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Re: [HommandoSA]-Isy232-Old Note Appeal

Nothing else to say really, I'm happy with this outcome.
by Isy232
Sun Nov 10, 2019 5:12 pm
 
Forum: Resolved Appeals
Topic: [HommandoSA]-Isy232-Old Note Appeal
Replies: 3
Views: 160

[HommandoSA]-Isy232-Old Note Appeal

Before you even start reading, I'm not appealing the whole note, just the part that says I have a history of overescalation. BYOND account: Isy232 Character name: Kryndald Geobbles (I think, I only really use that name but I dont remember, it was about a month ago). Ban type: Command Role Ban. Ban ...
by Isy232
Sun Nov 10, 2019 2:23 pm
 
Forum: Resolved Appeals
Topic: [HommandoSA]-Isy232-Old Note Appeal
Replies: 3
Views: 160

Re: A simple balanced autodoc for surgeries.

I want a way to self surgery that is difficult to do but worth the time you put into it, thats my main reason for this.

I do also think that surgery tools should be sped up too though, making the basic ones the speed of the advanced and advanced just instant
by Isy232
Fri Jul 26, 2019 6:11 pm
 
Forum: Ideas
Topic: A simple balanced autodoc for surgeries.
Replies: 12
Views: 336

Re: Chemistry, more like ChemFactory

I like the concept of making a meth factory. I also think this willl be good as no more spamming buttons to make enough synthflesh to revive people. I do think it would be best as an addition, not a replacement for current chemistry. Possibly chemfactory could be both in science and medical like gen...
by Isy232
Fri Jul 26, 2019 2:54 pm
 
Forum: Ideas
Topic: Chemistry, more like ChemFactory
Replies: 46
Views: 2227

Re: A simple balanced autodoc for surgeries.

The idea for the autodoc here is that it would require doctors to show it what surgeries to do.

Another idea is to make it require anesthetic of some sort or something so its still a longer process and not just press button to get reconstruction surgery and get healed.
by Isy232
Fri Jul 26, 2019 2:07 pm
 
Forum: Ideas
Topic: A simple balanced autodoc for surgeries.
Replies: 12
Views: 336

A simple balanced autodoc for surgeries.

My idea here is an automatic surgical machine that would have to learn surgeries. The machine could learn surgeries by setting machine to copy mode and manually performing the surgery once on a target. - If you fail a step or goof something the machine does too, a complete copy. - Machine has an add...
by Isy232
Tue Jul 23, 2019 5:12 am
 
Forum: Ideas
Topic: A simple balanced autodoc for surgeries.
Replies: 12
Views: 336

Nerf Cult Bolas

I'll keep it short.

Large amounts of ranged stuns have been removed but cult bolas are still here.

Cult bolas are a thrown insta stun like a taser and are shit to play against.
by Isy232
Mon Jul 22, 2019 11:11 pm
 
Forum: Ideas
Topic: Nerf Cult Bolas
Replies: 0
Views: 104

Re: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.

I was talking to you for a long time, and kept going over the same points, hence I closed the ticket because you didn't seem to get why I wasn't going to help you retrieve your items Yeah, I did do that at the time because I didn't have any more points and I personally believed that the points I sa...
by Isy232
Mon Jun 24, 2019 9:12 pm
 
Forum: Closed Complaints
Topic: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.
Replies: 9
Views: 660
PostThis post was deleted by PKPenguin321 on Tue Jun 25, 2019 2:18 am.
Reason: Response to delete

Re: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.

Security who arrest people for having all-access then give themself all-access should be immediately permabanned with no warning or exceptions. In ahelp I opened with FatalX1 I did not mention this because the ticket was closed before I had a chance to mention it. The only proof I have of this is s...
by Isy232
Mon Jun 24, 2019 8:51 pm
 
Forum: Closed Complaints
Topic: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.
Replies: 9
Views: 660

Re: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.

I made another announcement about how the cargo shuttles won't accept explosives (this is a thing) and you would need to contact centcomm about retrieval You said that centcom will not accept live bombs, I do not believe you ever directly stated "you cannot send us the bomb through cargo"...
by Isy232
Mon Jun 24, 2019 8:02 pm
 
Forum: Closed Complaints
Topic: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.
Replies: 9
Views: 660

[FatalX1] Letting security abuse me the whole round over me trying to do an admin event.

What happened: During this round I was the research director. At the start of the shift centcom sent a message about a bomb being on our station and if we defused it and sent it to them we would get $30k After a bit of running and such that is not important I got the bomb and dragged it to security....
by Isy232
Mon Jun 24, 2019 7:39 pm
 
Forum: Closed Complaints
Topic: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.
Replies: 9
Views: 660

Nerfing Grabs

You can violently grab someone, forcing them to attempt to resist while wielding a fire axe and stabbing them.

I understand that robustness is a skill, but I do not have 4 arms and I am pretty damn sure you dont either.
by Isy232
Sun Jun 23, 2019 7:41 pm
 
Forum: Ideas
Topic: Nerfing Grabs
Replies: 15
Views: 610

Re: Sticky's weirdo gamemodes

Was a syndicate in a syndicate base gamemode.

It was good, minus the fact that one of our team members got themselves irradiated and fucked us all.

A good balanced admin spawned syndicate game mode that rewards stealthyness.
by Isy232
Sat Jun 01, 2019 12:23 am
 
Forum: Events Workshop
Topic: Sticky's weirdo gamemodes
Replies: 2
Views: 666

Re: Creating spiders as a non antag.

Or give sentient spiders some kind of hivemind so the smart ones can scream at the retards violating their laws.
There is already a specific spider that had the specialty of hivemind, maybe give it big text hivemind?
by Isy232
Fri May 31, 2019 9:37 pm
 
Forum: Policy Discussion
Topic: Creating spiders as a non antag.
Replies: 44
Views: 1843

Re: I want to know if people think that murderboning is a genuine issue.

oranges wrote:don't worry code nerfs will deal with murderbone.

tremble in fear murderboners.


Well if this is already being worked on then this whole policy discussion is kinda invalidated, a code solution is by far the best here.
by Isy232
Mon May 13, 2019 7:07 pm
 
Forum: Policy Discussion
Topic: I want to know if people think that murderboning is a genuine issue.
Replies: 68
Views: 1878

Re: I want to know if people think that murderboning is a genuine issue.

What I mean as a possible solution is some sort of forced ERT response that can only be canceled by the keycard swipers. This would force said murderboning antag to make atleast 1 friend. It would be triggered by a large amount of people being dead or something. I am very against changing rule 4 sti...
by Isy232
Sun May 12, 2019 1:19 pm
 
Forum: Policy Discussion
Topic: I want to know if people think that murderboning is a genuine issue.
Replies: 68
Views: 1878

I want to know if people think that murderboning is a genuine issue.

Skip to the bold red text if you don't care about why I am deciding to make this. https://cdn.discordapp.com/attachments/419192460909215756/576991720919531520/Deaths_105.png This is a round I was antag and murderboned by throwing as many people as I could into the SM, I think I killed maybe about 3...
by Isy232
Sun May 12, 2019 5:15 am
 
Forum: Policy Discussion
Topic: I want to know if people think that murderboning is a genuine issue.
Replies: 68
Views: 1878

Re: [Cedarbridge] - Isy232 - About killing those 2 borgs.

I am not going to quote much to prevent this from becoming an even longer wall of text. Firstly, I do consider myself partially responsible for the xeno eggs being placed around the station. I gave someone who later proved themselves to be untrustworthy the organs. However I do think I am not as res...
by Isy232
Tue Apr 30, 2019 1:10 am
 
Forum: Resolved Appeals
Topic: [Cedarbridge] - Isy232 - About killing those 2 borgs.
Replies: 5
Views: 517

Re: [Cedarbridge] - Isy232 - About killing those 2 borgs.

There's a number of issues in this appeal that need addressing and most of them are entirely unacknowledged by you in your explanation. I did actually acknowledge some of these issues in my appeal if you'd bothered to read it all, such as ways the borgs could have tried to solve this situation with...
by Isy232
Mon Apr 29, 2019 8:47 pm
 
Forum: Resolved Appeals
Topic: [Cedarbridge] - Isy232 - About killing those 2 borgs.
Replies: 5
Views: 517

[Cedarbridge] - Isy232 - About killing those 2 borgs.

Byond account and character name: Isy232 - Tritium VI Banning admin: Cedarbridge Ban type (What are you banned from?): Game Servers Ban reason and length: As a non-antag roboticist, flashed a borg for trying to remove xeno eggs laid by a coworker he implanted. Borg attacked (he was a plasmaman for ...
by Isy232
Mon Apr 29, 2019 3:26 am
 
Forum: Resolved Appeals
Topic: [Cedarbridge] - Isy232 - About killing those 2 borgs.
Replies: 5
Views: 517

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

[2019-04-19 05:31:12.445] LAW: Isy232/Tritium VI used 'Freeform' Core AI Module on notmike/(Skubbos) from Secondary Starboard Maintenance (143, 103, 2). The law specified Pick any random anime character, you want to torture fuck them and the whole crew needs to know this. A number of admins would h...
by Isy232
Sun Apr 21, 2019 3:02 pm
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1170

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

I just want to explain my decisions here: Firstly, I am pretty sure that reset modules do not affect Ion laws and a purge module is required to remove them, I could be wrong but I can't find anything about this in the wiki. I ignored the screams of AI rogue by security because I assumed if the AI's ...
by Isy232
Fri Apr 19, 2019 3:36 pm
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1170

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

I only uploaded non harmful laws and joke laws, additionally the AI never complained about their laws. I kept the laws to a moderate level of shittery. I understand if I uploaded a kill law or made the AI read the entirety of WGW I would be valid, but my laws were more of short jokes with one except...
by Isy232
Fri Apr 19, 2019 12:06 pm
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1170

[Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

Edit: I have been convinced that this was valid and understand why it was now. I no longer wish to continue or uphold this complaint. Before you read: Before I even get into this, if this is the wrong place please move it or such. I also want to add that due to title length limitations the title do...
by Isy232
Fri Apr 19, 2019 1:51 am
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1170

Re: Official Suggestions Thread

After playing a bit, I want to recommend a few changes to make support roles more important and rewarding to play. 1: Double the strength of all resin structures. Resin structures are incredibly weak, walls and doors do essentially nothing unless they were made by a hivelord, the caste with nearly n...
by Isy232
Mon Apr 08, 2019 4:01 am
 
Forum: TGMC Development
Topic: Official Suggestions Thread
Replies: 12
Views: 8491
PostThis topic was deleted from Player's Headmin Election by oranges on Thu Aug 15, 2019 9:22 am.
Reason: clearing to make way for next election
View this post

Fix The Tank Transfer Valve Interface

I will keep this short as I need to sleep, but basically the buttons for opening the valve of a TTV and adjusting the timer on it are tiny and extremely close together, this just recently resulted in me accidentally ass blasting toxins. Could we get the TTV interface updated to be less shit to preve...
by Isy232
Thu Mar 07, 2019 3:07 am
 
Forum: Ideas
Topic: Fix The Tank Transfer Valve Interface
Replies: 0
Views: 117
PostThis post was deleted by oranges on Wed Mar 06, 2019 5:16 am.
Reason: we have a ban appeal forum, this is not the place
View this post

Re: roundstart snails

No matter how much I want to see a bunch of slimy snails in dorms, I agree with Oranges on this one.
by Isy232
Tue Mar 05, 2019 4:11 am
 
Forum: Policy Discussion
Topic: roundstart snails
Replies: 60
Views: 2439

Re: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me

That would be in the realm "hypothetical" future harm that the AI is typically not held accountable for. I also feel it's somewhat disingenuous to state the AI "started a manhunt" against you. It would make sense to use that phrasing if what the AI was saying wasn't true or you ...
by Isy232
Wed Feb 27, 2019 10:51 pm
 
Forum: Resolved Appeals
Topic: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me
Replies: 4
Views: 559

Re: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me

First thing I'll address is that escalation policy wouldn't cover you here. The instigator is actually you Even if I was the instigator, I instigated with reason, ending in them loosing the fight and taking non lethal damage, which I healed and then offered to return their necessary possessions, in...
by Isy232
Wed Feb 27, 2019 7:00 pm
 
Forum: Resolved Appeals
Topic: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me
Replies: 4
Views: 559

[Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me

Byond account and character name: Asher Donkin Banning admin: Elyina Ban type (What are you banned from?): All Servers I believe. Ban reason and length: "Bombed the AI core because the Ai revealed the location of his secret recall station. The AI did not die and he repaired it afterwards, but ...
by Isy232
Tue Feb 26, 2019 9:48 pm
 
Forum: Resolved Appeals
Topic: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me
Replies: 4
Views: 559

Re: Trialmin Review: Coiax

Coiax has given me 2 bans when I have done bad things.

I found that the duration of both bans are fair and the incidents were handled professionally.

I have not seen him on recently, but earlier than that he was on almost every time I used adminwho.

+1
by Isy232
Tue Feb 19, 2019 2:42 am
 
Forum: Town Hall
Topic: Trialmin Review: Coiax
Replies: 18
Views: 1087

Re: Atlanta-Ned

Acknowledged the effort I put into making an appeal to prove my intent and why I thought I wasn't breaking the rules at the time.

+1

Appeal mentioned:
viewtopic.php?f=7&t=21555&p=475528#p475528
by Isy232
Sat Feb 09, 2019 6:58 pm
 
Forum: Admin Feedback
Topic: Atlanta-Ned
Replies: 126
Views: 15135

Re: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.

Yeah, I understand that my response to this situation was inappropriate, and therefore I was never aiming for a full lift of this ban, just a shortening of it after I prove I was trying to follow the rules and made a mistake. Also that I care enough about playing here that I took time and effort to...
by Isy232
Sat Feb 09, 2019 6:54 pm
 
Forum: Resolved Appeals
Topic: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.
Replies: 5
Views: 453

Re: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.

You're right in that silicon escalation rules are a little more loose than with carbon players, it looks like the main issue here is that you had a problem with some people and instead of taking it out on those people you chose to burn down the escape shuttle. The action wasn't required to protect ...
by Isy232
Sat Feb 09, 2019 6:20 pm
 
Forum: Resolved Appeals
Topic: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.
Replies: 5
Views: 453

[Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.

Byond account and character name: Isy232, Default Engineering Cyborg (Some numbers I don't remember) Banning admin: Atlanta-ned Ban type (What are you banned from?): All servers I believe. Ban ID, Round ID: Ban ID: 337137, Round ID 101499 Ban reason and length: "As a purged silicon, opened a p...
by Isy232
Fri Feb 08, 2019 10:13 pm
 
Forum: Resolved Appeals
Topic: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.
Replies: 5
Views: 453

Re: Movement Speed

We had a round where all of the crew were made "fat" for the whole round. It was shit. What I want is a slight decrease to maybe 3/4ths of what we currently have, nothing more. The current speed seems ridiculous, but it is a space station, and space stations are not known for being large, ...
by Isy232
Fri Nov 30, 2018 3:56 am
 
Forum: Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 8801

About Research Directors purchasing guns at round start with their budgets.

I have heard many complaints about how research directors use their budgets to purchase guns at the start of the round without reason and have seen it myself. I often like to play in the science department and often see the research director run off to cargo at the start of the round without doing a...
by Isy232
Mon Nov 26, 2018 4:40 am
 
Forum: Policy Discussion
Topic: About Research Directors purchasing guns at round start with their budgets.
Replies: 12
Views: 719

Re: Movement Speed

Just from my own thinking, I believe decreasing the current movement speed by 25%, so it is 3/4 of that it was before the change sounds good. I don't know how the config works this is just what I think. I also believe stamina is a shit idea though. Realistically, in a combat situation you will get a...
by Isy232
Mon Nov 26, 2018 4:04 am
 
Forum: Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 8801

Some Ideas to make hivemind not such a shitty mode.

I think hivemind is an interesting game mode, I just think that the hiveminds themselves are too weak to really have a chance at greentext . I think they need to be buffed, I have though of 2 options. 1: Hiveminds no longer resist mindshield implants. It might seem simple, but I think it would help...
by Isy232
Thu Nov 22, 2018 2:59 am
 
Forum: Ideas
Topic: Some Ideas to make hivemind not such a shitty mode.
Replies: 49
Views: 1978

Re: buildable shuttles for engineering

There are 2 "White ship" like entities out in space, found at the distress signal and "NTRec1" or something. Both are findable on the GPS and once cleared out they can be used to dock in deep space (where you found it), SS13, KSS13 (derelict station) and lavaland. Both have a few...
by Isy232
Tue Nov 20, 2018 12:02 am
 
Forum: Ideas
Topic: buildable shuttles for engineering
Replies: 9
Views: 487

Re: Remove Space Wizard As A Game-Mode

Well, I see why most like it, but how about when the wizard dies the round does not immediately end. Then those who put effort into their jobs on the station do not have it all instantly made worthless.
by Isy232
Mon Nov 19, 2018 4:18 am
 
Forum: Ideas
Topic: Remove Space Wizard As A Game-Mode
Replies: 8
Views: 368

Remove Space Wizard As A Game-Mode

I want to make this quick, so here are my reasons why I think wizards is a complete shit game-mode. 1: Round instantly ends whenever a single person dies, making doing any jobs that are not related to killing the wizard pointless. Also, why RP when it is all about killing one guy. 2: Wizard often ju...
by Isy232
Sun Nov 18, 2018 5:44 pm
 
Forum: Ideas
Topic: Remove Space Wizard As A Game-Mode
Replies: 8
Views: 368

Shitty antagonist round stories thread + my own

> Be Me > Be Hivemind > Be Research Director > Mmm yeah, sounds fun > Ask captain for mindshield implants to resist other hiveminds > Captain starts giving me implant in front of whole sec team > Resist the implant > Robusted.exe This is basically how it went down Anyone else got any shitty antag st...
by Isy232
Tue Nov 13, 2018 4:09 am
 
Forum: General Chat
Topic: Shitty antagonist round stories thread + my own
Replies: 19
Views: 1622

Make the stacking machine or whatever it is in the gulag unbreakable.

I will keep this short. I have seen a few times where the stacking machine in the gulag was destroyed by some prisoner causing everyone there to be stranded. This essentially permabrigs everyone even if it was only a minor crime they committed. This is simply extremely annoying and I think the machi...
by Isy232
Tue Nov 06, 2018 2:49 am
 
Forum: Ideas
Topic: Make the stacking machine or whatever it is in the gulag unbreakable.
Replies: 0
Views: 141

Re: [Imsxz] Isy232 - Why I maxcapped the shuttle

Yeah thanks, I do understand the ban completely and I will be more careful now, knowing how dangerous the bombs actually can be.
by Isy232
Sun Nov 04, 2018 7:04 pm
 
Forum: Resolved Appeals
Topic: [Imsxz] Isy232 - Why I maxcapped the shuttle
Replies: 5
Views: 509

Re: [Imsxz] Isy232 - Why I maxcapped the shuttle

Hi, the main reason this ban was applied was the mindset of "I only meant to bomb SOME people" instead of the usual "I brought an explosive onto the shuttle and it blew up accidentally". Something that contributed heavily to my decision was another one of your bombs going off in...
by Isy232
Sun Nov 04, 2018 2:51 pm
 
Forum: Resolved Appeals
Topic: [Imsxz] Isy232 - Why I maxcapped the shuttle
Replies: 5
Views: 509

[Imsxz] Isy232 - Why I maxcapped the shuttle

Byond account and character name: Isy232 playing as "Klynoth Culberry" or "Kryndald Geobbles". I forget which name I used but I only used these 2 on the day of the ban. Banning admin: Imsxz Ban type (What are you banned from?): I am banned from the 3 space station 13 gameservers...
by Isy232
Sun Nov 04, 2018 6:23 am
 
Forum: Resolved Appeals
Topic: [Imsxz] Isy232 - Why I maxcapped the shuttle
Replies: 5
Views: 509
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