Search found 8795 matches

by PKPenguin321
Sat Oct 21, 2023 7:28 am
Forum: General Chat
Topic: Silicon Policy is ass
Replies: 9
Views: 2755

Re: Silicon Policy is ass

it always has been
by PKPenguin321
Tue Oct 17, 2023 3:13 am
Forum: Ideas
Topic: Tackling from a higher Z-Level
Replies: 1
Views: 778

Re: Tackling from a higher Z-Level

this but goomba stomping
by PKPenguin321
Fri Oct 13, 2023 6:50 am
Forum: Ideas
Topic: The Thing blood test for lings
Replies: 9
Views: 8708

Re: The Thing blood test for lings

if you dont think a literal antag check wont be abused by players until a rule is made thus defeating the purpose of it existing then im surprised youve played enough to have found your way to the forums
by PKPenguin321
Fri Oct 06, 2023 8:25 am
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1501
Views: 644262

Re: Chinese Cartoons

tengoku daimakyou
by PKPenguin321
Tue Oct 03, 2023 5:31 am
Forum: Ideas
Topic: Tongs. Tongs, fellows.
Replies: 21
Views: 6247

Re: Tongs. Tongs, fellows.

badass
by PKPenguin321
Fri Sep 29, 2023 7:40 am
Forum: Coding Feedback
Topic: What makes meta special?
Replies: 30
Views: 18509

Re: What makes meta special?

honestly having more than one map is kind of overrated. having x maps makes the game x times harder to learn. some clever traps or shortcuts or what have you that only work on one map may not get to really shine because you might not even see that map after playing for a whole day. meta is popular b...
by PKPenguin321
Fri Sep 29, 2023 7:36 am
Forum: Coding Feedback
Topic: I like the text-to-speech, What do you think?
Replies: 35
Views: 13439

Re: I like the text-to-speech, What do you think?

this may unironically be the best addition to the game in actual years
by PKPenguin321
Fri Sep 29, 2023 7:34 am
Forum: Ideas
Topic: Tongs. Tongs, fellows.
Replies: 21
Views: 6247

Re: Tongs. Tongs, fellows.

did anybody make this its funny
by PKPenguin321
Fri Sep 29, 2023 7:24 am
Forum: Ideas
Topic: give felinids a speed bonus when walking on catwalks
Replies: 5
Views: 2819

Re: give felinids a speed bonus when walking on catwalks

youve still got it crag
by PKPenguin321
Fri Sep 29, 2023 7:23 am
Forum: Coding Feedback
Topic: Proposed Fire buff
Replies: 14
Views: 3475

Re: Proposed Fire buff

im all for dead spacemen but much like being in space not instagibbing you fire damage is a video game mechanic first and should probably stay that way now if you want a mass station destroying thing thats easy to set loose and instakills people on touch and fucks the whole round up, i think what yo...
by PKPenguin321
Fri Sep 29, 2023 7:08 am
Forum: Closed Policy Discussion
Topic: Does type baiting apply to action windows?
Replies: 30
Views: 8975

Re: Does type baiting apply to action windows?

if you cant type at full speed with only your left hand (or use hotkey mode) you should be permabanned
by PKPenguin321
Fri Sep 29, 2023 7:05 am
Forum: Admin Feedback
Topic: MrStonedOne
Replies: 39
Views: 29148

Re: MrStonedOne

pretty cool to be honest
by PKPenguin321
Fri Sep 29, 2023 7:00 am
Forum: General Chat
Topic: What happened in the last couple of years?
Replies: 24
Views: 7351

Re: What happened in the last couple of years?

all gameplay elements can be totally ignored. they have added text to speech voices so you can just walk around saying things and it's automatically entertaining. they finally solved it
by PKPenguin321
Thu Jun 29, 2023 6:46 am
Forum: General Chat
Topic: Older players - what did you enjoy about playing on /tg/?
Replies: 239
Views: 80871

Re: Older players - what did you enjoy about playing on /tg/?

you know what was really funny was when assistants had 3 spawn points, all in primary tool storage and all within arms reach of each other, and there was no assistant cap/maps and maint loot was hard coded. you would spawn on top of 10-20 other people and a fight would instantaneously break out. fou...
by PKPenguin321
Sat Oct 08, 2022 2:03 am
Forum: Coding
Topic: What went wrong with clock cult?
Replies: 7
Views: 2852

Re: What went wrong with clock cult?

it always felt kind of railroaded. where other antags sort of do their own sabotage and things play out in an emergent and unique way, clock cult had the same requirements to set things up and the same forced base defense that would abruptly end the round the same way every time. they even forced it...
by PKPenguin321
Sat Oct 08, 2022 1:39 am
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 58203

Re: Progression Traitor Feedback

played as this a couple times and to be honest it's better than i expected! the restrictions on what equipment you can buy are light enough that they dont feel like bullshit while still being heavy enough to incentivize you to get out there and create drama. couple of nitpicks: - variety in objectiv...
by PKPenguin321
Sat Oct 08, 2022 1:31 am
Forum: Coding Feedback
Topic: Change Changelings to also be Mid-Round / Late Join Antagonists
Replies: 13
Views: 1901

Re: Change Changelings to also be Mid-Round / Late Join Antagonists

Armhulen had a pretty good idea about this where a late-join changeling would like... "crash" onto the station in a meteor made out of flesh and it would have to slink amongst the crew after that... Sounded cool, not sure how you can balance that out. Mid-round changeling "feels"...
by PKPenguin321
Sat Sep 17, 2022 12:32 pm
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 11411

Re: Interactions you didn't expect

Guys did you know you get an achievement by inspecting a meteor from 1 tile away (while not being a ghost, obviously) Not from one tile away, just at all and it can't be admin spawned If you mindswap a holoparasite you'll swap with its user instead If you have no legs and ride a skateboard your spr...
by PKPenguin321
Sat Sep 10, 2022 10:24 pm
Forum: Ideas
Topic: GLORFing cigarettes
Replies: 2
Views: 750

GLORFing cigarettes

If you're smoking and you get GLORFed, you should accidentally swallow your cigarette whole which would make you take a bunch of oxygen damage and cough up smoke. If it's a big thing like a cigar or a pipe you would choke until going to crit and need CPR to get it out (as a stand-in for the Heimlich...
by PKPenguin321
Sat Sep 10, 2022 10:22 pm
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 26925

Re: The game has become too complex

we still have knock down punches, but they drop you instead of hard stun. one shove will hard stun Ah so it was effectively removed then, since people on the ground can still attack with their fists perfectly fine I'm pretty sure you, as in literally you, made it nearly statistically impossible to ...
by PKPenguin321
Fri Aug 12, 2022 12:33 pm
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 26925

Re: The game has become too complex

Mothblocks wrote: Fri Aug 12, 2022 12:31 pm we still have knock down punches, but they drop you instead of hard stun. one shove will hard stun
Ah so it was effectively removed then, since people on the ground can still attack with their fists perfectly fine
by PKPenguin321
Fri Aug 12, 2022 8:53 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 633821

Re: Stories of Awesome (Or something close to it.)

>be me >assistant. >non-antag >hatch a plan to become Chainsaw Man >Ask AI to open EVA and it does it >grab dat plasteel >break into cargo and print a circular saw >prime tool storage, get a welding tool and cable coils >go to medbay to get surgery >craft that shit on the surgery table >have the su...
by PKPenguin321
Fri Aug 12, 2022 7:47 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 633821

Re: Stories of Awesome (Or something close to it.)

I can't believe that there have been zero (0) awesome stories on /tg/station in exactly 1 year and 2 days. How sad!
by PKPenguin321
Fri Aug 12, 2022 7:30 am
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 26925

Re: The game has become too complex

Decapitation and disembowel don't count No the old shove mechanic was rng based for pushing people to the ground. Hints what MSO was taking about a librarian shoving down a wizard. There was also stun punches when your punch rolled max damage so you would randomly hit for 10% of their health and kn...
by PKPenguin321
Fri Aug 12, 2022 7:00 am
Forum: Coding Feedback
Topic: Make min/max age a config.
Replies: 15
Views: 2869

Re: Make min/max age a config.

Raise the maximum age please I need to be 500 years old
by PKPenguin321
Fri Aug 12, 2022 6:59 am
Forum: Coding
Topic: On death and deadliness
Replies: 51
Views: 16084

Re: On death and deadliness

gotta encourage people to tap the sign some more 10. Losing is part of the game. Your character will frequently die, sometimes without even a possibility of avoiding it. Events will often be out of your control. No matter how good or prepared you are, sometimes you just lose. There are of course lev...
by PKPenguin321
Sat Jul 23, 2022 12:42 am
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 26925

Re: The game has become too complex

Counterpoint - A lot of people (like shadowflame, actually) feel job content is insufficient currently, especially for longer shifts. The station crew and their jobs have always been a facade meant to be a backdrop to the actual meat of the game, that is subterfuge and sabotage driven by conflict-c...
by PKPenguin321
Sun Jul 10, 2022 10:04 pm
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 26925

Re: The game has become too complex

Counterpoint - A lot of people (like shadowflame, actually) feel job content is insufficient currently, especially for longer shifts. The station crew and their jobs have always been a facade meant to be a backdrop to the actual meat of the game, that is subterfuge and sabotage driven by conflict-c...
by PKPenguin321
Thu May 05, 2022 11:16 pm
Forum: Off Topic
Topic: Isekai Thread
Replies: 29
Views: 6402

Re: Isekai Thread

just dont read them lol
by PKPenguin321
Mon Apr 25, 2022 1:49 am
Forum: General Chat
Topic: Why don't we have an AI do code stuff
Replies: 11
Views: 2560

Re: Why don't we have an AI do code stuff

Every time copilot gives me a small snippet it's either wrong (worse, non obviously), doesn't match style guides (it uses one letter variables for instance), or is something I could've typed significantly faster if it would let me use my autofill instead of constantly trying to hijack Tab. skill is...
by PKPenguin321
Thu Apr 21, 2022 3:31 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3321
Views: 840763

Re: What are you fucks playing?

They added a no-building mode to Fortnite and it's unironically fantastic. A couple of my friends tried it with me and we've been on it for maybe a week or two. The last time I played the game was way, waaay back before it became a big meme, and the game has improved a ton since then in ways besides...
by PKPenguin321
Thu Apr 21, 2022 3:21 am
Forum: Coding Feedback
Topic: Detomatix Check-In
Replies: 18
Views: 2598

Re: Detomatix Check-In

Marathon Campbell, who regularly has 9-hour rounds with 4 players on at a time, is an outlier and should not be counted. It's a pie in the sky estimate, I'm not going to spend more time on this than I already have, if you think the SQL query is wrong, point out the issue, if you think the feedback ...
by PKPenguin321
Fri Apr 08, 2022 7:53 am
Forum: Closed Policy Discussion
Topic: Approve removal of secborgs from the code
Replies: 21
Views: 3967

Re: Approve removal of secborgs from the code

iamgoofball wrote: Thu Apr 07, 2022 9:18 am cons of removing secborgs:
1. absolutely none, no cons, secborgs need to go
wrong, con is you cant use them in events
dont ever reenable em in regular gameplay tho
by PKPenguin321
Thu Apr 07, 2022 6:27 am
Forum: Closed Policy Discussion
Topic: High Transmission Regen Coma
Replies: 62
Views: 9825

Re: High Transmission Regen Coma

Borb what the fuck are you talking about with starlight condensation having any downside at all. Having healing be conditional/require some downside or effort was part of the "deal" required for virology to have healing at all. It fuckin' deletes Slimepeople. Most of medical won't reallll...
by PKPenguin321
Thu Apr 07, 2022 4:18 am
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 9327

Re: If you could switch/bring back one mechanic. What would it be?

Trekchem. Somehow the balancing was better in every way than our current chemistry system. to be fair to it it was fun in a lot of ways but it really really wasn't balanced at all polychem grenades? very high potential for !FUN!, but holy shit they were not balanced at all stacking 1000u of every h...
by PKPenguin321
Mon Apr 04, 2022 2:26 am
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 9327

Re: If you could switch/bring back one mechanic. What would it be?

It's been a long time since the singulo got removed and I still haven't seen any notable "power economy" balance updates since. Why'd we remove it if it wasn't so we could balance the engine? Well you see, uhhhhhhhhhhhhhhhhh, engineering is now uhhhhhhhhhhhhhhhhhhhhhhhhhh, more... fun? I ...
by PKPenguin321
Mon Apr 04, 2022 2:18 am
Forum: Coding Feedback
Topic: Make engine failure Dangerous
Replies: 17
Views: 2252

Re: Make engine failure Dangerous

We should definitely add a way to sabotage the SM's comms abilities (the way it screams over engineering radio that it's being sabotaged) so that you can do it quietly. Make a radio relay machine in the room that you need to depower or blow up or something. The more dangerous delams (singulo, tesla)...
by PKPenguin321
Mon Apr 04, 2022 2:12 am
Forum: SS13 Ports and Adaptations
Topic: Space Station Idle
Replies: 21
Views: 8440

Re: Space Station Idle

datorangebottle wrote: Fri Apr 01, 2022 6:12 am why does R&D want to deconstruct 50 human legs. where do i even get that many legs. i've been murdering cooks and surgeons for hours.
Hmm yeah maybe that one is a bit much
by PKPenguin321
Tue Mar 29, 2022 6:18 am
Forum: Closed Policy Discussion
Topic: Expand the definition of rule 11 to include disability based bigotry
Replies: 67
Views: 17953

Re: Expand the definition of rule 11 to include disability based bigotry

I've been an advocate for not using the term "schizo" to denote "anyone who is acting uncharacteristic or slightly paranoid" because it really doesn't help out people who suffer from the disorder. Just because someone makes a rambling mess of conspiracy theories about admins or ...
by PKPenguin321
Sun Mar 27, 2022 1:08 pm
Forum: Closed Policy Discussion
Topic: Expand the definition of rule 11 to include disability based bigotry
Replies: 67
Views: 17953

Re: Expand the definition of rule 11 to include disability based bigotry

what specifically is this asking for. dont say "retarded"? dont say "autistic"? can engineers still build their autism forts? dont call the guy who's way too angry in ooc a "schizo"? you state "bigotry directed at people based on physical or mental disability statu...
by PKPenguin321
Sun Mar 27, 2022 1:04 pm
Forum: Coding Feedback
Topic: Limit revival to 5 minutes after death
Replies: 43
Views: 7392

Re: Limit revival to 5 minutes after death

Consider this: Death shouldn't just be trivial or not trivial. If you get into a scuffle, you should be able to have a very trivial death and revival. If you are specifically targeted by a well equipped syndicate assassin, you should have a non trivial death. What if we made death as it is a bit mor...
by PKPenguin321
Sun Mar 27, 2022 12:16 pm
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 58203

Re: Progression Traitor Feedback

got this the other day and was kind of confused because the way to get more objectives isnt clear (i now know its in your PDA and you gotta clickdrag stuff), maybe putting some mention of that into the antag info panel that pops up when you first spawn in would be good
by PKPenguin321
Sun Mar 27, 2022 12:12 pm
Forum: General Chat
Topic: Older players - what did you enjoy about playing on /tg/?
Replies: 239
Views: 80871

Re: Older players - what did you enjoy about playing on /tg/?

It'd be kinda based if headmin/adminbus (?) were just like "Policy announcement meta-strat silent invisible bombs are now banned for a month so atmos players can think of other fun gimmicks while this one cools off. We like it too much to see it gone but its done too often now that every round...
by PKPenguin321
Sun Mar 27, 2022 12:09 pm
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 9327

Re: If you could switch/bring back one mechanic. What would it be?

Honestly shadowling has a special place in my heart for being genuinely terrifying to play as and against. The end-game also just let you gib everyone honestly yes it was pretty cool. the crew NEEDING to move in pairs because of thralls having things like stun stares innately and having light/dark ...
by PKPenguin321
Sun Mar 27, 2022 4:09 am
Forum: Coding Feedback
Topic: Why are things so annoying to break into
Replies: 34
Views: 4202

Re: Why are things so annoying to break into

I really really hated that windows got so much stronger when this was first added, but I think I have come around to it a bit. I do think it's a bit much. At the very least the welder step of deconstructing an r-window should be removed. Past that bare minimum change, I think r-windows could stand t...
by PKPenguin321
Sun Mar 27, 2022 3:57 am
Forum: General Chat
Topic: If you could switch/bring back one mechanic. What would it be?
Replies: 44
Views: 9327

Re: If you could switch/bring back one mechanic. What would it be?

Kendrickorium wrote: Sun Mar 27, 2022 2:01 am
Anuv wrote: Sat Mar 26, 2022 8:24 amClock cult.
surprised this hasnt been said yet
bc it sucked lol
now gangs on the other hand...
by PKPenguin321
Sun Mar 27, 2022 3:54 am
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1501
Views: 644262

Re: Chinese Cartoons

There were only like 8 other people there in the theatre. A few people were in cosplay it was cool. Since there weren't many people there I could whisper with my friend Reminds me of when I went to a Mob Psycho II showing of an original recap episode for S1 and the first episode of S2 at the theate...
by PKPenguin321
Sun Mar 27, 2022 3:51 am
Forum: Town Hall
Topic: CODE BOUNTY: Prohibit free golems from entering the station with code limitations
Replies: 11
Views: 2229

Re: CODE BOUNTY: Prohibit free golems from entering the station with code limitations

This is already claimed but if I were to do this I would extend the stationloving component (https://github.com/tgstation/tgstation/blob/master/code/datums/components/stationloving.dm) to allow it to apply to different z-levels besides the station. The code in there is already pretty comprehensive f...
by PKPenguin321
Fri Mar 18, 2022 5:34 am
Forum: Ideas
Topic: plasmamen should scream in pain like other races
Replies: 31
Views: 4589

Re: plasmamen should scream in pain like other races

oh shiiit
number 2 is really good