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Re: rock permanent secban peanut

Kassori wrote:Rock my man, while I'm not crazy about your-play style, in this instance and what I read from the logs, I am fully behind you. Your actions here were perfectly reasonable. This ban being upheld would leave a very sour taste.

Yeah, I'm standing with Rock here.
by ATHATH
Tue Jun 30, 2020 10:58 pm
 
Forum: General Chat
Topic: rock permanent secban peanut
Replies: 357
Views: 6231

Re: Peanut Brittle: Unloved Rock thread

Incorrect. You can complete your objectives without those items as any antag that is not Heretic and Cultist. (Outside of stealing the nuke core, and I'm not sure if non-cultists can even destroy those knives) The difference here is that Heretics cannot complete their objectives without their speci...
by ATHATH
Tue Jun 30, 2020 10:56 pm
 
Forum: General Chat
Topic: rock permanent secban peanut
Replies: 357
Views: 6231

Re: AI Engineer experience

I've been a silicon main for ages and still have exactly 0 hours in any role in the Engineering department. AI playtime requirements are already agonizing to complete (I had to meet them on Fulp before I could play AI there, and it was an absolute ballache), since they rely on having a shitton of pl...
by ATHATH
Tue Jun 30, 2020 10:45 pm
 
Forum: Policy Discussion
Topic: AI Engineer experience
Replies: 11
Views: 399

Re: What happens when a pAI runs before the owner can DNA bind them?

NikNakFlak wrote:In the end, fuckin IC issue, just get good and bind the AI in that generous as fuck grace period where it can't run if it wanted to.
by ATHATH
Tue Jun 30, 2020 10:40 pm
 
Forum: Policy Discussion
Topic: What happens when a pAI runs before the owner can DNA bind them?
Replies: 8
Views: 246

Re: Cult Zombies. Are they zombies or cult?

I don't know where this notion that romerol zombies are "mindless" came from- they can *spin, speak, use krav maga (using control+click), and meme just like everyone else (bar the hand thing). Doesn't the brainwashing surgery beat out cult allegiance? If so, zombies should as well (it shou...
by ATHATH
Tue Jun 30, 2020 10:39 pm
 
Forum: Policy Discussion
Topic: Cult Zombies. Are they zombies or cult?
Replies: 17
Views: 480

add more items to the list of things that can fit in a wizard robe's suit storage slot

IIRC, you can currently only keep scrolls of teleportation in there. Would anyone mind if I added wands and staves to that list? Maybe various other artifacts as well?
by ATHATH
Thu Jun 25, 2020 10:05 am
 
Forum: Ideas
Topic: add more items to the list of things that can fit in a wizard robe's suit storage slot
Replies: 0
Views: 48

make the tend wounds upgrades not require an operating computer

or, like, add an item to the medbay vendors that acts like a handheld operating computer, but only for the tend wounds surgeries unupgraded tend wounds is agonizingly slow, and it's even worse if you're trying to do ghetto surgery. you're already usually bringing people back to medbay for the better...
by ATHATH
Thu Jun 25, 2020 8:10 am
 
Forum: Ideas
Topic: make the tend wounds upgrades not require an operating computer
Replies: 3
Views: 119

Re: Thoughts on surgery & anaesthesia

Everyone keeps wanting to add anesthesia, but how does it improve the game? Already you have people in surgery just alt tab to do something else while they wait, this will make the issue even worse. Right now if you are having surgery done you can still talk to people, the doctor can talk with you,...
by ATHATH
Thu Jun 25, 2020 1:55 am
 
Forum: Coding Feedback
Topic: Thoughts on surgery & anaesthesia
Replies: 9
Views: 295

Re: Split Mining into two jobs

there is no reason to split mining into 2 jobs, this will cause the actual new miner job to have nothing to do except do the most boring stuff in the game and the explorer to just treat rocks as barricades to shoot through to get to every target on the map Unless we give them new jobs, like setting...
by ATHATH
Tue Jun 23, 2020 8:42 am
 
Forum: Ideas
Topic: Split Mining into two jobs
Replies: 37
Views: 787

Re: Things that other servers use that we should use.

fulpstation: beefmen
by ATHATH
Thu Jun 18, 2020 10:01 pm
 
Forum: Ideas
Topic: Things that other servers use that we should use.
Replies: 18
Views: 525

Re: Add in the modes too MRP friendly for LRP to Manuel.

The problem with bringing back devils as an MRP gamemode is that the powers gained from some of the contracts (magic, power, etc.) are virtually useless if you're not allowed to tide or validhunt with them.
by ATHATH
Tue Jun 16, 2020 11:24 pm
 
Forum: Policy Discussion
Topic: Add in the modes too MRP friendly for LRP to Manuel.
Replies: 11
Views: 530

Re: re enabling all station projects availability

this sounds like a good idea
by ATHATH
Mon Jun 15, 2020 8:06 pm
 
Forum: Coding Feedback
Topic: re enabling all station projects availability
Replies: 1
Views: 205

Re: Plasmamen should self immolate if they get too irradiated.

Super Aggro Crag wrote:Fuck you you didnt know, eat a ban hothead

Well, there's yer solution.
by ATHATH
Mon Jun 15, 2020 8:04 pm
 
Forum: Ideas
Topic: Plasmamen should self immolate if they get too irradiated.
Replies: 7
Views: 197
PostThis post was deleted by ATHATH on Mon Jun 15, 2020 8:04 pm.

Re: [<shaps>] Libbysnow - Silicon

https://tgstation13.org/parsed-logs/basil/data/logs/2020/06/08/round-139083/game.txt [2020-06-08 23:36:44.874] SAY: KangTut/(Fred Best) "No o2 in here now." (Departure Lounge (112, 69, 2)) [2020-06-08 23:36:50.362] SAY: KangTut/(Fred Best) "Gonna die fi you don&#39;t let me out&q...
by ATHATH
Mon Jun 15, 2020 2:56 am
 
Forum: Resolved Appeals
Topic: [<shaps>] Libbysnow - Silicon
Replies: 24
Views: 1129

Re: libbysnow sillycone cashew

I'll admit to not reading the situation wrong i guess but i don't have a health hud as a borg. I don't get it, does Libby actually not know about the sensors button? Surprisingly alot of people either forget or dont know about the button on borgs. Hell I forget it half the time as a borg Fun fact: ...
by ATHATH
Mon Jun 15, 2020 2:53 am
 
Forum: General Chat
Topic: libbysnow sillycone cashew
Replies: 43
Views: 1266

Re: Who's your favorite borgo?

do AIs count for this as well?
by ATHATH
Mon Jun 15, 2020 2:49 am
 
Forum: General Chat
Topic: Who's your favorite borgo?
Replies: 18
Views: 527

Re: wizard mindswap has some pretty busted abilities right now

Mind transferring out of a cyborg body that's on Asimov IS human harm, because you know that as soon as you wake up in a body that isn't bound by the Asimov lawset, you're gonna start murderboning again. I hate hate hate hate HATE wizards who mind transfer into cyborgs and then mind transfer out ag...
by ATHATH
Fri Jun 12, 2020 4:36 am
 
Forum: Coding Feedback
Topic: wizard mindswap has some pretty busted abilities right now
Replies: 31
Views: 1104

Re: Psychic monkeys

+1 to what nian said.

As for the subject of the thread, why not let genetic mutations manifest/work on monkeys? Currently, a monkey has to be in human form for any of their mutations (other than monkified) to do anything.
by ATHATH
Fri Jun 12, 2020 4:26 am
 
Forum: Ideas
Topic: Psychic monkeys
Replies: 3
Views: 252

Re: Nerf HARS? Nerf radstorms? Nerf miasma?

Well, apparently inability to revive those with HARS got fixed, now it's just "mute and teleporting around because was AFK during radstorm" and "non-antag geneticist made bunch of bad viruses just because too lazy to clean up gibs". Those two could use some reworks on their own....
by ATHATH
Fri Jun 12, 2020 4:25 am
 
Forum: Ideas
Topic: Nerf HARS
Replies: 17
Views: 574

Re: Chemistry is very tedious, but it doesn't have to be

1. Let the chemistry dispenser dispense 1u, this would allow a lot more one-pot drugs without having to juggle between machines constantly Get science to upgrade your dispenser; one of the upgrades does indeed let you dispense reagents 1u at a time (IIRC). 2. Let us save chemical shortcuts between ...
by ATHATH
Fri Jun 12, 2020 4:23 am
 
Forum: Ideas
Topic: Chemistry is very tedious, but it doesn't have to be
Replies: 11
Views: 421

Re: OminousGrace peanut

Cobby wrote:honestly deserves the ban if you cant post the message in either quotes or screencap.

how am i suppose to know if the ban is bad otherwise

he's banned, how is he supposed to get a screencap
by ATHATH
Fri Jun 12, 2020 2:45 am
 
Forum: General Chat
Topic: OminousGrace peanut
Replies: 32
Views: 801

Re: Roleplay hierarchy and its enforcment

put mimes on the same tier as clowns
by ATHATH
Tue Jun 09, 2020 11:30 pm
 
Forum: Policy Discussion
Topic: Roleplay hierarchy and its enforcment
Replies: 9
Views: 422

Re: [<shaps>] Libbysnow - Silicon

From silicon policy: A slaved cyborg must defer to its master AI on all law interpretations and actions except where it and the AI receive conflicting commands they must each follow under their laws. Aren't borgs supposed to follow their AI's judgement of a potential silicon policy issue, even if it...
by ATHATH
Tue Jun 09, 2020 10:58 pm
 
Forum: Resolved Appeals
Topic: [<shaps>] Libbysnow - Silicon
Replies: 24
Views: 1129

Re: [<shaps>] Libbysnow - Silicon

My health vision is limited as engiborg, as long as he's standing he's okay to me. Just so that you're aware, all cyborgs can press the button that looks like a camera (next to their hotbar) to turn on their borgHUDs, which consume no power and give you secHUDvision, diagHUDvision, and, most import...
by ATHATH
Tue Jun 09, 2020 10:38 pm
 
Forum: Resolved Appeals
Topic: [<shaps>] Libbysnow - Silicon
Replies: 24
Views: 1129

Re: wizard mindswap has some pretty busted abilities right now

lol and you can mindswap into alloy golems that regen health really its just mindswap in general that leads to a lot of really unfun strategies. maybe if you lost your powers as a consequence it would be pretty balanced but as is yikes ive played ss13 on and off for about a decade and I almost forg...
by ATHATH
Tue Jun 02, 2020 11:30 pm
 
Forum: Coding Feedback
Topic: wizard mindswap has some pretty busted abilities right now
Replies: 31
Views: 1104

Re: wizard mindswap has some pretty busted abilities right now

F2S into animate is not indefinite and those statues can actually be killed. They literally have the "GODMODE" flag. You're correct in that they'll return to normal after a while, though, and it's going to be hard to make a new statue to mind transfer into if you don't have your wizard ro...
by ATHATH
Tue Jun 02, 2020 11:26 pm
 
Forum: Coding Feedback
Topic: wizard mindswap has some pretty busted abilities right now
Replies: 31
Views: 1104

Re: wizard mindswap has some pretty busted abilities right now

see borg mindswap into borg become slave to the AI and lose antag status lmaoooo This isn't actually true - mindswap isn't human harm. You can be told not to mindswap under law 2 but other than that (and law 1 while you're still borged) you're free to do whatever antag shit you want. Mind transferr...
by ATHATH
Tue Jun 02, 2020 11:23 pm
 
Forum: Coding Feedback
Topic: wizard mindswap has some pretty busted abilities right now
Replies: 31
Views: 1104

Re: Make Gamer Skill Meaningful

Flatulent wrote:make legendary gaming skill increase toy katana damage

holy shit that'd be amazing

make it give the toy katana a block chance too

how strong should a toy katana wielded by a legendary gamer be?
by ATHATH
Thu May 28, 2020 5:14 am
 
Forum: Ideas
Topic: Make Gamer Skill Meaningful
Replies: 25
Views: 795

Re: Bots use power cells to function and use recharge stations

People park medibots next to stasis beds so that doctors won't have to waste their time spamming tends wounds on people and can instead get to performing more interesting treatments. This is an improvement, IMO. If you REALLY want to nerf the parking medibots next to stasis beds strategy, you could ...
by ATHATH
Thu May 28, 2020 5:13 am
 
Forum: Ideas
Topic: Bots use power cells to function and use recharge stations
Replies: 5
Views: 225

Re: move the nuke disk's roundstart location onto the bridge

the problem with making its spawn location variable is that newer heads of staff might not even know that the disk CAN spawn in their office, so they'll forget to pick it up

it'd also make it harder to find the disk if the designated holder of it goes SSD at roundstart or something
by ATHATH
Thu May 28, 2020 5:08 am
 
Forum: Ideas
Topic: move the nuke disk's roundstart location onto the bridge
Replies: 11
Views: 451

the removal of lizard body temperature stabilization has made it impossible to balance temp weapons

by "temp", I mean "temperature-based"

they either are balanced against lizards and do jack shit to anyone else (see: watchers)

or are balanced against non-lizards but absolutely FUCK OVER lizards (see: ling cryo stings, icebox)

make lizards warm-blooded again
by ATHATH
Wed May 27, 2020 10:26 am
 
Forum: Ideas
Topic: the removal of lizard body temperature stabilization has made it impossible to balance temp weapons
Replies: 13
Views: 526

Re: New Secret Documents Objective

personally, I think that the esword method sounds like a creative way to extract the documents that would be fine to leave in the game
by ATHATH
Wed May 27, 2020 8:59 am
 
Forum: Ideas
Topic: New Secret Documents Objective
Replies: 6
Views: 263

move the nuke disk's roundstart location onto the bridge

so that if there isn't a captain, heads of staff won't have to hack into the captain's office and/or whine to the AI for help to grab the disk before the tiders get to it
by ATHATH
Wed May 27, 2020 8:57 am
 
Forum: Ideas
Topic: move the nuke disk's roundstart location onto the bridge
Replies: 11
Views: 451

Re: the round shouldn't end when a wizard dies

or maybe just make wizard rounds automatically turn into dynamic rounds when the wizard dies

I just find it kind of dumb that you're pretty much obligated to take Bind Soul, buy apprentices, and/or hide on the shuttle like a little bitch just to keep the round from suddenly ending out of nowhere
by ATHATH
Tue May 26, 2020 5:05 am
 
Forum: Ideas
Topic: the round shouldn't end when a wizard dies
Replies: 3
Views: 163

the round shouldn't end when a wizard dies

alternatively, just let wizards cast summon guns/magic/events on dynamic again, but only if they're a roundstart wizard, not a mid-round wizard
by ATHATH
Tue May 26, 2020 5:01 am
 
Forum: Ideas
Topic: the round shouldn't end when a wizard dies
Replies: 3
Views: 163

Re: suicide peanut (x19)

admins when people try to salvage any amount of fun from an unplayably laggy round:
https://www.youtube.com/watch?v=5NylmdC ... tu.be&t=14
by ATHATH
Tue May 26, 2020 4:22 am
 
Forum: General Chat
Topic: suicide peanut (x19)
Replies: 147
Views: 4170

Re: [Faithx] Sasukexsakura1337 killing ian

For future reference, I believe that you could have gone prone (by hitting the "rest" button next to your intent buttons) to crawl under Ian without killing him. You also could have grabbed Ian and clicked on an adjacent tile to move him to that tile. You of course didn't know either of th...
by ATHATH
Sat May 16, 2020 10:23 am
 
Forum: Resolved Appeals
Topic: [Fatalx1] Sasukexsakura1337 killing ian
Replies: 12
Views: 827

Re: Chasms and instant death

This, but remove the 5% chance to fail to grab onto the ledge.

Alternatively, bring back the behavior accidentally introduced by that bug.

I wanna be able to recreate that scene from the Lion King.
by ATHATH
Fri May 15, 2020 3:06 am
 
Forum: Ideas
Topic: Chasms and instant death
Replies: 2
Views: 213

Re: Space Snails

This is fucking gold how has nobody begun working on it I want to be the freak who keeps a snail as a pet in my maint shack, spacing any and all salt that i find to protect my one true friend I'd make everything about this but I don't know how to do jack shit We already have snailpeople: https://gi...
by ATHATH
Fri May 15, 2020 3:03 am
 
Forum: Ideas
Topic: Space Snails
Replies: 11
Views: 814

Re: new side antag

Shitpost aside, some sort of side antag involving an elusive creature that the crew tries to hunt down and capture alive actually sounds pretty cool i think goon has this, it's like Waldo from where's waldo yeah i googled it it's one of their discontinued modes Hell, WE already have this. Waldo is ...
by ATHATH
Fri May 15, 2020 3:01 am
 
Forum: Ideas
Topic: new side antag
Replies: 18
Views: 1310

Re: Box Removal Discussion

Bawhoppen did a really great renovation of box's perma. It's the best perma currently. Yeah, Boxstation's permabrig is MILES better than the permabrigs of other stations, and I really don't wanna see it go. Will we at least be getting Icebox to compensate for the loss of Box, or is the ice moon pro...
by ATHATH
Tue Apr 28, 2020 9:25 am
 
Forum: Coding
Topic: Box Removal Discussion
Replies: 155
Views: 5536

Re: Emag change PR

I don't mind the current PR since it lowers the cost of the emag, but I'd like to see the card be rechargeable similar to the EMP flashlight. Four or five max charges but it regains one every thirty seconds. Forces some planning ahead to get through double layered airlocks. For reference, here's ho...
by ATHATH
Thu Apr 23, 2020 10:01 pm
 
Forum: Coding
Topic: Emag change PR
Replies: 84
Views: 3427

Re: Emag change PR

stupid pr that has now triggered unnecessary debate on how to fix things that aren't broken Including a debate about normal hacking now, which I find really funny, because I can already see an emag nerf PR going through to encourage more people to use hacking, then a hacking nerf PR going through, ...
by ATHATH
Thu Apr 23, 2020 7:42 pm
 
Forum: Coding
Topic: Emag change PR
Replies: 84
Views: 3427

Re: Emag change PR

Is "wow, now they're using tools to hack the doors instead of an emag, just like how everyone else (who doesn't have AA or a silicon friend) does it" really more interesting than "he used an emag to get into the captain's office, so now the detective knows that if he analyzes the prin...
by ATHATH
Thu Apr 23, 2020 10:47 am
 
Forum: Coding
Topic: Emag change PR
Replies: 84
Views: 3427

Re: Useful yet useless fun facta

screwdrivers when grinded give screwdriver (the drink), however its impossible to actually blend a screwdriver because attempting to put one in a blender just makes you open the blender up You sure? I just codedived to fact check that, and I couldn't find anything that'd imply that grinding a screw...
by ATHATH
Tue Apr 21, 2020 11:12 pm
 
Forum: General Chat
Topic: Useful yet useless fun facts
Replies: 16
Views: 684

Re: TC trades are out of control

"4) People trying to exploit the system like ahelping "hey can I TC trade for a L6?" when they're a blood brother or security or whatnot." To be fair, the start of round sound for blood brothers is the exact same sound as the one traitors received, and I've accidentally put in a ...
by ATHATH
Mon Apr 20, 2020 5:12 pm
 
Forum: Policy Discussion
Topic: TC trades are out of control
Replies: 21
Views: 1134

Re: New Virology

Why bother spending half of your round making a deathvirus, then, if it's only gonna kill like 10 people before mutating and becoming useless?

Hell, what's the point of making a positive virus if it's just gonna cure itself/mutate into uselessness?
by ATHATH
Wed Apr 15, 2020 5:39 pm
 
Forum: Coding Feedback
Topic: New Virology
Replies: 19
Views: 940

Re: Possible change to uplinks (for traitors)

Gogodapogostick wrote:I say again, this is a pretty major change for it to not be on the big poll
by ATHATH
Wed Apr 15, 2020 5:26 pm
 
Forum: Ideas
Topic: Possible change to uplinks (for traitors)
Replies: 51
Views: 2008

Re: Note on mechs and hardsuits

"this means no more ashlizards/megafauna on station"

booooooooooooooooooo
by ATHATH
Thu Apr 02, 2020 11:32 pm
 
Forum: Coding Feedback
Topic: Note on mechs and hardsuits
Replies: 35
Views: 1726
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