Search found 83 matches

by RobustAndRun
Mon Sep 07, 2020 1:37 am
Forum: General Chat
Topic: Rest in Peace, /tg/Station
Replies: 264
Views: 53739

Re: Rest in Peace, /tg/Station

kids with anime avis in discord SCREAMINGLY FURIOUS rn
by RobustAndRun
Mon May 11, 2020 8:56 pm
Forum: Resolved Appeals
Topic: [Doctor Brutality] RobustAndRun - My son got autism from a vaccine. Technically he got gastrointesti
Replies: 1
Views: 956

[Doctor Brutality] RobustAndRun - My son got autism from a vaccine. Technically he got gastrointesti

BYOND account: RobustAndRun Character name: Chip Rahl Ban type: Server Ban length: Permanent Ban reason: Released a confusion virus as nonantag that ended up getting everyone killed due to the nuke ops on the station. Disconnected before I was made aware, so take this up on the forums if you want t...
by RobustAndRun
Tue Apr 07, 2020 4:27 am
Forum: Resolved Appeals
Topic: [NecromancerAnne] RobustAndRun - The chocolate fiasco
Replies: 3
Views: 1164

[NecromancerAnne] RobustAndRun - The chocolate fiasco

BYOND account: RobustAndRun Character name: Kayden Howe (?) Ban type: Jobban (Botanist/Chef) Ban length: Permanent Ban reason: Banned from Roles: Botanist, Cook permanently - As a botanist, created cocoa powder tomatoes with hydrodermic prickles and attacked sec officers with them when they spread ...
by RobustAndRun
Sun Jan 12, 2020 9:11 pm
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 108343

Re: CLONING REMOVAL FEEDBACK

Re: criticism that removed code should be commented or whatever

I've worked in a place that does this, and the result is disgusting. have faith in git
by RobustAndRun
Sat Nov 30, 2019 12:31 pm
Forum: Resolved Appeals
Topic: [NecromancerAnne] RobustAndRun - Banned for cocoa
Replies: 9
Views: 4164

Re: [NecromancerAnne] RobustAndRun - Banned for cocoa

Hi, not addressing this entirely just yet but some of what you said sounds almost verbatum for shit in this post https://www.digg.com/r/SS13/comments/e208b8/how_to_make_weebs_angry/ , which was one of the earliest posts for organized botany based cat grief and since it's posting has resulted in a l...
by RobustAndRun
Sat Nov 30, 2019 12:23 pm
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 21975

Re: Classic traitoring tactics that need to be used more

My favorite old strategy was ultra simple: acquire a .357 and c4, plus a spare jumpsuit, hat, and shoes, and gasmask. Change into murder outfit, remove ID, hide in closet near target's workspace. When the target comes along, just empty the gun into them, plant c4, and run. Change back into your unif...
by RobustAndRun
Sat Nov 30, 2019 10:53 am
Forum: Resolved Appeals
Topic: [NecromancerAnne] RobustAndRun - Banned for cocoa
Replies: 9
Views: 4164

[NecromancerAnne] RobustAndRun - Banned for cocoa

BYOND account: RobustAndRun Character name: Salami Rigatoni Ban type: regular + Botanist ban Ban length: 3-day + permanent, respectively. Ban reason: https://i.imgur.com/EjjuPNb.png Time ban was placed: See above. Server you were playing on when banned: Sybil Round ID in which ban was placed: 12479...
by RobustAndRun
Mon Nov 04, 2019 6:40 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 79434

Re: Cobbychem: A Separate Thread

If the coderbus is dead-set on going this way, we should expand the food/drink and botany systems to be much better than they are for minor and moderate injuries. Get toolboxed on the head a few too many times? Don't bother doctors and deal with residual chem damage, smoke a fat doink and eat some d...
by RobustAndRun
Fri Jul 26, 2019 10:51 pm
Forum: General Chat
Topic: What draws people to certain jobs on /tg/?
Replies: 34
Views: 8268

Re: What draws people to certain jobs on /tg/?

Engineer, because of versatility. Get antag? Awesome, you can now build a great fort/base if a team antag, or a great death trap if tato. Nonantag? Awesome. If the roundtype is made evident, you can immediately start supporting your team. Make a difficult disposals loop to fool nukies, even if it on...
by RobustAndRun
Thu Jul 04, 2019 5:06 am
Forum: Ideas
Topic: Nerf Lexorin
Replies: 52
Views: 10798

Re: Nerf Lexorin

You're going about this the wrong way. If you want this nerfed, just PR it and it'll be merged by the weekend.
by RobustAndRun
Tue Jun 25, 2019 12:32 am
Forum: General Chat
Topic: The LibbySnow Conundrum
Replies: 60
Views: 14636

Re: The LibbySnow Conundrum

Did he get it or not? I think that's the important question. I'm not sure - if an admin could investigate logs, that'd be pretty cool. I think I remember throwing mutation toxin at a cat abomination mime who PDA'd me and called me an "afterbirth" more than once (happened on June 29, aroun...
by RobustAndRun
Mon Jun 24, 2019 8:24 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 266187

Re: Sprite Requests

I'm adding coca, cocaine, crack etc. and need some sprites. Whoever can send me this, completed and only slightly half-assed, will receive the following incredible rewards, shipped directly to their address: - 20 canadian dollars, which is like 15 real dollars - A heart-felt thank you note - One (1)...
by RobustAndRun
Mon Jun 24, 2019 5:28 pm
Forum: General Chat
Topic: The LibbySnow Conundrum
Replies: 60
Views: 14636

The LibbySnow Conundrum

https://i.imgur.com/x4BSIu7.png Last night after tossing android mutation toxin at half the crew, one particular member of the community threw a fit in OOC. A felinid player, mutated to an android by several different people wielding the mutation toxin, adminhelped several times in order to return ...
by RobustAndRun
Mon Jun 24, 2019 1:25 am
Forum: General Chat
Topic: catgirls, why?
Replies: 30
Views: 9608

Re: catgirls, why?

Image
by RobustAndRun
Tue Mar 26, 2019 1:46 am
Forum: General Chat
Topic: Let's turn this youtubetide to our advantage
Replies: 11
Views: 4256

Re: Let's turn this youtubetide to our advantage

the sseth tide is better than anyone on this forum, admins included OP's post is dumb lol After playing with them more, totally agreed. 9/10 of them are better than the average starting ss13 player. I suppose that comes at no suprise, considering sseth's channel centers around shit like dwarf fortr...
by RobustAndRun
Mon Mar 18, 2019 8:49 pm
Forum: General Chat
Topic: Let's turn this youtubetide to our advantage
Replies: 11
Views: 4256

Re: Let's turn this youtubetide to our advantage

Imagine turning the “silver standard” of ss13 gameplay into a whitelist where the only way to join is to write out a fucking application lmao Just keep the bunker on and leave a message asking new people to join discord and ask for the bunker to be removed instead of some elitist videogame applicat...
by RobustAndRun
Mon Mar 18, 2019 8:01 pm
Forum: General Chat
Topic: Let's turn this youtubetide to our advantage
Replies: 11
Views: 4256

Let's turn this youtubetide to our advantage

Let's capitalize on the fresh brains by allowing the Sseth fans to provide us with creative work or entertainment in exchange for an addition to the panic bunker whitelist. As we are the silver standard of quintessential ss13 gameplay, we'll get some hilarious applications. Most can probably be igno...
by RobustAndRun
Sat Feb 09, 2019 4:21 am
Forum: General Chat
Topic: Why do you play lizards
Replies: 25
Views: 8805

Re: Why do you play lizards

obscolene wrote:
Gylifi wrote:
Qbmax32 wrote:LOL btfo catgirl player who has passionate cybersex with his psuedo-gf on the daily trying to put people on blast for playing lizards
by RobustAndRun
Thu Jan 31, 2019 6:03 am
Forum: General Chat
Topic: Why do you play on /tg/Station?
Replies: 58
Views: 18969

Re: Why do you play on /tg/Station?

It's the least bad

Ain't saying much
by RobustAndRun
Tue Jan 29, 2019 1:34 pm
Forum: Coding
Topic: Weird saltpetre math
Replies: 10
Views: 3812

Re: Weird saltpetre math

Alright update, tested it in game and found that 99u is indeed the best way to reduce production time, with 100u not doing anything outside of potency. Will make a new maffs function for this soon. Update: I like the function y = round(-0.1 - 0.04x + 0.0005 x^2) (y = prod change, x = saltp amount.) ...
by RobustAndRun
Sun Jan 27, 2019 3:26 am
Forum: Coding
Topic: Weird saltpetre math
Replies: 10
Views: 3812

Re: Weird saltpetre math

4dplanner wrote:

Code: Select all

smart man stuff

aite cool thx, next time I play botanist I'll test this out in game
by RobustAndRun
Sat Jan 26, 2019 2:11 am
Forum: Coding
Topic: Weird saltpetre math
Replies: 10
Views: 3812

Re: Weird saltpetre math

4dplanner wrote:You got the python wrong lol

(Round is the floor operation in byond)
alright but what would have been the correct way of doing this?
by RobustAndRun
Fri Jan 25, 2019 2:42 am
Forum: Coding
Topic: Weird saltpetre math
Replies: 10
Views: 3812

Weird saltpetre math

So I was curious about the effect of saltpetre on plants, specifically its effect on production stats myseed.adjust_production(-round(salt/100)-prob(salt%100)) myseed.adjust_potency(round(salt*0.5)) so i wrote a quick python script to test values of this, using an interpretation of .dm's prob() func...
by RobustAndRun
Fri Jan 11, 2019 8:55 pm
Forum: General Chat
Topic: Heroes of Space Station Thirteen
Replies: 60
Views: 17614

Re: Heroes of Space Station Thirteen

Cobby wrote:naming yourself is pathetic
the brave spessmen whomst random name
by RobustAndRun
Wed Jan 09, 2019 2:09 am
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52041

Re: Movement Speed

This change has seriously balanced combat in favor of security, who currently begin the game with the ranged stun weapons favored by the meta. Revheads+revs and cultists, who primarily use melee combat and gear have taken a serious nerf from what I've observed. 2slow4me Also am I the only one who di...
by RobustAndRun
Thu Jan 03, 2019 10:43 pm
Forum: Ideas
Topic: Harshness as a motivator
Replies: 26
Views: 5398

Re: Harshness as a motivator

Lumbermancer wrote:All this shit will work against you.
by RobustAndRun
Thu Jan 03, 2019 10:41 pm
Forum: Ideas
Topic: Remove X-ray [poll]
Replies: 47
Views: 11622

Re: Remove X-ray [poll]

Xray has been in the game ***forever*** don't touch it
by RobustAndRun
Tue Nov 27, 2018 6:26 am
Forum: General Chat
Topic: Brainstorm: a rimworld-esque mode
Replies: 1
Views: 867

Brainstorm: a rimworld-esque mode

Yeah alright not a rimworld mode, think more along the lines of the storyteller mechanics that rimworld uses to keep your game interesting. It'd be more of a PvE mode until people start dying, after which more dangerous ghost roles could become available. challenges start slow and easy, but will acc...
by RobustAndRun
Wed Nov 21, 2018 12:06 am
Forum: Town Hall
Topic: Results of the felinid vote
Replies: 171
Views: 58252

Re: Results of the felinid vote

Ahh, good to see the ol' "everyone who disagrees is an extremist and they're all wrong" rhetoric is still standing the test of time

[youtube]Q10kZKBm8Vc[/youtube]
by RobustAndRun
Tue Nov 20, 2018 8:45 pm
Forum: Ideas
Topic: Give the QM a console capable of giving basic access
Replies: 7
Views: 1755

Re: Give the QM a console capable of giving basic access

Farquaar wrote:
subject217 wrote:they have a guy for this, he's called the head of personnel
Who does that guy think he is, the department head?
what does he have, an office and desk to sit at without fucking off?
by RobustAndRun
Tue Nov 20, 2018 8:30 pm
Forum: Ideas
Topic: Give the QM a console capable of giving basic access
Replies: 7
Views: 1755

Give the QM a console capable of giving basic access

Give the QM a Cargo ID terminal which can add/remove cargo/maint access to IDs.

Hail Cargonia brothers
by RobustAndRun
Sun Nov 11, 2018 1:32 pm
Forum: Town Hall
Topic: Results of the felinid vote
Replies: 171
Views: 58252

Re: Results of the felinid vote

Now we just make the game unplayable for the catneckbeards. Make sure silicons are always aware that they arent human. Flashbacks everywhere. Security sets all catvirgins to strest for "weapon posesion"

If we can't throw em out on the street, we suffocate then in a small room
by RobustAndRun
Fri Nov 09, 2018 7:27 am
Forum: General Chat
Topic: The Catgirl Vote - Summoning Oranges
Replies: 310
Views: 60955

Re: The Catgirl Vote - Summoning Oranges

So many weeb tears in this thread, loving it

I sure hope that not being able to cosplay something completely unrelated to an intrinsically fun game doesn't ruin it for you
by RobustAndRun
Mon Oct 22, 2018 12:49 am
Forum: Town Hall
Topic: Regarding felinids/catpeople
Replies: 426
Views: 92497

Re: Regarding felinids/catpeople

The cognitive dissonance and mental gymnastics from the anime avatars in this thread is fucking *incredible*
by RobustAndRun
Mon Oct 01, 2018 11:49 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1033218

Re: ITT: We make shitty suggestions and come up with poor ideas.

Okay listen up chief, fuck floor tiles

Image

It's time for JLOOR TILES
by RobustAndRun
Sun Sep 02, 2018 6:59 pm
Forum: Ideas
Topic: Brainstorm Mode Feedback Post
Replies: 11
Views: 2785

Re: Brainstorm Mode Feedback Post

If the brain gets damaged, the thralls should become retarded.
by RobustAndRun
Sun Aug 19, 2018 1:00 am
Forum: Coding Feedback
Topic: Stun/Slip Rework
Replies: 80
Views: 22693

Re: Stun/Slip Rework

Honestly y'all seem very scared of changing things up, let's let coders play around with it without putting up a fuss, experiment with the effects on gameplay in some live tests and if it *really* sucks it can all be reverted.
by RobustAndRun
Sat Aug 18, 2018 12:23 am
Forum: TGMC General Discussion
Topic: Idea: Xeno lawyer
Replies: 4
Views: 7885

Idea: Xeno lawyer

Admin-spawned xeno which can speak with humans and carries a briefcase. Throws cease and desist letters instead of facehuggers.

Just a lil extra fuck you
by RobustAndRun
Fri Aug 17, 2018 11:43 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1033218

Re: ITT: We make shitty suggestions and come up with poor ideas.

Screemonster wrote:add the autoburger

identical to the autoborger only it makes the victims into burgs
8tc roboticist/chef
by RobustAndRun
Fri Aug 17, 2018 4:05 am
Forum: General Chat
Topic: Good Bye /t/g/
Replies: 18
Views: 5652

Re: Good Bye /t/g/

Image
by RobustAndRun
Wed Aug 15, 2018 8:27 pm
Forum: Ideas
Topic: Add pests as a midround antag/dead role
Replies: 12
Views: 3027

Re: Add pests as a midround antag/dead role

I still think this would be great
by RobustAndRun
Mon Aug 13, 2018 2:33 pm
Forum: Ideas
Topic: Make cat people non human
Replies: 8
Views: 2004

Re: Make cat people non human

If you want to play as an animal, you'll be hunted like an animal.
by RobustAndRun
Mon Aug 13, 2018 2:20 pm
Forum: Resolved Appeals
Topic: [Subject217] RobustAndRun - Botanist Jobban
Replies: 10
Views: 2794

Re: [Subject217] RobustAndRun - Botanist Jobban

CreationPro wrote:Since he's a ledditor please re-ban him immediately, preferably permanently.
Image
by RobustAndRun
Sun Aug 12, 2018 11:43 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1033218

Re: ITT: We make shitty suggestions and come up with poor ideas.

Make it possible to get impaled by flying limbs.

"Doc, I've got a leg in my chest"
by RobustAndRun
Sun Aug 12, 2018 7:17 pm
Forum: Resolved Appeals
Topic: [Subject217] RobustAndRun - Botanist Jobban
Replies: 10
Views: 2794

[Subject217] RobustAndRun - Botanist Jobban

Byond account and character name: RobustAndRun, probably Henry Mortland Banning admin: subject217 Ban type: jobbanned from botanist Ban reason and length: made hilarious suicide traps with potassium-infused holymelons in Gaia trays. Time ban was placed (including time zone): can't quite remember Ser...
by RobustAndRun
Fri Aug 03, 2018 7:38 pm
Forum: Ideas
Topic: purrbation gene in genetics
Replies: 5
Views: 1488

Re: purrbation gene in genetics

If this is added, an anti-cat gene/virus is also needed.
by RobustAndRun
Thu Aug 02, 2018 9:26 pm
Forum: General Chat
Topic: The Current State of /tg/
Replies: 68
Views: 19592

Re: The Current State of /tg/

I've been playing this game for 9 years now and I still haven't tired of greytiding. You're just weak.
by RobustAndRun
Mon Jul 23, 2018 3:21 am
Forum: General Chat
Topic: Experience Needed for Antag?
Replies: 17
Views: 4705

Re: Experience Needed for Antag?

The fact that you're bothering to ask this question means you're already ahead of the pack as far as new players go. Keep that shit on.

Have fun, experiment, and provide us with hilarity as you fail.