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Re: Watercooler/Slowchat 2: Son of Watercooler

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by Nienhaus
Sun Jan 28, 2018 8:24 am
 
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5158
Views: 491279

Re: Watercooler/Slowchat 2: Son of Watercooler

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by Nienhaus
Mon Nov 13, 2017 7:47 am
 
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5158
Views: 491279

Re: coder credits

AnonymousNow wrote:As an alternative suggestion, what about having the players of the current round come up instead? Have the names of the antagonists scroll up top, perhaps, like the stars of the show.

This idea is pretty cool.
by Nienhaus
Tue Sep 05, 2017 2:52 am
 
Forum: Coding Feedback
Topic: coder credits
Replies: 71
Views: 6861

Re: 64x64

If someone sprites a good 64x64 human sprite then I will start respriting clothing for it.
by Nienhaus
Wed Jul 19, 2017 11:53 pm
 
Forum: Spriting and Mapping
Topic: 64x64
Replies: 37
Views: 4031

Re: Watercooler/Slowchat 2: Son of Watercooler

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This is my job now.
by Nienhaus
Thu Jul 06, 2017 8:24 am
 
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5158
Views: 491279

Re: Watercooler/Slowchat 2: Son of Watercooler

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I coloured it till I got tired.
*very lazy colouring that is.
by Nienhaus
Thu Jun 29, 2017 7:53 am
 
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5158
Views: 491279

Re: Trucks

add purchasable upgrades like a mounted drill on the front of it or maybe have a plasma cutter turret that someone else could use on the top of it, making it a driver + gunner combo vehicle That actually sounds pretty neat also nienhaus It's a nice sprite but it doesn't match the futuristic space t...
by Nienhaus
Sat Jun 17, 2017 3:37 am
 
Forum: Coding
Topic: Trucks
Replies: 55
Views: 9901

Re: Trucks

Needs more space redneck
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by Nienhaus
Mon Jun 12, 2017 7:52 pm
 
Forum: Coding
Topic: Trucks
Replies: 55
Views: 9901

Re: Watercooler/Slowchat 2: Son of Watercooler

Maybe one of them will get mad and yell smeg off.
by Nienhaus
Thu Mar 30, 2017 2:28 pm
 
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5158
Views: 491279

Re: JStheguy's Sprite Thread

What were the Rusty Structures originally for?
by Nienhaus
Mon Mar 13, 2017 4:11 pm
 
Forum: Spriting and Mapping
Topic: JStheguy's Sprite Thread
Replies: 12
Views: 2214

Re: AquaStation: A brighter station, underwater

I can't tell if 5 is good or 1 is good.
by Nienhaus
Sun Mar 12, 2017 11:25 pm
 
Forum: Spriting and Mapping
Topic: AquaStation Development Thread
Replies: 114
Views: 15039

Re: JStheguy's Sprite Thread

Welcome back!
by Nienhaus
Sun Mar 12, 2017 10:34 pm
 
Forum: Spriting and Mapping
Topic: JStheguy's Sprite Thread
Replies: 12
Views: 2214

Re: Sprite Requests

by Nienhaus
Wed Mar 08, 2017 5:35 pm
 
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 675
Views: 108011

Re: spooky russian codebase

Oh hey, Eris. I made an edit of it's hud a few months ago for a project.
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by Nienhaus
Mon Mar 06, 2017 10:11 pm
 
Forum: General Chat
Topic: spooky russian codebase
Replies: 261
Views: 30103

Re: What are you faggots reading (Books General)

I finished We Are Legion (We Are Bob) a couple of weeks ago. It was enjoyable.
by Nienhaus
Tue Feb 21, 2017 4:33 am
 
Forum: Off Topic
Topic: What are you faggots reading (Books General)
Replies: 64
Views: 9081

Re: Vision Cones Bounty

mattroks101 wrote:Holy shit I never fucking imagined my vision cone test would spark this.

Matty!
by Nienhaus
Fri Feb 17, 2017 11:44 pm
 
Forum: Coding
Topic: Vision Cones Bounty
Replies: 38
Views: 4077

Re: Vision Cones Bounty

Why don't you just ask the person who made the video....
by Nienhaus
Fri Feb 17, 2017 11:43 pm
 
Forum: Coding
Topic: Vision Cones Bounty
Replies: 38
Views: 4077

Re: YBS Draws You, Extra Bad Edition

Do my avatar.
by Nienhaus
Tue Feb 14, 2017 10:19 pm
 
Forum: Off Topic
Topic: YBS Draws You, Extra Bad Edition
Replies: 110
Views: 10960

Re: Watercooler/Slowchat 2: Son of Watercooler

Image
by Nienhaus
Mon Feb 13, 2017 1:35 am
 
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5158
Views: 491279
PostThis topic was deleted from Spriting and Mapping by oranges on Thu Feb 09, 2017 4:35 am.
Reason: this is a bad thread
View this post
PostThis topic was deleted from Spriting and Mapping by oranges on Thu Feb 09, 2017 4:35 am.
Reason: this is a bad thread
View this post
PostThis topic was deleted from Spriting and Mapping by oranges on Thu Feb 09, 2017 4:35 am.
Reason: this is a bad thread
View this post

Re: Universal Color Palette(??)

I personally think the lid looks much bigger than the actual box part of the toolbox.
by Nienhaus
Fri Feb 03, 2017 9:51 pm
 
Forum: Spriting and Mapping
Topic: Universal Color Palette(??)
Replies: 87
Views: 11729

Re: Universal Color Palette(??)

I went really green heavy this time
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I also want to note the camo at the top right I included a version that is unmodified so you can see the difference.
by Nienhaus
Sat Jan 28, 2017 1:26 am
 
Forum: Spriting and Mapping
Topic: Universal Color Palette(??)
Replies: 87
Views: 11729

Re: Universal Color Palette(??)

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I tried it with a bunch of my sprites. I didn't edit any of them, I wanted to see how they would turn out. Some of them would need to be edited but the majority looks good.
by Nienhaus
Fri Jan 27, 2017 2:48 pm
 
Forum: Spriting and Mapping
Topic: Universal Color Palette(??)
Replies: 87
Views: 11729

Re: Universal Color Palette(??)

I really like how that bush came out.
by Nienhaus
Fri Jan 27, 2017 2:09 pm
 
Forum: Spriting and Mapping
Topic: Universal Color Palette(??)
Replies: 87
Views: 11729

Re: Universal Color Palette(??)

"higher contrast and visual consistency" All my yes.
by Nienhaus
Thu Jan 26, 2017 10:22 pm
 
Forum: Spriting and Mapping
Topic: Universal Color Palette(??)
Replies: 87
Views: 11729

Re: Danno's Sprite-o's

danno wrote:pretty sure someone else sprited a mask of the farther for spacemen already
i made this instead
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/shrug

I actually only sprited the armour, not knowing what the mask was.
by Nienhaus
Sun Dec 18, 2016 4:03 am
 
Forum: Spriting and Mapping
Topic: Danno's Sprite-o's
Replies: 46
Views: 6719

Re: HOCKEY BOYS

When will Cheridan take me to a Blues game?
by Nienhaus
Thu Dec 15, 2016 8:26 am
 
Forum: Off Topic
Topic: HOCKEY BOYS
Replies: 76
Views: 18800

Re: Delta Station

Are you using FastDMM?
by Nienhaus
Sun Dec 11, 2016 4:06 am
 
Forum: Spriting and Mapping
Topic: Delta Station
Replies: 230
Views: 40082
PostThis post was deleted by Nienhaus on Sat Dec 10, 2016 6:40 am.
PostThis post was deleted by Nienhaus on Sat Dec 10, 2016 6:39 am.

Re: Nienhaus' Sprites

1g88a wrote:
Nienhaus wrote:Image
Image

Gone With The Blastwave?

Nope, it was a paid sprite based off of some model.
by Nienhaus
Tue Dec 06, 2016 10:36 pm
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: Nienhaus' Sprites

It's that one guy from that one music video.
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by Nienhaus
Tue Dec 06, 2016 12:21 am
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: what do you want for christmas

I want NikNak and Timbrewolf to make up.
by Nienhaus
Sat Dec 03, 2016 8:57 pm
 
Forum: Off Topic
Topic: what do you want for christmas
Replies: 72
Views: 7122

Re: Nienhaus' Sprites

Image
Image
by Nienhaus
Thu Nov 10, 2016 8:30 pm
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: Nienhaus' Sprites

Here's the sprite, https://www.dropbox.com/s/cmjlw5r6949we ... H.dmi?dl=0 I never did the helmet and I don't really plan to.
by Nienhaus
Tue Nov 08, 2016 9:07 pm
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: [WIP] Lavaland Compound Sprites (halp plz I have questio

I like the orange a lot.
by Nienhaus
Tue Nov 08, 2016 2:58 am
 
Forum: Spriting and Mapping
Topic: Lavaland Compound Sprites (now with map!)
Replies: 67
Views: 8055

Re: Nienhaus' Sprites

No. I was however part of the original project that died. I just felt like making some Pip-Boys.
by Nienhaus
Mon Nov 07, 2016 7:48 am
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: Nienhaus' Sprites

Image
by Nienhaus
Mon Nov 07, 2016 6:54 am
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: Nienhaus' Sprites

Image
by Nienhaus
Fri Nov 04, 2016 5:56 pm
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: what kind of shoes do you faggots wear?

High Top converse or dress shoes.
by Nienhaus
Fri Oct 28, 2016 3:22 am
 
Forum: Off Topic
Topic: what kind of shoes do you faggots wear?
Replies: 22
Views: 2647

Re: SS13 Related Art / Hand Drawn Art

[imghttp://i.imgur.com/nfOt2G1.jpgimg] [imghttp://i.imgur.com/Gm2HeiW.jpgimg] sculpted by this guy: http://bupiti.tumblr.com/ I want him to make a few more spessmen figs, but people scream at me enough for using their characters in my stories without permission. I think a Phoebe fig would be really...
by Nienhaus
Thu Oct 27, 2016 4:20 pm
 
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2101
Views: 279658

Re: Nienhaus' Sprites

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by Nienhaus
Mon Oct 24, 2016 6:18 pm
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: Nienhaus' Sprites

Image
by Nienhaus
Sun Oct 16, 2016 7:51 pm
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: What are you faggots reading (Books General)

I finished reading Armada a week or so ago, it was pretty good.
by Nienhaus
Wed Oct 12, 2016 4:30 am
 
Forum: Off Topic
Topic: What are you faggots reading (Books General)
Replies: 64
Views: 9081

Re: Nienhaus' Sprites

A blast from the past.
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The original Blueshift armour I did was made on 9/26/2014, just over two years later I redo it.
by Nienhaus
Tue Oct 11, 2016 1:54 am
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: Nienhaus' Sprites

Those medical kits look really nice! The only thing I can guess is that the purple one is a combat or just custom? It'd be nice to see the ones on the left (new sprites) in the game nonetheless! Great work as always! It was inside of TG's storage.dmi so while I was doing the others I was doing that...
by Nienhaus
Wed Oct 05, 2016 8:43 pm
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: Nienhaus' Sprites

Image
by Nienhaus
Wed Oct 05, 2016 8:37 pm
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424

Re: Nienhaus' Sprites

WWII ones.
by Nienhaus
Tue Oct 04, 2016 4:32 am
 
Forum: Spriting and Mapping
Topic: Nienhaus' Sprites
Replies: 237
Views: 45424
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