Search found 160 matches

by Aranclanos
Wed Apr 24, 2019 8:32 pm
Forum: Ideas
Topic: Gauzes
Replies: 13
Views: 3534

Gauzes

I find them useless since if you have one, you tend to have a bruisepack already, I suggest to add them to the spawn emergency box inside your backpack, with one uses or something alike. And maybe remove them from medkits too.
by Aranclanos
Wed Apr 24, 2019 6:42 pm
Forum: Ideas
Topic: Readd Integrated Circuits
Replies: 35
Views: 10249

Re: Readd Integrated Circuits

the only reason it was removed the first time (actual ntsl) was because it crashed the server instantly just by clicking on the console and nobody wanted to fix it lol I was the one who merged the removal, so you're either lying or not know what you're talking about https://github.com/tgstation/tgs...
by Aranclanos
Tue Apr 23, 2019 11:48 pm
Forum: Ideas
Topic: Readd Integrated Circuits
Replies: 35
Views: 10249

Re: Readd Integrated Circuits

>wanting ntsl again for the third time
by Aranclanos
Wed Mar 06, 2019 7:18 pm
Forum: Closed Policy Discussion
Topic: Power of coders and who determines what codebase to use
Replies: 15
Views: 4316

Re: Power of coders and who determines what codebase to use

you are correct, coders develop the game and admins administrate
by Aranclanos
Tue Mar 05, 2019 8:29 pm
Forum: Closed Policy Discussion
Topic: roundstart snails
Replies: 60
Views: 15151

Re: roundstart snails

I agree with oranges
by Aranclanos
Thu Aug 23, 2018 11:20 pm
Forum: Former Admins
Topic: [No Longer Admin] Imsxz
Replies: 156
Views: 53266

Re: Imsxz

So far always a terrible experience, he refuses to do anything at all when there's an issue on adminhelps and spends the rounds pushing buttons, or if not, powergaming to antaghunt
by Aranclanos
Mon May 30, 2016 10:26 pm
Forum: Coding Feedback
Topic: manual crafting removal
Replies: 108
Views: 27066

Re: manual crafting removal

>guys erro is crazy and forking get a new host
>ok here is new host we promise he wont go crazy
>guys new host is crazy and forking

DUAL HOST REVOLTING
DEJA VU I JUST BEEN IN THIS PLACE BEFORE :lol: :lol: :lol: :oops:
by Aranclanos
Thu Oct 15, 2015 10:00 am
Forum: Closed Policy Discussion
Topic: Name Policy
Replies: 28
Views: 7193

Re: Name Policy

Aranclanos wrote:Image
Why is this allowed?
that guy to this day keeps that name
his name is Bad
his last name is Meme
by Aranclanos
Thu Oct 15, 2015 9:52 am
Forum: General Chat
Topic: RP is at a dangerous low
Replies: 218
Views: 51160

Re: RP is at a dangerous low

Is it the lag fault? Back then from roundstart the game felt really laggy, and that's how we all played it. Now that it's gone the competitive play is a possibility. For example, the neverending rants filled with ego from amelius or forceful on ooc were considered as powergame and metagame, ending u...
by Aranclanos
Sun Oct 11, 2015 7:46 pm
Forum: Spriting and Mapping
Topic: Away missions 2: Rebirth
Replies: 23
Views: 7409

Re: Away missions 2: Rebirth

you can fix the bugs, balance and other minor things, but doing so you aren't change what away missions are at the end. They are awesome the first round, filled with discovery and wonder, but once you played them once or twice they won't change. They'll be the same maps where you arrive, loot it and...
by Aranclanos
Wed Sep 23, 2015 4:58 am
Forum: Resolved Requests
Topic: Dana Rey - Allowing murder, being shit
Replies: 24
Views: 8423

Re: Dana Rey - Allowing murder, being shit

The JOHN CENA thing was at roundstart, the guy was punching random people in the hallways and a borg was trying to stop him. Once stunned on the floor i started poking him with the space law item, doing no damage and only that 'tap' sound, making the book sprite appear on the dude. Anyways the borg ...
by Aranclanos
Sat Sep 19, 2015 10:53 pm
Forum: Closed Complaints
Topic: Kor - making himself antag
Replies: 16
Views: 4826

Kor - making himself antag

admin: korphareon Time incident occured: today at 20hs server time Detailed summary: kor decided to make himself a swarmer, completly trashing a round, ending up with 40 other active swarmers who basically were destroying everything at hand. After that point the deathsquads buttons were pressed two ...
by Aranclanos
Tue Sep 15, 2015 9:57 pm
Forum: Resolved Requests
Topic: Dana Rey - Allowing murder, being shit
Replies: 24
Views: 8423

Re: Dana Rey - Allowing murder, being shit

Right so, I somewhat remember how this was. I was in escape, there was no gravity and filled with corgis so movement was a fucking pain, the shuttle was coming and it was about to arrive, three or four minutes. So I see this miner hitting someone and I stun him, take his pickaxe and yell NO FIGHTING...
by Aranclanos
Sat Sep 12, 2015 4:46 pm
Forum: Ideas
Topic: Atmo: Lag Edition
Replies: 49
Views: 10961

Re: Atmo: Lag Edition

>I've been talking with some people in game and what not and its generally seen that the biggest drain on game
WHO IS THIS MAGICAL 'SOME PEOPLE', I MUST MEET THEM
by Aranclanos
Fri Sep 11, 2015 5:53 pm
Forum: Ideas
Topic: Atmo: Lag Edition
Replies: 49
Views: 10961

Re: Atmo: Lag Edition

sorry bud, but dunc is on point, pipes are fine lag-wise. It's the environmental air the one to blame.
by Aranclanos
Sun Sep 06, 2015 11:58 pm
Forum: Coding Feedback
Topic: Remove slowdown on Ling chitin armor
Replies: 17
Views: 3886

Re: Remove slowdown on Ling chitin armor

quality thread
by Aranclanos
Sun Sep 06, 2015 11:56 pm
Forum: Coding Feedback
Topic: What is a good way to gather feedback?
Replies: 5
Views: 1901

Re: What is a good way to gather feedback?

why do you make a new account to post this to don't derail too much, I like stats that I never have. All the time people talk about their feelings on balance issues, which is fine too, but the lack of real stats is exhausting. Things like percentages of victories across the different types of antags...
by Aranclanos
Tue Sep 01, 2015 10:33 am
Forum: Closed Policy Discussion
Topic: OOC in IC
Replies: 59
Views: 17869

Re: OOC in IC

Didn't I start banning people for ayy lmao?
by Aranclanos
Tue Sep 01, 2015 12:49 am
Forum: Closed Policy Discussion
Topic: OOC in IC
Replies: 59
Views: 17869

Re: OOC in IC

What's the correct amount of memes that you can say without overmemeing it with memes and get memebanned?
by Aranclanos
Tue Sep 01, 2015 12:15 am
Forum: Closed Policy Discussion
Topic: OOC in IC
Replies: 59
Views: 17869

Re: OOC in IC

Image

all adminhelps were rejected, so I'm going back to the first point.
Why is this allowed?
by Aranclanos
Mon Aug 31, 2015 11:41 pm
Forum: Closed Policy Discussion
Topic: OOC in IC
Replies: 59
Views: 17869

Re: OOC in IC

Image

?
by Aranclanos
Mon Aug 31, 2015 10:43 pm
Forum: Closed Policy Discussion
Topic: OOC in IC
Replies: 59
Views: 17869

OOC in IC

Image
Why is this allowed?
by Aranclanos
Wed Aug 26, 2015 12:37 pm
Forum: Coding Feedback
Topic: /tg/ server configurations
Replies: 5
Views: 1975

/tg/ server configurations

Should /tg/ have all the configs on default? Most if not all commiters base their opinions on what they see on /tg/ servers, harming any other person who will try to set up their own server, getting a 'broken' gameplay.
by Aranclanos
Mon Aug 24, 2015 9:40 am
Forum: Coding Feedback
Topic: Gameplay Is Laggy To Hell
Replies: 87
Views: 25522

Re: Gameplay Is Laggy To Hell

players don't know the difference of cpu lag and net lag, its stupid to moderate the thread based on that but sure
by Aranclanos
Mon Aug 24, 2015 1:43 am
Forum: Coding Feedback
Topic: Gameplay Is Laggy To Hell
Replies: 87
Views: 25522

Re: Gameplay Is Laggy To Hell

It's atmos, ignore the host he's lying so he can ask for more donations money on his patreon

20 minutes ago I had to shut down atmos completly in the middle of a round because it was unplayable, it became lagless instantly
by Aranclanos
Sun Aug 23, 2015 7:43 am
Forum: Coding Feedback
Topic: Gameplay Is Laggy To Hell
Replies: 87
Views: 25522

Re: Gameplay Is Laggy To Hell

http://i.imgur.com/Ln5AagN.png How it works in simple words: higher number on 'self CPU' means more processing time, aka lag. In this profile atmos generates 15 times more lag than anything else. (process_cell, share, share_air and archive are procs from environmental atmos) This is a profile of a ...
by Aranclanos
Fri Aug 07, 2015 2:58 pm
Forum: Coding Feedback
Topic: Spacewind is now retarded
Replies: 74
Views: 16383

Re: Spacewind is now retarded

Well, what if instead of making it less powerful, we add better tools to close breaches?
What do you think?
by Aranclanos
Fri Aug 07, 2015 2:56 pm
Forum: Coding Feedback
Topic: About balance
Replies: 26
Views: 6721

About balance

Nobody likes merging pull requests that are somewhat related with the balance of the game, they get too much attention and hate.
How do you think we should solve this?
by Aranclanos
Tue Aug 04, 2015 11:01 pm
Forum: Coding Feedback
Topic: Spacewind is now retarded
Replies: 74
Views: 16383

Re: Spacewind is now retarded

You tink space station get hald, so it becomes mole easy

You hate hugbolx and tink it fo babies, so commitels make tings halder and deadly

Ooooo but noooo now you hate DEADLY DEATHS. YOU ROVU HUGBOLX NOW.

WELL YOU DONTU KNOW WHATTU YOU RIKE!

WHAT THE FUCK DO YOU THINK YOU WANT!!!!!?
by Aranclanos
Tue Aug 04, 2015 1:09 pm
Forum: Coding Feedback
Topic: Meteors and singularity produce unbearable amounts of lag
Replies: 26
Views: 5484

Re: Meteors and singularity produce unbearable amounts of la

READ THIS IF YOU WANT TO KNOW THE REASONS OF THE LAG I'll try to go as simple as possible. Most of the lag can be easily be blamed on byond's way to manually delete objects, it goes through all the other objects of the game looking for a reference to itself to set it to null, nothing. We know this ...
by Aranclanos
Mon Apr 06, 2015 9:24 pm
Forum: Coding
Topic: [Cheridan] ban on github
Replies: 46
Views: 14093

Re: [Cheridan] ban on github

good ban
by Aranclanos
Sun Jan 11, 2015 1:19 pm
Forum: Resolved Appeals
Topic: [Aranclanos] Firecage - RD jobban appeal
Replies: 2
Views: 1342

Re: [Aranclanos] Firecage - RD jobban appeal

Im not an admin but I would unban him
by Aranclanos
Wed Dec 10, 2014 11:53 pm
Forum: Coding Feedback
Topic: Vote for stun overhauls
Replies: 47
Views: 11389

Re: Vote for stun overhauls

I don't think we should rush to the votes without playing them, both of them. (also we don't have to pick, we can take what we think it's best from both and make some mix, but we should all play first)
by Aranclanos
Tue Dec 09, 2014 2:37 pm
Forum: Resolved Appeals
Topic: Derek Westbrook's unban request
Replies: 3
Views: 1955

Re: Derek Westbrook's unban request

You got unbanned by a mistake on the database, I was aware but never really re-applied the ban due to laziness. Lets just accept your appeal and make it a deal.
by Aranclanos
Thu Dec 04, 2014 12:28 pm
Forum: Coding Feedback
Topic: Two Roundstart Roboticists.
Replies: 60
Views: 14858

Re: Two Roundstart Roboticists.

It's a legit complaint, we can easily give them two toolbelts and another welding mask or goggles with no problems. They already have two fabricators so I hope them to not have any problems if they don't want to work together, like in chemistry. Though in robotics working together with your partner ...
by Aranclanos
Wed Dec 03, 2014 11:09 am
Forum: Coding Feedback
Topic: When is the game "Hard Enough"?
Replies: 24
Views: 6732

Re: When is the game "Hard Enough"?

This is a legit issue that we were already looking at it, the plan is, in simple words, making a better learning curve for the players.
by Aranclanos
Mon Dec 01, 2014 11:45 pm
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 25906

Re: Feedback forums hostility

I don't know how to ask it anymore, please stay on topic.
by Aranclanos
Mon Dec 01, 2014 4:33 pm
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 25906

Re: Feedback forums hostility

@adrix89 We're not going to swap to any poll system or change the way the mantainers organize the pull requests and merges, currently it asks for a lot of work and time from the mantainers, I couldn't ask them to do even more considering that it's all volunteer work. Stop suggesting that on this thr...
by Aranclanos
Sat Nov 29, 2014 7:15 pm
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 25906

Re: Feedback forums hostility

I don't really like polls, while they sound democratic and fair, they really aren't. Mostly they consist on politics, with the huge need of people who made the commit to quickly start doing first impressions about the change in ooc (because most people will vote only hearing one side and then forget...
by Aranclanos
Sat Nov 29, 2014 9:05 am
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 25906

Re: Feedback forums hostility

@Malkevin This thread isn't to talk about individuals or specific events, I already said this. What I'm trying to bring on topic is the discussion of a different type of organization that these forums could use to avoid the fights, take your time, read the thread, think and analize what I'm asking a...
by Aranclanos
Sat Nov 29, 2014 9:01 am
Forum: Resolved Appeals
Topic: (Skorvold) Honkmaster Sly - Banned for ERP
Replies: 17
Views: 5816

Re: (Skorvold) Honkmaster Sly - Banned for ERP

Sly chill out a bit man, come back tomorrow and appeal properly. You're way too old on this game to be fighting like this on the forums
by Aranclanos
Fri Nov 28, 2014 1:47 am
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 25906

Re: Feedback forums hostility

I'm not blaming anyone in particular, I'm sure some people are a bit snarkier than others, hell, I can be a huge ass, but I think this can be solved with a different kind of organization on how the forum works, that's the discussion that I'm trying to formulate on this thread (which I'm failing horr...
by Aranclanos
Fri Nov 28, 2014 1:21 am
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 25906

Re: Feedback forums hostility

If you want logs of me being mean I have a lot of dota 2 games where I'm really mean because I get angry at competitive videogames, but I don't think that's the point. What I'm trying to find with this thread is the kind of forum organization that you guys would like to see to decrease the amount of...
by Aranclanos
Thu Nov 27, 2014 11:07 pm
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 25906

Re: Feedback forums hostility

@incomptinence My post it's not to protect several individuals from the mean posters that want to do angry stuff. It's a call for organization to have a better place for players to input their feedback on the recent changes of the game, or, dangerously getting closing to an idea thread, to discuss o...
by Aranclanos
Thu Nov 27, 2014 9:49 pm
Forum: Coding Feedback
Topic: Feedback forums hostility
Replies: 95
Views: 25906

Feedback forums hostility

This place is hostile! Well, not right now that we have a code freeze, but it's ending soon and I'm fearing that the bickering between parties will start soon. Is it the players to blame when it comes to feedback angry threads and responses or we are just lacking organization? Take a look at the FNR...
by Aranclanos
Tue Nov 11, 2014 2:05 am
Forum: Spriting and Mapping
Topic: The 7th Z
Replies: 22
Views: 6012

Re: The 7th Z

There's a cool idea about an entire random-z level for exploration, to dumb down telescience to simple numbers and make it focus most of their gameplay on that level.
Of course it requires a lot of work so
by Aranclanos
Tue Nov 11, 2014 12:14 am
Forum: Spriting and Mapping
Topic: The Metastation-Ministation Situation
Replies: 21
Views: 6484

Re: The Metastation-Ministation Situation

you can rename your github account, you didn't have to delete it. Your branches get screwed though
by Aranclanos
Sat Nov 08, 2014 12:40 pm
Forum: General Chat
Topic: ITT: we whine
Replies: 181
Views: 41157

Re: ITT: we whine

callanrockslol wrote:
Aranclanos wrote:my whining goes for the existence of this thread
My whining goes to coderbus.
MY WHINING GOES TO YOUR MOM