So here you are. Fully decked out in combat gear. A pulse rifle, hardsuit, combat jumpsuit, all of it. You feel like you can take on anything. Except a naked guy with cable cuffs and a taser just one-shotted you. The fight is over and you're done. Not 5 SMG rounds, not 4 stetchkin bullets, not 3 laser cannon hits, not even 2 pulse rifle blasts . Nope, just one, singular taser shot and you're out.
I don't expect a goon-style stun system, given that all weapons do less overall damage on goon. What I'm...
Just seems silly that you often miss the targeted area on your own body. Trying to hack off my hand with a butcher's knife and instead I go into crit from hitting my body all over. Might be considered a bug, given that it's probably not intentional, but I'm not sure, so I posted here.
As a common codebase player who tried out Goon, the controls seemed wonky as hell at first. But if there's anything I immediately liked, it was that C was a much easier key to activate held objects than Z, in my opinion. Not saying to get rid of Z to activate objects, as that would just piss people off. But C is currently not binded, so why not just make it activate held objects as well.