Search found 27 matches

by DarkFNC
Thu Dec 21, 2017 8:57 pm
Forum: Resolved Appeals
Topic: Got Permabanned
Replies: 3
Views: 1296

Re: Got Permabanned

Thank you
by DarkFNC
Thu Dec 21, 2017 8:43 pm
Forum: Resolved Appeals
Topic: Got Permabanned
Replies: 3
Views: 1296

Got Permabanned

Byond account and character name: DarkFNC I Dark Efencee Banning admin: Okand37 Ban type (What are you banned from?): Permaban on Bagil and all other servers. Ban reason and length: It was a very lengthy reason i couldnt copy paste from my BYOND screen, but it included references to prior notes, ho...
by DarkFNC
Sun Nov 12, 2017 11:26 pm
Forum: Former Admins
Topic: [No Longer Admin] BeeSting12
Replies: 67
Views: 32312

Re: BeeSting12

eyy whats up lads its ya boi dark here coming at you with an admin upvote here because you see, mah boi beesting here is the best boi right, this guy, not only is he the best HoS ive ever known, hes also provided me with infinite hours of meaningful fun as my bitch while i played HoP. One of my most...
by DarkFNC
Wed Jun 07, 2017 4:25 pm
Forum: Ideas
Topic: Security needs a boost. Introducing DRAGNET 2.0
Replies: 1
Views: 1041

Security needs a boost. Introducing DRAGNET 2.0

Hello. My name is Dark. I'm a weapons designer from the Nanotrasen Weapons division. Following requests from a particularly pushy Warden onboard your station, we have developed a new DRAGNET for security use. Introducing the DiRected Autism Gun Net 2.0 . Using concentrated autism waves, the DRAGNET ...
by DarkFNC
Thu Mar 30, 2017 12:33 pm
Forum: Planet Station Development
Topic: Gamemode Changes
Replies: 8
Views: 4698

Re: Gamemode Changes

So I remember Kor mentioning that the necropolis infested area would be going towards the station the whole time. What if we made blob into a person who controlled this? And the various monsters would be player controlled over simple mobs- not all of them, but a few. The goal of the blob/necropolis...
by DarkFNC
Thu Mar 30, 2017 1:25 am
Forum: Planet Station Development
Topic: Lore, Gameplay, the station, and the reason it all began
Replies: 25
Views: 9708

Re: Lore, Gameplay, the station, and the reason it all began

Anyways, who wants to talk about that sweet, sweet lore instead of the time this is all happening
by DarkFNC
Thu Mar 30, 2017 1:24 am
Forum: Planet Station Development
Topic: Lore, Gameplay, the station, and the reason it all began
Replies: 25
Views: 9708

Re: Lore, Gameplay, the station, and the reason it all began

Armhulen wrote:
DarkFNC wrote:I'm not entirely certain on the original timeline lore
it's 2555 I believe
Spoiler:
confirmed not a loremaster yet
You need to get better at counting man
by DarkFNC
Thu Mar 30, 2017 12:05 am
Forum: Planet Station Development
Topic: Lore, Gameplay, the station, and the reason it all began
Replies: 25
Views: 9708

Re: Lore, Gameplay, the station, and the reason it all began

I'm not entirely certain on the original timeline lore
by DarkFNC
Wed Mar 29, 2017 11:39 pm
Forum: Ideas
Topic: derailed thread
Replies: 16
Views: 3813

Re: SM Engine idea: Bluespace anomalies (edited!)

Is this the universe ending cascade we are talking about?
by DarkFNC
Wed Mar 29, 2017 11:20 pm
Forum: Planet Station Development
Topic: Hydroponics - Ad hoc outdoor farming *included suggestions*
Replies: 7
Views: 4706

Re: Hydroponics - Ad hoc outdoor farming *included suggestio

Thanks, I never play botany so I don't know much of the science behind it, but I do know that planet station has more of a DIY vibe to the round from what we can see in the ideas that others and kor have for it, which I like a lot, because I like playing engineering and having something to do. If yo...
by DarkFNC
Wed Mar 29, 2017 11:08 pm
Forum: Planet Station Development
Topic: Lore, Gameplay, the station, and the reason it all began
Replies: 25
Views: 9708

Re: Lore, Gameplay, the station, and the reason it all began

Yeah sounds pretty good too, if you write up like a full story piece or something like it, post it here, maybe kor can see everyone's suggested lore and pick the one he likes?
by DarkFNC
Wed Mar 29, 2017 10:10 pm
Forum: Planet Station Development
Topic: space mosquitos
Replies: 21
Views: 7128

Re: space mosquitos

Kor wrote:This is a great idea and the proper layout of the station within the walls is starting to form in my head because of this thank you
Will the mech bay be directly adjacent to the outside for some multi-occupant vehicular fun?
by DarkFNC
Wed Mar 29, 2017 10:06 pm
Forum: Planet Station Development
Topic: Lore, Gameplay, the station, and the reason it all began
Replies: 25
Views: 9708

Re: Lore, Gameplay, the station, and the reason it all began

Waiting for kor to read this so he could make this the lore thread, or make his own so all us storytellers can get this shit down in one place
by DarkFNC
Wed Mar 29, 2017 10:04 pm
Forum: Planet Station Development
Topic: Hydroponics - Ad hoc outdoor farming *included suggestions*
Replies: 7
Views: 4706

Re: Hydroponics - Ad hoc outdoor farming *included suggestio

yet, good idea, maybe missing seed stores could be something found in space reckage/ randomly placed ruins / the other half of the crashed ship
by DarkFNC
Wed Mar 29, 2017 7:34 pm
Forum: Planet Station Development
Topic: Lore, Gameplay, the station, and the reason it all began
Replies: 25
Views: 9708

Lore, Gameplay, the station, and the reason it all began

This has in no way been agreed upon by those reading, or running this forum. These are simply my ideas for planet station, on one thread. ---Lore--- The year is 2537. A Nanotrasen frigate has arrived at Space Station 13, a deep space plasma research station currently orbiting PX-VI, a lush jungle pl...
by DarkFNC
Wed Mar 29, 2017 4:52 pm
Forum: Planet Station Development
Topic: The Map
Replies: 81
Views: 28830

Re: The Map

Your referring to the bastion of autism we'll all be living in as "station". Will it actually be a crashed station? Because engineering would actually have a job to do in the first ten minutes other than release the singularity, and some of the early gameplay we see in rounds on our curren...
by DarkFNC
Wed Mar 29, 2017 12:05 am
Forum: Roleplaying
Topic: Your IC has 1 Main / Sub Skill, what is it?
Replies: 105
Views: 50174

Re: Your IC has 1 Main / Sub Skill, what is it?

main Skill: Paperwork! Summoning a tide of grey shirts through the mere whisper of a word over comms, I am able to direct them to my office, usually ending in chaos and ending the life of my assassination target! Sometimes accidentally backfires, and I end up dying instead! Sub Skill: Born lucky! T...
by DarkFNC
Tue Mar 28, 2017 11:53 pm
Forum: Ideas
Topic: Floor painting, anyone?
Replies: 8
Views: 3132

Floor painting, anyone?

So. Your an engineer who thinks he's hot shit right? You've stolen all the engineering materials in engineering, three RCD's, and enough glass to refill each of em. You got the station blueprints, and an airlock painter all stuffed into an engineering locker, locked and ready to head off to your pla...
by DarkFNC
Tue Mar 28, 2017 3:52 am
Forum: Ideas
Topic: Sec Department special camera console
Replies: 30
Views: 6711

Re: Sec Department special camera console

You can disable a borg's camera via its wires interface. The camera console's interface could indeed be improved. You could go the way Xhuis did with his remote APC console: Give all the cameras on the list, but allow searches and filtering. This would make using the console better without replacin...
by DarkFNC
Tue Mar 28, 2017 12:37 am
Forum: Ideas
Topic: derailed thread
Replies: 16
Views: 3813

Re: SM Engine idea: Bluespace anomalies (edited!)

You'd need some pretty amazing maze designs to prevent people from following the wall on their right all the way to the end of the maze, especially on a two dimensional game
by DarkFNC
Tue Mar 28, 2017 12:06 am
Forum: Ideas
Topic: Sec Department special camera console
Replies: 30
Views: 6711

Re: Sec Department special camera console

Maybe disable the ability to examine individuals and see their names while using the console, even if they aren't wearing a mask?
by DarkFNC
Tue Mar 28, 2017 12:04 am
Forum: Ideas
Topic: Sec Department special camera console
Replies: 30
Views: 6711

Re: Sec Department special camera console

DemonFiren wrote:Bad, already existed, made Sec way too powerful.

Allegedly.
Do you think there is a possibility of finding an inbetween? The current camera consoles suffer from extreme neglect. I've only seen someone manning it once or twice, let alone the one time I myself used it to watch permabrig.
by DarkFNC
Mon Mar 27, 2017 11:57 pm
Forum: Ideas
Topic: Sec Department special camera console
Replies: 30
Views: 6711

Sec Department special camera console

So instead of the HOS wandering off into maint to get themselves killed, they could be useful and man this special camera console located in their office. This console would basically offer the same type of view that the AI/blob/abductors currently have while playing, allowing them to see areas cove...
by DarkFNC
Wed Jan 18, 2017 3:06 am
Forum: Resolved Appeals
Topic: DarkFNC got banned, for suicide, in the wrong place
Replies: 1
Views: 1284

DarkFNC got banned, for suicide, in the wrong place

There is a time and a place for suicide, i admit. Sixty four hundred hours space calendar time and the supermatter crystal containment area are neither of those. Byond account and character name: Account: DarkFNC Char Name: Dark Efencee Banning admin: ausops Ban type (What are you banned from?): The...
by DarkFNC
Mon Oct 24, 2016 12:33 am
Forum: Resolved Appeals
Topic: Dept Heads Jobban Appeal
Replies: 2
Views: 1090

Re: Dept Heads Jobban Appeal

thank you, im currently in game and plan on playing another two rounds after this one, youll have your opportunity
by DarkFNC
Mon Oct 24, 2016 12:11 am
Forum: Resolved Appeals
Topic: Dept Heads Jobban Appeal
Replies: 2
Views: 1090

Dept Heads Jobban Appeal

BYOND account name: DarkFNC Character name: Dark Efencee Banning admin: okand37 Ban type: Banned from playing captain (and all the other heads) Ban time: None specified, so I'm guessing it's permanent Reason: General bad conduct and incompetence as heads of staff. Constantly runs off and does rando...