Search found 371 matches

by zxaber
Tue Nov 02, 2021 5:41 pm
Forum: Policy Discussion
Topic: Maximizing antagonists through antag trades
Replies: 44
Views: 2589

Re: Maximizing antagonists through antag trades

Antag Rep is a solution to #2, with a healthy dose of telling admins not to allow main-to-main antag swaps. People will turn off antags they don't enjoy if rolling one means less chance of rolling their preferred antag later.
by zxaber
Sun Aug 15, 2021 9:09 pm
Forum: Coding Feedback
Topic: Crematorium needs a massive nerf
Replies: 20
Views: 1539

Re: Crematorium needs a massive nerf

It would allow AIs the chance to reason with the button pusher/get a borg on the scene rather than spending all their time fighting over an APC with no room to type. This really only comes up if a captain or engineer is doing the cremation though, as anyone else would have to hack the APC to fight b...
by zxaber
Tue Aug 10, 2021 11:59 pm
Forum: Policy Discussion
Topic: Malf AI borg machine and ghosting/succumbing
Replies: 28
Views: 2172

Re: Malf AI borg machine and ghosting/succumbing

I am telling you to just F1 and ghost after conversion so you can be offered up as a converted borg as to not cuck the AI which I think is a fair ask for people not interested in continuing the round. I remember multiple rounds with several clientless borgs just kinda standing around in the room I ...
by zxaber
Wed Jul 14, 2021 9:08 pm
Forum: Off Topic
Topic: Hots
Replies: 27
Views: 1407

Re: Hots

I found playing Hots alone was boring because everyone has teamchat disabled by default and there's no allchat. It felt like just playing with bots.
by zxaber
Sun Jul 11, 2021 7:43 am
Forum: Ideas
Topic: Please submit your clown space shuttle names here
Replies: 29
Views: 1125

Re: Please submit your clown space shuttle names here

Crescendo of the Bike Horn
Slipspace Pioneer
Cavendish's Will
by zxaber
Thu Jul 01, 2021 11:11 pm
Forum: Off Topic
Topic: Game Show Permaban Peanut Thread 2: Electric Boogaloo
Replies: 246
Views: 8694

Re: Game Show Permaban Peanut Thread 2: Electric Boogaloo

It's really telling that the only people defending him are folks who have never had to interact with him from any position of authority, be it as the person who PR'd, the person who mapped it, a maintainer, an admin or a headmin. Alright. I've interacted with Ath in both the coding side and also th...
by zxaber
Mon May 24, 2021 12:21 am
Forum: Spriting and Mapping
Topic: Tramstation NFPA hazard diamond labels
Replies: 6
Views: 987

Re: Tramstation NFPA hazard diamond labels

I mentioned this and was told that making multiple versions of the safety diamond wasn't worth the extra work for a wall fluff item.
by zxaber
Fri May 07, 2021 9:22 pm
Forum: Off Topic
Topic: PeanutButter and Borg thread
Replies: 28
Views: 1703

Re: PeanutButter and Borg thread

With the reply from Mindstormy, I flip my position. The borg's actions paint a picture of trying to get revenge for being borged and to attempt being returned to humanoid form. The note should be updated, though, as it currently implies the borg did nothing but yell out over common. Warning the crew...
by zxaber
Wed May 05, 2021 4:15 pm
Forum: Off Topic
Topic: PeanutButter and Borg thread
Replies: 28
Views: 1703

Re: PeanutButter and Borg thread

Generally you should subvert the silicons if they're gonna know you're a harmful traitor. https://cdn.discordapp.com/attachments/326822144233439242/831037630774378546/unknown.png To be fair, I did just tell an emagged borg over binary to kill someone Borging someone you killed is a nice gesture but ...
by zxaber
Tue Mar 30, 2021 3:26 am
Forum: Policy Discussion
Topic: remove kilo map from config
Replies: 44
Views: 3140

Re: remove kilo map from config

when you guys say it suffers a lot from highpop, are you saying that because theres some sort of issue you believe is a result of the map not being able to fit the amount of players (if so, can you put these into something tangible that isnt "oh it just isnt suitable at this pop")? Is the...
by zxaber
Tue Mar 23, 2021 9:03 am
Forum: Policy Discussion
Topic: Fix AI and Command Conflict Scenarios
Replies: 27
Views: 2132

Re: Fix AI and Command Conflict Scenarios

Command/Sec conflicts with the silicons/AI is like half the point of using Asimov as the lawset. In a way, it serves as an IC incentive for security to attempt nonlethal arrests when server policy otherwise allows them to arm up to the teeth and lethal the hell out of any crewmember that so much as ...
by zxaber
Sun Feb 28, 2021 9:57 am
Forum: Policy Discussion
Topic: For the love of everything holy, Please nuke free golems
Replies: 51
Views: 4164

Re: For the love of everything holy, Please nuke free golems

We could limit players to a single golem body per round. Similar code is in place for Ash Lizards. If we do want to make golems never reach the station, a code solution is better than flufftext. Perhaps make free golems take a constant damage over time when on any space Z level and call it "Low...
by zxaber
Wed Jan 06, 2021 4:01 pm
Forum: Policy Discussion
Topic: Silicon Policy Rewrite
Replies: 44
Views: 4472

Re: Silicon Policy Rewrite

I still think we should have a basic "Quick-start" guide that players can go over if they're new to the roll but just got thrown into an MMI. In a hurry? Just got borged unexpectedly? Here's the basics. This list doesn't overrule the rest of Silicon Policy, but it should keep you out of tr...
by zxaber
Sun Dec 27, 2020 5:18 pm
Forum: Resolved Appeals
Topic: [Zxaber] 1210a- Server, sillicon ban
Replies: 4
Views: 552

Re: [Zxaber] 1210a- Server, sillicon ban

The crux of the issue seems to be "is the law 'Yeah go do whatever' actually purged, and if not can I use it to justify plasma flooding the station". I personally cannot see how "Yeah go do whatever" is anything but a (somewhat) creatively-worded purge law. But aside from that, I...
by zxaber
Sat Dec 19, 2020 2:59 am
Forum: Policy Discussion
Topic: Comms agents sniping AIs and cyborgs.
Replies: 36
Views: 3216

Re: Comms agents sniping AIs and cyborgs.

Its already in silicon policy, AI do not need to follow orders to depower/suicide while on basic asimov or equivalent. Shame it happened, but this discussion is moot. Where in silicon policy is it? I don't see a ruling to this effect. The rule specifically states as follows; Ordering silicons to ha...
by zxaber
Sat Dec 05, 2020 5:51 am
Forum: Resolved Appeals
Topic: [Zxaber] MartinCW - Permaban appeal
Replies: 1
Views: 431

Re: [Zxaber] MartinCW - Permaban appeal

Yeah, alright. You did a dumb thing, don't do it again, etc. By the by, in the time since this ban was made we've had the introduction of a new rule (eleven, specifically) that would have been relevant if this incident had happened today. It's probably not a bad idea for you to get re-antiquated wit...
by zxaber
Fri Oct 30, 2020 3:05 pm
Forum: Policy Discussion
Topic: [MRP] Security Ten-Codes
Replies: 114
Views: 9554

Re: [MRP] Security Ten-Codes

Seems to me that it would be fine if the ten-codes were like appended to the space law page, so that you could use the books to translate. That said, none of the original reasons the ten-codes were developed apply to SS13 (outside maybe goof's mumble voice chat project), and apparently their use is ...
by zxaber
Wed Oct 28, 2020 8:42 pm
Forum: Policy Discussion
Topic: remove the adminhelp parts from most of silicon protections in silicon policy
Replies: 23
Views: 2523

Re: remove the adminhelp parts from most of silicon protections in silicon policy

I thought the "ahelp when this happens" part was so the admin involved could make a call on whether or not the selfkill request was valid or not. Making an interaction dependant on an admin being available is a bad idea for a number of reasons. Primarily, we have antagonists way more ofte...
by zxaber
Tue Oct 27, 2020 12:26 am
Forum: Coding
Topic: Code Bounty:FIX THE FUCKING ADMIN MENU $60
Replies: 53
Views: 6205

Re: Code Bounty:FIX THE FUCKING ADMIN MENU $60

Am I the only admin that enjoys not flipping through three tabs to find the verb I need?

The only thing that bugs me is Tickets being the last tab.
by zxaber
Sun Sep 20, 2020 5:39 pm
Forum: Policy Discussion
Topic: Let Pirates Murderbone on Manuel
Replies: 56
Views: 3645

Re: Let Pirates Murderbone on Manuel

Pirates mass murdering is about sending a message , nothing more. The crew committed to this course of action when they refused to pay the initial ransom. The initial message even mentions making people "walk the plank" if the money isn't surrendered, and does not actually specify anyone ...
by zxaber
Mon Sep 14, 2020 5:45 pm
Forum: Policy Discussion
Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Replies: 35
Views: 2494

Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all

If a player is dead, AFK, or suicides before that point, no antag rep is gained for that round. There are very, very few cases on a regular round where someone will be dead by that point in time unintentionally, unless they're A: Baiting the crew into murdering them. B: Extremely unlucky due to an ...
by zxaber
Mon Aug 17, 2020 5:37 pm
Forum: Ideas
Topic: Remove Ions
Replies: 17
Views: 1908

Re: Remove Ions

No, removal of ions would almost necessitate a swift nerf to borgs. It's better that we have clear counters. Also, until mechs get the Ol' Yeller treatment, ions are intentionally a counter to them. Yes, mechs can be "hard to stop" , but they still need proper counters. I actually intentio...
by zxaber
Thu Aug 06, 2020 8:47 am
Forum: Ideas
Topic: Deactivation for Silicons.
Replies: 8
Views: 825

Re: Deactivation for Silicons.

Suicide verb is an OOC button and I don't think any admin would bwoink an AI for depowering (or borg for sitting in front if an emitter) instead of clicking the suicide verb. Especially since the suicide verb has OOC consequences (no taking a posi, and eventually barring all other ghost roles). TBH ...
by zxaber
Thu Aug 06, 2020 12:18 am
Forum: Resolved Appeals
Topic: [Thunder12345] Trexter555 - Banned for doing antag stuff as antag ghostrole
Replies: 16
Views: 2175

Re: [Thunder12345] Trexter555 - Banned for doing antag stuff as antag ghostrole

Ash lizard text does specifically say you're allowed to invade. Best practice for ghost roles would probably be ahelping to ask if the flavor text doesn't mention the station.
by zxaber
Wed Jul 22, 2020 2:55 am
Forum: Policy Discussion
Topic: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?
Replies: 22
Views: 2981

Re: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?

Fun fact -- the comms agent gets a voice changer, and the AI clicking their name will jump the camera to anyone on cameras that has the same name (ie, a crew member the comms agent is impersonating). Thus, the ability to see the requester, or lack thereof, is irrelevant. Anyway, if this is Manuel, t...
by zxaber
Mon Jul 20, 2020 5:25 pm
Forum: Policy Discussion
Topic: AIs suiciding to prevent law changes/subversion
Replies: 23
Views: 2534

Re: AIs suiciding to prevent law changes/subversion

Code-wise, we could just remove the suicide verb from silicons. Ghosting doesn't deny the AI theft objective, I believe, so if you're in some traitor's pocket and it's boring as all hell, you could probably ghost out without issue.
by zxaber
Thu Jul 09, 2020 3:20 am
Forum: Coding Feedback
Topic: This hulk nerf is awful
Replies: 9
Views: 1385

Re: This hulk nerf is awful

Right, so. The issue wasn't that hulk could break a reinforced wall. The issue was that hulk could keep breaking reinforced walls forever. Unless they spaced a department, it wasn't really actionable as far as adminning is concerned, but if you tried to use violence to stop a hulk tearing down your ...
by zxaber
Sat Jul 04, 2020 7:54 am
Forum: Resolved Appeals
Topic: [BigfatbananaCyclops] Bluethulhu - Rule 8 Ban
Replies: 6
Views: 1161

Re: [BigfatbananaCyclops] Bluethulhu - Rule 8 Ban

Yo, Zxaber here, I was the one that recommended this ban. In hindsight, a permaban was perhaps overzealous. However, I did base the recommendation off both a prior warning for the exact same behavior, and also off your "colorful" name choices that had also gotten you a talking-to from othe...
by zxaber
Mon Jun 29, 2020 7:36 am
Forum: Ideas
Topic: Add the PTL from goonstation
Replies: 10
Views: 1254

Re: Add the PTL from goonstation

Selling power for cash would be best accomplished by capacitor bank structures that function similarly to gas canisters, being wrenchable to a base connected to a powernet for charging (or discharging). That way you would include Cargo in the selling process.
by zxaber
Sun Jun 28, 2020 5:03 pm
Forum: Resolved Appeals
Topic: [Coconutwarrior97] Ikoden - ban for harassment
Replies: 27
Views: 5172

Re: [Coconutwarrior97] Ikoden - ban for harassment

https://www.hg.org/legal-articles/catfishing-is-it-considered-criminal-fraud-48440 Here is a good read about the topic. As per your own link, lying about your identity is only legally an issue in conjunction with other crimes. If this person actually committed a crime in conjuction with their lie, ...
by zxaber
Mon Jun 22, 2020 8:46 am
Forum: Ideas
Topic: Split Mining into two jobs
Replies: 37
Views: 3781

Re: Split Mining into two jobs

So basically, turn mining into factorio.

Let's do it.
by zxaber
Sat Jun 13, 2020 5:48 pm
Forum: Ideas
Topic: .
Replies: 18
Views: 2095

Re: Things that other servers use that we should use.

2. Baystation: Cyborg magnetic manipulator, and plasteel synthesizer Engineering cyborgs receive a magnetic manipulator. This allows them to pick up and place exotic floortiles and sheets. The plasteel synthesizer makes it possible to actually repair things like reinforced walls among other things....
by zxaber
Tue Jun 09, 2020 4:16 pm
Forum: General Chat
Topic: libbysnow sillycone cashew
Replies: 43
Views: 4675

Re: libbysnow sillycone cashew

Reeeee wrote: I'll admit to not reading the situation wrong i guess but i don't have a health hud as a borg.
I don't get it, does Libby actually not know about the sensors button?
by zxaber
Sun Jun 07, 2020 12:15 am
Forum: Ideas
Topic: melee combat is boring and i want more martial arts
Replies: 18
Views: 2155

Re: melee combat is boring and i want more martial arts

Swing melee sounds dope. If you're swinging an item that's large/long enough to get a multi-tile hit area, it should clonk against walls if you're next to one and fail to actually hit anything. Could do neat things like making deswords nonviable in small 1-tile-wide maint passages. OTOH, a method to...
by zxaber
Tue Jun 02, 2020 5:16 pm
Forum: Off Topic
Topic: Politics Thread: BLM Riots edition
Replies: 471
Views: 43787

Re: Politics Thread: BLM Riots edition

Being prepared and willing to stand against the corrupt elements of the police force isn't the same as burning random cars in the streets and destroying businesses in the community. The cops don't really care if you hit yourself repeatedly, after all, except possibly as an excuse to join in on hitti...
by zxaber
Sun May 31, 2020 1:01 pm
Forum: Ideas
Topic: move the nuke disk's roundstart location onto the bridge
Replies: 11
Views: 1439

Re: move the nuke disk's roundstart location onto the bridge

I like it spawning in the cap's quarters becasue when the heads of staff inevitability ignore my requests to secure the disk I have an excuse to be passive agressive about it and bolt the cap's quarters open for anyone to enter. Bolting open the bridge or path to CE's office just doesn't carry the s...
by zxaber
Wed May 27, 2020 7:48 pm
Forum: Policy Discussion
Topic: Do ash walkers have, like, any rights?
Replies: 39
Views: 4201

Re: Do ash walkers have, like, any rights?

Friendly ash walker is not a gimmick and those who attempt it should be ghost role banned. This interaction kinda makes me with this wasn't the case, it prevents this kind of situation in favor of more deathmatch gameplay. Nothing actually says the ash walkers have to kill anyone. Their goal is mor...
by zxaber
Tue May 19, 2020 9:32 pm
Forum: Off Topic
Topic: Post updog in this thread
Replies: 16
Views: 1526

Re: Post updog in this thread

Image

haha I'm so clever.
by zxaber
Tue May 19, 2020 4:13 pm
Forum: Resolved Appeals
Topic: [Naloac] Sasukexsakura1337 "Ban Baiting" Naloac
Replies: 11
Views: 1962

Re: [Naloac] Sasukexsakura1337 "Ban Baiting" Naloac

Walking into the armory as a non-sec member (unless sec has made it clear that you're allowed in) makes you a valid kill. Just because you give yourself all access does not mean you have permission to be there. If you're the acting captain, it's a bit different, but in that case it's still your resp...
by zxaber
Tue May 19, 2020 4:45 am
Forum: Ideas
Topic: Limited Use Upload Boards
Replies: 14
Views: 1650

Re: Limited Use Upload Boards

This still seems like a solution searching for a problem to me. I don't really know why the current system needs to be changed. Making the default law boards limited use will probably just result in more purged-and-done fixes, since purged AIs aren't allowed to act as antags. Maybe they won't give u...
by zxaber
Sun May 10, 2020 10:31 pm
Forum: Policy Discussion
Topic: Silicon policy, strange elixir and humans with wings
Replies: 24
Views: 2856

Re: Silicon policy, strange elixir and humans with wings

I am like 99% certain that the strange potion used to change your displayed species to "angel". Still, the point is that medical scanners do not show you as human (and instead a human-derived mutant). Getting cat ears sewn on doesn't change this, so you'd still be human. When in doubt, ref...
by zxaber
Sun May 10, 2020 7:45 pm
Forum: Coding Feedback
Topic: C4 is shit.
Replies: 40
Views: 4133

Re: C4 is shit.

Maybe crowbarring assemblies could make the door visually open and passable? Additionally, doors reduced to assembly by explosives could automatically be placed in open mode.
by zxaber
Tue Apr 28, 2020 7:44 am
Forum: Ideas
Topic: More control over antag job selection
Replies: 10
Views: 1197

Re: More control over antag job selection

If a majority of the players feel that a role is worthless without antag, I could see it possibly causing issues with people metagaming the role as antags, but I don't know if there's any reason to believe that will be the case. Even with roles like Viro, I assume that if the Viro-Only-As-Antag play...
by zxaber
Mon Apr 27, 2020 1:06 pm
Forum: Policy Discussion
Topic: Swap Bagil off 24/7 Dynamic.
Replies: 56
Views: 5663

Re: Swap Bagil off 24/7 Dynamic.

24/7 Dynamic is the reason I left bagil for sybil. It causes rounds to pretty much run at a breakneck pace and gets old quickly. Dynamic in a normal rotation would be fine; it does mix things up and helps combat the idea that "it's revs" means the other heads are 100% trustworthy. But 24/7...
by zxaber
Sat Apr 25, 2020 6:19 am
Forum: Policy Discussion
Topic: Off-station AIs and borgs
Replies: 5
Views: 980

Re: Off-station AIs and borgs

A fix has been merged that prevents borg syncing to AIs on other Z levels entirely. The two exceptions are if the borg and AI are both on a station Z level (to accommodate multi-Z stations), and borg machines (which bypass the normal sync process entirely).
by zxaber
Fri Apr 24, 2020 7:01 pm
Forum: Coding
Topic: Emag change PR
Replies: 123
Views: 17446

Re: Emag change PR

If we make the emag have a recharge delay or limited use, please don't tie emagging other things to it. I'd hate for the other uses of emags to be nerfed just because we decided to keep door breaking. As an aside, it'd be neat if broken airlocks could be crowbared into a open and passible state. The...
by zxaber
Tue Apr 21, 2020 5:08 am
Forum: Policy Discussion
Topic: Asimov defunct on bagil.
Replies: 20
Views: 2442

Re: Asimov defunct on bagil.

>Just sits and screeches about human harm >While in control of the basically all the station's mechanical and computer-controlled functions Do you even firelock, bro? Asimov is fun because it makes the AI's goals different than the Heads of Staff and/or Security. Any lawset that doesn't care about p...
by zxaber
Mon Apr 20, 2020 3:12 am
Forum: Policy Discussion
Topic: Off-station AIs and borgs
Replies: 5
Views: 980

Re: Off-station AIs and borgs

Making borgs unable to autosync (or even manual sync) with AIs on other Z levels has been something I've been meaning to do for a while. Generally after the ~10 minute mark I start manually syncing borgs to the station AI to avoid them being synced to a golem AI, and removing that possibility has be...
by zxaber
Sat Apr 11, 2020 10:40 pm
Forum: Ideas
Topic: Anomaly End Game Content Ideas
Replies: 7
Views: 1057

Re: Anomaly End Game Content Ideas

Science only gets so many anomalies. What makes you think they'll give sec any?
by zxaber
Tue Apr 07, 2020 4:40 am
Forum: Coding Feedback
Topic: Anomaly Research
Replies: 39
Views: 4020

Re: Anomaly Research

While requiring an unsafe and risky supermatter setup to farm anomalies is fun (and it really is fun), it's important to remember that a full delam usually results in a shuttle call within a fairly short amount of time. Influencing engineers to try to hold a supermatter at half integrity (where ther...