Search found 274 matches
- Tue Feb 08, 2022 8:39 pm
- Forum: Player's Club
- Topic: What is this complaint about peanut
- Replies: 5
- Views: 996
Re: What is this complaint about peanut
Really wish we didn't have antag gear loot around on maps.
- Fri Feb 04, 2022 4:19 am
- Forum: Player's Club
- Topic: Easy Plays exclusively on Manuel for a month
- Replies: 117
- Views: 11474
Re: Easy Plays exclusively on Manuel for a month
I can tell you what mistake you made: You didn't ahelp and tried to RP it out! I feel like you feel into the same trap so many MRP players do. You tried to RP it out instead of involving admins. I suppose this is a case of false expectations then, assuming Manuel to be about player RP, not admin st...
- Thu Feb 03, 2022 5:46 pm
- Forum: Player's Club
- Topic: Easy Plays exclusively on Manuel for a month
- Replies: 117
- Views: 11474
Re: Easy Plays exclusively on Manuel for a month
I decided to give Manuel another try, inspired by this thread. Joined at lowpop round (30ish), no command, no security, around 15 minutes in. There were 4 clowns in the manifest. I am duffel sec. Dangerous position given the situation, but lowpop Manuel should be okay, right? Disembark into TramStat...
- Wed Sep 22, 2021 12:14 am
- Forum: General Chat
- Topic: Why don't coders play?
- Replies: 10
- Views: 3112
Re: Why don't coders play?
Mix of what was said before. Part of the magic of the game lays in the discovery and its never-ending complexity. The more you know about it, the more you know about its limitations, and the less surprised you become by new stuff, as the inner workings are now understood. Not knowing the code behind...
- Fri Sep 10, 2021 2:48 am
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 96133
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
im going to relapse into ss13 addiction and find the game's atmosphere and administration team vastly different one day I hear tgmc is still pretty /pol/ in case you never emotionally progressed beyond 14 What makes you say this? I put no-bigotry rules in TGMC way before /tg/ or CM did. And the enf...
- Mon Aug 30, 2021 4:27 pm
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 96133
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
Elo tiered servers when?
- Sat Aug 28, 2021 5:16 pm
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 96133
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
In that way i'm not saying remove rule 11 but i'm saying we don't need so many different rules to convey the same idea, especially if the duplication of rules is going to lead to weird enforcement I see, I see. If not removing rule 11, what would you do? Merge it with 1 by expanding that one? Just ...
- Sat Aug 28, 2021 5:21 am
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 96133
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
I think rohesie may have lost their post supporting my thread in the mail...? In here you suggest removing rule 11, in favor of it being part of rule 1: https://tgstation13.org/phpBB/viewtopic.php?f=52&t=29755 From my perspective, when it was so there was absolutely zero enforcement of it. I'd ...
- Fri Aug 27, 2021 1:33 am
- Forum: Player's Club
- Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
- Replies: 427
- Views: 96133
Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
Cimika has incredible activity levels and Mr Melbert seems to be the more consistent one around, constant activity with very few breaks.
This election has quite a lot of very good candidates, it's hard to pick. I'm hopeful for next headmin term.
This election has quite a lot of very good candidates, it's hard to pick. I'm hopeful for next headmin term.
- Thu Aug 26, 2021 6:22 am
- Forum: Archived/Deleted
- Topic: ☞ Rave Radbury ☜ /tg/station - #1 Together
- Replies: 48
- Views: 18352
Re: ☞ Rave Radbury ☜ /tg/station - #1 Together
Rave is pure empathy personified. It'd do the headmin team a great good by being a part of it. They didn't come in second last term at random.
Top-pick.
Top-pick.
- Thu Aug 26, 2021 6:08 am
- Forum: Archived/Deleted
- Topic: Mothblocks - Jaredfogle - Mothblockification
- Replies: 37
- Views: 14089
Re: Mothblocks - Jaredfogle - Mothblockification
Safe pick, would be a knowledgeable and active headmin. The kind you tend to want in charge when problems happen.
They were already doing a ton of behind-the-scenes work as keyholder, they'd be able to do even more as actually headmin.
If you want an active leadership, then this is a smart choice.
They were already doing a ton of behind-the-scenes work as keyholder, they'd be able to do even more as actually headmin.
If you want an active leadership, then this is a smart choice.
- Thu Aug 26, 2021 5:55 am
- Forum: Archived/Deleted
- Topic: Timberpoes - Domitius Limited My Word Count
- Replies: 20
- Views: 7396
Re: Timberpoes - Domitius Limited My Word Count
Good coder, but stinky admin.
Spends a ton of time and effort so that things can work nicely for others, fixing things both in the codebase and live on the servers.
Doubt enough people realize just how good they are for this game and community.
Spends a ton of time and effort so that things can work nicely for others, fixing things both in the codebase and live on the servers.
Doubt enough people realize just how good they are for this game and community.
- Thu Aug 26, 2021 5:47 am
- Forum: Archived/Deleted
- Topic: Cimika - To nurture and uplift
- Replies: 16
- Views: 7129
Re: Cimika - To nurture and uplift
Good contributor, experienced admin, and quite active as well. Solid choice.
- Thu Aug 12, 2021 10:30 pm
- Forum: Off Topic
- Topic: The coders are always fucking things up.
- Replies: 116
- Views: 23698
Re: The coders are always fucking things up.
In my several thousand hours of SS13, all but maybe like 5 of those have been on /tg/. Simply hopping to a different codebase to play on for the rest of time is a big ask, plus I'm sure they're missing other stuff that I really like. It's kind of like telling a guy who just went through a brutal di...
- Thu Aug 12, 2021 10:26 pm
- Forum: Off Topic
- Topic: The coders are always fucking things up.
- Replies: 116
- Views: 23698
Re: The coders are always fucking things up.
/vg/ still has these features, no stun combat removal there. Paradise to an extent as well, last I checked. Not sure about goon, but heard something on their combat being like that. Don't have first hand experience to confirm. It's not like these things have merely stopped existing, now, is it? I d...
- Thu Aug 12, 2021 10:23 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67329
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
So nowadays I'm aware that no matter what change you do to the game, some people will hate you for it and won't be shy about it. It comes with developing. If there's a hundred players there will be a hundred and one opinions on how the game should be, it is how it is. If you want to do what you con...
- Thu Aug 12, 2021 6:40 pm
- Forum: Off Topic
- Topic: The coders are always fucking things up.
- Replies: 116
- Views: 23698
Re: The coders are always fucking things up.
/vg/ still has these features, no stun combat removal there.
Paradise to an extent as well, last I checked.
Not sure about goon, but heard something on their combat being like that. Don't have first hand experience to confirm.
It's not like these things have merely stopped existing, now, is it?
Paradise to an extent as well, last I checked.
Not sure about goon, but heard something on their combat being like that. Don't have first hand experience to confirm.
It's not like these things have merely stopped existing, now, is it?
- Sun Aug 08, 2021 5:39 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67329
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
Rohesie, how do you feel about the attitude coders are alleged to have towards players, or all non-coders really, when criticism is made or complaints about undesired, forced changes raised? Bit of a broad question. Let me give you my personal experience in that regards, though it might not be the ...
- Sun Aug 08, 2021 5:08 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67329
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
First was the slips one: there was a bug that made some turfs perma-slippery and he asked on how to fix it live. A maintainer gave him the wrong proc for him to call with SDQL and he permanently broke it for the round, generating a lot of hanging references. That made him very mad, chiefly at the o...
- Sun Aug 08, 2021 4:05 pm
- Forum: Off Topic
- Topic: The coders are always fucking things up.
- Replies: 116
- Views: 23698
Re: The coders are always fucking things up.
A good example is the gatfruit removal. It was pretty much never an issue - maybe once every 50-100 rounds it would result in everyone having 357s. But because it was able to unbalance the game, it was removed. Nevermind that it was not actually an issue, nevermind that people enjoy the game gettin...
- Sun Aug 08, 2021 3:53 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67329
Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
Is this actually all over a bee emoji? Lmao people need to get a grip if it is it's a bee emoji it's not even a big deal???? The reasons are naturally more complex than the weird fanfic that's being painted here. It started some time ago, MSO started being more active on development after years of ...
- Sat Aug 07, 2021 10:10 pm
- Forum: Off Topic
- Topic: The coders are always fucking things up.
- Replies: 116
- Views: 23698
Re: The coders are always fucking things up.
They feed from our suffering. It's their motivation when they sit down and start mashing the keyboard, drooling, eyes looking inwards. This is true, I can confirm. But can you blame us? It's the only joy we have in life. i always thought you were more of a masochist than a sadist is this what worki...
- Sat Aug 07, 2021 10:08 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67329
Re: !!MSO ran out of weed!!
People will keep being angry, of course.
A good portion of the users log in here precisely for that. Anger is addictive.
But things will most likely go back to the regular schedule until next time.
A good portion of the users log in here precisely for that. Anger is addictive.
But things will most likely go back to the regular schedule until next time.
- Sat Aug 07, 2021 10:02 pm
- Forum: Player's Club
- Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
- Replies: 340
- Views: 67329
Re: !!MSO ran out of weed!!
What a read. So much anger in this forum.
In any case it seems like the situation has diffused somewhat, as they tend to do.
In any case it seems like the situation has diffused somewhat, as they tend to do.
- Sat Aug 07, 2021 10:00 pm
- Forum: Off Topic
- Topic: The coders are always fucking things up.
- Replies: 116
- Views: 23698
Re: The coders are always fucking things up.
This is true, I can confirm.Agux909 wrote:They feed from our suffering. It's their motivation when they sit down and start mashing the keyboard, drooling, eyes looking inwards.
But can you blame us? It's the only joy we have in life.
- Tue Mar 02, 2021 10:14 pm
- Forum: Player's Club
- Topic: sub-saharan iq peanut
- Replies: 133
- Views: 27615
Re: sub-saharan iq peanut
This is disappointing to hear, terra. I had a better opinion of you.terranaut wrote:https://tgstation13.org/phpBB/viewtopic ... 85#p594185
rule11 is sub-saharan imho tbqh fam
- Sun Feb 28, 2021 12:55 am
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 125730
Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
This was the idea all along.cacogen wrote:I don't usually have to say a slur to get my opinion across. i.e. whatever rules he adds I'll just have to fit my opinions into that framework
- Fri Feb 26, 2021 8:20 pm
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 125730
Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
>We have actual unironic nazis, people who seriously identify as such, in our community. >Take a peek at the politics channel. do these people even play the game? i havent seen anyone talking about restoring the german nationalist party in ooc They mostly just spew bigotry in discord and in-game (r...
- Fri Feb 26, 2021 5:04 pm
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 125730
Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
I think Rave's platform on making SS13 less of a... well, cringe thing speaks to me. It's ironic because the people Rave wants to pave the way for to take over are the cringe. We have actual unironic nazis, people who seriously identify as such, in our community. Take a peek at the politics channel...
- Mon Feb 22, 2021 4:54 pm
- Forum: Player's Club
- Topic: poo poo pee pee peanut
- Replies: 32
- Views: 7605
Re: poo poo pee pee peanut
Literally 1984
- Mon Feb 22, 2021 7:12 am
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 125730
Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
Goof claiming to be the official Manuel party thing candidate made me chuckle. Some people even took it seriously.
Thanks for that one, goof.
Thanks for that one, goof.
- Sun Feb 21, 2021 6:55 pm
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 125730
Re: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
Really good candidate selection.
Should be interesting.
Should be interesting.
- Sun Feb 21, 2021 3:12 pm
- Forum: General Chat
- Topic: My Take on Dynamic Mode
- Replies: 5
- Views: 1863
Re: My Take on Dynamic Mode
He bought? Dump eet.
- Thu Feb 18, 2021 9:24 am
- Forum: General Chat
- Topic: official headmin election 13 thread (NO LONGER PRE-ELECTION EDITION)
- Replies: 608
- Views: 125730
Re: official headmin election 13 pre-election thread
we need to draft a constitution
- Fri Jan 08, 2021 4:42 am
- Forum: General Chat
- Topic: Do you like tgstation?
- Replies: 65
- Views: 16310
Re: Do you like tgstation?
We are always on the lookout for those. Let us know if you discover a new one we haven't removed yet.saprasam wrote:coders are removing all of the fun tactics
- Wed Jan 06, 2021 4:08 am
- Forum: General Chat
- Topic: i've played my first round on bagil in 4 months
- Replies: 34
- Views: 8141
Re: i've played my first round on bagil in 4 months
Joined Terry Stepped out of the shuttle Saw a dead moth atmos tech on hard suit Fireman carry Xeno hunter appears while I'm in the process of that and fireballs me (transformed wizard?) Soft crit drag myself away while being slashed, don't get far Carried to darkness, never to be seen again That wa...
- Tue Jan 05, 2021 8:01 pm
- Forum: General Chat
- Topic: How do i shove-grab-shove-shove correctly?
- Replies: 14
- Views: 3886
Re: How do i shove-grab-shove-shove correctly?
My method of balancing is playing once every few months and nerfing anything that someone more robust uses successfully to beat me with
- Tue Jan 05, 2021 7:59 pm
- Forum: General Chat
- Topic: i've played my first round on bagil in 4 months
- Replies: 34
- Views: 8141
Re: i've played my first round on bagil in 4 months
Joined Terry Stepped out of the shuttle Saw a dead moth atmos tech on hard suit Fireman carry Xeno hunter appears while I'm in the process of that and fireballs me (transformed wizard?) Soft crit drag myself away while being slashed, don't get far Carried to darkness, never to be seen again That was...
- Mon Jan 04, 2021 9:48 pm
- Forum: General Chat
- Topic: How do i shove-grab-shove-shove correctly?
- Replies: 14
- Views: 3886
- Sat Dec 19, 2020 12:55 am
- Forum: Player's Club
- Topic: manuel jizz peanut
- Replies: 23
- Views: 5187
Re: manuel jizz peanut
woah another erp ban in manuel, did they misread mrp as mature rp or something? why does the furry friendly community attract people who play with 1 hand on mouse and other on "joystick" ? when you see several bans on some behavior, it does not mean that this is happening more in that pla...
- Sat Oct 03, 2020 1:28 pm
- Forum: Player's Club
- Topic: SLAVIK PERMABAN APPEAL PEANUT
- Replies: 40
- Views: 9372
Re: SLAVIK PERMABAN APPEAL PEANUT
NOOOO YOU CANT SAY MEAN THINGS ABOUT THE J*NNIES! NOT THE J*NNIRINOS! Fuck off, he's fucking right. A lot of the fun in this game comes from the line between what is and isn't allowed. Permabanning someone with 700+ hours because they say thing you no like is fucking stupid. Stop making literal fuc...
- Sat Sep 26, 2020 2:41 am
- Forum: Closed Policy Discussion
- Topic: Tweak MRP movespeed
- Replies: 44
- Views: 9276
Re: Tweak MRP movespeed
The RP servers have lower movespeed, and it's no coincidence. It does help with promoting interactions. The change from 1 to 1.5 helped a lot already. It's understandable that the LRP servers will want to keep it, but for the MRP one 2 would be pretty good. If megafauna is hard then it can be tweake...
- Fri Sep 11, 2020 6:39 am
- Forum: General Chat
- Topic: Rest in Peace, /tg/Station
- Replies: 264
- Views: 59669
Re: Rest in Peace, /tg/Station
Blackface appearance only is fine but be careful not to do anything that could be perceived as a racist jab at blacks. This had better be a bad case of satire so help me. If you play as a blackface character, then start talking in a stereotypical accent about stealing and loving chicken, you're get...
- Sun Sep 06, 2020 11:17 pm
- Forum: Player's Club
- Topic: [OFFICIAL] Headmin Election 12 Peanut Thread
- Replies: 265
- Views: 44323
Re: [OFFICIAL] Headmin Election 12 Peanut Thread
Yet another young mind radicalized by the far right.Cobby wrote:> people complaining admins aren’t playing
> bring up irl context for why they might not be playing
> wait no that’s off topic
Forum Jannies are the worst offenders I am now for boomermin removal
- Fri Aug 28, 2020 7:28 pm
- Forum: General Chat
- Topic: .
- Replies: 28
- Views: 6465
Re: Headmin Candidate Ratings
Is this part of a disinformation campaign?Jack7D1 wrote: Candidate: Stickymayhem
Reputation among admins: Exceptionally High (Held to high regard among most admins due to both seniority and personal relations)
- Wed Aug 26, 2020 7:57 pm
- Forum: Player's Club
- Topic: [OFFICIAL] Headmin Election 12 Peanut Thread
- Replies: 265
- Views: 44323
Re: [OFFICIAL] Headmin Election 12 Peanut Thread
I hate bad faith questions. If your claim is that something they propose is impossible, don't ask them how they will do it, just say that they're full of shit But if what they propose is actually not impossible you killed any venue of dialogue and enlightenment through hasty judgment. And if it is,...
- Fri May 29, 2020 1:16 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 34711
Re: [Manuel] Put a soft ban on friendly antags
Agreed with this. People who pick limited jobs should do them. If they play HoS they should protect the station. If they play CE they shouldn't neglect the engine. And if they play an antagonist they should provide antagonism.
- Thu May 14, 2020 12:56 pm
- Forum: Successful Complaints
- Topic: [Shaps and Unit2E] Eskjjlj - Biased ruling
- Replies: 16
- Views: 9602
Re: [Shaps and Unit2E] Eskjjlj - Biased ruling
Well they ended up eating a ban from me in a separate escalation incident four hours later so if the issue is their long term behavior then I guess it came home to roost Oh no my argument was simply that the guy was obviously kill baiting using " oh goodie he said the word I can pretend I was ...
- Wed May 13, 2020 12:29 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Unit2E
- Replies: 14
- Views: 6349
Re: Unit2E
Super friendly and helpful when handling a case. Very glad to have this kind of admin around.
- Wed Apr 29, 2020 1:46 am
- Forum: Coding
- Topic: Box Removal Discussion
- Replies: 155
- Views: 44373
Re: Box Removal Discussion
Nobody wants to play box 3rd most played, 2nd first pick, 3rd in preferences. What do you mean? why bother now? If no one cba to fix supposedly GAME BREAKING issues for literal months why bother now? There's no game breaking issues right now. If one happens the map can simply be configured out of t...