Search found 134 matches

by Floiven
Sat Mar 23, 2019 9:54 pm
Forum: Ideas
Topic: opt out of the big fucking text department heads get to use
Replies: 27
Views: 5376

Re: opt out of the big fucking text department heads get to use

Make it so you can turn down the volume on your headset, making the text the regular size when someone's shouting into it. ...it also makes the regular volume text much smaller and harder to read. this is a non issue, if your boss sucks just viva his ass out Stealing and hiding a head's megaphone is...
by Floiven
Fri Mar 22, 2019 11:16 pm
Forum: Closed Policy Discussion
Topic: What is acceptable in terms of edgy humor?
Replies: 73
Views: 25677

Re: What is acceptable in terms of edgy humor?

Banning words and phrases only makes them more impactful anyways, tell people they can't do something and they're going to be more likely to want to do it always
by Floiven
Fri Mar 22, 2019 7:21 am
Forum: Video Games
Topic: Vermintide 2 - Grail Knight new class
Replies: 119
Views: 35894

Re: Vermintide 2 - BEASTMEN SOON

This game is pretty goddamn great. The art and sound direction are fantastic, and make me want to get into other Warhammer related games, it's a perfect mix of grimdark and humor.

Also Witch Hunter head shooting stuff never gets old.
by Floiven
Fri Mar 22, 2019 7:13 am
Forum: Ideas
Topic: opt out of the big fucking text department heads get to use
Replies: 27
Views: 5376

Re: opt out of the big fucking text department heads get to use

Allow megaphones to be emagged to explode in the person's hands, or deafen them and everyone around them when they shout into it.
by Floiven
Fri Mar 22, 2019 6:58 am
Forum: Thinking Cap
Topic: THEY FUCKING GOT ME
Replies: 75
Views: 20601

Re: THEY FUCKING GOT ME

what are we even arguing about here if you dont like how discord handles their bidness then you cant just........ not use it??????? they could for all intents and purposes ban all of our asses for no reason other than they simply dont want us in their platform and you agreed with that when you regi...
by Floiven
Sun Feb 24, 2019 11:01 pm
Forum: Video Games
Topic: /mtgag/ Magic The Gathering Arena General
Replies: 65
Views: 23352

Re: /mtgag/ Magic The Gathering Arena General

Kaya is low key one of the best pw's atm, she's starting to see more play now which is nice. I pulled a 4th mirror march so I've been doing my dailies with decks that try to make either tons of copies of value/mana tapping/treasure making creatures for value, or tons of copies of huge dino duders th...
by Floiven
Sat Feb 23, 2019 12:23 am
Forum: Video Games
Topic: /mtgag/ Magic The Gathering Arena General
Replies: 65
Views: 23352

Re: /mtgag/ Magic The Gathering Arena General

Izzet drakes I'd argue is actually hard to play well, as it only has a limited number of win cons (the drakes and the pteramanders if you're running them) that you have to juggle keeping in play to block things to keep you from dying, getting cantrips in the bin to pump your drakes without tapping o...
by Floiven
Fri Feb 22, 2019 7:51 pm
Forum: Video Games
Topic: /mtgag/ Magic The Gathering Arena General
Replies: 65
Views: 23352

Re: /mtgag/ Magic The Gathering Arena General

I climbed to diamond with izzet drakes and kinda lost the drive to continue ranked, so I just do my dailies with janky stuff in play mode. Currently memeing it up with mirror march and other ridiculous effects. I do wanna make a mardu aristocrats deck though. I also wish there were more flicker effe...
by Floiven
Fri Feb 15, 2019 6:09 pm
Forum: General Chat
Topic: A pichart of who says owo and how many times they've said it
Replies: 31
Views: 8156

Re: A pichart of who says owo and how many times they've said it

Since I see lord saladin on terry (where I play) and he came second I made a wordcloud from his SAY: logs Can you see the sneaky owo hiding in there? Pro tip, if you say owo in ic as often as you say "sec" and "cap", you're doing something very wrong. Also please excuse the utf8...
by Floiven
Tue Feb 12, 2019 12:37 pm
Forum: Ideas
Topic: Misc. ghost role changes?
Replies: 41
Views: 10252

Re: Misc. ghost role changes?

My only complaints about the current lavaland ghost role system is the rare case of 2 xeno ruins spawning completely fucking over any chance of ghost roles spawning. Restricting the xeno ruin to 1 spawn would solve that problem. I dislike beach bums, as there is really no direction to them and the ...
by Floiven
Tue Feb 12, 2019 12:31 pm
Forum: Ideas
Topic: Petition To Bring Back Drones
Replies: 21
Views: 4929

Re: Petition To Bring Back Drones

Or just make them a ghost role that can fix whatever and not worry about the lawset as much. Massively Increase the cost of drone shells, make them only orderable via cargo or made via robotics. This makes it require direct human involvement to get drones in the first place. The drone machine was a...
by Floiven
Mon Feb 11, 2019 7:44 pm
Forum: General Chat
Topic: A pichart of who says owo and how many times they've said it
Replies: 31
Views: 8156

Re: A pichart of who says owo and how many times they've said it

"wew lad" would be a good one. so would "RECALL". Now I kinda wish there was a word cloud for the in-game chat.
by Floiven
Sun Feb 10, 2019 11:11 pm
Forum: Video Games
Topic: NES games I've made
Replies: 5
Views: 1818

Re: NES games I've made

Really cool! I couldn't figure out how to not just run straight into the wall in front of you in Star Evil though. At least I got to run around as a little O man.
by Floiven
Sat Feb 09, 2019 6:04 am
Forum: Coding Feedback
Topic: Aren't riot shields a bit too strong?
Replies: 56
Views: 16258

Re: Aren't riot shields a bit too strong?

Are the shield's blocking properties dependent on facing the direction of the attack? If so, adding a strafe button so you can back away while protecting yourself would be neat.
by Floiven
Thu Feb 07, 2019 5:11 pm
Forum: Ideas
Topic: Cargonia's Irrelevance
Replies: 38
Views: 8104

Re: Cargonia's Irrelevance

Move some fun stuff to Cargo and then randomize what they can buy. Automatically reroll every 8 minutes, plus you can spend money to reroll. I chose 8 minutes because it's long enough to gather money if something good appears yet is short enough to passively get 5-8 rerolls in a round generally, wh...
by Floiven
Sun Feb 03, 2019 2:38 pm
Forum: Ideas
Topic: New health system needs ideas for traumas and their interactions
Replies: 42
Views: 13202

Re: New health system needs ideas for traumas and their interactions

If you're planning on going the route of have to diagnose conditions in order to treat them, I suggest that instead of that being the required method of treatment, make it a better version that's faster and more efficient for those that want to put in the effort to do their jobs as a doctor. Maybe p...
by Floiven
Sat Jan 26, 2019 4:16 am
Forum: Ideas
Topic: Cargonia's Irrelevance
Replies: 38
Views: 8104

Re: Cargonia's Irrelevance

The best part is when you're actively ordering/offering to order things for people and watching the requests board, and people still break in/walk in and order what they want wordlessly instead of asking for it. Bounties were a great idea though, and a good template for how interdepartmental interac...
by Floiven
Wed Jan 23, 2019 8:04 am
Forum: Ideas
Topic: Giving the entertainers cool functions.
Replies: 13
Views: 3902

Re: Giving the entertainers cool functions.

Juggling sounds like it would be cool. I picture it like this: Clowns and mimes can juggle arbitrary objects, the more objects they juggle, the slower they move. If somebody interacts with them in any way, everything they are juggling drops to the floor, with a random chance of hitting the head of ...
by Floiven
Tue Jan 22, 2019 1:39 am
Forum: Coding Feedback
Topic: Why was #42386 merged?
Replies: 96
Views: 21717

Re: Why was #42386 merged?

I've always disliked the upgrading trays mechanic with earthsblood, utilizing the hose system to hook up trays to some sort of nutrient/pesticide/water system that you have to refill (but can upgrade to go for longer without needing it) would make more sense imo. Side effect of that would be removin...
by Floiven
Sun Jan 13, 2019 7:45 pm
Forum: Ideas
Topic: Ghost role: Mouse
Replies: 5
Views: 1631

Re: Ghost role: Mouse

Well let me shill my idea for Pest Wars again. Where all ghost roles are removed, and only drones and pests remain. They battle for supremacy, drones (and janitor) maintaining, and pests shitting up and breaking stuff. After round ends the score is calculated and one side is the winner. All in the ...
by Floiven
Sat Jan 12, 2019 7:14 pm
Forum: Coding Feedback
Topic: Reduce the number of maps in rotation
Replies: 6
Views: 1799

Re: Reduce the number of maps in rotation

Having a flex slot for peoples projects etc would be cool too, with slightly more lax set of maintenance rules.
by Floiven
Fri Jan 11, 2019 7:36 pm
Forum: Coding Feedback
Topic: Hygiene Removal
Replies: 254
Views: 59400

Re: Hygiene Removal

there is like, zero correlation there. I'm not insulting you because you gave criticism, I'm insulting you because you have such little reading comprehension that even comments that in no single way are about showering are somehow about showering to you. He's not talking about that one specific PR ...
by Floiven
Fri Jan 11, 2019 7:33 pm
Forum: Ideas
Topic: Remove X-ray [poll]
Replies: 47
Views: 11360

Re: Remove X-ray [poll]

I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all. This is what I don't like about it, I've seen many times where a geneticist is bo...
by Floiven
Fri Jan 04, 2019 8:10 pm
Forum: Ideas
Topic: Remove X-ray [poll]
Replies: 47
Views: 11360

Re: Remove X-ray [poll]

Maybe x-ray would also be coupled with sensitive retinas? For instance, your entire screen goes extra bright, similar to how your screen goes darker with eye damage. Not really a nerf, but interesting flavour. This. If you're gonna nerf it for some reason, make the eye damage more costly. You can n...
by Floiven
Thu Jan 03, 2019 2:20 am
Forum: Ideas
Topic: Give borgs damage slowdown
Replies: 65
Views: 19721

Re: Give borgs damage slowdown

Instead of just a simple loss of speed, it'd be neat if stuff like mechanical failures would randomly happen at higher rates depending on the damage. Stuff like (and I don't know how possible this is to code) temporary loss of controls meaking you careen into a wall, loss of ability to turn a certai...
by Floiven
Tue Jan 01, 2019 12:36 pm
Forum: Admin Feedback
Topic: Plapatin
Replies: 51
Views: 18759

Re: Plapatin

Great player that understands the culture and people that play during the waning hours of late night Sybil, should make a great admin.
by Floiven
Mon Dec 31, 2018 9:51 pm
Forum: Spriting and Mapping
Topic: Claw Machine
Replies: 7
Views: 3249

Re: Claw Machine

Make this a thing so people can get their arms stuck inside them trying to steal the prizes, and have to sheepishly ask for help to either cut off their arms or have the machine deconstructed by someone.
by Floiven
Mon Dec 31, 2018 9:47 pm
Forum: Resolved Appeals
Topic: [MrAlphonzo] KeyboardCreature - Dead Man's Switch
Replies: 42
Views: 10012

Re: [MrAlphonzo] KeyboardCreature - Dead Man's Switch

There should be a policy thread made to consider changing the policy to "don't use bombs to fight antags unless you ahelp it first and an admin thinks the situation warrants it" Honestly that sounds more like something that should be handled in character, asking your head or the captain f...
by Floiven
Mon Dec 31, 2018 9:37 pm
Forum: Closed Policy Discussion
Topic: Does the detective fluff matter?
Replies: 182
Views: 44538

Re: Does the detective fluff matter?

Isto, I don't think there's anything wrong with investigating and snooping out crimes aboard the station with the gusto that you bring to it, but the fact that you gunned down someone and cremated them just because you could isn't going to make you a very fun person to play with. From my experience,...
by Floiven
Fri Dec 28, 2018 1:48 am
Forum: General Chat
Topic: Permissible to Make Gaseous Alcoholic Cabbage (used)?
Replies: 16
Views: 4082

Re: Permissible to Make Gaseous Alcoholic Cabbage (used)?

IIRC forcibly changing peoples race when nonantag is the thing that's a problem
by Floiven
Tue Dec 25, 2018 1:49 am
Forum: Ideas
Topic: new quirk brainstorming
Replies: 28
Views: 5337

Re: new quirk brainstorming

I'm surprised fear of clowns isn't one of the phobias already.
by Floiven
Sat Dec 22, 2018 12:36 am
Forum: Coding Feedback
Topic: remove golems (not literally remove i just wanted an eye catchy subject)
Replies: 61
Views: 14642

Re: remove golems (not literally remove i just wanted an eye catchy subject)

Just ban people from ghost roles after a warning or two. Don't remove more things like drones because some people couldn't handle their basic premise of the bonus chances they've been given to participate in the round in some way.
by Floiven
Fri Dec 21, 2018 11:32 am
Forum: Town Hall
Topic: Naming Policy Changes
Replies: 150
Views: 43884

Re: Naming Policy Changes

Is there a way to separate the name shown in chat when someone talks and the name shown when you examine someone? By that I mean, "John Doe says: yadda yadda yadda", and when you examine them, you're reading their name off their ID, so "This is John "Hurr durr" Joe". Wo...
by Floiven
Sat Dec 08, 2018 12:30 am
Forum: Coding Feedback
Topic: Removal of auto cloning and pre scanning
Replies: 154
Views: 32450

Re: Removal of auto cloning and pre scanning

If cloning is removed we should be able to defib any intact body with a brain. Allow doctors to implant artificial organs to fix up a corpse to make it defib-able. Add head reattachment surgery. head and disemboweled torso come into medbay. Fix the torso with artificial organs, reattach the had, de...
by Floiven
Mon Nov 26, 2018 5:21 am
Forum: Ideas
Topic: Wizard VR
Replies: 7
Views: 2657

Re: Wizard VR

Wizard duels would be pretty fun.
by Floiven
Tue Nov 20, 2018 6:02 am
Forum: Coding Feedback
Topic: Chef CQC combat is beyond broken and needs fixing
Replies: 42
Views: 8916

Re: Chef CQC combat is beyond broken and needs fixing

An acid smoke would be more effective for destroying all the equipment, but that's off-topic I thought it *was* restricted to the kitchen? It can be used in the bar and bar backroom. On botany as well on some maps. So usually as a bartender, you'll see a griefer chef cqcing your customers and the c...
by Floiven
Mon Nov 19, 2018 2:14 am
Forum: Coding Feedback
Topic: Economy System Feedback Thread
Replies: 334
Views: 65882

Re: Economy System Feedback Thread

Oh dang, I just realized, what if we made it possible to somehow rig up the paystands to send signaller signals when a payment is made? Then you wouldn't even need to babysit the tollbooth to commit highway robbery, you could just pull that shit automagically. This would be amazing, I'm thinking of...
by Floiven
Sat Nov 17, 2018 5:36 pm
Forum: Coding Feedback
Topic: Economy System Feedback Thread
Replies: 334
Views: 65882

Re: Economy System Feedback Thread

Oh dang, I just realized, what if we made it possible to somehow rig up the paystands to send signaller signals when a payment is made? Then you wouldn't even need to babysit the tollbooth to commit highway robbery, you could just pull that shit automagically. This would be amazing, I'm thinking of...
by Floiven
Wed Nov 14, 2018 4:16 pm
Forum: Coding Feedback
Topic: Pressurized slime blob
Replies: 11
Views: 3305

Re: Pressurized slime blob

Make it cool the air to freeze the water maybe? It is fairly harmless now other than getting a surround on a downed person that can still crawl away.
by Floiven
Wed Nov 14, 2018 12:44 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 51527

Re: Movement Speed

I think it could use some toning down. As someone that hasn't been here for a long time, historically it was slower correct?
by Floiven
Tue Nov 13, 2018 12:23 pm
Forum: Ideas
Topic: Expensive Economy Cosmetics/Items Suggestions
Replies: 25
Views: 4610

Re: Expensive Economy Cosmetics/Items Suggestions

Bluespace/golden tray for chef. Holds twice as many food items (and only food items to prevent powergaming with it). Ginsu/Golden Chef knife, increases butcher/slicing amounts by 1. Bottles of things like soy sauce.
by Floiven
Sat Nov 10, 2018 6:46 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3937
Views: 1019645

Re: ITT: We make shitty suggestions and come up with poor ideas.

voracious sets click cooldown on eating to like .1 seconds but if you click too fast you can eat a hand by accident
by Floiven
Sat Nov 10, 2018 6:36 am
Forum: Closed Policy Discussion
Topic: if someone isn't using their antag status, pass the status to someone else
Replies: 20
Views: 3510

Re: if someone isn't using their antag status, pass the status to someone else

I don't think this needs to be solidified into a policy moreso than admins moving away from robocop and more onto the DM role. If an antag is lacking you could just spawn in another, or you could create an interesting event and see if the current antags were simply playing the bystander waiting for...
by Floiven
Thu Nov 08, 2018 5:31 am
Forum: Ideas
Topic: Can Someone Please Make A PR To Re Add Self Surgery
Replies: 21
Views: 5632

Re: Can Someone Please Make A PR To Re Add Self Surgery

Perhaps re-work limb regrower into a cryo-like tube that you chill in, maybe require excess limbs added to it as an internal storage, give organ harvesters more use. You can still send the body to the chef afterwards after trimming the limbs. For self surgery, maybe make machine boards that you can ...
by Floiven
Thu Nov 01, 2018 12:57 pm
Forum: Ideas
Topic: List of things I will pay people to code
Replies: 8
Views: 1638

Re: List of things I will pay people to code

Now people can simulate working at an Amazon Fulfillment Center... in space! I like the first idea for ordering from the chef, having a list of things to make at all times gets in the way of making a custom themed menu though, maybe if it's opt in, or a toggle to be 'on the clock' so to say.
by Floiven
Wed Oct 31, 2018 2:45 am
Forum: Coding Feedback
Topic: Stun/Slip Rework
Replies: 80
Views: 22401

Re: Stun/Slip Rework

Reducing movement speed somewhat is probably a good conversation we should have. We don't need to go slow like some servers, but having all our crewmen be kenyan athletes sucks. It gets a little much especially when there's so many readily available speed boosting drugs as well, seeing people zippi...
by Floiven
Sat Oct 27, 2018 4:33 pm
Forum: Video Games
Topic: old sourcemod thread
Replies: 11
Views: 2391

Re: old sourcemod thread

sven co-op was the tits
by Floiven
Fri Oct 26, 2018 2:26 pm
Forum: Ideas
Topic: How to better the revolution game mode.
Replies: 31
Views: 6850

Re: How to better the revolution game mode.

Suggestion: being cuffed and/or brigged should count as dead/spaced/eliminated. If you think about it thats a very bad idea. The only bad thing about revs is late stage when the last heads are just hiding and avoiding conflict. Most admins force them to go on the aggressive, but there should be som...
by Floiven
Thu Oct 25, 2018 4:07 am
Forum: Coding Feedback
Topic: Kitchen needs rebalacing.
Replies: 39
Views: 7488

Re: Kitchen needs rebalacing.

Instead of borrowing from the current stats that players have, how about a small yet still worthwhile buff like 5-10% workspeed, maybe increased metabolic stats that heal certain kinds of damage at a slightly higher rate, like increased blood filtration for toxin, protein(?) for brute, etc. I'm talk...
by Floiven
Wed Oct 24, 2018 3:05 am
Forum: Coding Feedback
Topic: Kitchen needs rebalacing.
Replies: 39
Views: 7488

Re: Kitchen needs rebalacing.

Calories/Nutrition, in separate percentages depending on the quality of the food. Calories fill you up but don't make you feel better (reflected in moodlet or some global work speed buff called productive or something) while the chef's food, full of nutrients makes you more productive. Maybe calorie...