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Re: Update to rule 1.

If they can't grasp their brain on rule 1 and existing precedent how is an addendum going to change that though? We have rules in place that already that punished harassment in the past, just not the admins themselves that apply it when needed to. For new players that are coming to the game, they m...
by Nalzul
Tue Oct 01, 2019 5:13 am
 
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 8197

Re: Update to rule 1.

What caused this? A recent influx of players harassing other people on this community to the point in which it gets out of hand and they justify it as it being normal. One example I can give now is the following: https://tgstation13.org/phpBB/viewtopic.php?f=34&t=24151 If he was already banned ...
by Nalzul
Tue Oct 01, 2019 4:52 am
 
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 8197

Re: Update to rule 1.

What caused this? A recent influx of players harassing other people on this community to the point in which it gets out of hand and they justify it as it being normal. One example I can give now is the following: https://tgstation13.org/phpBB/viewtopic.php?f=34&t=24151 If he was already banned ...
by Nalzul
Tue Oct 01, 2019 4:32 am
 
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 8197

Re: Update to rule 1.

lmao how is dchat/ooc salt real just put them on your ignore list
by Nalzul
Tue Oct 01, 2019 4:22 am
 
Forum: Town Hall
Topic: Update to rule 1.
Replies: 187
Views: 8197

Re: Trialmin Review: GUM DISEASE

Gum has been hounded for a while since they've played a lot here, and I can understand why they were hesitant on wanting to become an admin. I can say, however, that I'm glad they've reconsidered their position since then as I've had nothing but positive experiences as both a player and an admin. Th...
by Nalzul
Thu Sep 19, 2019 3:56 pm
 
Forum: Town Hall
Topic: Trialmin Review: GUM DISEASE
Replies: 13
Views: 553
PostThis post was deleted by Hulkamania on Sun Sep 15, 2019 12:28 am.
Reason: not feedback.

Re: Votes are in: RP Server Declared winner

Reeeee wrote:snip

pepper oni isnt even a catgirl lmao
by Nalzul
Thu Sep 12, 2019 7:22 pm
 
Forum: General Chat
Topic: Votes are in: RP Server Declared winner
Replies: 32
Views: 860

The Trialmin Process

It's no surprise that trialmins make up the most active of our admins. However, when these trialmins get promoted a majority of them will stop playing entirely for a while until they stop feeling burnt out. Do you feel like there should be any changes to the trialmin process to alleviate that? Or is...
by Nalzul
Tue Aug 27, 2019 5:36 pm
 
Forum: Candidate Debates
Topic: The Trialmin Process
Replies: 1
Views: 144

Re: We post some epic features that we want more people to remember and use

cacogen wrote:smuggler's satchels people have hidden with items that persist over rounds (usually they're empty though) nobody bothers to look for

Not anymore. It just gives some random contraband items (syndie mask, syndie smokes, omegaweed, contraband posters, ect) and can found throughout the station.
by Nalzul
Fri Aug 23, 2019 10:01 pm
 
Forum: General Chat
Topic: We post some epic features that we want more people to remember and use
Replies: 41
Views: 1668

Re: Veteran cloaks - time reward

Replace cloaks with beard lengths. The older you are the longer you can make your beard.
by Nalzul
Mon Jun 24, 2019 9:16 am
 
Forum: Ideas
Topic: Veteran cloaks - time reward
Replies: 26
Views: 698

Re: IC Netspeak/Chat Filter: Suggestions

CPTANT wrote:Why do people want "wtf" filtered so badly, people say what the fuck all the time.

Nervere wrote:What I am not looking for:
• Arguments like, "I say it in real life!" - No one cares that you're socially inept.
by Nalzul
Sat Jun 22, 2019 12:07 am
 
Forum: Policy Discussion
Topic: IC Netspeak/Chat Filter: Suggestions
Replies: 107
Views: 2921

Re: IC Netspeak/Chat Filter: Suggestions

I think there is an argument to be made that lol and lmao aren't ooc in ic. It maybe somewhat outside the extent of this thread but I figure I will bring it up anyways. These are things that people say outloud in regular conversation pretty normally. When I'm talking to my friends I say lol and lma...
by Nalzul
Fri Jun 21, 2019 2:46 am
 
Forum: Policy Discussion
Topic: IC Netspeak/Chat Filter: Suggestions
Replies: 107
Views: 2921

Re: IC Netspeak/Chat Filter: Suggestions

"it(')s revs"
lol
kek
omg
tbh
owo
uwu
valid
idk
cbt
tfw
mfw
rape (not really OOC in IC but there's never been a case where this word has be used positively, especially when people scream that sec is raping them)
iirc
lmao
lmfao
afaik
afk
by Nalzul
Fri Jun 21, 2019 1:39 am
 
Forum: Policy Discussion
Topic: IC Netspeak/Chat Filter: Suggestions
Replies: 107
Views: 2921

Re: [Blargety] Bigretardedguy Ban Appeal

Alright, I apologies for this ban and how long it took , I'll unban you and remove the note.
by Nalzul
Fri Jun 14, 2019 4:12 pm
 
Forum: Resolved Appeals
Topic: [Blargety] Bigretardedguy Ban Appeal
Replies: 4
Views: 585

Re: [Blargety] Bigretardedguy Ban Appeal

Firstly I would like to apologies on the basis of this ban itself, I should have talked to you about this preemptively instead of jumping the gun on this ban. You were not banned for beating anybody up with a bar stool or anything, it was because of a conversation I had with Ransmi. They said that y...
by Nalzul
Mon Jun 10, 2019 12:35 am
 
Forum: Resolved Appeals
Topic: [Blargety] Bigretardedguy Ban Appeal
Replies: 4
Views: 585

Re: [Blargety] Kerbin_Fiber - I Needed To Be Stopped, and I was. - Perma Ban

Overall it's safe to say what you've done can't be forgiven given the extent in which you murderboned the designated noob zone as a non-antag, never mind the note history you have. If you feel like you have truly changed and can manage yourself again feel free to join another server and have them vo...
by Nalzul
Mon May 27, 2019 1:23 pm
 
Forum: Resolved Appeals
Topic: [Blargety] Kerbin_Fiber - I Needed To Be Stopped, and I was. - Perma Ban
Replies: 2
Views: 569

Re: MORDHAU

The short answer is git gud and kick and/or be able to attack his side where he isn't blocking it (which isn't the easiest) The real answer is fuck shields those goddamn bastards deserve to rot in hell for turtling. Although if the coward is spamming stab you can also just chamber the stab and let t...
by Nalzul
Fri May 24, 2019 9:58 pm
 
Forum: Video Games
Topic: MORDHAU
Replies: 89
Views: 3295

Re: Stasis beds are shit.

Not a 1/1 sleepers replacement It's not supposed to be. Sleepers were such a huge QoL powercrepe that anything else to be a 1:1 replacement would be on the same level of laziness and mindless interaction. not that im disagreeing with you, but calling anything you dont like "huge QoL powercrepe...
by Nalzul
Thu May 23, 2019 3:20 am
 
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 8042

Re: Stasis beds are shit.

Shadowflame909 wrote:Not a 1/1 sleepers replacement

It's not supposed to be. Sleepers were such a huge QoL powercrepe that anything else to be a 1:1 replacement would be on the same level of laziness and mindless interaction.
by Nalzul
Tue May 21, 2019 7:49 am
 
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 8042

Re: Stasis beds are shit.

wesoda25 wrote:Stasis beds are good, but would be better if medbay had more roundstart chems. Like 25-50 of each roundstart sleeper chem on a counter next to the stasis bed or something.

Nanomed: exists
Players: we need roundstart chemicals now reeeeee
Nanomed: am i a joke to you
by Nalzul
Mon May 20, 2019 6:47 pm
 
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 8042

Re: MORDHAU

You can just crouch over a bear trap to not trigger it btw.
I've been having a ton of fun with engineer builds lately. Once you figure out where high traffic areas are you can hide spikes near them, and watch as you get random kills every now and then.
by Nalzul
Mon May 13, 2019 12:50 am
 
Forum: Video Games
Topic: MORDHAU
Replies: 89
Views: 3295

Re: Stasis beds are shit.

Medbay is a privilege, not a right. If you keep dying then stop getting hurt lol.
by Nalzul
Sat May 11, 2019 2:10 pm
 
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 8042

Re: MORDHAU

Been following mordhau ever since Skallagrim had the video on it (2 years ago). I had a decent amount of hours on chivalry and too many hours of demoknight on TF2. Safe to say that I've had huge expectation for this game, and have been dying to play it. I bought it on release and I've poured 40 hour...
by Nalzul
Wed May 08, 2019 1:02 pm
 
Forum: Video Games
Topic: MORDHAU
Replies: 89
Views: 3295

Re: ill give you a wizard name if you post in this thread

Fikou wrote:h

Goosim
by Nalzul
Fri May 03, 2019 7:37 pm
 
Forum: Off Topic
Topic: ill give you a wizard name if you post in this thread
Replies: 7
Views: 2993

Re: [Nervere] NDHavch1k - server perma

What round ID were you banned on? Date? It should be on the ban reason whenever you try to rejoin the server.
by Nalzul
Tue Apr 16, 2019 12:07 pm
 
Forum: Resolved Appeals
Topic: [Nervere] NDHavch1k - server perma
Replies: 10
Views: 1035

Re: PROOF YO HULKAMANIA IS LEGIT INSANE HE IS SABOTAGING THE SERVER PROOF

cedarbridge wrote:This thread sucks.
by Nalzul
Sun Apr 07, 2019 11:12 am
 
Forum: Off Topic
Topic: PROOF YO HULKAMANIA IS LEGIT INSANE HE IS SABOTAGING THE SERVER PROOF
Replies: 100
Views: 13334

Re: Trialmin Review: Gigapuddi420

Broke my heart when they left bagil for terry, but made it up by being an absolute goodmin. Has dealt with more ban appeals than any human should, and should be promoted so we can put their brain into a ban appeal robot.
by Nalzul
Sat Apr 06, 2019 12:31 pm
 
Forum: Town Hall
Topic: Trialmin Review: Gigapuddi420
Replies: 18
Views: 1143

Re: 80+ admins yet there arent enough for 2/3 of the day

I feel if people have the supportmin role, they need to accept the responsibility behind it. The Supportmin role has no additional benefits to the admins who take it. Additionally, Supportmins are not hired from within the admins, it's something you opt into to help when pinged. Comparing the two (...
by Nalzul
Fri Mar 29, 2019 7:30 pm
 
Forum: General Chat
Topic: 80+ admins yet there arent enough for 2/3 of the day
Replies: 156
Views: 7574

Risk of Rain 2: Electrical boogaloo

good music, good visuals, ported to 3d very well. also b1g1 until the march.
by Nalzul
Thu Mar 28, 2019 7:31 pm
 
Forum: Video Games
Topic: Risk of Rain 2: Electrical boogaloo
Replies: 19
Views: 767

Re: Imsxz

He poisoned our food, burned down hydroponics and delivered a virus unto our assistants
couldn't be more based
by Nalzul
Sun Mar 24, 2019 10:56 pm
 
Forum: Admin Feedback
Topic: Imsxz
Replies: 135
Views: 10358

Re: Punching/Grabbing Tweaks

Great change tbh. RNG in this sense is much more fun and resemblance of a traditional tabletop game than the instant 25% win old disarms have. Plus if you start losing the fight people will grow a brain for once and actually run instead of fight to the death.
by Nalzul
Sun Mar 24, 2019 10:10 pm
 
Forum: Ideas
Topic: Punching/Grabbing Tweaks
Replies: 2
Views: 240

Re: If all the admins gained powers based on their username, and had to fight in a battle royale...

JUSTICE goat. One admin may end up victorious, but the capra will get his revenge in the end.
by Nalzul
Sun Mar 24, 2019 12:41 am
 
Forum: Roleplaying
Topic: If all the admins gained powers based on their username, and had to fight in a battle royale...
Replies: 42
Views: 2180

Re: What do you think of the current gamemode odds?

Imo traitor is the purest form of SS13, the other gamemodes, sans extended, are supposed to be a tossup in flavor. Hivemind is much better than it used to be though, thus: traitor 70% nuclear 10% extended 10% revolution 5% hivemind 3% wizard 2% Secret Extended should still be able to be forced for a...
by Nalzul
Mon Mar 18, 2019 10:58 pm
 
Forum: General Chat
Topic: What do you think of the current gamemode odds?
Replies: 19
Views: 774

Re: [Blargety] rubjellyonme - Permanent

https://i.imgur.com/eLE6LK2.png (Lifted from 1 month to permanent, obviously) Rule 8 extends far beyond just ERP. The comments you made were sexual in context for no reason other than you trying to get back at the HoS for jailing you. You used this all just to kill the HoS who, like Nervere said, j...
by Nalzul
Sat Mar 16, 2019 3:14 pm
 
Forum: Resolved Appeals
Topic: [Blargety] rubjellyonme - Permanent
Replies: 12
Views: 1095

Re: Why is technology so backwards if it's 2557?

spessmans still use floppies, it's like how older movies about spess are
by Nalzul
Wed Mar 13, 2019 9:29 am
 
Forum: Roleplaying
Topic: Why is technology so backwards if it's 2557?
Replies: 42
Views: 2166

Re: Your first ever SS13 round.

Back in 2014 I was a virologist on boxstation but didn't understand anything. A xeno queen came out from a vent and tackled me then nested me. I was able to get out of the nest and then roamed through maint until I got bored and then suicided and respawned as a detective. This was on my friends priv...
by Nalzul
Wed Mar 13, 2019 7:16 am
 
Forum: General Chat
Topic: Your first ever SS13 round.
Replies: 28
Views: 1522

Re: HoS spawns knowing CQC but all damage is stamina damage

Carp makes you immune to range but I agree, HoS needs mallcop-fu
by Nalzul
Tue Mar 12, 2019 3:13 pm
 
Forum: Ideas
Topic: HoS spawns knowing CQC but all damage is stamina damage
Replies: 8
Views: 416

Re: Security levels and their effects

So what you're saying is we toggle red alert at the start of the game to give sec their gear, then lower it to blue immediately after and never touch it until the shuttle is called? Security doesn't even do this currently, especially with the current test merge with the disarm PR and riot armor. Th...
by Nalzul
Thu Mar 07, 2019 2:27 am
 
Forum: Ideas
Topic: Security levels and their effects
Replies: 3
Views: 268

Security levels and their effects

Blue alert is pretty much the standard because it's when you have no threats. At this level, the cargo shuttle will be the fastest (current setting, 2 minutes). Security will only have access to general equipment (disablers, lockers, glasses, ect). Green alert is where it gets spicy, as there are po...
by Nalzul
Wed Mar 06, 2019 5:53 am
 
Forum: Ideas
Topic: Security levels and their effects
Replies: 3
Views: 268

Re: Make grabbing/pulling things and people take up a hand, and add slowdown

how would this interact with people hitting rest while cuffed though, would it be disallowed? otherwise every tider and antag will instantly hit rest whenever cuffed to slow the grabber Honestly, if this is being coded a cuffing check can be added for resting, but allowing greyshitters to rest soun...
by Nalzul
Wed Mar 06, 2019 5:41 am
 
Forum: Ideas
Topic: Make grabbing/pulling things and people take up a hand, and add slowdown
Replies: 39
Views: 1011

Re: Make grabbing/pulling things and people take up a hand, and add slowdown

Grabbing anybody standing up should not slow you down, cuffs included. Roller beds should do the same, plus they already stop the bleeding. Dragging anybody horizontal should slow you down, even if they are cuffed-- you are literally dragging a body. Dragging any item above normal should slow you do...
by Nalzul
Wed Mar 06, 2019 3:18 am
 
Forum: Ideas
Topic: Make grabbing/pulling things and people take up a hand, and add slowdown
Replies: 39
Views: 1011

Re: Minor Suggestions

Using your department's console to call for sec should relay it to all sec bowmans.
by Nalzul
Fri Mar 01, 2019 10:41 pm
 
Forum: Ideas
Topic: Minor Suggestions
Replies: 3477
Views: 283080

Re: Nuke Op Weapon Values

Super interesting post btw, not sure why people don't talk about how crazy the SAW with AP is.
by Nalzul
Thu Feb 28, 2019 1:12 pm
 
Forum: Coding Feedback
Topic: Nuke Op Weapon Values
Replies: 4
Views: 373

Re: tc trades

I don't mind tc trades if you have a very good gimmick that isn't centralized being a murderboner except with different tools. However, a lot of tc trades from what I've seen are people who want to use OP shit or don't even know what they want (they expect the admin to do their trade entirely for th...
by Nalzul
Thu Feb 28, 2019 9:11 am
 
Forum: Events Workshop
Topic: tc trades
Replies: 42
Views: 2737
PostThis topic was deleted from Player's Headmin Election by oranges on Thu Aug 15, 2019 9:22 am.
Reason: clearing to make way for next election
View this post

Re: bluespace market

Paystands have some really good gimmicks, plus the commissaries already have the chip for them. I'm glad the signalers were added too, but nobody seems to care about economy.
by Nalzul
Fri Feb 22, 2019 9:49 pm
 
Forum: Ideas
Topic: bluespace market
Replies: 20
Views: 769

Re: Automated ERTs and Deathsquads

In my experience as an admin ERTs and DS are hardly used because you're generally punishing a player for doing well. Investigators and Chronolegions are similar too in that you award shitters for acting like retards when you could just bwoink them (mainly for chrono though). Mind you, ERTs and DS ha...
by Nalzul
Tue Feb 19, 2019 8:48 pm
 
Forum: Ideas
Topic: Automated ERTs and Deathsquads
Replies: 23
Views: 766

Re: SS13 Related Art / Hand Drawn Art

she's fucking dead https://cdn.discordapp.com/attachments/499190983590805504/541764445702193162/jilldeadsouza.png Are you the artist, or did you commission this? Either way, that is a great piece of art and I would be extremely interested in getting in contact with the artist. *edit* did I quote th...
by Nalzul
Sat Feb 16, 2019 8:07 pm
 
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2012
Views: 220439
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