Search found 55 matches

by MollyKristoph
Wed Oct 24, 2018 5:01 pm
Forum: Closed Policy Discussion
Topic: Racial slurs
Replies: 88
Views: 24228

Re: Racial slurs

Why are people allowed to say nigger on here? it makes no sense and should be changed. Im not even black but my character is and its really annoying and shouldn't be tolerated at all. Seriously, why are we entertaining this sallow-skinned nigger-nagger? Begone, THOT! or some other suitably edgiboi ...
by MollyKristoph
Thu Oct 18, 2018 8:56 pm
Forum: Town Hall
Topic: Regarding felinids/catpeople
Replies: 426
Views: 92568

Re: Regarding felinids/catpeople

Again Felinids go back even before the boards. RPGs featured them heavily in the 90s and even the 80s. IIRC they really gained steam with the production of PFSRD. As far back as I can remember they were a part of /TG/ and I can go as far back as seeing the Nick Berg beheading and shit being posted ...
by MollyKristoph
Thu Oct 18, 2018 8:48 pm
Forum: Town Hall
Topic: Regarding felinids/catpeople
Replies: 426
Views: 92568

Re: Regarding felinids/catpeople

wah-wah-wah You know, all this bitching about catpeople and liggers and moffs makes me want for a headmin team to just outright say 'fuck you, cats are staying. Any PRs or forum bitching to effect their removal will be met with a jobban to clown after we port in Curse of the Cluwne and a 1% chance a...
by MollyKristoph
Thu Aug 23, 2018 1:04 am
Forum: Off Topic
Topic: NEW NVIDIA GPU'S HYPE HYPE
Replies: 99
Views: 36016

Re: NEW NVIDIA GPU'S HYPE HYPE

Smarter, in comparison, for one thing.
by MollyKristoph
Thu Aug 23, 2018 12:59 am
Forum: Off Topic
Topic: NEW NVIDIA GPU'S HYPE HYPE
Replies: 99
Views: 36016

Re: NEW NVIDIA GPU'S HYPE HYPE

Image
by MollyKristoph
Wed Aug 01, 2018 3:07 am
Forum: Ideas
Topic: Nanotrasen Xenobiota Acquisition Corporate Task Officers Game Mode
Replies: 1
Views: 708

Nanotrasen Xenobiota Acquisition Corporate Task Officers Game Mode

Hi there. I'm by no stretch a coder, but hear me out: Lavaland is a strange and wonderful place. We used to have Away Missions. Would it be any way possible for the odd occasional Station Goal of "Acquire Xenobio Subjects" to be incorporated, complete with special ID cards/access and equip...
by MollyKristoph
Tue Jul 17, 2018 10:43 pm
Forum: Ideas
Topic: SnS. Space and syndicates (dnd copy)
Replies: 11
Views: 3747

Re: SnS. Space and syndicates (dnd copy)

>using shadowrun
Not even once. I'd rather try to back-hack 3.PF magic and races in to 2020 than even touch a non-vidya FASA game.
by MollyKristoph
Tue Jul 17, 2018 10:43 pm
Forum: Ideas
Topic: SnS. Space and syndicates (dnd copy)
Replies: 11
Views: 3747

Re: SnS. Space and syndicates (dnd copy)

>using shadowrun
Not even once. I'd rather try to back-hack 3.PF magic and races in to 2020 than even touch a non-vidya FASA game.
by MollyKristoph
Mon Jul 16, 2018 4:15 pm
Forum: Ideas
Topic: Plant Cult (New Gamemode Suggestion)
Replies: 12
Views: 3489

Re: Plant Cult (New Gamemode Suggestion)

Lore-wise, my deadchat-regular ass isn't too keen on Yet Another God in cults, but rather a deranged/out of control attempt by the ancient Lifebringers found on Lavaland, to try and bring life to other worlds. Needless to say, with Nanotrasen Systems thrown into the mix, a spore of this got mutated ...
by MollyKristoph
Sun Jul 15, 2018 2:37 am
Forum: Ideas
Topic: Role Restricted Lawyer Traitor Item
Replies: 18
Views: 4558

Re: Role Restricted Lawyer Traitor Item

Anonmare wrote:Briefcase SMG

Change my mind
>change your mind
FUCK NO, THAT SOUNDS BALLIN'. THAT, WITH NO-DROP?! HELL YEAH. THAT'S SOME GITS SHIT RIGHT THERE.
by MollyKristoph
Sat Jul 14, 2018 4:15 am
Forum: Spriting and Mapping
Topic: im going to make an updated uterus station
Replies: 64
Views: 31134

Re: im going to make an updated uterus station

In terms of common TG stations, SM being inside is kinda the norm, with Lord Singulo being out in space being the norm. Now, if you snuck in a prongy bit out into space, that looks like a small bomb went off in what was supposed to be a Singutesla containment area, with some mapped-in wires, and inc...
by MollyKristoph
Sat Jul 14, 2018 12:47 am
Forum: General Chat
Topic: What brought you to tgstation
Replies: 54
Views: 14857

Re: What brought you to tgstation

I knew Tash Durandel through other channels. They told of a world of wonder. So, after a few years of being in their games, I swung by.
I haven't forgiven them since, but it's OK. Friends do that to each other, sometimes.
by MollyKristoph
Thu Jul 12, 2018 6:02 pm
Forum: Closed Policy Discussion
Topic: Is 'It's revs' really noteworthy when you have a high stress role
Replies: 40
Views: 11631

Re: Is 'It's revs' really noteworthy when you have a high stress role

Trust me, there is a legitimate IC reason to say "It's revs" Granted, it's not proper grammar, but to get on the case of metagaming knowledge in IC is utterly ridiculous. Is it metagaming knowledge to say "There's a wizard"? How about "There's xenos"? What about Nuke Op...
by MollyKristoph
Sat Apr 07, 2018 12:26 am
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 106604

Re: Clockwork Cult (now off of rotation, suggestions go in this thread)

D&B wrote:How many times can you microwave a ramen cup before it starts gaining sentience
Based on my experiments, I think about...seventy two point three four times. The real trick is that point three four.
by MollyKristoph
Wed Apr 04, 2018 7:23 am
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 106604

Re: Clockwork Cult (now off of rotation, suggestions go in this thread)

I see what'cher sayin', and I'm glad that I wasn't reading wrong into the CotBG/CC relationship. Hmm, the transmission of power via the Heirophant Network doesn't bother me, but I've never really played as clock cult before, so I dunno how it goes. The steamworks engine suggestion was more for a mea...
by MollyKristoph
Tue Apr 03, 2018 8:41 pm
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 106604

Re: Clockwork Cult 2.0

There were already three antags that can be untouchable, invisible observers until they have the perfect opportunity to appear and act, then quickly disappear. That shit is awful. We didn't need a fourth. Hopefully the mode stays out of rotation until the whole idea behind clockers warping in from ...
by MollyKristoph
Mon Mar 12, 2018 7:45 am
Forum: Closed Policy Discussion
Topic: Enable credits
Replies: 47
Views: 10703

Re: Enable credits

also fuck you op I thought you meant we had a fully functioning and integrated currency system that for some reason none of the headmins had ever realized or thought to enable THis fucking shit right here m8. If for no other reason, then I'd hope this goes no where but the trash bins just because o...
by MollyKristoph
Mon Nov 27, 2017 2:11 pm
Forum: Coding Feedback
Topic: Gygaxes
Replies: 17
Views: 3891

Re: Gygaxes

Seems like it's working as intended to me.
by MollyKristoph
Fri Oct 27, 2017 1:11 pm
Forum: Closed Complaints
Topic: [CedarBridge] Kanye West Sr Extremely rude and abusive.
Replies: 22
Views: 4819

Re: [CedarBridge] Kanye West Sr Extremely rude and abusive.

Rule 6: In-game administration rulings are final. Incidences of admin abuse, negligence or disputed rulings can be taken to the forums. If an admin says something was 'looked into, handled, resolved' etc, regarding an issue, it is unlikely an admin will provide any further information. Admins are u...
by MollyKristoph
Fri Oct 27, 2017 12:32 pm
Forum: Closed Complaints
Topic: [CedarBridge] Kanye West Sr Extremely rude and abusive.
Replies: 22
Views: 4819

Re: [CedarBridge] Kanye West Sr Extremely rude and abusive.

Rule 6: In-game administration rulings are final. Incidences of admin abuse, negligence or disputed rulings can be taken to the forums. If an admin says something was 'looked into, handled, resolved' etc, regarding an issue, it is unlikely an admin will provide any further information. Admins are u...
by MollyKristoph
Fri Oct 27, 2017 12:27 pm
Forum: Closed Policy Discussion
Topic: Naming and Honorifics
Replies: 26
Views: 6163

Re: Naming and Honorifics

They're supposed to know because admins bwoink them and tell them so. You're creating a problem where none exists by saying it's not right to bwoink someone about a ruling if its not on the wiki because how are players supposed to know but denying the legitimacy of using ahelps as a method of infor...
by MollyKristoph
Fri Oct 27, 2017 12:20 pm
Forum: Closed Policy Discussion
Topic: Naming and Honorifics
Replies: 26
Views: 6163

Re: Naming and Honorifics

I'm not bwoinking anyone for a name unless it's utterly retarded such as xXXenoHunter420memesXx or something. I did tell a new player last night to change his name from Firstname.Lastname to firstname SPACE lastname but that's different. so tldr I don't care if you don't have a surname (as long as ...
by MollyKristoph
Fri Oct 27, 2017 12:18 pm
Forum: Closed Complaints
Topic: [CedarBridge] Kanye West Sr Extremely rude and abusive.
Replies: 22
Views: 4819

Re: [CedarBridge] Kanye West Sr Extremely rude and abusive.

Admins are unpaid volunteers and if you're gonna act retarded you shouldn't get upset when an admin tells you as much. If you'll refer to https://tgstation13.org/phpBB/viewtopic.php?f=23&t=3509 Admins are generally expected to have some level of professionalism but nowhere in the list of things...
by MollyKristoph
Fri Oct 27, 2017 10:33 am
Forum: Closed Policy Discussion
Topic: Naming and Honorifics
Replies: 26
Views: 6163

Re: Naming and Honorifics

They're supposed to know because admins bwoink them and tell them so. You're creating a problem where none exists by saying it's not right to bwoink someone about a ruling if its not on the wiki because how are players supposed to know but denying the legitimacy of using ahelps as a method of infor...
by MollyKristoph
Fri Oct 27, 2017 10:23 am
Forum: Closed Policy Discussion
Topic: Naming and Honorifics
Replies: 26
Views: 6163

Re: Naming and Honorifics

Honestly honorifics could be okay if 1. They are Appended as ", Dr." and 2. Be reasonable for the job and 3. Theres not just a last name. I tend to agree, though it did cause me to ree because it wasn't listed on the wiki, and how the hell is a regular-ass player supposed to know there's ...
by MollyKristoph
Fri Oct 27, 2017 8:28 am
Forum: Coding Feedback
Topic: Meteor Event needs nerfed
Replies: 24
Views: 5240

Re: Meteor Event needs nerfed

There is a bit of a loop where station damage gets the shuttle called -> engineers give up on repairing the station because the round will end soon anyways -> people don't think engineers will fix station damage, so they become more likely to call the shuttle. However, this loop is more of a policy...
by MollyKristoph
Fri Oct 27, 2017 7:52 am
Forum: Closed Policy Discussion
Topic: Naming and Honorifics
Replies: 26
Views: 6163

Re: Naming and Honorifics

Esquire is a professionally associated honorific in the US, specifically associated with lawyers. Yup, and Esquire is about the only honorific other than Dr and military ranking that i could see being vaguely protected, due to it being a formally-applied honorific by agencies outside of the family ...
by MollyKristoph
Fri Oct 27, 2017 6:49 am
Forum: Closed Policy Discussion
Topic: Naming and Honorifics
Replies: 26
Views: 6163

Naming and Honorifics

IDK what happened in the past couple of years, but apparently honorifics are right out. Honorifics I can understand taking an issue with are ones with actual roles on the station, such as Captain, or literally any military rank, or those related to the medical field. But Sr(Senior), Jr(Junior), Esq(...
by MollyKristoph
Tue Oct 24, 2017 12:29 am
Forum: Coding Feedback
Topic: Ling Debuff? Ling Debuff.
Replies: 29
Views: 5983

Ling Debuff? Ling Debuff.

I ain't no coder, but, I see a lot of people salt in deadchat about lings as OP. I mean, they can regenerate from wounds, get up instantly, etc, so, here goes my thought on the matter; Idea for Lings; Debuff chemgen some, to 1/2 rate. Give only succ and one selected power at round start. Moar power?...
by MollyKristoph
Tue Jun 20, 2017 6:43 pm
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

You know, the Chief Engineer should decide which engine to bluespace onto the station roundstart. And if there's no CE, then it could either be random or just singuloth/SM Muthafukken Armhulen out the gate with a fukken bangin' idea, though I still prefer the weighted random choice idea where the m...
by MollyKristoph
Tue Jun 20, 2017 2:13 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1033491

Re: ITT: We make shitty suggestions and come up with poor id

People who use a Sentience Potion on slimes getting tagged with an objective for slimes to attack them. The resulting cell damage results in that person being a Cluwne.
by MollyKristoph
Mon Jun 19, 2017 11:31 pm
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

*someone asked a terrible question that only non-playing admins and coders would articulate* this is how you make people cease giving a shit any more than they already have; nerfing existing shit into the ground Here we see CPTANT failing to understand all the evolutions of gameplay across a 24 hou...
by MollyKristoph
Sun Jun 18, 2017 10:05 pm
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

posed a good case for Singulo/Tesla to come back every so often Would it be better if there was an engine you had to stick around and keep going in some manner? I don't know how to have it in a way that isn't annoying so I want to say something like botany but I don't want it to be a copy/paste. An...
by MollyKristoph
Sun Jun 18, 2017 6:18 pm
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

Also we have people shouting that the SM explodes every other round and we have people shouting that it is too safe and impossible to sabotage. Make up your damn mind. The same people who scream "idz 2 safe" are the ones who couldn't figure out how to make a safer*** Singulo/Tesla with a ...
by MollyKristoph
Sun Jun 18, 2017 4:14 am
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

We could make the engineering APC immune to the power failure event. I actually genuinely like the SM as I feel like I'm getting rewarded for my atmospherics knowledge for making complex set-ups. I've yet to make a plasma-CO2 only on a live server and it's something of a holy grail for me. That's f...
by MollyKristoph
Sun Jun 18, 2017 3:06 am
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

MollyKristoph what Tokiko was trying to say is that there is literally a self-sufficient maintenance-free setup for the SM with a step-by-step tutorial on the wiki. You can do all of that. It's weird that this is your point of contention with singulo vs. SM as well since singulo/tesla were also lik...
by MollyKristoph
Sun Jun 18, 2017 2:07 am
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

I'm kinda disappointed over the overwhelmingly negative reaction to the supermatter. *whinged incessantly on some shit* Would you mind elaborating on what exactly you mean with this? *trimmed some other stuff* On point one, I would've been fine delighted with a Delta Original setup for SM to be an ...
by MollyKristoph
Sat Jun 17, 2017 10:57 pm
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

SM is objectively better, death to retarded nostalgiafags continuing to be one of the primary roadblocks in server development. And I bid you a long and productive life in a Vietnamese labour camp. Seriously though SM is boring, it'd be OK if it was the usual powerplant but if we could have a chanc...
by MollyKristoph
Sat Jun 17, 2017 9:36 pm
Forum: Ideas
Topic: A different engine for each map
Replies: 99
Views: 24864

Re: A different engine for each map

SM is objectively better, death to retarded nostalgiafags continuing to be one of the primary roadblocks in server development. And I bid you a long and productive life in a Vietnamese labour camp. Seriously though SM is boring, it'd be OK if it was the usual powerplant but if we could have a chanc...
by MollyKristoph
Sat Jun 17, 2017 9:22 pm
Forum: Ideas
Topic: Setting "do you wish to be a holoparasite" as a preference.
Replies: 3
Views: 1207

Re: Setting "do you wish to be a holoparasite" as a preferen

Deitus wrote:git gud
invalid answer; not a gameplay issue involving robustness. is code issue. I don't code, even if it is a copypaste issue I don't have a branch from which to do shit.
by MollyKristoph
Sat Jun 17, 2017 9:10 pm
Forum: Ideas
Topic: Setting "do you wish to be a holoparasite" as a preference.
Replies: 3
Views: 1207

Setting "do you wish to be a holoparasite" as a preference.

Sick and tired of the spam whenever some chungus-bred minger finds the holopara stuff and spams it. plz fix.
by MollyKristoph
Wed Jun 14, 2017 6:35 am
Forum: Closed Policy Discussion
Topic: Staff of Change clarifications request
Replies: 7
Views: 2215

Staff of Change clarifications request

Okay, so, in the chance one gets involuntarily SoC'd into say, a xeno, lawless borg, lawless syndieborg, freedrone, or syndiedrone, is one antag?
by MollyKristoph
Sun Jun 11, 2017 5:06 am
Forum: Roleplaying
Topic: Mega Anime Avatar Creator Thread!
Replies: 175
Views: 86704

Re: Mega Anime Avatar Creator Thread!

Image
My cancer; D. Armitage Quinn, esq.
inb4 reee catfag burn he and reee necrothredz
by MollyKristoph
Thu Apr 27, 2017 6:22 am
Forum: Closed Policy Discussion
Topic: Searching for the Nuke Op shuttle
Replies: 57
Views: 12777

Re: Searching for the Nuke Op shuttle

Allow the station nuke to be used if the ops nuke is gone, that'll help It's a code fix to a player problem but there you go An extra fix would be to actually put it out of easy reach of the players, such as teleportation ability, directed destination points for the shuttle itself, and other soluti...
by MollyKristoph
Thu Apr 27, 2017 5:36 am
Forum: Former Admins
Topic: [No longer an admin]IcePacks
Replies: 183
Views: 46455

Re: IcePacks

Thank you. Much appreciated, and I would have liked to, but you know, client crashes kinda fuck up any pretense of logging.
Edit: Crap, still lacking the deadchat attempt of sending a message after two rejected/inaccessible ahelps. FML.
by MollyKristoph
Thu Apr 27, 2017 5:18 am
Forum: Former Admins
Topic: [No longer an admin]IcePacks
Replies: 183
Views: 46455

Re: IcePacks

Reply PM from-MollyKristoph/(D. Armitage Quinn Esq.): Okay. Also, to be fair, I was going to drop it, but the tone of the bwoinks inspired the reaction of 'fucking ban me over this, you fucking hypersensitive fuck. Let your peers know how much a bitch you really are.' Please send the full context, ...
by MollyKristoph
Thu Apr 27, 2017 5:15 am
Forum: Former Admins
Topic: [No longer an admin]IcePacks
Replies: 183
Views: 46455

Re: IcePacks

So, feel free to look it up. I'm in the wrong here, yes, but at the same time, their bwoink did come off as adversarial from the get-go, and I may have misinterpreted my attempts to respond to an ahelp response and an automated 'ahelp verb is inaccessible' as being denied ahelp access, because I was...
by MollyKristoph
Sun Mar 26, 2017 1:51 am
Forum: Closed Policy Discussion
Topic: Murderbones on latenight
Replies: 102
Views: 22875

Re: Murderbones on latenight

i think the issue here is there's no competent people maining security on sybil so late into the night so they constantly have issues where bagil would be fine because there'd be atleast one person in security who isn't dumb. That's true, but even if you have a sec officer or two they'll still get ...
by MollyKristoph
Sat Mar 25, 2017 7:48 am
Forum: Closed Policy Discussion
Topic: Murderbones on latenight
Replies: 102
Views: 22875

Re: Murderbones on latenight

calzilla1 wrote:Sing it with me! E R T for U & Me
If only they had been spawned.
by MollyKristoph
Sat Mar 25, 2017 7:36 am
Forum: Closed Policy Discussion
Topic: Murderbones on latenight
Replies: 102
Views: 22875

Murderbones on latenight

They're not fun for anyone but the murderboner. Most people up this late are just trying to autismfort. Why is it allowed to happen? The response is typically 'git gud scrub' when really, what's there to git gud with when one is hit with an ebow? Please allow admins to do FUN things to murderboners ...