Search found 56 matches

by Pizzatiger
Wed Aug 07, 2019 7:33 am
Forum: Ideas
Topic: Security buffs
Replies: 112
Views: 27128

Re: Security buffs

Keep in mind that any buff to security will be a massive swing in power towards the heads during a revolution. The heads already got a massivr buff with the department ID's and certainly don't need another one
by Pizzatiger
Sat May 04, 2019 3:04 am
Forum: Spriting and Mapping
Topic: Kilo Station
Replies: 184
Views: 84241

Re: Kilo Station

The (nearly) perfect map in all of its glory.
by Pizzatiger
Fri Apr 26, 2019 8:45 pm
Forum: Resolved Appeals
Topic: [Pizzatiger] Ballastoftheass - Permabanned/Should be a temp ban
Replies: 9
Views: 2572

Re: [Pizzatiger] Ballastoftheass - Permabanned/Should be a temp ban

Alright! I will lower it when I get home, I look foward to seeing you back in a month! :D
by Pizzatiger
Fri Apr 26, 2019 8:10 pm
Forum: Resolved Appeals
Topic: [Pizzatiger] Ballastoftheass - Permabanned/Should be a temp ban
Replies: 9
Views: 2572

Re: [Pizzatiger] Ballastoftheass - Permabanned/Should be a temp ban

Im honestly willing to lower the ban to a month if you 1-Understand what you did wrong, promise not to do iy again and apologize to your victems in this thread.We play this game to have fun and what you did to them wasnt fair. 2-Understand that any repeat violations will result in you being permaban...
by Pizzatiger
Tue Apr 23, 2019 12:09 am
Forum: Former Admins
Topic: [No Longer Admin] Pizzatiger
Replies: 3
Views: 1684

Re: Pizzatiger

Thats actually been lowered to 1 week. Sorry for causing you any worry!
by Pizzatiger
Fri Apr 05, 2019 5:44 pm
Forum: Resolved Appeals
Topic: [pizzatiger]Dakiito perma
Replies: 3
Views: 1342

Re: [pizzatiger]Dakiito perma

Ah, This was supposed to be a three day ban, I must of clicked the permanent button by accident and didn't catch my mistake. Since it already been three days since the original ban I will remove it right away.
by Pizzatiger
Fri Mar 01, 2019 5:02 pm
Forum: Ideas
Topic: Complete Mining Overhaul
Replies: 46
Views: 13329

Re: Complete Mining Overhaul

We could combine the drills with the Glyphid PR. Glyphid nests spawn when the drill activates and the Glyphids have the goal of killing the drill. Once the Drill stops or is destroyed, the nest deactivates
by Pizzatiger
Thu Feb 14, 2019 10:28 pm
Forum: Ideas
Topic: Make magboots stick you to vehicles
Replies: 2
Views: 826

Re: Make magboots stick you to vehicles

This seems like a terrible idea. Segways are already unstoppable tanks and this just seems another buff to them
by Pizzatiger
Wed Feb 13, 2019 5:33 am
Forum: Coding Feedback
Topic: Proposed change - Merge chemistry and botany
Replies: 96
Views: 23909

Re: Proposed change - Merge chemistry and botany

I believe that the HOP having the service and civilian sectors doesn't make sense these days since the HOP also can mess with the ID's of every other department. The HOP is more an Assistant to the captain or a second of command than a true head.The Quartermaster better fits such a title since he is...
by Pizzatiger
Mon Feb 11, 2019 6:07 pm
Forum: Coding Feedback
Topic: Proposed change - Merge chemistry and botany
Replies: 96
Views: 23909

Re: Proposed change - Merge chemistry and botany

If we merged chemistry and hydroponics they should be given to cargo. This would allow cargo to become a full fledged production department instead of a minor one like service. This would allow cargo to produce nearly all the raw resources the station needs and sell them as the resource barons we al...
by Pizzatiger
Mon Feb 04, 2019 4:07 pm
Forum: Coding Feedback
Topic: Hypno Flash is Unfair
Replies: 4
Views: 2137

Re: Hypno Flash is Unfair

Honestly I think the Hypnoflash is perfectly fine at the moment, prehaps it could be made 10-12 TC if it bothers you that much. Both the hypnoflash and the surgery have up sides and downsides. While the hypnoflash is mobile, it requires setup, is loud as hell, makes a distinctive light and can easly...
by Pizzatiger
Sat Jan 26, 2019 5:23 pm
Forum: Coding Feedback
Topic: 4DPlanner + Oranges
Replies: 54
Views: 13414

Re: 4DPlanner + Oranges

Has anyone actually ever seen Oranges and 4DPlanner in the same room? I think not, checkmate atheists!
by Pizzatiger
Mon Jan 21, 2019 10:25 pm
Forum: Ideas
Topic: Remote ID Access Logging
Replies: 16
Views: 4167

Re: Remote ID Access Logging

somerandomguy wrote:If someone with AA notices the deletion before it happens they can just give more ids all access
Yeah but now you know where they are going to go next and plan for it!
by Pizzatiger
Mon Jan 21, 2019 2:15 pm
Forum: Ideas
Topic: On Chemistry
Replies: 66
Views: 15357

Re: Chemistry is a disease

I would honestly love if chemisty was some sort of factory like minigame though I doubt our current chemisty rooms are large enough to hold entire factories. If needed though we could use chemistry as a test bed for the new Multi-z level station system and add a second floor to chemistry to hold the...
by Pizzatiger
Mon Jan 21, 2019 2:05 pm
Forum: Ideas
Topic: Remote ID Access Logging
Replies: 16
Views: 4167

Re: Remote ID Access Logging

I feel like the detective should start with a nerfed version of the computer that only gives the logs. This might encourage further detective work from the detective
by Pizzatiger
Sat Jan 19, 2019 3:03 pm
Forum: Closed Policy Discussion
Topic: Fake Revs
Replies: 65
Views: 19184

Re: Fake Revs

I feel like people are treating this is more complicated than it really is. If someone is running around as a non-antag and flashing people there is a 80% chance they are faking a rev round and the admins can use their judgement for the other 20%? Why should we allow this pretty obvious shittery whe...
by Pizzatiger
Fri Jan 18, 2019 2:06 am
Forum: Closed Policy Discussion
Topic: Fake Revs
Replies: 65
Views: 19184

Re: Fake Revs

I feel like the conversation is drifting towards punishing over zealous responses toward fake rev rounds but I feel personally that is the wrong way to go about it. Its alot harder to investigate and figure out the motives of a bunch of security guards then it is to crack down/investigate the EXTREM...
by Pizzatiger
Thu Jan 17, 2019 9:21 pm
Forum: Ideas
Topic: Add laser eyes to new genetics, with several tweaks
Replies: 4
Views: 1655

Re: Add laser eyes to new genetics, with several tweaks

Glasses of any kind should reflect the layers back into the users eyes. You either shoot eye lasers or can be flashed by Borgs as a non-threat, Your choice
by Pizzatiger
Thu Jan 17, 2019 4:22 am
Forum: Closed Policy Discussion
Topic: Fake Revs
Replies: 65
Views: 19184

Re: Fake Revs

that's more a problem with security being stupid enough to implant a bunch of flashed people after the first one didn't get deconverted Why wouldn't they? Implanting people doesn't hurt the crew in any way and actively harms at least 3 antag groups . The only reason why security doesn't require man...
by Pizzatiger
Thu Jan 17, 2019 4:11 am
Forum: Closed Policy Discussion
Topic: Fake Revs
Replies: 65
Views: 19184

Fake Revs

Lately i been seeing this happen more and more where someone will grab a flash and run around faking a rev round which always results in security implanting 1/3 of the crew. The problem with this is that we have 3 gamemodes where the antags can be screwed because of these actions at no fault of thei...
by Pizzatiger
Wed Jan 09, 2019 11:54 pm
Forum: Closed Policy Discussion
Topic: ok time for a realtalk about abductors
Replies: 41
Views: 10463

Re: ok time for a realtalk about abductors

Abductors killing the AI for no reason is pretty shitty and is in line with them murdering crew for no reason. Abductors base is completely inaccessible from anyone else and anything dead there (like a carded AI) is effectively cremated and out of the round. If abductors need a better reason to kil...
by Pizzatiger
Mon Jan 07, 2019 5:30 pm
Forum: Closed Policy Discussion
Topic: ok time for a realtalk about abductors
Replies: 41
Views: 10463

Re: ok time for a realtalk about abductors

Personally I like to go down and abduct the AI and give it a radio so it can still talk to the crew. Its nice to have your own little pet AI who will learn to love you via frequent pettings and the stockholm syndrome
by Pizzatiger
Sat Jan 05, 2019 2:41 am
Forum: Ideas
Topic: Some Ideas to make hivemind not such a shitty mode.
Replies: 49
Views: 10640

Re: Some Ideas to make hivemind not such a shitty mode.

Brute forcing shouldn't destroy a loyalty implant but just bypass it. This way bruteforcing people with implants is actually impossible instead of -oh hey my implant went out, time to kill anyone not implanted near me-
by Pizzatiger
Tue Jan 01, 2019 8:46 pm
Forum: Closed Policy Discussion
Topic: Does the detective fluff matter?
Replies: 182
Views: 44490

Re: Does the detective fluff matter?

One thing I would quickly like to point out to Istoprocent. Play styles are not some sacred thing that can't be touched. You can't just counter every argument with "this will effect my play style" when we have in the past removed toxic play styles which made the game actively worst via cod...
by Pizzatiger
Mon Dec 31, 2018 9:09 pm
Forum: Closed Policy Discussion
Topic: Does the detective fluff matter?
Replies: 182
Views: 44490

Re: Does the detective fluff matter?

I have a fun solution, Why don't we just remove the loyality implant from the detective. This would effectively soft-kick him off the security team and make him more of a consultant instead of an actual member of security. He can still investigate for crimes and shoot bad-guys who wish him harm but ...
by Pizzatiger
Sun Dec 16, 2018 10:09 pm
Forum: Closed Policy Discussion
Topic: It's time to fix Asimov
Replies: 101
Views: 22074

Re: It's time to fix Asimov

Personally, I believe that AI's should be Antags who are restricted only by their laws. This would give their laws more weight as AI's follow the exact letter of the law and look for loopholes.

I believe this because i personally believe that loopholes are what make AI's interesting
by Pizzatiger
Sun Nov 04, 2018 12:12 am
Forum: Ideas
Topic: King of the Disk
Replies: 18
Views: 3486

Re: King of the Disk

Instead of solely basing this mode on Hippies King of the Disk mode, We could instead base it on a combination of King of the Disk and Goonstations Spy mode.Please note that all numerical values are not balanced, i just picked what felt good. Gamemode Name - Code Name Win condition -An Agent objecti...
by Pizzatiger
Sun Sep 23, 2018 5:00 am
Forum: Coding Feedback
Topic: Kitchen needs rebalacing.
Replies: 39
Views: 7480

Re: Kitchen needs rebalacing.

I feel like messing with the nutrients on food will not make cooking a more enjoyable or useful job. The main issue with the chef is that most of his food items are differentiated by its sprite/description and the quantity of nutriment. Example- Bartenders just have to click a few buttons to get st...
by Pizzatiger
Sun Sep 23, 2018 4:36 am
Forum: Coding Feedback
Topic: Kitchen needs rebalacing.
Replies: 39
Views: 7480

Re: Kitchen needs rebalacing.

I feel like messing with the nutrients on food will not make cooking a more enjoyable or useful job. The main issue with the chef is that most of his food items are differentiated by its sprite/description and the quantity of nutriment. Example- Bartenders just have to click a few buttons to get stu...
by Pizzatiger
Sun Sep 16, 2018 9:33 pm
Forum: Coding Feedback
Topic: Saboteur Cyborg Feedback
Replies: 6
Views: 2365

Re: Saboteur Cyborg Feedback

I'm pretty sure the only reason it doesn't have an emag is they don't want them to be able to flash and emag the Borgs while its disguised which is still a silly reason not to include it
by Pizzatiger
Sun Sep 09, 2018 3:41 am
Forum: Closed Policy Discussion
Topic: War ops and shuttle hunting
Replies: 73
Views: 19667

Re: War ops and shuttle hunting

do you honestly think you can hide the nuke in maint in highpop? in war? yes The nuke would NEVER be safe. There would be like 5 guys running around space looking for the shuttle to steal the nuke that way and then there would be another 20 guys combing maintenance for the nuke. There is only so ma...
by Pizzatiger
Thu Sep 06, 2018 4:59 am
Forum: Coding Feedback
Topic: His Grace-Ascended
Replies: 12
Views: 2837

His Grace-Ascended

His Grace- Ascended mode needs a huge reworking or needs to be removed. Any chaplain can get xenobiology access (or use the public gardens) to get 25 monkeys needed to ascend His-grace with no effort. The only two risks of dying from this method (His grace getting hungry from you taking too long or ...
by Pizzatiger
Thu Sep 06, 2018 4:28 am
Forum: Ideas
Topic: Flesh CULT Children Gamemode
Replies: 3
Views: 1144

Re: Flesh Children Gamemode

This Reminds me alot of Necromorphs from dead space and i'm totally fine with that.

I suggest that you figure out some goal for the flesh children to do when they are in mech form so they have a reason to become such as reaching their final form/ending the round
by Pizzatiger
Wed Aug 22, 2018 9:33 pm
Forum: Closed Policy Discussion
Topic: Config change: Enable AI multi-camera mode
Replies: 43
Views: 7770

Re: Config change: Enable AI multi-camera mode

name one single time those have EVER been used to any good effect on CAMERAS. keep in mind that they require uranium, something you MUST go to mining to get, and some chemistry. also keep in mind that i have maybe 3 years of playtime on you and have not seen it even once. "b-but muh other sour...
by Pizzatiger
Wed Aug 22, 2018 5:26 pm
Forum: Ideas
Topic: Highpop gamemode: visitors
Replies: 50
Views: 11064

Re: Highpop gamemode: visitors

I feel like this Visitor Gamemode could be the unifying force to perfect Datum Antags. You could make Visitors the main game mode with literally every other game mode as side antagonists to the visitors. This could also give visitors getting rare objectives based on the side antagonists that spawned...
by Pizzatiger
Sat Aug 18, 2018 7:50 pm
Forum: Former Admins
Topic: [No Longer Admin] Stickymayhem
Replies: 329
Views: 115127

Re: Stickymayhem

He is a really cool admin and i'm glad he is back
by Pizzatiger
Tue Aug 07, 2018 8:39 pm
Forum: TGMC Policy Discussion
Topic: Skills, and their removal
Replies: 50
Views: 24529

Re: Skills, and their removal

These problems are super simple to solve and we kinda touched on it with our discussion of medical and surgeries. If someone is super inexperienced at something give them a chance to fail or increase the time it takes to do simple tasks. Example on guns- Sure a untrained person can figure out a gun ...
by Pizzatiger
Sun Aug 05, 2018 2:58 am
Forum: Coding Feedback
Topic: Agent Stealth Box
Replies: 20
Views: 5687

Re: Agent Stealth Box

bman wrote:it's not....
It is. You placed the stealth implant under cybernetic implants not implants. Cybernetic implants are nuke op only implants
by Pizzatiger
Sat Aug 04, 2018 7:31 pm
Forum: Coding Feedback
Topic: Agent Stealth Box
Replies: 20
Views: 5687

Re: Agent Stealth Box

Why is the stealth implant Nuke op only?
by Pizzatiger
Sat Jul 28, 2018 10:20 pm
Forum: Coding Feedback
Topic: The item pick-up animation
Replies: 73
Views: 17516

Re: The item pick-up animation

It's hard to take this kind of feedback seriously when it's mixed in with hyperbolic nonsense such as Now there is a massive animation basically shouting- LOOK AT ME I STOLE SOMETHING PLEASE KILL ME-. Being able to steal stuff in plain sight because the item is buried under a pile of stuff that obs...
by Pizzatiger
Sat Jul 28, 2018 8:24 pm
Forum: Coding Feedback
Topic: The item pick-up animation
Replies: 73
Views: 17516

Re: The item pick-up animation

It is a good change, provides visual feedback to people picking up items or taking items out of their backpack/toolbelt, but not items out of their pocket. It should be clear when someone grabs something, I dont know why people are complaining. The main problem is that it ruins the tiny bit of stea...
by Pizzatiger
Mon Jul 23, 2018 3:27 am
Forum: Coding Feedback
Topic: The item pick-up animation
Replies: 73
Views: 17516

Re: The item pick-up animation

Constant crashing ever since. Gonna point out that all the crashes I hear about on this issue are usually people using an old version of 512. I've not been able to replicate the pickup animation causing crashes issue on the latest 512 Beta builds. I have upgraded to the latest 512 Beta build and i ...
by Pizzatiger
Mon Jul 23, 2018 12:48 am
Forum: Coding Feedback
Topic: The item pick-up animation
Replies: 73
Views: 17516

Re: The item pick-up animation

Constant crashing ever since. Gonna point out that all the crashes I hear about on this issue are usually people using an old version of 512. I've not been able to replicate the pickup animation causing crashes issue on the latest 512 Beta builds. To be fair we shouldn't have a code that crashes pe...
by Pizzatiger
Fri Jul 13, 2018 3:53 pm
Forum: Coding Feedback
Topic: [TECHWEBS] THAT TIME OF YEAR AGAIN - IDEAS FOR POINT GENERATION
Replies: 61
Views: 14058

Re: [TECHWEBS] THAT TIME OF YEAR AGAIN - IDEAS FOR POINT GENERATION

Robotics could get Research nanites which give cash in exchange for nanite generation Security could get money for every minute that the warden remains in the brig instead of being the SUPER COP all wardens think they are that. If your going the full economy route and give everyone a bank account,th...
by Pizzatiger
Fri Jul 13, 2018 2:19 am
Forum: Coding Feedback
Topic: [TECHWEBS] THAT TIME OF YEAR AGAIN - IDEAS FOR POINT GENERATION
Replies: 61
Views: 14058

Re: [TECHWEBS] THAT TIME OF YEAR AGAIN - IDEAS FOR POINT GENERATION

So Orange, The plan is to have research points be fused with the cargo budget while also giving multiple ways to generate points/cash? Kinda like what goonstation does by splitting its budget between cargo and genetics, creating budget wars between the two departments? I'm just asking so i can prope...
by Pizzatiger
Mon Jul 09, 2018 10:29 pm
Forum: Ideas
Topic: More random good events
Replies: 17
Views: 3398

Re: More random good events

Xenobiological Specimen - Send a critter crate with a random dangerous creature inside for xenobio to play with. The admins already get mad and delete the xeno eggs at roundstart and you want to add more? To be fair a pregnant hermit will bring them onto the station anyways. Its better to slow down...
by Pizzatiger
Sun Jul 08, 2018 5:08 am
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 20500

Re: Virtual Reality Feedback/Ideas Thread

What ever happened to the Raging mages VR idea?
by Pizzatiger
Sun Jul 08, 2018 4:50 am
Forum: Closed Policy Discussion
Topic: You: Declares war, Me: Suicides, Admins: BWOINK
Replies: 88
Views: 18731

Re: You: Declares war, Me: Suicides, Admins: BWOINK

I don't see the problem with antag rolling during nuke ops if your not an important role. What is an virologist going to do during nuke ops that the 20 assistants who already looted the armory can't do better. Becoming a ghost role that way is still not guaranteed and offers up a healthy supply of g...
by Pizzatiger
Sat Jul 07, 2018 10:56 pm
Forum: Closed Policy Discussion
Topic: Silicon Policy and Traitors
Replies: 42
Views: 10445

Re: Silicon Policy and Traitors

Saegrimr wrote:Laws come first. If your kill target is a lizard or other nonhuman, or otherwise exempt from your laws somehow then go for it.
The problem is that Silicon Policy still doesn't let you kill non-humans for no reason. My question is if traitors are exempt of policy like that