Or something close to it.)

>be viro >haven't played viro since before thresholds and the weird regen symptoms >spend half an hour making a heal virus >regen coma, eternal youth, sneezing, neutered vitiligo, neutered fever >infect self, release virus by walking about >start dying >fuck >shouts of shitvirus begin to echo throug...
by factoryman942
Fri Jul 13, 2018 10:11 pm
 
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2006
Views: 249550

Re: Statement from the Headmin Team 30/06

Going forward, it is a non-stop trip to the blacklist the next time somebody threatens to dox/swat anybody, encourages or incites it, or even so much as publically shows glee that somebody is the target of doxing or swatting; as well as any related activities that involve doing things with the know...
by factoryman942
Sun Jul 01, 2018 11:38 pm
 
Forum: Town Hall
Topic: Statement from the Headmin Team 30/06
Replies: 110
Views: 9310

Re: Wiki Anchoring Help

Can't you also link to Engineering Items#Geiger Counter?
by factoryman942
Sun Jul 01, 2018 11:52 am
 
Forum: Site, Forums, And Wiki
Topic: Wiki Anchoring Help
Replies: 4
Views: 441

Re: Minor Feedback

what you can do is go to lavaland and build a console there
by factoryman942
Fri Jun 22, 2018 8:03 pm
 
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 656
Views: 64079

Re: IPC Naming Policy

The same lack of policy as we have for cyborgs
by factoryman942
Thu Jun 21, 2018 3:31 pm
 
Forum: Policy Discussion
Topic: IPC Naming Policy
Replies: 23
Views: 1225

Re: Add the following words to AI VOX

leibniz wrote:better: add a toggle for vox so we dont have to listen to jarring copypasted shit

prefs --> hear/silence announcements
by factoryman942
Sun Jun 17, 2018 6:53 pm
 
Forum: Ideas
Topic: Add the following words to AI VOX
Replies: 9
Views: 588

Re: Add the following words to AI VOX

add floccinaucinihilipilificate
by factoryman942
Sun Jun 17, 2018 1:02 pm
 
Forum: Ideas
Topic: Add the following words to AI VOX
Replies: 9
Views: 588

Re: [Arianya]Chernoboggo - Banned due to relation to my brother?

Admins have no supernatural abilities with which to distinguish people. If someone gets banned, and another account logs in from the same IP/computer, the most common situation is someone trying to evade the ban, and so the new account is banned. Also, "it was my brother" is literally the ...
by factoryman942
Thu Jun 14, 2018 3:08 pm
 
Forum: Resolved Appeals
Topic: [Arianya]Chernoboggo - Banned due to relation to my brother?
Replies: 6
Views: 530

Re: Minor Suggestions

Even before the invisidarts, I had to pixel hunt to pick up darts from the beach
by factoryman942
Mon Jun 11, 2018 4:55 pm
 
Forum: Ideas
Topic: Minor Suggestions
Replies: 3512
Views: 296534
PostThis topic was deleted from General Chat by MrStonedOne on Fri Jun 29, 2018 2:59 pm.
View this post

Re: Minor Suggestions

make the trash bag pick trash things up when you walk over them

please
there are too many darts, send help
by factoryman942
Sat Jun 09, 2018 11:34 pm
 
Forum: Ideas
Topic: Minor Suggestions
Replies: 3512
Views: 296534

Re: [pandarsenic]smartsniper - perma ban

viewtopic.php?f=34&t=1114 MyNameIsRitchie's appeal

please note
Pandarsenic wrote:2) None of your metacomm buddies will be unbanned here while you are.
by factoryman942
Tue Jun 05, 2018 4:15 pm
 
Forum: Resolved Appeals
Topic: [pandarsenic]smartsniper - perma ban
Replies: 7
Views: 1623

Re: EMP Wire Pulsing is unfun

make all stuns on humans have a 1/6 chance to permanently fuck up their arm and leg muscles, infinitely stunning them unless surgery is performed
by factoryman942
Tue May 29, 2018 5:42 pm
 
Forum: Coding Feedback
Topic: EMP Wire Pulsing is unfun
Replies: 30
Views: 1348

Re: replace rules with

citrus didn't read the title

but oranges did

how can this be
by factoryman942
Mon May 28, 2018 5:30 pm
 
Forum: Policy Discussion
Topic: replace rules with
Replies: 31
Views: 1868

Re: Splitting Syndicate into separate coroporations.

We already have spraycan sprays for the various corps in-game, I believe. Perhaps a gang-like mode without conversion, where small teams from 3-4 of the corps have to fight for control of the station with various corp-unique bits of specialty equipment?
by factoryman942
Wed Apr 25, 2018 3:39 pm
 
Forum: Ideas
Topic: Splitting Syndicate into separate coroporations.
Replies: 25
Views: 1279

Re: Is Minecraft still a thing?

would anyone be in the market for a skeleton horse
near-mint condition, only 1 previous owner
by factoryman942
Mon Apr 23, 2018 8:19 pm
 
Forum: Video Games
Topic: Is Minecraft still a thing?
Replies: 52
Views: 3041

Re: Is Minecraft still a thing?

there's a dungeon almost directly below my house-construction at like x=650 z=95
skelly spawner there, we can maybe use it to build a farm or something?
by factoryman942
Mon Apr 23, 2018 4:52 pm
 
Forum: Video Games
Topic: Is Minecraft still a thing?
Replies: 52
Views: 3041

Re: Is Minecraft still a thing?

turn keepinventory on to increase chill and decrease salt upon death
by factoryman942
Mon Apr 23, 2018 12:00 am
 
Forum: Video Games
Topic: Is Minecraft still a thing?
Replies: 52
Views: 3041

Re: Is Minecraft still a thing?

Underwater temple at x 232 z 9
by factoryman942
Sat Apr 21, 2018 7:00 pm
 
Forum: Video Games
Topic: Is Minecraft still a thing?
Replies: 52
Views: 3041

Re: Little things you learned that are game changing

as a mediborg, rather than just applying one specific chem 3-4 times with your hypospray based on what damage they have (e.g. 20u bicard for someone with a bunch of brute) use the other two simple heal chems once as well (20u bicard + 5u kelo + 5u antitox). This causes them to mix into tricord, whic...
by factoryman942
Tue Apr 10, 2018 7:43 am
 
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2435
Views: 253830

Re: Hearthstone Witchwood is coming soon!

gnomish inventor but you can control what you draw but it's almost always not great
unless you put a single one in a big deck or something
i guess if you have no minions at 4 mana or less except it, you can play it on 4 and get a 5-cost boi
by factoryman942
Sun Apr 08, 2018 6:54 pm
 
Forum: Video Games
Topic: Hearthstone Witchwood is coming soon!
Replies: 34
Views: 1389

Re: Hearthstone Witchwood is coming soon!

Xhuis wrote:a giant image

exodia druid? no wait you can stop that with one s l i m y b o i
by factoryman942
Sun Apr 08, 2018 6:18 am
 
Forum: Video Games
Topic: Hearthstone Witchwood is coming soon!
Replies: 34
Views: 1389

Re: Bloodcult feedback thread

What do you mean they don't show up in-hand? They all have the same in-hand icon, just using different colors. i think they mean the spells don't show in people's description if you examine someone with a spell active, whereas talisman spells would at least tell you that they have a paper in their ...
by factoryman942
Sat Apr 07, 2018 11:44 pm
 
Forum: Coding Feedback
Topic: Bloodcult feedback thread
Replies: 76
Views: 4170

Re: Bloodcult feedback thread

What do you mean they don't show up in-hand? They all have the same in-hand icon, just using different colors. i think they mean the spells don't show in people's description if you examine someone with a spell active, whereas talisman spells would at least tell you that they have a paper in their ...
by factoryman942
Sat Apr 07, 2018 6:37 pm
 
Forum: Coding Feedback
Topic: Bloodcult feedback thread
Replies: 76
Views: 4170

Re: Factorio

deitus look up helmod for optimal autism
by factoryman942
Wed Apr 04, 2018 3:18 am
 
Forum: Video Games
Topic: Factorio
Replies: 32
Views: 2340

Re: Within the first minute of the round I am abducted by cult

cap cant be converted even with the implant out
also they can cancel the tele vatznick
by factoryman942
Thu Mar 29, 2018 9:33 pm
 
Forum: Coding Feedback
Topic: Within the first minute of the round I am abducted by cult
Replies: 41
Views: 1979
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