Search found 101 matches
- Fri Jan 23, 2015 9:20 am
- Forum: General Chat
- Topic: How do you open the safe in the vault?
- Replies: 28
- Views: 11781
Re: How do you open the safe in the vault?
You don't unlock the safe for the stuff, you unlock it for the adventure. But, yeah, better rewards would be better. Just a bunch of other impossible-to-get clothing, maybe a syndie balloon and whatnot.
- Mon Jan 19, 2015 9:27 pm
- Forum: Town Hall
- Topic: Fascist Work Station 13 (event discussion)
- Replies: 53
- Views: 16913
Re: Fascist Work Station 13 (event discussion)
Only as long as somewhere along the line the crew is given objectives to break out of gulag station 13.
Speaking of Gulag, we should have it there.
Speaking of Gulag, we should have it there.
- Sun Jan 18, 2015 8:41 pm
- Forum: Ideas
- Topic: Photo in security records
- Replies: 8
- Views: 2331
Re: Photo in security records
Have the photos have to be put in manually. Could be a good use of detective, and would allow you to track down people known to be in a disguise, or a specific disguise.
- Tue Jan 13, 2015 9:25 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 930783
Re: Minor Suggestions
Quite a few people were using LOOC, for example, telling people how to revive them, whining, meta, etc. That's the entire point of LOOC. To talk to people in your view range about IC events OOC. By meta, I mean ghosts LOOCing that "he's in the emergency closet" or that "I'm still ali...
- Mon Jan 12, 2015 1:58 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 663507
Re: Little things you learned that are game changing
Fairly related, I found the parts such as micro-lasers and shit in badger mait. before. If you play badger, beg the HoP for maint and go hunting.DemonFiren wrote:Apply screwdriver to microwave. Apply ultra laser in RPED to microwave. Apply screwdriver again.
Bam. Microwave now triples output.
- Mon Jan 12, 2015 1:41 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 930783
Re: Minor Suggestions
Does the clown have a gorilla suit? If not, we should add it. I mean, the clown already has the love for bananas, the mental state of a gorilla, and the body of one. Why doesn't he have one? I don't understand why this code branch doesn't have things like LOOC or mentorhelp considering other branche...
- Sat Jan 10, 2015 9:05 pm
- Forum: Ideas
- Topic: Making all gasses invisible
- Replies: 27
- Views: 5507
Re: Making all gasses invisible
asma invisible >some guy walks down the corridor smoking a cigarette >FLAMES EVERYWHERE This, for one. Not being able to see if a gas is C02 or Plasma or Nitrogen before waltzing into it would be extremely unfair. It would be hard to actually combat the spread of Plasma without seeing it (nobody wo...
- Sat Jan 10, 2015 8:38 pm
- Forum: Ideas
- Topic: Making all gasses invisible
- Replies: 27
- Views: 5507
Re: Making all gasses invisible
Realism isn't bad, but this is taking it too far. With the gases we have right now (Plasma, for example), invisible gasses would be horrible.
- Thu Jan 08, 2015 7:19 am
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8735
Re: internals box
Got away scot-free after that. Internals box is a 10/10 item I always keep in my pack. But if the c4 went off right next to you, wouldn't it have taken you out as well? He could've been taken away before the explosion, the explosion could've injured him but kept him alive and able to escape, the of...
- Tue Jan 06, 2015 11:35 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8735
Re: internals box
I use it for internals and then discard it for more useful things in my backpack. Although I'm fairly robust, I can't spend that time clicking on virtual menus to get out that emag when security is on my trail. Not to mention officers worth their salt always check it. I'd rather the full backpack sl...
- Tue Jan 06, 2015 9:58 pm
- Forum: Spriting and Mapping
- Topic: Underground Outpost 45
- Replies: 16
- Views: 5875
Re: Underground Outpost 45
..You know, if you trimmed some of the stuff off such as the big bar and the entire upper area, this would be a very good combined research/mining station back on mining z-level.
- Tue Jan 06, 2015 12:29 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033034
Re: ITT: We make shitty suggestions and come up with poor id
Crayon can be used to obscure windows, so the only thing people see is a purple splotch on the window. Doesn't work on Windoors.
RP Jobs
This isn't really important, but I find that people forego the RP jobs (Librarian, Chaplain, Lawyer) to play as yet another clown, sec officer, etc. Librarian especially. How can we fix this? Personally, Chaplain is good for cult but I think Librarian should be too. Perhaps he can read cult books? A...
- Sun Jan 04, 2015 10:18 am
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 11578
Re: My first experiences as a HoS. AKA why being HoS sucks.
Exile implants don't prevent people from boarding shuttles or pods, do they? It would be really nice if exile implants made it so that the person implanted can't get back to the station z-level once they leave it. Give security a very limited amount so they don't abuse the shit out of them and then...
- Sat Jan 03, 2015 7:17 pm
- Forum: General Chat
- Topic: Little things you do in-game while bored
- Replies: 69
- Views: 19401
Re: Little things you do in-game while bored
Explore disposals.
And this should be something that goes in traitor, but apparently disposaling too many times takes away pressure and air.
And this should be something that goes in traitor, but apparently disposaling too many times takes away pressure and air.
- Fri Jan 02, 2015 12:39 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 930783
Re: Minor Suggestions
Eye augmentations that allows you to select medical/security module with the added benefits of a togglable build in night vision and optical meson scanner. Flashes have reduced effects, but if you get EMP'd or get your eyes stabbed out by George Melons shit will happen. Have it work like Borg's get...
- Thu Jan 01, 2015 5:46 pm
- Forum: General Chat
- Topic: Little things you do in-game while bored
- Replies: 69
- Views: 19401
Re: Little things you do in-game while bored
As lawyer I check in on interrogation and areas and shit As mime/assistant I go bug someone until they begrudgingly accept my help and then I become a real credit to the station As assistant I go and try to see if I can create an office in the HoP Maitenence, and use the break room as my office, etc...
- Wed Dec 31, 2014 8:22 am
- Forum: Closed Policy Discussion
- Topic: 18+
- Replies: 35
- Views: 7760
Re: 18+
TBH it doesn't matter what age as long as it keeps people who are just plain stupid out.
- Tue Dec 30, 2014 1:50 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 835288
Re: Stories of rage, tears and regret
I completely understand, but by now you're beating a dead horse. Being able to name yourself isn't immersion breaking and is a simple quality of life issue that should be fixed. (For those who say Borgs are supposed to be servants, I point to the AI and Clown.)
- Mon Dec 29, 2014 11:31 pm
- Forum: Ideas
- Topic: Lore Discussion/New Lore
- Replies: 31
- Views: 5650
Re: Lore Discussion/New Lore
The station itself doesn't really need lore for why ss13 exists. It's a multipurpose station that just happened to house the craziest people on earth while it's main goal is to protect the secrets of plasma from the Monster Of The Week (tm). Another other lore should be sparse and up to fanon.
- Mon Dec 29, 2014 11:27 pm
- Forum: Coding Feedback
- Topic: [POLL] Coder tryng to add Tajarans to /tg/
- Replies: 45
- Views: 12552
Re: Coder tryng to add Tajarans to /tg/ what do you guys thi
it's not bad perse and another low-tier race is good, but you know how people will react to it. Either it's pretty much unrecognized like the lizards, or they attract the most shitlers on both sides of the coin.
Something tells me that if this is put in most greytiders would be taraja.
Something tells me that if this is put in most greytiders would be taraja.
- Mon Dec 29, 2014 2:31 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 642533
Re: Stories of Awesome (Or something close to it.)
>Be mime doing mime shit >get put on arrest by someone, AI kind enough to let it go 2 times >Beepsky starts following me around but never arresting me >B-Beepsky? >AI tells me I have a new friend >tears of joy >we walk around the station, talking >I <3 Beepsky >We even eventually get another bot, a ...
- Sun Dec 28, 2014 8:20 pm
- Forum: Ideas
- Topic: Space Valhalla
- Replies: 71
- Views: 19049
Re: Space Valhalla
I would love just a small ghost bar, and I'm sure most people would too. What I suggest is combine the two ideas in the thread and have them spawn in A) The Centcomm Bar, and B) Map a way to the thunderdome from the bar. Of course, this would lead to people suiciding to go deathmatch in the dome, bu...
- Wed Oct 08, 2014 10:42 pm
- Forum: General Chat
- Topic: Your clown name.
- Replies: 64
- Views: 20970
Re: Your clown name.
My name is Troubador. For normal names, mime names, or clown names, I go with the classic.
- Wed Oct 08, 2014 10:38 pm
- Forum: General Chat
- Topic: Pet Likes Thread - Little things that make you smile
- Replies: 102
- Views: 29449
Re: Pet Likes Thread - Little things that make you smile
Seeing a crew stop fucking around with each other and killing each other for fun when a confirmed nuke ops or blob or wizard is confirmed.
Warms my heart to see psychpoaths one minute killing eachother and the othe rminute killing an antag.
Warms my heart to see psychpoaths one minute killing eachother and the othe rminute killing an antag.
- Thu Oct 02, 2014 12:48 am
- Forum: Closed Policy Discussion
- Topic: Public Logs
- Replies: 77
- Views: 17273
Re: Public Logs
Protip: If you're posting sensitive enough personal information in game, you're playing /tg/ and generally the internet wrong. In any case, a nice fine censored public log doesn't sound bad. Perhaps have it in two stages: A log with censored c-keys and generally just player actions and OOC talk for ...
- Sat Sep 27, 2014 6:52 pm
- Forum: Ideas
- Topic: Jumpsuits or workplace attire? (poll)
- Replies: 11
- Views: 2422
- Fri Sep 26, 2014 8:36 pm
- Forum: Closed Policy Discussion
- Topic: MUH PETS MUH PETS MUH PETS
- Replies: 54
- Views: 11667
Re: MUH PETS MUH PETS MUH PETS
It's just some nice fun silliness in a station surrounded and staffed with murderous killers; I'd make it so that it doesn't make you valid for killing though. That is just plain stupid, and takes someone out the game.
- Fri Sep 26, 2014 8:11 am
- Forum: Closed Policy Discussion
- Topic: [POLL] Murderbone as antag
- Replies: 170
- Views: 44201
Re: [POLL] Murderbone as antag
Somebody removing everyone else's fun to hoard it to themself (antag or otherwise) is not something to reward. The core anti-murderbone arguement, right here. Murderboning is not fun for anyone except the person boning. Murder itself is usually unfun for the recieving end, and is usually reserved f...
- Thu Sep 25, 2014 9:45 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 642533
Re: Stories of Awesome (Or something close to it.)
The last traitorchan round had a blob happen as the round was extremely slow. Said blob wsa amazing. IF it wasn't for the viro virus pulling people out of crit, with the highest I've seen being 7-8 TIMES, the blob would've won.
- Wed Sep 24, 2014 10:27 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 608814
Re: Pet Peeves Thread - Little things that REALLY annoy you
If I'm the mime and get arrested, I usually just give up. There was one incident in retrospect that I should've a-helped when the CMOcurity saw me walkin into his office, and instead fo calling security or talking to me, he flashed me and locked me in the patient room. That isn't bad, just defending...
- Thu Sep 18, 2014 9:33 am
- Forum: Ideas
- Topic: Expanded PDA function
- Replies: 26
- Views: 6813
Re: Expanded PDA function
Other functions for the PDA could be stuff like a portable arcade machine, instant camera checking, etc. So much potential with the PDA. 911 and the ability to bomb PDA's are just the tip of the iceberg. At telecomms, Tech Storage, or made by R&D, we should have more cartridges. Plus more defaul...
- Wed Sep 17, 2014 10:19 pm
- Forum: Ideas
- Topic: [POLL] Porting NT Drones
- Replies: 91
- Views: 18655
Re: [POLL] Porting NT Drones
The godo guys win again
- Wed Sep 17, 2014 11:09 am
- Forum: Ideas
- Topic: [POLL] Porting NT Drones
- Replies: 91
- Views: 18655
Re: [POLL] Porting NT Drones
:d for drone talk. AI's and Borg's have access to the channel, but drones don't have :b.
- Tue Sep 16, 2014 8:23 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 835288
Re: Stories of rage, tears and regret
I felt my blood pressure go up reading that. Number one reason people hate clowns.CobyB wrote:be geneticist
story
- Sat Sep 13, 2014 8:44 pm
- Forum: Ideas
- Topic: [POLL]Rudimentary plumbing system (plus a potential new job)
- Replies: 61
- Views: 16637
Re: Rudimentary plumbing system (plus a potential new job)
As long as the plumber gets a mario hat.
But, seriously. Sounds good. I could just imagine the chefs wondering. "Why is everyone dying when they drink my soup?"
But, seriously. Sounds good. I could just imagine the chefs wondering. "Why is everyone dying when they drink my soup?"
- Fri Sep 12, 2014 11:09 pm
- Forum: Ideas
- Topic: [POLL] Porting NT Drones
- Replies: 91
- Views: 18655
Re: Porting NT Drones
Our drones are different. They have no tools or item slots, only "hands". They are built by the Roboticist, ghosts simply click on one of the shells to enter it. A ghost can respawn as one as many times as it likes so long as there are shells remaining. They cannot operate the fabricator,...
- Fri Sep 12, 2014 10:10 pm
- Forum: Ideas
- Topic: Familiarity System
- Replies: 33
- Views: 7251
Re: Familiarity System
This is convulated just to baindaid-fix a problem that should be solved with the traitor item itself.
I say make a new traitor item that you wear as an exosuit, that allows you completely disquise your skin, hair colour, uniform and hat. Cloaking Device that auto disquises you?
I say make a new traitor item that you wear as an exosuit, that allows you completely disquise your skin, hair colour, uniform and hat. Cloaking Device that auto disquises you?
- Fri Sep 12, 2014 10:06 pm
- Forum: Ideas
- Topic: [POLL] Porting NT Drones
- Replies: 91
- Views: 18655
Re: Porting NT Drones
From what I understand (and how most servers with drones handle it) they are basically assistants with an AI connection that have tools. Their job is to maintain the station but everyone knows their real job is to build wood floors everywhere and :B everything instead of :d everything. But really th...
- Sun Sep 07, 2014 9:01 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033034
Re: ITT: We make shitty suggestions and come up with poor id
This idea is exactly where it belongs. There will never be an antagonist item to make Xenos, unless it's for wizard. And we already have it (Staff of Chaos/Change)Xeno Egg - Already exists, make available to scientists via the syndicate uplink.
- Sun Sep 07, 2014 8:57 am
- Forum: General Chat
- Topic: Taking a break.
- Replies: 21
- Views: 5610
Re: Taking a break.
See ya later. I'm gonna miss the days of the mighty brown colour in OOC.
- Sun Sep 07, 2014 8:56 am
- Forum: General Chat
- Topic: [POLL]Space Law Vote: Subordination Laws
- Replies: 27
- Views: 10636
Re: Space Law Vote: Subordination Laws
I'm ok with this but nobody will enforce those changes if we don't do something to make security more attractive to play. Security is usually filled or has 5 people in it, and they still do surprisingly well weeding out the shitlers and antags of the 40-60+ other group of people. I don't think we n...
- Tue Sep 02, 2014 9:22 am
- Forum: Closed Policy Discussion
- Topic: [Skorvold] Security micromanagement
- Replies: 83
- Views: 21942
Re: [Skorvold] Security micromanagement
Security Player here. Tough to put into words, but setting up barricades, flashers, etc is cool by me. Doing better then most wardens. Just make sure not to explicitly be looking to stomp dem antags. Be careful with armor and eguns, if shitcurity missuses them then the ban request would probably be ...
- Sun Aug 31, 2014 11:39 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033034
Re: ITT: We make shitty suggestions and come up with poor id
I still wonder why we can't put tasers in our pocket or what have you.
They're fucking tasers, come on.
They're fucking tasers, come on.
- Sun Aug 31, 2014 11:31 pm
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 608814
Re: Pet Peeves Thread - Little things that REALLY annoy you
I only condone mime speaking when it's time to stop playing charades with the station. Like near death, or nuke op/wizard sightings.
Even if they speak outside of those situations, I really only annoy them so much they go suicide or just go silent again
Even if they speak outside of those situations, I really only annoy them so much they go suicide or just go silent again
- Sun Aug 31, 2014 12:46 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1033034
Re: ITT: We make shitty suggestions and come up with poor id
It's like you never heard of chemical implants or electropacksWhoisthere wrote:HoS gets an implant that lets him zap and electrocute disobedient officers WITH HIS MIND
A few units of chlorol will shut shitcurity up quick
- Thu Aug 28, 2014 9:38 pm
- Forum: Closed Policy Discussion
- Topic: The Reality of Roleplay and Schizo-Policies
- Replies: 125
- Views: 31737
Re: The Reality of Roleplay and Schizo-Policies
I'm getting tired of people shitting all over bay. Fuck, sure we don't want to go too far in that direction as a light-medium RP server. I get that. But how the hell will changing a few polices so friendly wizards and antags that bought soap won't get lazered as soon as they are spotted turn us into...
- Sun Aug 24, 2014 12:48 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 118664
Re: Stickymayhem
This admin is a cool guy. He does the best extended events and generally nice.
- Fri Aug 22, 2014 11:57 pm
- Forum: Coding Feedback
- Topic: Sleepy Pens
- Replies: 132
- Views: 31816
Re: Sleepy Pens
A bundle and 5 or 7 TC would change the game up. Remove some of the more hated combos, and encourage a bit more creativity via item starvation. Do you want to spend the TC's now getting an emag, or spend it later on an ebow or esword? Some C4 to break into bridge, and a sleepy pen to take the captai...
- Thu Aug 21, 2014 11:32 pm
- Forum: Ideas
- Topic: Improvised Weapons and what's so 'improvised' about them?
- Replies: 50
- Views: 13268
Re: Improvised Weapons and what's so 'improvised' about them
Cipher3 wrote: I'll actually find myself without cuffs sometimes and make them on the spot. Perfect, that's the behavior I want to encourage. Long creation times would make it impossible. What about that if you create them far in advance, they start breaking apart? The spear's glass shard falls off...