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Re: HoP having AA

peoplearestrange wrote:Simplest explanation to any of this:

Access is NOT equal to permission. And entering anywhere without permission will have consequences, from being removed to getting a laser to the face.

BuT IvE Got AcCesS
by cedarbridge
Thu Jul 11, 2019 7:20 pm
 
Forum: General Chat
Topic: HoP having AA
Replies: 37
Views: 1368

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

You're all kinda missing the point of my original post though. Its entirely possible (as Bloodlines 1 and multitudes of games have already) do inter-group politics in contemporary settings without a need to go full fucking Cliffy B: https://img.fireden.net/v/image/1502/34 ... 991867.png
by cedarbridge
Thu Jul 11, 2019 7:14 pm
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 2179

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

What exactly is gonna age poorly? Sex/gender politics, which have been around since the sixties, order vs anarchy, left vs right? Watchdogs 2-tier "orange-man-but-not-in-name bad" references, unironic deferences to Gamergate, etc Devs have been doing that shit for years and its all very t...
by cedarbridge
Wed Jul 10, 2019 5:59 pm
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 2179

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

What exactly is gonna age poorly? Sex/gender politics, which have been around since the sixties, order vs anarchy, left vs right? Watchdogs 2-tier "orange-man-but-not-in-name bad" references, unironic deferences to Gamergate, etc Devs have been doing that shit for years and its all very t...
by cedarbridge
Tue Jul 09, 2019 7:56 pm
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 2179

Re: Make "Do not state this law" a valid silicon policy law

AIs follow only the instructions you give them. They're not obligated to do you favors for your poorly written laws.
by cedarbridge
Tue Jul 09, 2019 6:13 pm
 
Forum: Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 52
Views: 1477

Re: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition

That [Soapboxing about politics in video games] tends to be a bad sign I mean, my World of Darkness tabletop game was HEAVILY motivated by my politics, and you seemed to enjoy that! :P That said: WoD has always been a pretty political game- the three main vampire factions are extraordinarily transp...
by cedarbridge
Tue Jul 09, 2019 5:30 pm
 
Forum: Video Games
Topic: Vampire: The Masquarade also Bloodlines Two (2) 2020 edition
Replies: 94
Views: 2179

Re: Make "Do not state this law" a valid silicon policy law

Things like this are why I really didn't like that PR (that got merged) that greatly lowered the maximum length of the laws that we could upload to an AI. Now I have to add MORE legalese just so that I can fit into two laws the mountains of legalese that I used to be able to fit into a single law. ...
by cedarbridge
Fri Jul 05, 2019 5:50 pm
 
Forum: Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 52
Views: 1477

Re: Let wardens secure the armory how they want to

The armory is designed as a "secure area" by default. Also nice joke. Really. To be fair, the only places more secure than that are the vault, AI upload, SM, gravity gen, and the bridge...wait hold on, why is the bridge more secure than the fucking armory? Unless you're talking about the ...
by cedarbridge
Fri Jul 05, 2019 4:51 am
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: Let wardens secure the armory how they want to

The armory is designed as a "secure area" by default. Also nice joke. Really. Nothing is designed to be perfectly safe. That's the entire point. You should know that. Espcecially since that reason has already been discussed and promptly forgotten in this same thread. Its a room composed o...
by cedarbridge
Fri Jul 05, 2019 4:50 am
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: Make "Do not state this law" a valid silicon policy law

If you don't want the AI to evil genie your laws then don't give the AI shitty laws.
by cedarbridge
Fri Jul 05, 2019 4:45 am
 
Forum: Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 52
Views: 1477

Re: Make "Do not state this law" a valid silicon policy law

tinodrima7020 wrote:
Screemonster wrote:"Law 4: The knowledge of laws after the third is harmful to the human psyche."

A.I. law 2. Ignore all laws after law 3.

This does not work. Law 2 cannot require an AI to ignore any law as a command.
by cedarbridge
Thu Jul 04, 2019 2:40 pm
 
Forum: Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 52
Views: 1477

Re: Let wardens secure the armory how they want to

Nobody is moving the weapons to protect against inclimate space weather, they're doing it to "make things harder for antags' which they've never ascertained actually exist. You don't need to. Centcomm literally blares an announcement over loudspeaker at the start of nearly every single round t...
by cedarbridge
Thu Jul 04, 2019 2:39 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: Cargo changes and budgets severely shifted rev balance

Crossposting some of my thoughts about cargo and pricing for items/budgets in this thread: viewtopic.php?f=9&t=22768
by cedarbridge
Tue Jul 02, 2019 5:50 pm
 
Forum: Coding Feedback
Topic: Cargo changes and budgets severely shifted rev balance
Replies: 15
Views: 561

Re: HoP having AA

People regularly mistake "having access" with "being welcome/allowed to enter" that same place to which they've gained access.

You can cut a copy of the key to my house, but I'm still shooting you if you invite yourself in and start looting the fridge.
by cedarbridge
Mon Jul 01, 2019 4:50 pm
 
Forum: General Chat
Topic: HoP having AA
Replies: 37
Views: 1368

Re: Let wardens secure the armory how they want to

An armory without weapons isn't really an armory. Its a room where people just presume an armory once existed. I stopped reading here because everyone that went into detail said that the guns should stay inside the armory and you either didn't read enough to figure it out or you're just ignoring it...
by cedarbridge
Mon Jul 01, 2019 4:32 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: Hygiene Removal

Yeah but how to we get the players to actually bathe more than once in their lives?
by cedarbridge
Fri Jun 28, 2019 11:10 pm
 
Forum: Coding Feedback
Topic: Hygiene Removal
Replies: 254
Views: 8532

Re: Let wardens secure the armory how they want to

BeeSting12 wrote:Within the limits of the armory though, the warden should be able to do what he wants.

There is no rule 4 for warden powergaming.
by cedarbridge
Fri Jun 28, 2019 11:09 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: Let wardens secure the armory how they want to

The biggiest difference I see is that it isnt an atmos techs job to fuck over the AI, but it is the wardens job to prevent the armory from being robbed. You have this case of do your job but not too much because antags might have to actually work. It is an inconsistency, the wardens job is security...
by cedarbridge
Fri Jun 28, 2019 9:38 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: The LibbySnow Conundrum

remember when we were thinking about giving lizards a jellybones mutation to ventcrawl since they couldn't get hulk edit: wait FUCK we could give that to plasmaman it'd make 100% perfect sense they're all bones edit edit: pk add it pls Plamemes are already the goto power gay man race. Let's not add...
by cedarbridge
Fri Jun 28, 2019 7:27 pm
 
Forum: General Chat
Topic: The LibbySnow Conundrum
Replies: 61
Views: 2415

Re: Dead By Daylight - Actually good, free DLC edition

Super Aggro Crag wrote:Ghostface sucks now

Ghostface always sucked.
by cedarbridge
Fri Jun 28, 2019 7:08 pm
 
Forum: Video Games
Topic: Dead By Daylight - Actually good, free DLC edition
Replies: 321
Views: 30676

Re: Let wardens secure the armory how they want to

There still isn't really a good reason to say that the Warden can't do this. The only complaint that it's considered power/metagaming because you're trying to intentionally deny antags from getting sweet loot. Hell if you want to go the distance, make guncages to put the weapons into, so you need t...
by cedarbridge
Fri Jun 28, 2019 7:04 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: Plumbing discussion thread

>including mobs

What in the goddamn
by cedarbridge
Fri Jun 28, 2019 6:39 pm
 
Forum: Ideas
Topic: Plumbing discussion thread
Replies: 9
Views: 346

Re: Golden Fiddle for Devil Mode

Golden Fiddle already exists in code. I'm almost 100% it came in with the Devil mode additions.
by cedarbridge
Thu Jun 27, 2019 8:34 pm
 
Forum: Ideas
Topic: Golden Fiddle for Devil Mode
Replies: 8
Views: 382

Re: Let wardens secure the armory how they want to

There still isn't really a good reason to say that the Warden can't do this. The only complaint that it's considered power/metagaming because you're trying to intentionally deny antags from getting sweet loot. Hell if you want to go the distance, make guncages to put the weapons into, so you need t...
by cedarbridge
Thu Jun 27, 2019 7:49 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: Nerf Lexorin

terranaut wrote:
CPTANT wrote:
Epinephrine: Prevents oxygen damage from crit state. If the patient is in crit it heals 0.5 oxyloss, toxins, brute, and burn. 20% chance each tick to reduce stun times a bit. Gives a minor stamina regeneration buff.


What a dumb change

Yes
by cedarbridge
Thu Jun 27, 2019 4:09 pm
 
Forum: Ideas
Topic: Nerf Lexorin
Replies: 52
Views: 1465

Re: "set up an accident" traitor goal

Friendly interaction with target can probably be filtered out. IMO all the examples here (doorcrushing, framing, bar fire, dying of exposure, heart removal) are good and follow the spirit of the objective. I could try to develop this idea further if anyone thinks it's decent. I have literally no id...
by cedarbridge
Thu Jun 27, 2019 4:04 pm
 
Forum: Ideas
Topic: "set up an accident" traitor goal
Replies: 14
Views: 558

Re: Stasis beds are shit.

Dr_bee wrote:I really wish stasis beds could be linked to operating computers and didnt have a penalty to surgery use on them. It would be really useful to be able to use the new healing surgeries without having the patient die from being in crit.

I'd be for this.
by cedarbridge
Wed Jun 26, 2019 11:50 pm
 
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 6854

Re: Doctor is a shit job

Alternatively you dweebs can just play chemist instead of feeling this autistic compulsion to turn medbay into all-access chemistry. maybe i dont wanna fucking jerk off in chemistry all round you retarded dickwad So don't. Having crippling social anxiety that prevents you from interacting with some...
by cedarbridge
Wed Jun 26, 2019 5:43 pm
 
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 3892

Re: Doctor is a shit job

Alternatively you dweebs can just play chemist instead of feeling this autistic compulsion to turn medbay into all-access chemistry.
by cedarbridge
Wed Jun 26, 2019 5:44 am
 
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 3892

Re: curse of the barnyard is shit

cacogen wrote:you can't go around casting fireball at random people as a non-antag though

The station has several airlocks. Throw the spell caster, or your self, out of the first one you find.
by cedarbridge
Wed Jun 26, 2019 5:10 am
 
Forum: Coding Feedback
Topic: curse of the barnyard is shit
Replies: 9
Views: 337

Re: oxford's approach to life

Petition to deadmin Qbmax
by cedarbridge
Wed Jun 26, 2019 5:07 am
 
Forum: General Chat
Topic: oxford's approach to life
Replies: 11
Views: 750

Re: The LibbySnow Conundrum

wesoda25 wrote:Theres having a gimmick and then there’s being a faggot

These are not mutually exclusive.
by cedarbridge
Wed Jun 26, 2019 5:04 am
 
Forum: General Chat
Topic: The LibbySnow Conundrum
Replies: 61
Views: 2415

Re: The LibbySnow Conundrum

I'm all for retaining the chan culture of shitting on "avatarfags" but what distinguishes some "avatarfagging" from actually playing a character that they put investment in and why should the latter be shamed for doing so?
by cedarbridge
Wed Jun 26, 2019 3:59 am
 
Forum: General Chat
Topic: The LibbySnow Conundrum
Replies: 61
Views: 2415

Re: Veteran cloaks - time reward

A department cloak would allow folks to tell experienced players at a glance, which is totally a thing. And it's part of the reason I'm against it. I don't want to look at somebody's character and say "oh, that's <player>, he's competent or probably competent because he's got one of those fanc...
by cedarbridge
Mon Jun 24, 2019 9:14 pm
 
Forum: Ideas
Topic: Veteran cloaks - time reward
Replies: 26
Views: 592

Re: Nerf Lexorin

un-nerf neurotoxin
by cedarbridge
Mon Jun 24, 2019 6:07 pm
 
Forum: Ideas
Topic: Nerf Lexorin
Replies: 52
Views: 1465

Re: Early Launching

I think the disconnect is that most people play with no admin coverage, so even though admins enforce it, it's happening. We also don't make public loudspeaker announcements every time we note or ban somebody. So this gets notes and bans when it happens. Players just see other players doing the thi...
by cedarbridge
Mon Jun 24, 2019 5:24 pm
 
Forum: Policy Discussion
Topic: Early Launching
Replies: 28
Views: 861

Re: Scrubby (Documented Edition)

Arianya wrote:Why does the logo have two sets of bridges for the glasses

https://www.frameandoptic.com/oversize- ... -c326.html
Just looks like cross-bar frames.
by cedarbridge
Mon Jun 24, 2019 3:29 pm
 
Forum: Site, Forums, And Wiki
Topic: Scrubby (Documented Edition)
Replies: 14
Views: 581

Re: Veteran cloaks - time reward

A department cloak would allow folks to tell experienced players at a glance, which is totally a thing. And it's part of the reason I'm against it. I don't want to look at somebody's character and say "oh, that's <player>, he's competent or probably competent because he's got one of those fanc...
by cedarbridge
Mon Jun 24, 2019 5:48 am
 
Forum: Ideas
Topic: Veteran cloaks - time reward
Replies: 26
Views: 592

Re: "set up an accident" traitor goal

I have literally no idea how you'd police this with code.
by cedarbridge
Mon Jun 24, 2019 5:44 am
 
Forum: Ideas
Topic: "set up an accident" traitor goal
Replies: 14
Views: 558

Re: Nerf Lexorin

Waseemq1235 wrote:1 minute

lmao as if any combat can't resolve itself before that. Stop getting hit and then whining you got KO'd by something that took 30sec-1m to even affect you.
by cedarbridge
Mon Jun 24, 2019 4:17 am
 
Forum: Ideas
Topic: Nerf Lexorin
Replies: 52
Views: 1465

Re: Show antag hud for the one who killed you.

Do this and then with the rules part of the game add in a Death Amnesia from cloning. If you die and get cloned, you don't remember who killed you. But if you get defibbed or resurrected by magic or strange reagent. You do. Yeah. Info you obtain as a ghost is not allowed to be used anyways, and it ...
by cedarbridge
Mon Jun 24, 2019 3:47 am
 
Forum: Ideas
Topic: Show antag hud for the one who killed you.
Replies: 14
Views: 525

Re: Veteran cloaks - time reward

Lets not. I'd rather we didn't start mixing OOC into IC just because
by cedarbridge
Mon Jun 24, 2019 3:46 am
 
Forum: Ideas
Topic: Veteran cloaks - time reward
Replies: 26
Views: 592

Re: Let wardens secure the armory how they want to

At the very least, getting back to the OPs point, there should be no issue putting the guns in a locker. I often put the guns inside the safes in the armory. I kinda figured that was their entire purpose. Regardless it still seems like it would be an absurd situation for a traitor to adminhelp beca...
by cedarbridge
Mon Jun 24, 2019 2:10 am
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 3475

Re: Make netspeakers valid

teepeepee wrote:"getting someone banned" sounds retarded, they did it to themselves
besides, being a snitch is so uncool, would rather bash their shit in tbh

At the risk of stating the obvious, you don't have to "snitch." We can already see the chat.
by cedarbridge
Thu Jun 20, 2019 2:03 pm
 
Forum: Policy Discussion
Topic: Make netspeakers valid
Replies: 19
Views: 716

Re: Github Merging

I think the main theme here isn't "over-throwing the maintainers" it's "Make the Maintainers actually care about what the players think" And "Maintainers should make the coders not be so damn lazy with their nerf prs." >make them How do you propose you're going to do t...
by cedarbridge
Tue Jun 18, 2019 1:59 pm
 
Forum: Policy Discussion
Topic: Github Merging
Replies: 175
Views: 4636

Re: Doctor is a shit job

god forbid administrators do their (volunteer) job Nothing about the admin "job" includes babysitting a half-functional code addition. Stop posting. Gee wiz bill. It'd be easier to just prevent the half-functional code from being added then hoping someone else would fix it. They won't. Pe...
by cedarbridge
Tue Jun 18, 2019 1:54 pm
 
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 3892

Re: Github Merging

I think the main theme here isn't "over-throwing the maintainers" it's "Make the Maintainers actually care about what the players think" And "Maintainers should make the coders not be so damn lazy with their nerf prs." >make them How do you propose you're going to do t...
by cedarbridge
Tue Jun 18, 2019 7:29 am
 
Forum: Policy Discussion
Topic: Github Merging
Replies: 175
Views: 4636

Re: Doctor is a shit job

teepeepee wrote:god forbid administrators do their (volunteer) job

Nothing about the admin "job" includes babysitting a half-functional code addition. Stop posting.
by cedarbridge
Tue Jun 18, 2019 7:26 am
 
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 3892

Re: Doctor is a shit job

You could also manage it via ahelping the matter, that gives more work to admins so that is a huge negative but it would probably be open and shut cases by looking at logs for you and a buddy beating the shit out of each other in the showers. Protip: If your "solution" involves making adm...
by cedarbridge
Tue Jun 18, 2019 3:10 am
 
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 3892

Re: Friendly zombies

My problem is that every time i buy romerol a miner starts cutting them down with a spellblade(nuke lavaland). If not spellblade the plasma cutters have such a ridiculous delimb potential, instant zombie culler I mean thats kinda on brand for the thing a plasma cutter is a reference to I'm also sho...
by cedarbridge
Mon Jun 17, 2019 8:02 pm
 
Forum: Policy Discussion
Topic: Friendly zombies
Replies: 28
Views: 868
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