Search found 1410 matches

by NecromancerAnne
Fri Apr 19, 2024 8:20 am
Forum: Player's Club
Topic: me when i want to rp in the mrp server
Replies: 41
Views: 457

Re: me when i want to rp in the mrp server

I think that is the wrong mindset to approach the dynamic of admin. They're not a series of hammers to apply when necessary, they're guideposts to help demonstrate and coach players towards server-healthy decisions, and help foster a more enjoyable experience for everyone 'fairly'. They're written a...
by NecromancerAnne
Fri Apr 19, 2024 8:01 am
Forum: Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 24
Views: 678

Re: Restrict Combat Mech Construction to Red/Delta Alert

If you build a mech, and sec choose to come demolish it because it is a weapon and they don't want you to have it, and you retaliate lethally in that mech, you are in the wrong. It it not mandatory for you to have a combat mech as part of your role as a roboticist, even though it is something you ca...
by NecromancerAnne
Fri Apr 19, 2024 6:10 am
Forum: Player's Club
Topic: Hostile Alien Tourist Kills Local Fauna
Replies: 11
Views: 140

Re: Hostile Alien Tourist Kills Local Fauna

Kendrick, are doing you okay?
by NecromancerAnne
Fri Apr 19, 2024 5:56 am
Forum: Ban Appeals
Topic: [Iain0] Moocow12 Banned because of an admin's fantasies
Replies: 8
Views: 363

Re: [Iain0] Moocow12 Banned because of an admin's fantasies

Hey man, I feel it worth pointing out; if you're being placed into random/undesired roles when assigned antagonist, it means you don't have any other available open slots of any of your chosen job prefs to assign you too when you roll antagonist. If you don't want to be randomly assigned to a job yo...
by NecromancerAnne
Thu Apr 18, 2024 9:59 am
Forum: Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 24
Views: 678

Re: Restrict Combat Mech Construction to Red/Delta Alert

You can wipe out most blobs with just a PKA strapped to a ripley, it's not particularly difficult to kill blobs and EMP blob doesn't really help.
by NecromancerAnne
Wed Apr 17, 2024 11:07 am
Forum: Policy Discussion
Topic: Restrict Combat Mech Construction to Red/Delta Alert
Replies: 24
Views: 678

Re: Restrict Combat Mech Construction to Red/Delta Alert

Sec and the RD are welcome to police it if they wish. I don't see any reason we should have any hard and fast rule about it, it is entirely an IC issue.
by NecromancerAnne
Mon Apr 15, 2024 12:06 am
Forum: Player's Club
Topic: Strongest sexual assaulter comes back to diagnose christianity
Replies: 43
Views: 1171

Re: Strongest sexual assaulter comes back to diagnose christianity

I AM ALPHA MAN!! sounds like a great brain damage line
by NecromancerAnne
Sun Apr 14, 2024 2:28 pm
Forum: Player's Club
Topic: SSS+ Tier MetaGruder is actually just attentive?!
Replies: 25
Views: 965

Re: SSS+ Tier MetaGruder is actually just attentive?!

I really, really have to fucking feel for Dunham dealing with 48 individual messages from this guy because he literally refused to drop an issue. Talk about not getting the hint... For any pink names reading this thread; you are empowered, and very much encouraged to hand out ahelp mutes if someone ...
by NecromancerAnne
Sun Apr 14, 2024 3:25 am
Forum: Player's Club
Topic: felinid appreciation thread
Replies: 12
Views: 341

Re: felinid appreciation thread

nya
by NecromancerAnne
Sat Apr 13, 2024 3:44 pm
Forum: Player's Club
Topic: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy!
Replies: 215
Views: 3923

Re: I am the uncontested Vault safe king but the adminfriend is taking the fun out of the game and it's driving me crazy

A sting operation? Funny choice of words. It was entrapment with the outcome being pretty obvious. It was a really dirty way of getting at somebody who had previously commented on their friend negatively, since now we know who was the mysterious noticer noticing something that everybody else missed...
by NecromancerAnne
Sat Apr 13, 2024 1:34 am
Forum: Closed Policy Discussion
Topic: Move RPR 10 to the general rules
Replies: 13
Views: 571

Re: Move RPR 10 to the general rules

RR 10 is mostly a louder version of the unwritten rule that is applied across all servers. Rule 4 has already been reworded such that it isn't totally unrestricted; it has to still follow the major 'no exceptions' rules like metacomms and rule 8. I can't imagine Rule 6 is one they are allowed to ign...
by NecromancerAnne
Sat Apr 13, 2024 12:56 am
Forum: Resolved Appeals
Topic: [FatalX1]Falsely banned for hellfoam.
Replies: 10
Views: 541

Re: [FatalX1]Falsely banned for hellfoam.

When in doubt, always check hrefs. [2024-04-12 16:08:22.064] HREF-TGUI: cymrulad24 (as Toolbox at 89,49,14) - Using: /obj/item/assembly/signaler [0x2025cbc] - new Signaler fancy 1 [2024-04-12 16:08:23.265] HREF-TGUI: cymrulad24 (as Toolbox at 89,49,14) in tgui-window-1 - Using: /obj/item/assembly/si...
by NecromancerAnne
Sat Apr 13, 2024 12:54 am
Forum: Player's Club
Topic: Horrific Heist of the Hellfoam Harbinger
Replies: 14
Views: 390

Re: Horrific Heist of the Hellfoam Harbinger

A good thread to demonstrate the issue of signal pulsing and logs.

Thankfully, hrefs is a pretty good way to check some of these things.
by NecromancerAnne
Tue Apr 09, 2024 10:31 pm
Forum: Coding Feedback
Topic: Shovestun Removal Testmerge Feedback
Replies: 20
Views: 1758

Re: Shovestun Removal Testmerge Feedback

I've finally showed up to give my thoughts and conclusions based on both what I observed in-game and being discussed. Conflict in general lasted longer Firstly, the most predominant conclusion most people came too seems to be that fights generally lasted a lot longer. A fight wouldn't be basically o...
by NecromancerAnne
Sat Apr 06, 2024 7:18 am
Forum: Closed Policy Discussion
Topic: Non-Security on LRP and their right of rule 4.
Replies: 13
Views: 654

Re: Non-Security on LRP and their right of rule 4.

It's weird that the roleplay rules already have this solved; act like security, and be held to their standards. While it might start to infringe upon Rule 4 and its precedents, it probably would go a long way to close any loops to be required to act within the same reasonable bounds as sec. If you d...
by NecromancerAnne
Thu Apr 04, 2024 12:48 am
Forum: Player's Club
Topic: this is what happens when you play on m*nu*el
Replies: 105
Views: 3635

Re: this is what happens when you play on m*nu*el

Most peanuts do. And honestly, sometimes you do get some events turned around after the fact. Maybe it would have done Gupta some good to go check the logs to make sure when he made his warnings. But honestly, it is a mistake anyone could make.
by NecromancerAnne
Wed Apr 03, 2024 10:38 pm
Forum: Closed Policy Discussion
Topic: Roleplay: What the fuck is a spy?
Replies: 20
Views: 987

Re: Roleplay: What the fuck is a spy?

I suppose, is it better to assume where a role is absent on the list to treat it as restricted or unrestricted? Personally, I think we should treat anything not on the list as restricted until stated otherwise.
by NecromancerAnne
Wed Apr 03, 2024 9:22 pm
Forum: Player's Club
Topic: Miner W Flexing Room
Replies: 15
Views: 515

Re: Miner W Flexing Room

Got two back to back colossi in one round. The hiero arena is an excellent spot to kill it. Those indestructible walls do a lot. Honestly, it feels nice to actually be doing the parts of lavaland I was always too nervous to try because of my latency. I really just had to compensate in some ways that...
by NecromancerAnne
Wed Apr 03, 2024 12:11 am
Forum: Player's Club
Topic: Miner W Flexing Room
Replies: 15
Views: 515

Re: Miner W Flexing Room

I might try fighting megafauna with a pipegun next. Functionally just x4 Range PKA with some leeway. And having to load in new bullets manually could be fun.
by NecromancerAnne
Tue Apr 02, 2024 10:16 pm
Forum: Player's Club
Topic: Miner W Flexing Room
Replies: 15
Views: 515

Re: Miner W Flexing Room

I got another colossus via rifle but unfortunately DrAmazing was sacrificed in the process. Definitely very easy to kill most bosses this way, if I had to be honest. I wonder how it will fair against bubbles. I'm, however, not using the shit rifles again, spending several seconds running away, dodgi...
by NecromancerAnne
Tue Apr 02, 2024 7:12 pm
Forum: Player's Club
Topic: this is what happens when you play on m*nu*el
Replies: 105
Views: 3635

Re: this is what happens when you play on m*nu*el

I ran skub events before they were codified. And I nearly crashed the server because of it.
by NecromancerAnne
Tue Apr 02, 2024 12:21 am
Forum: Ideas
Topic: machine what turns empty cans into credits
Replies: 6
Views: 345

Re: machine what turns empty cans into credits

I know but cans account for like 2% of all trash in-game
by NecromancerAnne
Mon Apr 01, 2024 11:31 pm
Forum: Ideas
Topic: machine what turns empty cans into credits
Replies: 6
Views: 345

Re: machine what turns empty cans into credits

Why stop at cans? Why not all kinds of trash? I know it isn't particularly in-line with the joke, but I think janitors and assistants being able to make a quick buck by dumping trash bags full of garbage into the Compact-o-Tron outside of cargo sounds funny. It also very mildly lets cargo recoup the...
by NecromancerAnne
Mon Apr 01, 2024 10:19 pm
Forum: Closed Policy Discussion
Topic: Usage of term "retard" and its variants ingame
Replies: 35
Views: 1626

Re: Usage of term "retard" and its variants ingame

I think there should be a proc that instantly inflicts the brain damage smite on anyone who uses it (and it isn't followed by '-ant' at the end of the word). That'll filter them out and its funnier.
by NecromancerAnne
Mon Apr 01, 2024 10:16 pm
Forum: Closed Policy Discussion
Topic: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue
Replies: 36
Views: 1632

Re: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue

I think this threads best closed, because the better discussion to be had has to do with 'reasonable containment' and a better definition for that. Also, a reminder that we have Roleplay Rule 10, repetitive gimmicks are not something people should be doing over and over, even as unrestricted antagon...
by NecromancerAnne
Mon Apr 01, 2024 9:26 pm
Forum: Player's Club
Topic: Miner W Flexing Room
Replies: 15
Views: 515

Re: Miner W Flexing Room

I've done crusher BDM and Hiero using a cheese strat. I've not done it in a while so I don't know if it still works, but BDM basically lets you easily fight hiero due to that damage reduction so long as you timed it right. Otherwise I've only done those two with legit methods and upgrades (including...
by NecromancerAnne
Mon Apr 01, 2024 2:09 pm
Forum: Closed Policy Discussion
Topic: Roleplay: What the fuck is a spy?
Replies: 20
Views: 987

Re: Roleplay: What the fuck is a spy?

I just think we forgot to update the list tbh.
by NecromancerAnne
Mon Apr 01, 2024 1:05 pm
Forum: Closed Policy Discussion
Topic: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue
Replies: 36
Views: 1632

Re: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue

I mean, if you have a particular worried about people doing that, Jacq, you're in a much better position to resolve that than empty posting in a policy thread. We already have rules for overusing gimmicks to the point of lameness, that's not ground we need to retread.
by NecromancerAnne
Sun Mar 31, 2024 12:23 pm
Forum: Closed Policy Discussion
Topic: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue
Replies: 36
Views: 1632

Re: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue

I regret to inform you blacklist about this, but that sounds funny as fuck.
by NecromancerAnne
Sat Mar 30, 2024 10:55 pm
Forum: Player's Club
Topic: this is what happens when you play on m*nu*el
Replies: 105
Views: 3635

Re: this is what happens when you play on m*nu*el

Crazy since Manuel's #1 hero Jeff "Gaming" Gaiman once gibbed like all of sec as a traitor chef and turned them into burgers. To my knowledge he was not banned for it. I wonder what extra context the ban appeal will provide as to why this was against the rules. The two conditionals there ...
by NecromancerAnne
Wed Mar 27, 2024 11:57 pm
Forum: Closed Policy Discussion
Topic: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue
Replies: 36
Views: 1632

Re: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue

I wasn't like actually going to take this thread seriously because I'm getting very tired of us continuing this cycle of "should (antag) get a free pass because security kills them a lot" but I guess I should explain what the actual issue is here. Heretics are difficult but not impossible...
by NecromancerAnne
Tue Mar 26, 2024 10:50 am
Forum: Closed Policy Discussion
Topic: {Roleplay} Heretics should be allowed to say fuck in an eldritch tongue
Replies: 36
Views: 1632

{Roleplay} Heretics should be allowed to say fuck in an eldritch tongue

Heretics seem to be just outright executed the moment they're caught. I'm seeing many excuses as to why line up one after the other; you can't take away the funny hand, you can't contain some of their types (AKA heretics who take rust or lock), and they're an existential threat to the round by still...
by NecromancerAnne
Sat Mar 23, 2024 12:12 pm
Forum: Player's Club
Topic: shotgun github codenut: share your 2 tap kill chemicals here!
Replies: 24
Views: 913

Re: shotgun github codenut: share your 2 tap kill chemicals here!

I remember when we had cryodarts and you could make better frag-12 using them. You can kinda do that with darts but you'll need to land both shots.
by NecromancerAnne
Wed Mar 20, 2024 9:28 am
Forum: Player's Club
Topic: shotgun github codenut: share your 2 tap kill chemicals here!
Replies: 24
Views: 913

Re: shotgun github codenut: share your 2 tap kill chemicals here!

I mean, rubbershot does a pretty good job of stamcritting people in two point blank, and you will be point-blanking with a sawn-off.
by NecromancerAnne
Sun Mar 17, 2024 11:37 am
Forum: Resolved Appeals
Topic: Scriptis | Bingbong33
Replies: 10
Views: 949

Re: Scriptis | Bingbong33

We've received a reply. Sadly, while you' not had any notably bad behaviour elsewhere, you also don't have enough hours for me to be confident in lifting the ban. I'll have to see those hours put in somewhere that is actually visible for me or in a place we can verify to be confident about your comm...
by NecromancerAnne
Fri Mar 15, 2024 10:42 pm
Forum: Resolved Appeals
Topic: Scriptis | Bingbong33
Replies: 10
Views: 949

Re: Scriptis | Bingbong33

I could look into verifying that and if they let us know you've been playing fairly consistently and haven't been antagrolling, I can also accept that as reason enough to unban you here. Was it on this same account, or were you using an alternative account, and if so what is that account?
by NecromancerAnne
Fri Mar 15, 2024 7:32 am
Forum: Closed Policy Discussion
Topic: Disable space dragon on mrp
Replies: 19
Views: 1144

Re: Disable space dragon on mrp

Space dragons definitely aren't...terribly great unless things are already super fucked or the dragon got fantastic locations for its portal. And the majority of the time that I've seen it win are when the crew have already called the shuttle and it spawned right before it arrives so nobody can reca...
by NecromancerAnne
Fri Mar 15, 2024 7:19 am
Forum: Resolved Appeals
Topic: Scriptis | Bingbong33
Replies: 10
Views: 949

Re: Scriptis | Bingbong33

Hey, I'll be taking this appeal on behalf of Scriptis in his absence. For a lot of permanent bans, we typically employ a rule of thumb of time spent not playing usually means time spent doing hopefully something more productive. We've some methods for determining that if people disappear off to othe...
by NecromancerAnne
Thu Mar 14, 2024 6:03 am
Forum: Coding Feedback
Topic: Shovestun Removal Testmerge Feedback
Replies: 20
Views: 1758

Re: Shovestun Removal Testmerge Feedback

...Timonk, I've already buffed it three times in the last year.
by NecromancerAnne
Thu Mar 14, 2024 5:47 am
Forum: Player's Club
Topic: Bug exterminator gets angry with the computer, transformed into moth
Replies: 26
Views: 1290

Re: Bug exterminator gets angry with the computer, transformed into moth

Looking at the logs a bit, it looks like they cremated an assistant (Honda Mothra, an assistant and seemingly one of the moths on the bridge/captain's office), the paramedic Riley Cavalet and the borg. It looks like they opened fire on the paramedic inside the chap's office, and cremated them becaus...
by NecromancerAnne
Mon Mar 11, 2024 8:06 pm
Forum: Coding Feedback
Topic: Shovestun Removal Testmerge Feedback
Replies: 20
Views: 1758

Re: Shovestun Removal Testmerge Feedback

Testmerging is broken right now, as we've come to discover while trying to testmerge this PR. There is a more involved method but it didn't work. It might be a bit.
by NecromancerAnne
Fri Mar 08, 2024 11:35 pm
Forum: Player's Club
Topic: How many phone screens have you broken?
Replies: 16
Views: 489

Re: How many phone screens have you broken?

smashed screens aplenty I'm a fucking stupid bitch that sleeps with her phone next to her in bed and I toss a lot in my sleep so it goes sliding onto the floor.
by NecromancerAnne
Fri Mar 08, 2024 2:28 am
Forum: Coding Feedback
Topic: Shovestun Removal Testmerge Feedback
Replies: 20
Views: 1758

Shovestun Removal Testmerge Feedback

Please provide feedback from any experiences you have had with this PR here. Either make it known in the comments of the PR, or here if you are going to be particularly verbose.
by NecromancerAnne
Wed Mar 06, 2024 7:54 pm
Forum: Player's Club
Topic: the grumble thread: disappointed edition
Replies: 15
Views: 606

Re: the grumble thread: disappointed edition

The round before the big site crash we had was fun, there was a shoddy subversion law, I had a gimmick based on it, but then oops server box out. You may not have seen it, but I pixel shifted a fedora onto your head that round Last night on Terry there were revs, and a HEADREV was chasing down the ...
by NecromancerAnne
Wed Mar 06, 2024 3:47 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 2949

Re: Captain, Security and RSR 4 (and RSR 9)

I don't particularly care about overgearing specifically for the captain in particular, because we have rules about unprompted excessive preparedness for literally all roles, security included. But I don't feel like captain's shouldn't be allowed to equip themselves with alternative equipment if the...
by NecromancerAnne
Wed Mar 06, 2024 3:23 am
Forum: Coding
Topic: Warops changes discussion
Replies: 32
Views: 1746

Re: Warops changes discussion

In truth, Ops kinda sucks and we should do Goon Ops instead. Win win. From what I can tell, the ops can always arm the nuke, but they have to arm it in one of two locations? And the disk reduces the timer? And also, they have to defend for 10 minutes and not just arm and ditch? This sounds a bit li...