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Re: HONKING INTENSIFIES (untitled goose game)

I was hoping that the goose was shot at the end by a hunter.

Clown game for clown people.
by Rockdtben
Tue Sep 24, 2019 11:56 am
 
Forum: Video Games
Topic: HONKING INTENSIFIES (untitled goose game)
Replies: 21
Views: 1957
PostThis topic was deleted from Player's Headmin Election by oranges on Sat Feb 22, 2020 3:36 am.
Reason: it's a whole new year
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PostThis topic was deleted from Candidate Debates by oranges on Sun Feb 10, 2019 2:55 am.
Reason: Preparing for headmin election 9
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Re: The FastDMM Project

by Rockdtben
Sat Aug 11, 2018 9:16 pm
 
Forum: FastDMM
Topic: The FastDMM Project
Replies: 11
Views: 3386

Re: /tg/station First Annual Toolbox Charity Tournament

That was really fun!
by Rockdtben
Sun Aug 05, 2018 1:26 am
 
Forum: General Chat
Topic: /tg/station First Annual Toolbox Charity Tournament
Replies: 62
Views: 13562

Re: The FastDMM Project

Is it possible to exclude paths from filters? Ie in case I want to see all /obj except for obj/machinery/door. I just tested, the filter works off of what you have in the filter list - removing /area hides all areas, and adding obj/machinery/door shows no objects but doors so unless you listed ever...
by Rockdtben
Thu Apr 26, 2018 5:06 pm
 
Forum: FastDMM
Topic: The FastDMM Project
Replies: 11
Views: 3386

Re: The FastDMM Project

Scott wrote:Are you fixing the performance issue or is it already fixed?


I haven't encountered performance issues yet, but we can start adding some metrics to measure that.
by Rockdtben
Mon Feb 05, 2018 8:26 pm
 
Forum: FastDMM
Topic: The FastDMM Project
Replies: 11
Views: 3386

The FastDMM Project

FastDMM Current Release: v0.7.4 FastDMM is an alternative map editor for BYOND that is designed to be more flexible. This forum is dedicated to discussion and development of the FastDMM map editor. v0.7.4 ⋅ Fixes a bug in the ObjectTree ⋅ Added Exit button in the file menu. &sdo...
by Rockdtben
Tue Jan 30, 2018 12:10 am
 
Forum: FastDMM
Topic: The FastDMM Project
Replies: 11
Views: 3386

Re: mapping/fastdmm alternative?

HI all,

We now have a subforum dedicated to FastDMM discussion and development. Please head on over there and start making some posts: viewforum.php?f=62
by Rockdtben
Mon Jan 29, 2018 11:49 pm
 
Forum: Spriting and Mapping
Topic: mapping/fastdmm alternative?
Replies: 23
Views: 2865

Re: mapping/fastdmm alternative?

Hey SpaceManiac,

Let's talk when you have time. I have some ideas and I agree with your points.
by Rockdtben
Sat Jan 27, 2018 3:24 pm
 
Forum: Spriting and Mapping
Topic: mapping/fastdmm alternative?
Replies: 23
Views: 2865

Re: mapping/fastdmm alternative?

FastDMM is now officially forked by /tg/station13. Add issues here: https://github.com/tgstation/FastDMM/issues
by Rockdtben
Fri Jan 26, 2018 12:50 pm
 
Forum: Spriting and Mapping
Topic: mapping/fastdmm alternative?
Replies: 23
Views: 2865

Re: mapping/fastdmm alternative?

A couple things I am thinking to add. Please provide your thoughts. ⋅ Option/Preference -> Shortcuts/Hotkeys - Allows user to modify the default settings for key controls ⋅ Quick Filtering of Object List ⋅ Ability to also filter out the object list by a preference/optio...
by Rockdtben
Thu Jan 25, 2018 12:43 pm
 
Forum: Spriting and Mapping
Topic: mapping/fastdmm alternative?
Replies: 23
Views: 2865

Re: mapping/fastdmm alternative?

Alright guys here it is. ⋅ Fixes issue with addition/subtraction macro breaking loading on a /tg/station13 map ⋅ Potential Issue: Subtraction Macro might be dividing. If it is let me know and I can fix that as well. My Fork: https://github.com/Rockdtben/FastDMM v0.7: https://gith...
by Rockdtben
Mon Jan 22, 2018 9:04 pm
 
Forum: Spriting and Mapping
Topic: mapping/fastdmm alternative?
Replies: 23
Views: 2865

Re: mapping/fastdmm alternative?

Gotcha, yeah I think it is a simple conversion error and the original author may have not used some of the "comes for free" libraries that make encoding and decoding super simple so I will resolve it.
by Rockdtben
Mon Jan 22, 2018 3:15 pm
 
Forum: Spriting and Mapping
Topic: mapping/fastdmm alternative?
Replies: 23
Views: 2865

Re: mapping/fastdmm alternative?

It is open source nothing is stopping me or anyone else from forking it and yall using rhe forked version instead.
by Rockdtben
Mon Jan 22, 2018 3:31 am
 
Forum: Spriting and Mapping
Topic: mapping/fastdmm alternative?
Replies: 23
Views: 2865

Re: mapping/fastdmm alternative?

The fastdmm project is open source. If the issue is still persisting after Jan 23rd. I will take a look at it https://github.com/monster860/FastDMM/issues/49
by Rockdtben
Sun Jan 21, 2018 11:53 am
 
Forum: Spriting and Mapping
Topic: mapping/fastdmm alternative?
Replies: 23
Views: 2865

Re: Persistent (cosmetic) unlocks

This was an idea that was talked about in 2014: https://nethackwiki.com/wiki/Bones
by Rockdtben
Tue Jan 16, 2018 8:39 pm
 
Forum: Ideas
Topic: Persistent (cosmetic) unlocks
Replies: 50
Views: 4894

Re: BYONDGate

BYONDGate is C/C++-interface that will allow you to call proc's, edit objects and much more, but in future. Now we have something like this: DM-code: https://cdn.discordapp.com/attachments/341923135680937995/390963557254037505/unknown.png C/C++-code (scary for now, cause no public API right now): h...
by Rockdtben
Thu Jan 11, 2018 1:30 pm
 
Forum: Coding
Topic: BYONDGate
Replies: 4
Views: 1214

Re: SS13 Related Art / Hand Drawn Art

captain sawrge wrote:Image
Sliding on the Slippery Slope
Alternate title: Mekhi on (Thin) Ice


Sawrge have you done any pixel art?
by Rockdtben
Tue Nov 21, 2017 1:28 pm
 
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2101
Views: 279711

Re: Statbus II: Statnarok




?alt provides more config options.

Would have to go with ?alt. The authentication process was super easy btw.
by Rockdtben
Tue Nov 21, 2017 1:25 pm
 
Forum: Site, Forums, And Wiki
Topic: Statbus II: Statnarok
Replies: 146
Views: 30497

Re: Statbus II: Statnarok

Pretty cool. I like being able to drill down. You are opening a link to look at specific stats like "Handcuffs" -> https://atlantaned.space/statbus/round. ... =handcuffs

You could probably get AJAX to handle that part so you don't need to go to a different page.
by Rockdtben
Sat Nov 18, 2017 4:19 pm
 
Forum: Site, Forums, And Wiki
Topic: Statbus II: Statnarok
Replies: 146
Views: 30497

Re: /fit/ thread

150lbs body weight/68 kg 1rep max deadlift 120kg OHP 3x8 35kg Still rope climbing up and down ezpz. Is good, but I would stop doing the rope climbs now that you are doing OHP. Otherwise it will eat into your gains. Also OHP is a workout you don't wanna increment by 10s for more than 2 sessions and ...
by Rockdtben
Thu Aug 03, 2017 1:37 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

>Be a thin skeleton for my entire life >More than twenty years of looking like a death camp survivor >Suddenly start growing a gut Jesus, I need to start working out again. Or at least move around a little more. Alls I gotta say about dis is. If you Skinny and have a gut. It is about time you just ...
by Rockdtben
Thu Aug 03, 2017 1:35 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

Rockdtben wrote:Deadlift (1x5): 300lbs
Squat (3x5): 270lbs
Overhead Press (3x5): 115lbs
Bench Press (3x5): 200lbs
Bodyweight: 230 lbs

Doing starting strength. Since May 1st, 2017
Updated: July 21th, 2017


BEAST MODE ACTIVED!

Just hit 200lb bench press this morning.
by Rockdtben
Fri Jul 21, 2017 6:22 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

#1 was it a deadlift up and down, or did you drop it after lifting it up? #2 what've you been eating for nutrition/dirty bulk Ben? #1 I do a set of 5 up and down no dropping. #2 I used to not eat breakfast and was at a slight caloric surplus. I added breakfast after lifting. Probably when I get to ...
by Rockdtben
Sat Jul 15, 2017 5:20 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

Rockdtben wrote:Deadlift (1x5): 300lbs
Squat (3x5): 250lbs
Overhead Press (3x5): 110lbs
Bench Press (3x5): 185lbs
Bodyweight: 230 lbs

Doing starting strength. Since May 1st, 2017
Updated: July 10th, 2017


I hit 300 lbs on the deadlift today!!
by Rockdtben
Mon Jul 10, 2017 4:16 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

I only care about strength. Aesthetics is a waste of time. I have a lot more females miring than before. 230 pounder right here.
by Rockdtben
Thu Jul 06, 2017 8:12 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

Hamfam77 wrote:
Rockdtben wrote:Going to hit 2 plate on my squat this Wednesday! woo woo!


dont you dare let us down boy


Hit it. It was easy. Felt pretty damn good. My ass is getting big.
by Rockdtben
Thu Jun 29, 2017 9:32 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

Going to hit 2 plate on my squat this Wednesday! woo woo!
by Rockdtben
Mon Jun 26, 2017 2:52 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

Mon, Wed, Fri - Lift days. Tues, Thur, Sat, Sun - Waiting for Lift days. >he doesn't do calisthenics and other body exercises on rest days to always be in a state of perpetual muscle gains laughing my lmao off I workout for strength gains. Not subhuman bod. when you reach big boy weights calistheni...
by Rockdtben
Thu Jun 15, 2017 9:15 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

Mon, Wed, Fri - Lift days.
Tues, Thur, Sat, Sun - Waiting for Lift days.
by Rockdtben
Thu Jun 15, 2017 5:30 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

7kbSfFFEvxw every person from the joan romance arc needs to hit the gym and make some gains "We didn't evolve from apes. We evolved to apes." "You started going to the vet instead of the doctor." Damn. Feels good to lift yo. I was at the pool Sunday. Everyone was miring. :honk: ...
by Rockdtben
Wed Jun 14, 2017 8:11 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

also @rocktdben that's a really steep prog overload. majority of the overloads ive seen have been 2.5/5kg every week. you were increasing weight every day. you plateau'd way earlier than normal I was supposed to only do 10lb for about 3 to 5 workouts. I fucked up. So I lowered the weight and change...
by Rockdtben
Fri Jun 09, 2017 7:45 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

>Be a thin skeleton for my entire life >More than twenty years of looking like a death camp survivor >Suddenly start growing a gut Jesus, I need to start working out again. Or at least move around a little more. Watch this: https://www.youtube.com/watch?v=FTDdRbnUMFE Then I suppose you should take ...
by Rockdtben
Wed Jun 07, 2017 7:21 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

Welp I stopped progressing by 10lb on my deads and squats today. Damn. I feel like I did more 10lb jumps than normal, but here is my stats for those interested.

https://docs.google.com/spreadsheets/d/ ... sp=sharing
by Rockdtben
Wed Jun 07, 2017 7:08 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464

Re: /fit/ thread

Deadlift (1x5): 300lbs
Squat (3x5): 295lbs
Overhead Press (3x5): 120lbs
Bench Press (3x5): 205lbs
Bodyweight: 230 lbs

Doing starting strength. Since May 1st, 2017
Updated: August, 3rd, 2017
by Rockdtben
Sun Jun 04, 2017 6:13 pm
 
Forum: Off Topic
Topic: /fit/ thread
Replies: 142
Views: 29464
PostThis topic was deleted from General Chat by NikNakFlak on Fri Jun 02, 2017 3:47 am.
Reason: I can't move to the hut and this is just super low effort
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Re: Upcoming Pseudo Freeze

This freeze will start in ~2 weeks. Things that will be accepted during this freeze -Bug Fixes -Refactors -Improvements to civilian systems or gameplay or new features that you can use while not an antagonist without getting banned Things that won't be accepted -Balance changes (there can be incide...
by Rockdtben
Wed May 31, 2017 3:57 pm
 
Forum: Coding
Topic: Upcoming Pseudo Freeze
Replies: 58
Views: 7223

Re: The Eternal TGUI Strife.

Yes, I'm going to work on this. No, I'm not going to make everything TGUI. I've been playing the game and keeping an eye out for anomalies. There are a few GUIs that open and provide a "PAGE ERROR" on the first load and then after reload they work fine. So I'll be investigating those when ...
by Rockdtben
Wed May 31, 2017 3:41 pm
 
Forum: Coding
Topic: The Eternal TGUI Strife.
Replies: 62
Views: 8026

Re: MSO DCMA F13 Claim?

Could you guys move to a different thread. This is dumb.
by Rockdtben
Fri May 12, 2017 3:58 pm
 
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 49265

Re: MSO DCMA F13 Claim?

Could you guys move to a different thread. This is dumb.
by Rockdtben
Fri May 12, 2017 3:58 pm
 
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 26766

Re: The Eternal TGUI Strife.

https://file.house/4EP0.png 16GB ram Intel core i7-5500 CPU @ 2.4GHz These usually work: APCs, disposals (sometimes would open super slow), fire alarms, air alarms (also would sometimes open slow) It literally varied, sometimes they would open fine, sometimes they wouldn't. Sometimes, if I managed ...
by Rockdtben
Fri May 12, 2017 3:04 pm
 
Forum: Coding
Topic: The Eternal TGUI Strife.
Replies: 62
Views: 8026

Re: The Eternal TGUI Strife.

Maybe before you do all this, you guys make it actually good? It's stupid slow right now, to the point it can crash some clients because the computer just can't handle it. That's not a good UI by any measure. See >When you are so retarded you post without knowing all the information. I have ie11, I...
by Rockdtben
Wed May 10, 2017 10:20 pm
 
Forum: Coding
Topic: The Eternal TGUI Strife.
Replies: 62
Views: 8026

Re: The Eternal TGUI Strife.

>When you are so retarded you post without knowing all the information. I have ie11, I debugged this stuff with mso for like an hour once, I asked for help in coderbus and when it was all said and done, the answer I got as to why TGUI doesn't work on my machine was: "lol idk, stop running a to...
by Rockdtben
Wed May 10, 2017 4:30 pm
 
Forum: Coding
Topic: The Eternal TGUI Strife.
Replies: 62
Views: 8026

Re: MSO DCMA F13 Claim?

IIRC gonnstation code traces his lineage back to the original USB drive which was stolen from the creator of ss13 stolen USB story was a myth iirc but i don't remember where i heard that paging icepacks the ancient one there was no stolen USB, an angry dev named AZA got pissy with another dev named...
by Rockdtben
Tue May 09, 2017 7:47 pm
 
Forum: General Chat
Topic: MSO DCMA F13 Claim?
Replies: 425
Views: 49265

Re: MSO DCMA F13 Claim?

IIRC gonnstation code traces his lineage back to the original USB drive which was stolen from the creator of ss13 stolen USB story was a myth iirc but i don't remember where i heard that paging icepacks the ancient one there was no stolen USB, an angry dev named AZA got pissy with another dev named...
by Rockdtben
Tue May 09, 2017 7:47 pm
 
Forum: Thinking Cap
Topic: MSO DCMA F13 Claim?
Replies: 431
Views: 26766
PostThis topic was deleted from Coding by oranges on Tue May 09, 2017 7:23 am.
Reason: sent it to the shed
View this post

Re: The Eternal TGUI Strife.

Absolutely not, TGui is a slow loading mess that only a half dozen or so people know how to compile and a long gone original dev. We should be obsoleting it, not embracing it. The truth has never been stated so clearly 6 or more coders is good numbers. By the end of this process the documentation o...
by Rockdtben
Mon May 08, 2017 12:36 pm
 
Forum: Coding
Topic: The Eternal TGUI Strife.
Replies: 62
Views: 8026

Re: The Eternal TGUI Strife.

XDTM wrote:Pandemic pls
Camera bugs/consoles
I'd also love the rnd console, but that's a big one


Camera Consoles added to top of my list.
by Rockdtben
Fri May 05, 2017 10:18 pm
 
Forum: Coding
Topic: The Eternal TGUI Strife.
Replies: 62
Views: 8026
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