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Re: Winter Ball 2019: The most wonderful time of the year...

I'll come back for this who wants to be my date
by Anuv
Thu Dec 12, 2019 4:23 pm
 
Forum: General Chat
Topic: Winter Ball 2019: The most wonderful time of the year...
Replies: 13
Views: 416

Re: nervere discord ban peanut bread

This is so insane. What the hell does this community do to people. Everyone seemed perfectly fine and content just a few months ago when I left. Did my departure trigger some alternative timeline? Am I to blame?
by Anuv
Thu Dec 12, 2019 4:19 pm
 
Forum: NTR Hut
Topic: nervere discord ban peanut bread
Replies: 352
Views: 6254

Re: Addendum to Rule 4

Timonk wrote:dont let this drop
by Anuv
Thu Dec 12, 2019 6:25 am
 
Forum: Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 1490

Re: nervere discord ban peanut bread

Wait what happened.....
by Anuv
Thu Dec 12, 2019 6:12 am
 
Forum: NTR Hut
Topic: nervere discord ban peanut bread
Replies: 352
Views: 6254

Re: People you miss that probably left the community

Janice Lean
by Anuv
Fri Nov 29, 2019 5:59 pm
 
Forum: General Chat
Topic: People you miss that probably left the community
Replies: 110
Views: 3724

Re: Stories of rage, tears and regret

Tears because I'm quitting. Have fun y'all and don't forget about your favorite Foxy
by Anuv
Tue Jul 30, 2019 4:47 pm
 
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2819
Views: 288319

Incentivizing perma over execution for non-harmful traitors

Is there anything that could be done to do so? I was thinking about something like the contract kit for sec - successfully perma a traitor and get something in return (cash, guns, materials, etc). I just think perma use makes for much more interesting rounds than shotgunning some random loser with a...
by Anuv
Mon Jul 15, 2019 11:37 pm
 
Forum: Policy Discussion
Topic: Incentivizing perma over execution for non-harmful traitors
Replies: 62
Views: 1827

Re: Gulagging should not be equivalent to a regular brig sentence.

PKPenguin321 wrote:The part I hate about the gulag is that you never ever get your belongings back since it lacks a personal belongings locker like regular cells


You realize you get everything back using the wall console right outside the labor shuttle in the tiny hallway right
by Anuv
Mon Jul 15, 2019 10:54 am
 
Forum: Policy Discussion
Topic: Gulagging should not be equivalent to a regular brig sentence.
Replies: 33
Views: 1424

Re: Memorable Quotes

Anonmare wrote:Humans are animals.


Right
by Anuv
Fri Jul 12, 2019 7:44 pm
 
Forum: General Chat
Topic: Memorable Quotes
Replies: 1403
Views: 173714

Re: [zxaber] Note appeal - Operative ship placement

No problem and no hard feelings, I figured with the chaos and all, thanks.
by Anuv
Fri Jul 12, 2019 2:32 am
 
Forum: Resolved Appeals
Topic: [zxaber] Note appeal - Operative ship placement
Replies: 3
Views: 313

[zxaber] Note appeal - Operative ship placement

Just now noticed this note from a few days ago from when I was an op. Note #56222 for anuv by zxaber Posted 4 days ago As an Op, placed their assault ship right outside arrivals, which left the turrets sniping at people who were spawning in and still on the arrivals shuttle. Please avoid doing this ...
by Anuv
Thu Jul 11, 2019 5:30 am
 
Forum: Resolved Appeals
Topic: [zxaber] Note appeal - Operative ship placement
Replies: 3
Views: 313

Re: Darkgenerallord

Very cool admin and one of my favorites he understands what makes SS13 fun
by Anuv
Mon Jul 08, 2019 1:42 am
 
Forum: Former Admins
Topic: [No Longer Admin] Darkgenerallord
Replies: 64
Views: 7994

Re: Gateway

10 minutes into the shift: wow I can't wait to try and get my target when they're with the powergaming crew here

Image
by Anuv
Sun Jul 07, 2019 2:20 am
 
Forum: Policy Discussion
Topic: Gateway
Replies: 56
Views: 2147

Re: It should be easier to rebuild after a hull breach

It absolutely should be harder. A single engiborg can fix a bombing in 15 seconds.
by Anuv
Sat Jul 06, 2019 8:42 pm
 
Forum: Coding Feedback
Topic: It should be easier to rebuild after a hull breach
Replies: 17
Views: 714

Re: Add cyborg upgrades that give them multitools (like jaws of life)

Borgs should absolutely only be able to self repair with upgrades
by Anuv
Sat Jul 06, 2019 4:22 pm
 
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 629

Re: Cargo changes and budgets severely shifted rev balance

Not so much revs but it's really bad with hivemind. Way way too easy to mass implant
by Anuv
Wed Jul 03, 2019 2:38 am
 
Forum: Coding Feedback
Topic: Cargo changes and budgets severely shifted rev balance
Replies: 15
Views: 736

Re: Petition: disable wizard on Terry

Simple: enable wizard mulligan on Terry
by Anuv
Tue Jul 02, 2019 4:26 pm
 
Forum: General Chat
Topic: Petition: disable wizard on Terry
Replies: 7
Views: 664

Re: The LibbySnow Conundrum

wow almost like the first one was ironic too and some real stupids itt
by Anuv
Tue Jul 02, 2019 12:08 am
 
Forum: General Chat
Topic: The LibbySnow Conundrum
Replies: 60
Views: 3048

Re: Gateway

It's perfect for high pop extended. Arm up and get tech and everyone can go ham together. It's hard enough to get objectives done when your target fucks off to explore space or lavaland, now you have to scour gateway maps and hope they're there.
by Anuv
Sat Jun 29, 2019 4:21 pm
 
Forum: Policy Discussion
Topic: Gateway
Replies: 56
Views: 2147

Re: Gateway

Absolutely 100% needs to be extended only. Have witnessed 75% of the station leaving only for it to end up as nuke ops. People rush AA and loot the armory when they realize there's a gateway map. During traitor rounds it's too easy to get L6/tons of guns/OP armor.
by Anuv
Sat Jun 29, 2019 12:09 pm
 
Forum: Policy Discussion
Topic: Gateway
Replies: 56
Views: 2147

Re: HoP having AA

Nothing better than pumping buckshot into HoPcurity in the armory
by Anuv
Sat Jun 29, 2019 1:08 am
 
Forum: General Chat
Topic: HoP having AA
Replies: 37
Views: 1728

Re: Why were the servers moved to the west coast?

So there are no more east coast servers. what the heck????
by Anuv
Wed Jun 26, 2019 4:15 pm
 
Forum: General Chat
Topic: Why were the servers moved to the west coast?
Replies: 23
Views: 1633

Re: Early Launching

Could we make people who early launch the shuttle for no good reason officially valid (as in, murderable without other provocation by non-antags)? Are they already valid? Buying shitty shuttles is already "valid" but I've never seen anyone actually get lynched for it, even an assistant wh...
by Anuv
Sun Jun 23, 2019 11:17 am
 
Forum: Policy Discussion
Topic: Early Launching
Replies: 29
Views: 1292

Re: Early Launching

The problem with this is the risk of punishment clearly doesn't outweigh the potential gains (become traitor next round 3 minutes faster). Plus there's absolutely no downside to doing it when no admins are online.
by Anuv
Sat Jun 22, 2019 12:12 pm
 
Forum: Policy Discussion
Topic: Early Launching
Replies: 29
Views: 1292

Re: Minor Feedback

I'm sure some enforcement has been made but seems to happen a lot on lower pop/admin-free times, one of those things where if others are doing it I'll do it
by Anuv
Thu Jun 20, 2019 9:43 pm
 
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 650
Views: 61507

Re: Minor Feedback

Can the early launch console for the escape shuttle have a big fat prompt/more warnings about early launches. Lately it's been pretty annoying just how often it's happening with zero threats. Also only one auth per person instead of ID or something
by Anuv
Thu Jun 20, 2019 5:03 am
 
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 650
Views: 61507

Re: Cerestation; Redone

Please do this OP, it'd be amazing. Ceres was unfairly picked on.

Definitely fucking remove Box.
by Anuv
Tue Jun 18, 2019 9:56 am
 
Forum: Spriting and Mapping
Topic: Cerestation; Redone
Replies: 24
Views: 1706

Re: Friendly zombies

Kryson wrote:My problem is that every time i buy romerol a miner starts cutting them down with a spellblade(nuke lavaland).


If not spellblade the plasma cutters have such a ridiculous delimb potential, instant zombie culler
by Anuv
Mon Jun 17, 2019 5:03 pm
 
Forum: Policy Discussion
Topic: Friendly zombies
Replies: 28
Views: 975

Re: Friendly zombies

it feels shit that zombies can instantly rush to medbay and get "deconverted" because they aren't actually team antags. Romerol costs 25TC for christs sake, the least it can do is force the zombies to forget their past lives or something That's exactly why I posted this. Last night a guy ...
by Anuv
Sun Jun 16, 2019 3:04 pm
 
Forum: Policy Discussion
Topic: Friendly zombies
Replies: 28
Views: 975

Re: Friendly zombies

Skillywatt wrote:seems like zombies are antags and antags can do whatever, including nothing.


What about heading straight to medbay and begging to be de-zombified? I see that was no different from asking to be purified from cult or asking to be de-revved via head baton
by Anuv
Sun Jun 16, 2019 12:00 pm
 
Forum: Policy Discussion
Topic: Friendly zombies
Replies: 28
Views: 975

Friendly zombies

Allowed or no
by Anuv
Sun Jun 16, 2019 4:41 am
 
Forum: Policy Discussion
Topic: Friendly zombies
Replies: 28
Views: 975

Re: Goodbye Im Quitting (until we meet again)

I'm also quitting thanks for the fun times but I got a girlfriend and I have to grow up it's been a wild year and a half thank you for reading this post you can contact me on Discord w/ Anuv#2499
by Anuv
Sun Mar 31, 2019 3:06 am
 
Forum: General Chat
Topic: Goodbye Im Quitting (until we meet again)
Replies: 44
Views: 2923

Re: ITT: We make shitty suggestions and come up with poor ideas.

Reverse nuke ops. All crew on station start with an uplink and 20 TC and become an op. Pool of deathsquad are pulled and assault station in 20 min to deactivate the station nuke (set for 10 min)
by Anuv
Tue Mar 19, 2019 1:11 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3657
Views: 301814

Re: Minor Feedback

Against implanted crew definitely
by Anuv
Fri Mar 15, 2019 11:37 pm
 
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 650
Views: 61507

Re: Law 2 Commands and Deconstruction

Skillywatt wrote:I think the flavor text says you have no memory of anything prior to being borged when that happens but I could be mistaken


Pretty sure that's only when you jump into a posi as a ghost. MMIs retain all knowledge, as it's still your brain.
by Anuv
Sun Mar 03, 2019 3:01 pm
 
Forum: Policy Discussion
Topic: Law 2 Commands and Deconstruction
Replies: 15
Views: 711
PostThis topic was deleted from Candidate Debates by oranges on Thu Aug 15, 2019 9:24 am.
Reason: clearing to make way for next election
View this post
PostThis topic was deleted from Candidate Debates by oranges on Thu Aug 15, 2019 9:24 am.
Reason: clearing to make way for next election
View this post

Re: Dorsidwarf

Made me into Janice Lean 2.0 on a fuckaround extended shift, was super fun and played epic Terminator music to boot. Very cool!
by Anuv
Sat Feb 23, 2019 2:28 pm
 
Forum: Admin Feedback
Topic: Dorsidwarf
Replies: 35
Views: 3682

Re: Minor Feedback

Remove the flashes from tech storage on all maps. More trouble than they're worth.
by Anuv
Thu Feb 21, 2019 3:39 pm
 
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 650
Views: 61507

Re: Disembowelment on living targets is a bad mechanic.

Also chaplain weapon Hand of God does burn damage yet seems to have an insane disembowel chance too
by Anuv
Sat Feb 16, 2019 5:14 am
 
Forum: Coding Feedback
Topic: Disembowelment on living targets is a bad mechanic.
Replies: 41
Views: 1506

Re: Code bounty: gamemodes!

Clock cult.
by Anuv
Sun Feb 10, 2019 1:48 pm
 
Forum: Coding
Topic: Code bounty: gamemodes!
Replies: 28
Views: 3038

Re: Killing people who spawned recently

Add a 30 second spawning immunity or something
by Anuv
Fri Feb 08, 2019 4:54 pm
 
Forum: Policy Discussion
Topic: Killing people who spawned recently
Replies: 36
Views: 2049

Re: Lights making sparks

Maybe just remove the sound effect for broken flickers
I like the mild danger it brings to released plasma.
by Anuv
Mon Feb 04, 2019 11:32 pm
 
Forum: Coding Feedback
Topic: Lights making sparks
Replies: 14
Views: 602

Re: Assimilation Gamemode Feedback

There's still absolutely no counter to spam buying mindshields as soon as HMs go loud to fuck them over. Roll them into traitor rounds to make sec much less likely to spam implant crew or remove the mindshield counter.
by Anuv
Sun Feb 03, 2019 2:54 pm
 
Forum: Coding Feedback
Topic: Assimilation Gamemode Feedback
Replies: 75
Views: 3881

Re: Turn on Antag mulligan for wizards again.

I'll give you an even better one: dead wizard = new wizard pulled from pool of alive crew. Eliminates friendly wizards outright.
by Anuv
Thu Jan 31, 2019 11:47 pm
 
Forum: Policy Discussion
Topic: Turn on Antag mulligan for wizards again.
Replies: 13
Views: 572

Re: Assistants... actually assisting.

Have an assistant console outside the HoP office. Each department has one or a few slots. Choose one when you join as assistant. Very limited access is then added on to your ID.
by Anuv
Sun Jan 27, 2019 4:48 pm
 
Forum: Ideas
Topic: Assistants... actually assisting.
Replies: 43
Views: 1420

Re: SILICONE POLICY: KILL ORDERS: SONS OF THE GUNS OF THE PATRIOTS

Crewsimov roundstart when (protect our catgirls)
by Anuv
Sun Jan 27, 2019 1:52 pm
 
Forum: Policy Discussion
Topic: SILICONE POLICY: KILL ORDERS: SONS OF THE GUNS OF THE PATRIOTS
Replies: 16
Views: 594

Re: Why was #42386 merged?

What the fuck is happening does anyone even play this game you can't find a single botanist when pop dips below 60 and even the most powergamey results are a joke
by Anuv
Tue Jan 22, 2019 9:22 pm
 
Forum: Coding Feedback
Topic: Why was #42386 merged?
Replies: 96
Views: 3002

Re: Remove X-ray [poll]

I actually was thinking about this the other week. It's brutally unfair to someone trying to play their round low-key and stealthy to unknowingly get watched so easily by someone with x-ray. There's no counter at all.
by Anuv
Fri Jan 11, 2019 12:07 pm
 
Forum: Ideas
Topic: Remove X-ray [poll]
Replies: 47
Views: 1905
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