Search found 17 matches

by Angust
Thu Dec 30, 2021 2:44 am
Forum: Coding Feedback
Topic: It has been impossible to get fat for quite some time now
Replies: 6
Views: 1406

Re: It has been impossible to get fat for quite some time now

Got fat from corn oil apples a day ago so there's that
by Angust
Sat Aug 15, 2020 7:48 pm
Forum: Closed Policy Discussion
Topic: Obsessed - Full antag?
Replies: 16
Views: 4561

Re: Obsessed - Full antag?

Old policy discussion:
https://tgstation13.org/phpBB/viewtopic ... 33&t=21380

I don't know what the conclusion was. My impression until today was that murderboning as obsessed was allowed.
by Angust
Sat Jul 18, 2020 8:25 pm
Forum: Coding Feedback
Topic: Arconomy Final Form: Pre-PR Feedback Hole
Replies: 22
Views: 5734

Re: Arconomy Final Form: Pre-PR Feedback Hole

I think mugging people would be good for emergent gameplay...
by Angust
Sat Jul 18, 2020 6:21 pm
Forum: Coding Feedback
Topic: Arconomy Final Form: Pre-PR Feedback Hole
Replies: 22
Views: 5734

Re: Arconomy Final Form: Pre-PR Feedback Hole

On the testmerge I can't afford a single seed after buying a couple of tools. Not saying it's bad but I miss being able to choose a contraband seed.
by Angust
Sat Jul 04, 2020 12:23 pm
Forum: Coding Feedback
Topic: Arconomy Final Form: Pre-PR Feedback Hole
Replies: 22
Views: 5734

Re: Arconomy Final Form: Pre-PR Feedback Hole

Now I want a downloadable money sniffer computer program (HOP restricted, super large filesize so won't work on tablets) to help figure out who's sitting on the money.

Restrictions are to prevent metaing briefcases of cash-purchasers too easily.
by Angust
Sun Jun 14, 2020 10:28 pm
Forum: Ideas
Topic: Poisoned sharp weapons
Replies: 6
Views: 1483

Re: Poisoned sharp weapons

Heparin becoming situational was a good change imo. It and lexorin were already the best of the easily available poisons, so with the upcoming lexorin nerf the reagents used in syringe guns may become more varied.
by Angust
Thu Mar 19, 2020 9:01 am
Forum: Ideas
Topic: Remove the BoH bomb stacking feature
Replies: 7
Views: 1975

Re: Remove the BoH bomb stacking feature

Recorded the BoH bomb in question. I doubt there was any stacking.

[youtube]vxx1f384odQ[/youtube]

Plenty of unusual things were sucked in if it matters.
by Angust
Thu Jan 30, 2020 9:38 am
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 106951

Re: CLONING REMOVAL FEEDBACK

I'll try and update the page for MDs today reflecting the changes to cloning, even if I may be overstepping myself a bit given it's a test merge. Please keep medical advice on the Guide to Medicine wiki page only, instead of the medical doctor job page. Else the doctor page gets duplicate info to (...
by Angust
Mon Aug 26, 2019 7:36 pm
Forum: Site, Forums, And Wiki
Topic: Scrubby (Documented Edition) (Open-Source* Edition)
Replies: 50
Views: 47619

Re: Scrubby (Documented Edition)

Your site is good Bobbah. I use it frequently and new features are always nice.
by Angust
Mon Aug 05, 2019 11:35 pm
Forum: General Chat
Topic: What's the deal with Grenade triggers?
Replies: 4
Views: 2127

Re: What's the deal with Grenade triggers?

When updating that wiki page I didn't realize mousetrap grenades can no longer be stepped on. Edit: Updated wiki with Nothus findings and did more testing myself. I could not make the prox sensor work no matter what I tried. I tried having it on "not arming" and "5 seconds" befor...
by Angust
Sat Mar 16, 2019 9:54 pm
Forum: Ideas
Topic: concept idea #1 thread for new chem/botany that orange wants to change
Replies: 3
Views: 1311

Re: concept idea #1 thread for new chem/botany that orange wants to change

No I mean xenobio is envisioned to become another source for chems for chemistry somehow.

Though I don't know how to do that without it only benefitting the xenobiologists themselves.
by Angust
Thu Mar 14, 2019 8:18 pm
Forum: Ideas
Topic: concept idea #1 thread for new chem/botany that orange wants to change
Replies: 3
Views: 1311

Re: concept idea #1 thread for new chem/botany that orange wants to change

I like your ideas. An ore silo style reagent deposit would keep the fast-paced gameplay with minimum tedium. Hopefully it would create a symbiotic relationship between botany and chemistry similar to current science/mining relations. Some thoughts: Would giving the chemist botany access really be ne...
by Angust
Sun Mar 10, 2019 8:56 pm
Forum: Coding Feedback
Topic: Stamina regeneration Vs disablers
Replies: 8
Views: 2583

Re: Stamina regeneration Vs disablers

Stun reduction is witchcraft-code and apparently much harder to understand than "reduces stun times by 50 deciseconds per tick", which I had previously incorrectly added to chem wiki.
by Angust
Sun Mar 10, 2019 8:42 pm
Forum: Coding
Topic: Attempting to fix the bug with the syndicate item "camera bug"
Replies: 12
Views: 4930

Re: Attempting to fix the bug with the syndicate item "camera bug"

Did the map change between rounds? It might have been round 103191 (item worked) and 103201 (did not work). Both on Metastation. But I can't remember for my life, and I recall seeing pda-bombs on the one where it didn't work which was not bought on any of those rounds in the logs, so I'm very disap...
by Angust
Fri Mar 08, 2019 10:10 pm
Forum: Coding
Topic: Attempting to fix the bug with the syndicate item "camera bug"
Replies: 12
Views: 4930

Re: Attempting to fix the bug with the syndicate item "camera bug"

I agree it's a good item.

But scratch my previous post. The very next Terry round it was bugged again. No list of cameras appeared.
So it's probably some sort of condition that triggers it.
by Angust
Fri Mar 08, 2019 4:25 pm
Forum: Coding
Topic: Attempting to fix the bug with the syndicate item "camera bug"
Replies: 12
Views: 4930

Re: Attempting to fix the bug with the syndicate item "camera bug"

When you activate the camera bug, you get a list of cameras, each with a "monitor" button to the right of it. Clicking the monitor button gives you a list of mobs visible from the camera (such as Sergeant-at-Armsky in armory). You can then click a "track" button next to a mob's n...
by Angust
Tue Mar 05, 2019 9:18 pm
Forum: Coding
Topic: Attempting to fix the bug with the syndicate item "camera bug"
Replies: 12
Views: 4930

Re: Attempting to fix the bug with the syndicate item "camera bug"

I, ofcourse, don't know whether Angustmeta has already tried that. I have not. Oddly, the camera bug showed the entire list of cameras the last time I used it on the server. Is this not supposed to be the case? That's how it's supposed to work. Was this recent? Maybe it's fixed. Confirmation needed...