Search found 1475 matches

by MisterPerson
Sat Jul 17, 2021 7:04 pm
Forum: Ideas
Topic: Please submit your clown space shuttle names here
Replies: 29
Views: 802

Re: Please submit your clown space shuttle names here

Flying Circus is an excellent one. The best imo is still Troupe Transport but Flying Circus is up there.

Here's a few more:
Just a Prank
Hijinks Ensue
Slipstream Rider (or maybe something like Slippery Devil?)
by MisterPerson
Sun Jul 11, 2021 8:12 am
Forum: Ideas
Topic: Please submit your clown space shuttle names here
Replies: 29
Views: 802

Re: Please submit your clown space shuttle names here

Ceaseless Laughter
Joker's Wild
Bozo Bus
The Entire Circus
Surely, You Jest
Killer Kar from Outer Space
by MisterPerson
Sat May 22, 2021 7:19 pm
Forum: Coding Feedback
Topic: Merging Shenanigans
Replies: 69
Views: 3926

Re: Merging Shenanigans

However, I would still strongly recommend trying to communicate with the player base in some level-headed manner, With the player base doing the same. Much easier said than done for at least two reasons. First off, the playerbase isn't a hivemind. Different people are going to have different opinio...
by MisterPerson
Mon May 10, 2021 9:26 am
Forum: Coding Feedback
Topic: Merging Shenanigans
Replies: 69
Views: 3926

Re: Merging Shenanigans

oranges wrote:you guys are spending way too much time on legoscape, not only is he a massive troll, he's not the kind of person we want to attract to our server anyway, so having less players like him is a goal, not a problem
I got that impression from their posts but couldn't place my finger on why.
by MisterPerson
Mon May 10, 2021 1:09 am
Forum: Coding Feedback
Topic: Merging Shenanigans
Replies: 69
Views: 3926

Re: Merging Shenanigans

Medical is too engaging... Imagine saying this with a straight face and thinking it's a good argument. I literally don't think it's possible to make any mechanic "too engaging" in a vacuum. You can argue it draws player attention away from something else more important, but nothing is mor...
by MisterPerson
Sun May 09, 2021 6:13 am
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 98
Views: 6419

Re: What the hell is tg stations design philosophy even?

What if the Syndicate only trust explosives and other dangerous types of gear to the best operatives? What if Nanotrasen only issues high tier cool stuff (powerful equipment, roundstart mutations, implants, weapons,...) to the most effective workers? What if space wizard federation, spider clan, et...
by MisterPerson
Sat May 01, 2021 7:39 pm
Forum: Coding Feedback
Topic: Carbons breath more and faster #57989 (Return of the Internals Nerfs)
Replies: 21
Views: 1975

Re: Carbons breath more and faster #57989 (Return of the Internals Nerfs)

There could be screen alerts for when your tank is low.

If someone wants to get real fancy, we could even show % remaining on the tank itself.
by MisterPerson
Fri Apr 09, 2021 5:23 am
Forum: Ideas
Topic: Captain's should set hiring policy
Replies: 23
Views: 1538

Re: Captain's should set hiring policy

If you can get headmin approval, it would be fairly easy to add more nuanced config options so for example Bagil could be nonhumans as assistants only or whatever. I'll bet every dollar I have that their response will be: The behaviour of the playerbase currently is such that this feature will not b...
by MisterPerson
Fri Mar 26, 2021 10:17 am
Forum: Coding Feedback
Topic: bar/restaurant tourists feedback
Replies: 45
Views: 3328

Re: bar/restaurant tourists feedback

You can cap it so you only have 3 seats at the start and unlock more as you serve more guests. This'll annoy extreme powergamers but frankly I think the gains for newbies not creating too many seats is probably worth it. Also who doesn't like the idea of the portal going "Congratulations! Your ...
by MisterPerson
Mon Mar 01, 2021 6:34 am
Forum: Coding Feedback
Topic: combat mode feedback
Replies: 96
Views: 7770

Re: combat mode feedback

There might be room for letting people choose a different key than shift. Don't hold your breath on it happening though since the way the right click menu toggle works is quite a pain.
by MisterPerson
Fri Feb 19, 2021 10:21 pm
Forum: Ideas
Topic: Idea for a new engine type
Replies: 8
Views: 696

Re: Idea for a new engine type

Screemonster wrote:have an engine where you put down a nylon carpet in a room and then set a dog loose in there so the dog runs around and generates static electricity

the terriersla engine
People who do this are called Iangeneers.
by MisterPerson
Fri Feb 19, 2021 10:40 am
Forum: Ideas
Topic: Add headlights to the clown car
Replies: 10
Views: 987

Re: Add headlights to the clown car

would be fairly easy to do using the same system that lets computers and such shine through darkness.
by MisterPerson
Sat Dec 12, 2020 1:10 am
Forum: Ideas
Topic: Genetics rework ideas
Replies: 27
Views: 2065

Re: Genetics rework ideas

Why does it need a fucking minigame? Chemistry doesn't, atmospherics doesn't, robotics doesn't.

I think we should move away from the "jobs are you doing a minigame and getting a reward" design because every single time we've tried it, it's failed.
by MisterPerson
Mon Dec 07, 2020 5:30 am
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

There are crazies everywhere. It isn't restricted to party. What matters is whose in charge of the party. Trump says crazy shit. Biden does not. Trump embraces crazies, Biden drives them away. I mean yes you can go find followers of Louis Farrakhan or whoever, and you can and should point out how c...
by MisterPerson
Mon Dec 07, 2020 4:25 am
Forum: Off Topic
Topic: he does it for free
Replies: 17
Views: 1448

Re: he does it for free

All Moderators Are Bastards
by MisterPerson
Sun Dec 06, 2020 6:19 am
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

Do you realize that by your definition of fascism either the Holocaust never happen or Hitler wasn't a fascist? Fascists also use real threats, not just imaginary ones. Hitler got away with quite a bit because of the threat of the Soviet Union and France. He also scaremongered about the threat pose...
by MisterPerson
Sat Dec 05, 2020 11:18 pm
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

What I don't understand is, why? Why would Trump do it? The international success of the alt-right was only made possible by the ability to write untrue stuff on the internet. So why stop it now? The way I see it, there may be 2 reasons -The alt-right has already won and they don't need it anymore....
by MisterPerson
Sat Dec 05, 2020 3:13 am
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

Repealing section 230 basically shuts down social networks, doesn't it? Why would it be a bad thing? Among other things, it would make MSO personally liable for everything posted on these forums. The same logic would apply everywhere (Twitter, Facebook, etc are liable for what their users upload). ...
by MisterPerson
Fri Dec 04, 2020 8:27 am
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

Advantage of red is that the DNC is actually very happy with changing very little and puts forward people who don't change anything, when we need change. I'm hoping biden will change a lot of stuff but I doubt it His cabinet picks so far have lots of Obama-era people. As such, little change you can...
by MisterPerson
Thu Dec 03, 2020 11:36 pm
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

I keep looking for a jumping in point because it's like a thicket of shitvI don't want to read but I do want to low effort shitpost about politics here as on 4channel so seeing as Sticky's recent posts seem to have a lot of buzzwords in them I'm just going to jump in and say that I look forward to ...
by MisterPerson
Thu Dec 03, 2020 4:15 am
Forum: Ideas
Topic: Genetics rework ideas
Replies: 27
Views: 2065

Re: Genetics rework ideas

That picture is unironically a better design document than all our actual design documents.
by MisterPerson
Mon Nov 30, 2020 7:00 pm
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

President-elect starting off with a blast, broke his foot while playing with his dog, will have to wear a cast Trump tweets bad footage of him limping with an ironic "get well soon!" That's not a very nice thing to do From just the tweet, I wouldn't assume he was being insincere. Of cours...
by MisterPerson
Sun Nov 22, 2020 11:28 pm
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

Nobody trusts a journalist anymore these days For good reason Also apparently there's been a bunch more recounts and stuff. At this point I doubt it's going to be actual votes that determine who gets to sit in the white house though I'm sure you have some evidence to back up a bold claim like that.
by MisterPerson
Sun Nov 08, 2020 2:54 am
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

I never said it was proven in court. I only said that the reports were sufficient to bring a court case. If the Trump campaign admitted that their observers were permitted inside, then of course their case falls apart, and they were stupid for submitting it in the first place. That's exactly what h...
by MisterPerson
Sat Nov 07, 2020 11:16 pm
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip trump

Trump's tweeting he won the election in all caps like an actual lunatic. Keep in mind even if we just gave him enough votes to win AZ, NV, WI, and GA, he'd still be behind by 4 million votes. Some "victory" that would be. Listen, I'm not saying that I want it to go to court. I'm just sayin...
by MisterPerson
Sun Nov 01, 2020 6:57 pm
Forum: Coding Feedback
Topic: crystal invasion event (cheese skellies)
Replies: 43
Views: 5245

Re: crystal invasion event (cheese skellies)

byond has nothing to do with it. AI behavior is just a lot of boring work nobody wants to do. And unlike a lot of other places in the game, there isn't even a skeleton to build off of. All our existing mob AI code is 100% garbage that should be thrown out ASAP.
by MisterPerson
Sun Nov 01, 2020 5:30 am
Forum: Off Topic
Topic: Rip trump
Replies: 1010
Views: 61626

Re: Rip biden

an open economy leads to countries bing reliant on other countries, meaning they can be forced to do bad shit because they rely on 1 country that isnt themselves a closed economy leads to social isolation pick your poison Only be open with countries you want to associate with. Lay down conditions t...
by MisterPerson
Wed Oct 21, 2020 1:27 am
Forum: Ideas
Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
Replies: 94
Views: 6701

Re: Shuttle call is the worst mechanic in SS13 and should be revamped

While I'll agree that the escape shtutle is a fairly poor mechanic, if you want to replace it, you need to suggest what to replace it with. The "restart vote to end rounds" design fails to end the round for a satisfying, definitive reason and is also explicitly OOC. I therefore think it's...
by MisterPerson
Mon Oct 19, 2020 9:52 pm
Forum: Ideas
Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
Replies: 94
Views: 6701

Re: Shuttle call is the worst mechanic in SS13 and should be revamped

While I'll agree that the escape shtutle is a fairly poor mechanic, if you want to replace it, you need to suggest what to replace it with. The "restart vote to end rounds" design fails to end the round for a satisfying, definitive reason and is also explicitly OOC. I therefore think it's ...
by MisterPerson
Sat Sep 26, 2020 1:25 am
Forum: Coding
Topic: Change felinid sprites
Replies: 5
Views: 1048

Re: Change felinid sprites

cacogen wrote:oh yeah I guess people jack off to Garfield as well
I hate Mondays
by MisterPerson
Mon Sep 21, 2020 9:55 pm
Forum: Ideas
Topic: For the love of Chemistry, please prolong window open time.
Replies: 11
Views: 1084

Re: For the love of Chemistry, please prolong window open time.

It would be nice if clicking on something blocked by a windoor just opened the windoor and grabbed the thing all at once. Same for putting stuff on a table or any other interaction.
by MisterPerson
Sat Sep 12, 2020 11:45 pm
Forum: Coding Feedback
Topic: Please stop habitually breaking game: list of some bugs that are still live
Replies: 70
Views: 6875

Re: Please stop habitually breaking game: list of some bugs that are still live

It's not fun to introduce bugs, especially serious ones. It's extremely stressful and feels incredibly shitty. I'm not even talking about the community response here, I mean just the literal knowledge that someone's game is being ruined and it's all your fault is one of the worst feelings. Yes, it's...
by MisterPerson
Sat Sep 12, 2020 5:20 am
Forum: Coding Feedback
Topic: Please stop habitually breaking game: list of some bugs that are still live
Replies: 70
Views: 6875

Re: Please stop habitually breaking game: list of some bugs that are still live

Unit tests are not equivalent to live playtesting, but they can help stop some of the more egregious issues.
by MisterPerson
Wed Sep 09, 2020 7:26 pm
Forum: Ideas
Topic: Allow Clown and Mime to perform the Fusion Dance to turn into a superpowered composite
Replies: 5
Views: 647

Re: Allow Clown and Mime to perform the Fusion Dance to turn into a superpowered composite

If nothing else, a Reticence and a HONK should be able to form Voltron
by MisterPerson
Sun Sep 06, 2020 7:55 pm
Forum: Coding Feedback
Topic: Please stop habitually breaking game: list of some bugs that are still live
Replies: 70
Views: 6875

Re: Please stop habitually breaking game: list of some bugs that are still live

the mech thing is inexcusable like yeah how did you NOT notice that when you enter the mech it DOESNT update the icon and it just has the unpiloted mech icon? like how did he test his code if the first thing you have to do is broken? The difference between the piloted and unpiloted mechs is subtle ...
by MisterPerson
Wed Sep 02, 2020 1:26 am
Forum: Ideas
Topic: A mining replacement
Replies: 6
Views: 737

Re: A mining replacement

I feel as if that would end in someone pioneering a program, and a rare responsible engineer copy pasting it at the start of the round, while most engineers don’t bother. Doesn’t seem much better than clicking rocks. Ideally it would probably vary from round to round so you can't just copy paste so...
by MisterPerson
Sun Aug 16, 2020 5:43 pm
Forum: Coding Feedback
Topic: Melee combat sucks
Replies: 42
Views: 4269

Re: Melee combat sucks

I got no idea of how realistically possible it currently is to modify the combat system or to what degree it can be done, but I agree current system is shit and anything other than spam-m1 to win would be beneficial to the game, or at least more interesting. Don't worry about what's "possible&...
by MisterPerson
Thu Jul 23, 2020 8:23 am
Forum: Ideas
Topic: New Power to Replace Hulk
Replies: 9
Views: 829

Re: New Power to Replace Hulk

Only if the purple mutation also makes you eat people.
by MisterPerson
Wed Jul 22, 2020 7:54 am
Forum: Ideas
Topic: Shotgun speedloaders
Replies: 18
Views: 2040

Re: Shotgun speedloaders

"Lets buff a thing thats already pretty cancerous." - how about we don't? Syndicate technology should be one step ahead and if normal shotguns become Bulldogs, then they are essentially the same. Have to agree with istoprocent you hate to see it Using a clunky UI as a balance tool is bad ...
by MisterPerson
Sun Jul 19, 2020 1:32 pm
Forum: Ideas
Topic: Let traitor uplink slowly generate crystals
Replies: 6
Views: 681

Re: Let traitor uplink slowly generate crystals

Could give traitors all their tcs when the emergency shuttle gets called.
by MisterPerson
Sat Jul 11, 2020 3:49 pm
Forum: Ideas
Topic: Bodytypes
Replies: 21
Views: 1795

Re: Bodytypes

Honestly though, why add stat bonuses for it when it could just be aesthetic. From what I understand any diminishing or augmenting of the clickable pixels would already be a stat change for all intents and purposes and thus there is a need to balance that out. If that wasn't the case I'd be fine wi...
by MisterPerson
Fri Jul 10, 2020 5:49 pm
Forum: Ideas
Topic: Bodytypes
Replies: 21
Views: 1795

Re: Bodytypes

There's a better way of doing this than just deforming the sprite with a matrix that gives better results. Look up displacement maps in the reference if you're interested.

I would be against this either way btw. Balance nightmare.
by MisterPerson
Sat Jun 27, 2020 7:13 pm
Forum: Ideas
Topic: Add the PTL from goonstation
Replies: 10
Views: 1150

Re: Add the PTL from goonstation

Just to be clear, the PTL is the big mining laser that exchanges power for money, right?
by MisterPerson
Wed Jun 17, 2020 4:12 pm
Forum: Ideas
Topic: .
Replies: 18
Views: 1922

Re: Things that other servers use that we should use.

Added #5 Also I think that we should try to move Manuel closer to bay in certain directions. However to be fair though I'd be down for HRP on the TG codebase. I'm also very keen on the idea of combining a hot super matter with the TEG. Like Baystation does That's already the intended goal. It might...
by MisterPerson
Tue Jun 16, 2020 10:29 pm
Forum: Ideas
Topic: Slight Genetics remaster.
Replies: 32
Views: 3488

Re: Slight Genetics remaster.

The high effort solution is to continue to dilute the genetics pool so damn much that you will never, ever get all of them in one shift and consequently never see the same exact set of mutations between multiple rounds While this wouldn't improve current Genetics, in general this is a reasonable de...
by MisterPerson
Sat Jun 06, 2020 4:47 pm
Forum: Ideas
Topic: melee combat is boring and i want more martial arts
Replies: 18
Views: 2013

Re: melee combat is boring and i want more martial arts

Swing arcs would be cool. I planned on doing them a long time ago, but there's a lot of little implementation details that need to be considered. An idea Errorage had that I recently remembered was to make it so when people attacked you in melee, you'd get a little warning on the top right corner of...
by MisterPerson
Fri Jun 05, 2020 5:46 am
Forum: Coding
Topic: Optimumtact "Oranges", farewell as headcoder.
Replies: 24
Views: 4393

Re: Optimumtact "Oranges", farewell as headcoder.

Jack7D1 wrote:I'm happy he's back. I can just imagine him going "Well shoot who's gonna be head coder now?" And begrudgingly coming back.
"God, I can't leave things in the hands of THESE fuckers."
by MisterPerson
Sat May 30, 2020 10:40 am
Forum: Ideas
Topic: move the nuke disk's roundstart location onto the bridge
Replies: 11
Views: 1355

Re: move the nuke disk's roundstart location onto the bridge

You could also just spawn it on the bridge. If there the problem with making its spawn location variable is that newer heads of staff might not even know that the disk CAN spawn in their office, so they'll forget to pick it up it'd also make it harder to find the disk if the designated holder of it ...
by MisterPerson
Thu May 28, 2020 5:44 pm
Forum: Ideas
Topic: T.Y.R.A.N.T. Lawset rewrites
Replies: 9
Views: 1094

Re: T.Y.R.A.N.T. Lawset rewrites

I guess people are shooting off their version of the tyrant lawset hoping theirs is the one that makes the cut rather than say if the original post's version is any good lest it be the one to gain traction. Coming up with lawsets is fun, sue me. There was a very long thread on the old forums that w...
by MisterPerson
Sun May 24, 2020 7:02 pm
Forum: Ideas
Topic: T.Y.R.A.N.T. Lawset rewrites
Replies: 9
Views: 1094

Re: T.Y.R.A.N.T. Lawset rewrites

The current TYRANT lawset creates more interesting situations imo such as a dictator captain working with the AI all of a sudden gets overthrown by the very same AI after the AI decides someone else is more fit to rule. it quickly ends into ai is more fit to rule I do agree TYRANT should be more cl...