Search found 120 matches

by adamkad1
Tue Feb 14, 2023 11:03 pm
Forum: Town Hall
Topic: Trialmin Review: Waltertruck
Replies: 9
Views: 2907

Re: Trialmin Review: Waltertruck

Trucks are cool so this lad is cool.
by adamkad1
Mon Jan 09, 2023 8:17 pm
Forum: Admin Feedback
Topic: Iain0
Replies: 32
Views: 13285

Re: Iain0

Good person, but seems to bother people over things other admins ignore. Whether that's good or bad is up to you to decide.
by adamkad1
Fri Jan 14, 2022 5:34 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 915603

Re: Minor Suggestions

Chaplain with money god should be able to heal robots/cyborgs. Right now it says that it refuses to heal that metallic taint, which is clearly against the narrative that the god only cares about money
by adamkad1
Tue Nov 23, 2021 9:59 pm
Forum: Town Hall
Topic: Trialmin Review: Lulufren
Replies: 8
Views: 3117

Re: Trialmin Review: Lulufren

Tbh, admins should make a vote if people want a unrecallable shuttle, not just randomly call with no regard for public opinion, good thing they did amend that though.

Other than that, solid person +1
by adamkad1
Sun Oct 03, 2021 4:47 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 915603

Re: Minor Suggestions

Change 'Megafauna crusher' achievement to 'Megafauna melee' because the loot weapons on lavaland are cool but there's no incentive to use them there
by adamkad1
Tue Jul 20, 2021 12:17 am
Forum: Coding Feedback
Topic: Space Dragon Issue Discussion
Replies: 32
Views: 5640

Re: Space Dragon Issue Discussion

Not everyone who dies takes a carp too. Some people are just content to watch, and that nerf to people respawning just gonna dry up the pool of carps sooner than before
by adamkad1
Mon Jul 19, 2021 1:52 pm
Forum: Coding Feedback
Topic: Space Dragon Issue Discussion
Replies: 32
Views: 5640

Re: Space Dragon Issue Discussion

All you need is COMPETENT PEOPLE to kill dragon. Yeah but that's not a reasonable requirement on Sybil I'm not super into "Dragons win by having waves of suicide welder-bomb carp, but the crew can win by pushing back with a suicide maxcap," as far as how the round plays out. Yeah me neither
by adamkad1
Sun Jul 18, 2021 4:16 pm
Forum: Coding Feedback
Topic: Space Dragon Issue Discussion
Replies: 32
Views: 5640

Re: Space Dragon Issue Discussion

Really, the nerf was unnecesary. All you need is COMPETENT PEOPLE to kill dragon. Or one idiot suicide bombing rift with maxcap. Dragon cant do shit about that. Except maybe bodyblocking the dude. But maxcaps hurt and you aren't always in on a way route
by adamkad1
Mon Jan 27, 2020 4:00 pm
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 106954

Re: CLONING REMOVAL FEEDBACK

Important thing is, people wanna play the game, they dont wanna stare at the game while being dead till it restarts. The less ways to fix someone from death there will be, the more paranoid people will be, they will attempt to stay away from other people, or react aggresively and beat people up for ...
by adamkad1
Sun Jan 26, 2020 7:01 pm
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 106954

Re: CLONING REMOVAL FEEDBACK

Also, organ decay is too fasta
by adamkad1
Sun Jan 26, 2020 3:36 pm
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 106954

Re: CLONING REMOVAL FEEDBACK

So, being someone who played on baystation, im not really opposed to cloning removal, but the big difference is that bay does not have shitchems (bay's chems however, do not repair things instantly, heck, they are pretty slow, meaning you have to stick around in medbay, or somewhere else when healin...
by adamkad1
Sun Sep 01, 2019 8:00 pm
Forum: Ideas
Topic: New Lavaland role: Hivers
Replies: 7
Views: 2142

Re: New Lavaland role: Hivers

But everyone hates miners because unga bunga good loot
by adamkad1
Sun Sep 01, 2019 7:58 pm
Forum: Ideas
Topic: addsifhsihgn ADD FISHING NOW
Replies: 12
Views: 3309

Re: addsifhsihgn ADD FISHING NOW

PKPenguin321 wrote:Throwback to https://github.com/tgstation/tgstation/pull/5000
wow, this was when granny existed
by adamkad1
Sun Sep 01, 2019 7:17 pm
Forum: Ideas
Topic: Blitz ops, turning a nothing round into something meaningful.
Replies: 10
Views: 2569

Re: Blitz ops, turning a nothing round into something meaningful.

Why would any stealth operative ever choose this option were it to be implemented? It costs TC, announces your presence to the station, leaves your only retreat point(and YOUR NUKE) vulnerable and exposed, causes your team to panic when your shuttle slams down in god knows where surrounded by enemi...
by adamkad1
Sun Sep 01, 2019 7:08 pm
Forum: Ideas
Topic: Literally just port baymed with some tweaks.
Replies: 13
Views: 2623

Re: Literally just port baymed with some tweaks.

i like the new things, it makes it so doctors are usefull, and not just 'grab kit, heal self, profit'. That being said, i really like baymed
by adamkad1
Tue Aug 27, 2019 9:58 pm
Forum: Ideas
Topic: New job: Geologist
Replies: 1
Views: 1004

Re: New job: Geologist

fun
by adamkad1
Tue Aug 27, 2019 9:17 pm
Forum: Ideas
Topic: rename bvak injectors to DO NOT INJECT IF NOT INFECTED
Replies: 0
Views: 787

rename bvak injectors to DO NOT INJECT IF NOT INFECTED

Because as it turns out, a lot of people are too dumb to shift click them, or to comprehend what it says
by adamkad1
Thu Aug 22, 2019 4:30 pm
Forum: Ideas
Topic: Giving botany a mutagen dispenser
Replies: 78
Views: 17426

Re: Giving botany a mutagen dispenser

could be cool if they started with chem dispenser like lavaland pod people but only mutagen and saltpetre and maybe ammonia/diethylamine
by adamkad1
Wed Aug 21, 2019 10:28 pm
Forum: Ideas
Topic: Highlander button should remove cuffs 'n such
Replies: 6
Views: 1689

Highlander button should remove cuffs 'n such

Because its unfair otherwise.
Also maybe ghostroles should be highlandered like newjoins
by adamkad1
Wed Aug 21, 2019 8:20 pm
Forum: Ideas
Topic: Chemistry, more like ChemFactory
Replies: 46
Views: 12588

Re: Chemistry, more like ChemFactory

oranges wrote:never, because you'll never have enough equipment/space to set up every run you need, so you'll need to be reconfiguring stuff in resposne to station events
But the factory must grow!
by adamkad1
Mon Aug 19, 2019 7:14 pm
Forum: Ideas
Topic: Chemistry, more like ChemFactory
Replies: 46
Views: 12588

Re: Chemistry, more like ChemFactory

So when will we be able to make the game play itself after a few minutes of set-up?
by adamkad1
Sat Jul 13, 2019 1:17 pm
Forum: Ideas
Topic: New Game Mode Idea
Replies: 4
Views: 1286

Re: New Game Mode Idea

I wouldnt mind a extremely obvious side antag that is there to kill other antags and knows who they are (extremely obvious so they too know who he is)
by adamkad1
Sat Jul 13, 2019 1:14 pm
Forum: Ideas
Topic: The Dungeon: An RPG Gateway.
Replies: 11
Views: 2549

Re: The Dungeon: An RPG Gateway.

Not hours, just it should average around an hour. Because by then the crew has rocket launchers (Robotics) Romerol Zombification Surgery (Science) Staff Of Change Carps and Staff of Resurrection Carps (Xenobio) and Ash Drake Armor (Mining.) Making it take long is to make the loot not feel out of pl...
by adamkad1
Thu Jul 11, 2019 3:00 pm
Forum: Ideas
Topic: Show antag hud for the one who killed you.
Replies: 14
Views: 3083

Re: Show antag hud for the one who killed you.

i think we should be able to turn on antag hud at cost of disabling all forms of respawning
by adamkad1
Thu Jul 11, 2019 2:59 pm
Forum: Ideas
Topic: The Dungeon: An RPG Gateway.
Replies: 11
Views: 2549

Re: The Dungeon: An RPG Gateway.

This is a meme... add this to list of things you could add to vr server if it ever came into existence
by adamkad1
Thu Jul 11, 2019 2:57 pm
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4466

Re: Change combat mech melee from knockout to knockdown

PKPenguin321 wrote:
adamkad1 wrote:
PKPenguin321 wrote:have you tried moving away from the loud slow mech
Saying this again
1-GYGAX
2-ASHLIGGERS, GOLEMS, ETC.
so what you're saying is you haven't tried moving away from the loud slow mech
Gygax is loud but definatelly not slow with acutators. But why do i even bother answering you
by adamkad1
Thu Jul 11, 2019 2:56 pm
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4466

Re: Change combat mech melee from knockout to knockdown

I have experienced firsthand a dark gygax ramming through a wall to catch the captain in a security office with leg actuators on full, set that captain on fire, and that captain escape through several doors before the gygax could ram. but that doesn't matter, what matters is that MELEE STUNS ARE ST...
by adamkad1
Tue Jul 09, 2019 11:21 am
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4466

Re: Change combat mech melee from knockout to knockdown

Its a real cheap stun, and in taser nerf they said they dont want those. You can say to not get in melee with mechs but i say, what about gygax Have you tried not attacking the 15 foot tall heavily powered mobile robot armor suit in melee? one this is that some people cant use guns, another is that...
by adamkad1
Mon Jul 08, 2019 3:15 pm
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4108

Re: Add cyborg upgrades that give them multitools (like jaws of life)

fuck silicons and fuck silicon buffs https://i.imgur.com/vpw1f7x.gif https://i.imgur.com/vpw1f7x.gif https://i.imgur.com/vpw1f7x.gif :^) It would be nice to reduce inventory bloat, since like others have said, engiborgs and mediborgs have it the worst. The mediborg hypospray change (where the two c...
by adamkad1
Mon Jul 08, 2019 3:14 pm
Forum: Ideas
Topic: Nerf Lexorin
Replies: 52
Views: 10701

Re: Nerf Lexorin

Epinephrine: Prevents oxygen damage from crit state. If the patient is in crit it heals 0.5 oxyloss, toxins, brute, and burn. 20% chance each tick to reduce stun times a bit. Gives a minor stamina regeneration buff. What a dumb change Agreed. Amen to that. To be fair, I'll admit that oxy damage was...
by adamkad1
Mon Jul 08, 2019 2:28 pm
Forum: Ideas
Topic: Give lavaland podpeople internals
Replies: 1
Views: 797

Give lavaland podpeople internals

New lavaland atmos can have fancy stuff like miasma, and lavaland podpeople cant do much against that, and those diseases are a huge annoyance
by adamkad1
Mon Jul 08, 2019 2:25 pm
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4466

Re: Change combat mech melee from knockout to knockdown

Its a real cheap stun, and in taser nerf they said they dont want those. You can say to not get in melee with mechs but i say, what about gygax Have you tried not attacking the 15 foot tall heavily powered mobile robot armor suit in melee? one this is that some people cant use guns, another is that...
by adamkad1
Sun Jul 07, 2019 9:08 am
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4466

Re: Change combat mech melee from knockout to knockdown

Its a real cheap stun, and in taser nerf they said they dont want those. You can say to not get in melee with mechs but i say, what about gygax Have you tried not attacking the 15 foot tall heavily powered mobile robot armor suit in melee? one this is that some people cant use guns, another is that...
by adamkad1
Sat Jul 06, 2019 6:51 pm
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4108

Re: Add cyborg upgrades that give them multitools (like jaws of life)

Medborg tools are baseline but have 100% success chance no matter where the surgery is performed. So you can, for example, do a liver transplant on the bar-room floor with no risk of failure. That would imply the medborg can pick up the liver and shove it in. the patient can do that unless he's unc...
by adamkad1
Sat Jul 06, 2019 6:28 pm
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4466

Re: Change combat mech melee from knockout to knockdown

terranaut wrote:
adamkad1 wrote:what about gygax
stand behind it lol
there's a 270° angle where it can't punch you git gud
mechs can turn around pretty fast
by adamkad1
Sat Jul 06, 2019 1:35 pm
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4466

Change combat mech melee from knockout to knockdown

Its a real cheap stun, and in taser nerf they said they dont want those. You can say to not get in melee with mechs but i say, what about gygax
by adamkad1
Sat Jul 06, 2019 9:27 am
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4108

Re: Add cyborg upgrades that give them multitools (like jaws of life)

what about medborgs? surgical multitools would help a lot
by adamkad1
Fri Jul 05, 2019 3:27 pm
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4108

Re: Add cyborg upgrades that give them multitools (like jaws of life)

Arent engieborg tools better than regular tools by default? The design around them was that engieborgs would be better right off the bat but humans could get better tools with rare tech. I think the current engieborg tools are slightly faster than the jaws of life tier tools anyway. If they are, i ...
by adamkad1
Fri Jul 05, 2019 10:53 am
Forum: Ideas
Topic: Plumbing discussion thread
Replies: 12
Views: 3313

Re: Plumbing discussion thread

So oldcables will be used for cleaning pipes?
by adamkad1
Fri Jul 05, 2019 10:46 am
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4108

Re: Add cyborg upgrades that give them multitools (like jaws of life)

wesoda25 wrote:fuck silicons and fuck silicon buffs
flash 2 hard?
by adamkad1
Fri Jul 05, 2019 10:45 am
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4108

Re: Add cyborg upgrades that give them multitools (like jaws of life)

One problem I can see with this is the point of multi use tools is to reduce clutter and make it easier to switch between tools. Giving engineering cyborgs more tools would just further expand their massive inventory of items alien tools could replace normal tools, and multitools are only two thing...
by adamkad1
Thu Jul 04, 2019 6:56 pm
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4108

Add cyborg upgrades that give them multitools (like jaws of life)

Would be a nice QOL thing. Also maybe could add alien tools upgrade module too
by adamkad1
Fri Jun 14, 2019 9:48 pm
Forum: Ideas
Topic: Normalize currency and credits/costs/values
Replies: 25
Views: 5600

Re: Normalize currency and credits/costs/values

On a personal level payout difference between jobs need to be flatter because a 2000% paycheck increase between the lowest and highest paying job (ignoring heads since having free access to budget means their personal account is irrelevant) is impossible to balance and you end up with nonsense like...
by adamkad1
Fri Jun 14, 2019 8:06 pm
Forum: Ideas
Topic: Suggestion for Transformative Crossbreeds (Xenobiology)
Replies: 5
Views: 1524

Re: Suggestion for Transformative Crossbreeds (Xenobiology)

ATHATH wrote:Why use chilling pink when you can just use a medibot (which can also be pAI controlled, remember) instead?
Bots only give you that much chems, they cant heal toxins damage from slimes, etc
by adamkad1
Fri Jun 14, 2019 7:39 pm
Forum: Ideas
Topic: Give luxury miner shelters sleepers instead of stasis units
Replies: 11
Views: 3000

Re: Give luxury miner shelters sleepers instead of stasis units

Heh, while a sleeper would be nice, it's not necessary. The current state of healing in mining/lavaland/shelters if a little excessive. They don't need more healing. Miners can just spend their 20k+ mining points on survival pens and put them into a bag of holding to be better than normal medical s...
by adamkad1
Tue Jun 11, 2019 12:18 am
Forum: Ideas
Topic: Hivemind idea
Replies: 1
Views: 802

Re: Hivemind idea

But if anyone wants to take it seriously, i got good ideas for a gang hivemind mode 1-start with one mind active or some remake, convert people to your mind and show those bustas its the best mind 2-cant use one mind powers on vessels of another mind unless they are unconsicous, or other minds 3-obj...
by adamkad1
Tue Jun 11, 2019 12:11 am
Forum: Ideas
Topic: Hivemind idea
Replies: 1
Views: 802

Hivemind idea

Remove the have more vessels than other hiveminds requirement for one mind, let multiple hiveminds do it, if a second one does it, it gets half of other hivemind vessels, make mulitple colors, bring back gangs
by adamkad1
Mon Jun 10, 2019 10:39 pm
Forum: Ideas
Topic: Complete Mining Overhaul
Replies: 46
Views: 13338

Re: Complete Mining Overhaul

Port goon mining?