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Re: ITT: We make shitty suggestions and come up with poor ideas.

wiznerds have a 1 in 10 chance of throwing an actual explosive magical moab every time they pull off their ei nath thing
by huehuehue
Mon Jul 30, 2018 3:51 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

there's a rare chance that when eating a banana a part of your body becomes bananium
by huehuehue
Sun Jul 15, 2018 8:30 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

when becoming the mini ash drake using that one item i can't be bothered to remember there's a 5% chance you'll be ghosted as the mini ash drake goes feral
by huehuehue
Tue Jun 19, 2018 5:49 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

you can't see what's not in front of you
by huehuehue
Wed Jun 13, 2018 4:41 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

whenever you are struck in the head there's a 10-15% chance you'll get amnesia and forget everything said and done in the past 2-4 minutes
by huehuehue
Fri Jun 08, 2018 2:50 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

vr mini station
complete with all the disasters that can happen on the ordinary station
by huehuehue
Mon May 28, 2018 4:46 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

most ayylien races speak broken english and will revert to their native languages if a sentence is deemed too complex
by huehuehue
Fri Apr 20, 2018 12:27 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: Stories of rage, tears and regret

>be me >ai >spending all my time saving the failing SM as lings keep breaking shit >EXPLOSION >scientist is trying to kill/steal me >borg drags me off to gateway >gateway is ok nobody tries to kill me >time passes, asher kills people in the hallways on stims and I cant really stop him >I finally fu...
by huehuehue
Wed Apr 18, 2018 7:20 pm
 
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 470820

Re: ITT: We make shitty suggestions and come up with poor ideas.

redo the chrono legionarres gun instead of erasing them from the timeline the first time it sends them backwards to about 4-6 minutes ago and gives them a chance to do things differently when they encounter the legionarre again(the entire server pop isn't warped back that'd be dumb, instead it just ...
by huehuehue
Wed Apr 11, 2018 8:31 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

merge all 3 servers into one server, and have 3 separate stations for people to play on
sybil v bagil when
by huehuehue
Tue Apr 10, 2018 1:56 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

add in alzheimer's disease as a trait
ingame the trait consistently deletes things said ingame on your screen, makes you forget antag objectives and removes/randomizes faces/makes objects look different
by huehuehue
Tue Apr 03, 2018 4:35 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

getting high while drunk not only makes you sober, but faster and stronger
by huehuehue
Sat Mar 31, 2018 5:28 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

DemonFiren wrote:even your shitty ideas posts are awful
how do you manage that

ah yes it wouldn't be a me post if you didn't snark on it
by huehuehue
Fri Mar 30, 2018 11:21 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor id

remove the HoP replace him with a minature ai that processes ids like this ahem •Greytide McShithead inserts id into a wall mounted terminal, types in what access he wants(i.e. AA) •request is processed by ai •McShithead either gets accepted or denied •M̶c̶S̶h̶i̶t̶h̶e̶a̶d̶ ̶k̶i̶l̶l̶s̶ ̶a̶i̶ ̶a̶n̶d̶ ...
by huehuehue
Fri Mar 30, 2018 1:22 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: so i did some sprites right out of the blue fnr

Saegrimr wrote:They're noisy and flat, like zero depth. Looks like some 2005 era guild emblem you see next to someone's name in a low level area that's just him and his buddies.

i'm not that good at spriting you know
if you wanna improve them fine by me i honestly consider them nothing more than templates
by huehuehue
Sat Mar 24, 2018 8:19 pm
 
Forum: Spriting and Mapping
Topic: so i did some sprites right out of the blue fnr
Replies: 9
Views: 1774

Re: so i did some sprites right out of the blue fnr

FrozenGuy5 wrote:do some more

k later
by huehuehue
Sat Mar 24, 2018 2:15 pm
 
Forum: Spriting and Mapping
Topic: so i did some sprites right out of the blue fnr
Replies: 9
Views: 1774

Re: Stories of Awesome (Or something close to it.)

>malf ai >gotta assasinate a greyshit >"should be easy" >round goes along, hacking apcs and gaining speshul abilities >me and borgo find out where our target is >he's dead in the mourge >uh oh >cap found out, goes crazy >decide to comply since the greyshit was gone and i didn't have enough...
by huehuehue
Sat Mar 24, 2018 7:01 am
 
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2026
Views: 388014

Re: so i did some sprites right out of the blue fnr

Saegrimr wrote:
PKPenguin321 wrote:What are they

i suppose whatever you want them to be if you don't like them being either artifacts or organs
by huehuehue
Sat Mar 24, 2018 6:10 am
 
Forum: Spriting and Mapping
Topic: so i did some sprites right out of the blue fnr
Replies: 9
Views: 1774

so i did some sprites right out of the blue fnr

tell me what you think
by huehuehue
Sat Mar 24, 2018 2:46 am
 
Forum: Spriting and Mapping
Topic: so i did some sprites right out of the blue fnr
Replies: 9
Views: 1774

Re: ITT: We make shitty suggestions and come up with poor ideas.

Remove the captain. Replace him with a 3-7 man council/board of Executives. Each of these executives is given a round start objective to complete, which can vary wildly from mine X units of Y ore, power the station with solars, build Z number of borgs, kill specific person or maintain station integ...
by huehuehue
Fri Mar 23, 2018 7:56 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

new gas: radrogen extremely radioactive gas that only acts deadly in contact with extreme cold(i.e. space, freon etc.) combine this in a canister with freon, stick said canister on a flamethrower and wear a rad suit then you get to fling superheated radioactive death at anything in sight and then ge...
by huehuehue
Tue Mar 20, 2018 2:19 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor ideas.

Qbopper wrote:how do i unread a post

block it out with something much worse
by huehuehue
Tue Mar 20, 2018 2:10 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: Little things you learned that are game changing

Screemonster wrote:*gay shit*

lines were crossed
by huehuehue
Tue Feb 27, 2018 1:42 am
 
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2435
Views: 400346

Re: Little things you learned that are game changing

Wardens can play Five Nights at Freddys using the cameras. If a camera is down at a location, be sure to alert the rest of sec (it'll be labeled as "Destroyed") as there's a gaurantee that there's some shit going down there Five Nights at Freddys i don't mean to sound like a complete tool...
by huehuehue
Mon Feb 19, 2018 4:34 pm
 
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2435
Views: 400346

Re: Stories of rage, tears and regret

Xango wrote:>Get HOPling using my secret exploit of the occupation system

Xango wrote:secret exploit of the occupation system

Xango wrote:secret exploit

OwO what's this
by huehuehue
Sat Feb 03, 2018 3:44 am
 
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 470820

Re: ITT: We make shitty suggestions and come up with poor id

Slignerd wrote:Give AI nightvision

the traitor ai can get a surveillance upgrade that allows this, unless you're talking basic assimov ai
by huehuehue
Mon Jan 29, 2018 10:05 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor id

Re-add and refactor malfunction mode. Malfunction will now play similar to Blob with one player chosen to play as a computer virus and a select few players (scaling with population) chosen to be synths that have replaced a few of the crew members to assist the virus with its takeover. The synths ha...
by huehuehue
Sat Jan 27, 2018 10:11 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980
PostThis topic was deleted from Ideas by huehuehue on Fri Jan 26, 2018 3:05 am.
View this post

Re: ContinuousStation, a alternative to the round system

on the subject of continuous rounds without restarts, you could just have the crew fly in to the station via another shuttle after mulling around on the nt station so that there'd be no restarts and that anyone playing would have something to do other than salt up ooc and get it globally muted it pr...
by huehuehue
Thu Jan 25, 2018 12:22 am
 
Forum: Ideas
Topic: ContinuousStation, a alternative to the round system
Replies: 13
Views: 2108

Re: ITT: We make shitty suggestions and come up with poor id

if a phazon is destroyed it's core has a small chance of melting down, creating a blast about a third larger than a maxcap and leaves radiation scattered all over the surrounding area
by huehuehue
Wed Jan 24, 2018 4:35 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: Mildly interesting stories that aren't really that speci

here's another one from yesterday >latejoin >spawn as syndie comms agent >mull around for a bit >get bored >pray for something else to do >cedar's online >informed of a machine that i can use to mess with the crew >find it, can't figure out how to turn it on >suddenly asked if i can handle r...
by huehuehue
Tue Jan 23, 2018 3:45 pm
 
Forum: General Chat
Topic: Mildly interesting stories that aren't really that special
Replies: 47
Views: 7541

Re: ITT: We make shitty suggestions and come up with poor id

clown shoes have a 20/80 chance to turn whoever wears them into a clown killer tomatoes can evolve into sentient killer plants a la little shop of horrors wiznerd's fireball can melt certain objects/walls/floors on impact holoparasites/guardian spirits have a 1 in 10 chance of spawning with a jojo s...
by huehuehue
Mon Jan 22, 2018 4:35 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor id

using an emag on any of the ------sky's has a 50/50 chance of blowing up the potato that powers them
by huehuehue
Fri Jan 19, 2018 8:46 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: Little things you learned that are game changing

Denton wrote:You know how you can deliver wrapped packages with the destination tagger? You can deliver wrapped lockers and chests. With people inside.

Urist McOblivious says "wtf why am i dead in a locker who did this reeeee"
by huehuehue
Sat Jan 06, 2018 1:01 am
 
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2435
Views: 400346

Re: ITT: We make shitty suggestions and come up with poor id

Anonmare wrote:Book stacking mech for the Curator when?

no, it needs a whip aswell
by huehuehue
Wed Jan 03, 2018 9:15 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: ITT: We make shitty suggestions and come up with poor id

"Decontamination" exosuit design. A mech for the janitor! Why not? A quick, purple, stompy monstrosity loaded with the latest in cleaning tools! Its feet are also scrubbers! No mess can stand up to your MIGHTY STOMP! Equipment options could include: - A water/cleaning foam/drying agent sp...
by huehuehue
Wed Jan 03, 2018 1:02 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: Pet Peeves Thread - Little things that REALLY annoy you

Objective 1: Assassinate Diggy Never-Returns-To-the-Station, Shaft Miner *has bullshit armor and an animated mace, ready to either teleport away to fuck all so you can never kill him or transform into a drake and straight up kill you* and even if he hasn't killed any megafauna or found anything int...
by huehuehue
Sun Dec 31, 2017 9:52 pm
 
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2245
Views: 342232

Re: Mildly interesting stories that aren't really that speci

ah yes here's one i remember >botanist, a jobi never asked for >roll tator >ok dunno what to do since it's my first time >another botanist is with me >we do stuff for a little bit >he goes into backroom >has a screwdriver >why does he need a screwdriver >suddenly he stabs himself >over and over...
by huehuehue
Tue Dec 26, 2017 7:15 pm
 
Forum: General Chat
Topic: Mildly interesting stories that aren't really that special
Replies: 47
Views: 7541

Re: Mildly interesting stories that aren't really that speci

ah yes here's one i remember >botanist, a jobi never asked for >roll tator >ok dunno what to do since it's my first time >another botanist is with me >we do stuff for a little bit >he goes into backroom >has a screwdriver >why does he need a screwdriver >suddenly he stabs himself >over and over ...
by huehuehue
Tue Dec 26, 2017 4:59 pm
 
Forum: General Chat
Topic: Mildly interesting stories that aren't really that special
Replies: 47
Views: 7541

Re: Stories of rage, tears and regret

factoryman942 wrote:>in transit to station
>guy in mech accidentally shoots cayenne
>cayenne explodes, leaving just one op and assault borg alive on shuttle, and one that presumably got flushed into space but got to the station anyway


factoryman942 wrote:accidentally

how do you accidentally shoot something here
how
by huehuehue
Tue Dec 26, 2017 4:49 pm
 
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 470820

Re: Little things you learned that are game changing

Denton wrote:Getting high lets you speak Beachbum. Who needs a Codespeak manual when you can just smoke weed instead?

radical, dude
by huehuehue
Wed Dec 20, 2017 4:12 pm
 
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2435
Views: 400346

Re: Mildly interesting stories that aren't really that speci

well this isn't exactly one of the threads i expected to have new posts on


but ok carry on
by huehuehue
Fri Dec 15, 2017 11:37 pm
 
Forum: General Chat
Topic: Mildly interesting stories that aren't really that special
Replies: 47
Views: 7541

Re: Little things you learned that are game changing

If you're stealthminned and use dsay it generates a random admins name, but in a joke/ass way. DicknakFUCK MrDrunkenOne Soggymare Assops PeopleareFURRY etc. very amazing and i spent like 30 minutes getting as many different names as I could. make a seperate thread and give us more names there pleas...
by huehuehue
Fri Dec 15, 2017 5:26 pm
 
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2435
Views: 400346

Re: ITT: We make shitty suggestions and come up with poor id

Anonmare wrote:Target the head to knock someone's cap off

wrong thread
by huehuehue
Fri Dec 15, 2017 5:24 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: Little things you learned that are game changing

most people know that you can pry out a bomb payload and slap a c4 on it to get a highly mobile bomb with a shorter countdown and the same explosion radius, but i have also found out that you can detonate a clown bomb payload the same way and it still spawns the clowns. however, they spawn hostile ...
by huehuehue
Mon Dec 11, 2017 9:10 pm
 
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2435
Views: 400346

Re: Can someone make the binary channel more noticable?

make it play a noise andhave it be colored chrome
by huehuehue
Fri Dec 08, 2017 5:31 pm
 
Forum: Ideas
Topic: Can someone make the binary channel more noticable?
Replies: 15
Views: 2674

Re: ITT: We make shitty suggestions and come up with poor id

Ghost bustas event. Randomly anomaly event that creates a cult-like crystal at a random point on the station, allowing ghosts to manifest as shades of their former selves in a small area around the crystal, letting the smash shit and kill anyone that gets in range. As time goes on, crystal corrupts...
by huehuehue
Fri Dec 08, 2017 4:31 pm
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3816
Views: 546980

Re: Stories of rage, tears and regret

i got one >drone >wandering around >hear over radio someone emagged orion trail >wanna see what it's like >get there, quite a few organics there so i wait my turn >they go away, i start new game >a guy named Iggy Miller messes with the model ship >it explodes >most of departures is gone and only 1 p...
by huehuehue
Fri Dec 08, 2017 1:06 am
 
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 470820
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