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Re: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.

I was talking to you for a long time, and kept going over the same points, hence I closed the ticket because you didn't seem to get why I wasn't going to help you retrieve your items Yeah, I did do that at the time because I didn't have any more points and I personally believed that the points I sa...
by Isy232
Mon Jun 24, 2019 9:12 pm
 
Forum: Admin Complaints
Topic: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.
Replies: 8
Views: 452
PostThis post was deleted by PKPenguin321 on Tue Jun 25, 2019 2:18 am.
Reason: Response to delete

Re: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.

Security who arrest people for having all-access then give themself all-access should be immediately permabanned with no warning or exceptions. In ahelp I opened with FatalX1 I did not mention this because the ticket was closed before I had a chance to mention it. The only proof I have of this is s...
by Isy232
Mon Jun 24, 2019 8:51 pm
 
Forum: Admin Complaints
Topic: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.
Replies: 8
Views: 452

Re: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.

I made another announcement about how the cargo shuttles won't accept explosives (this is a thing) and you would need to contact centcomm about retrieval You said that centcom will not accept live bombs, I do not believe you ever directly stated "you cannot send us the bomb through cargo"...
by Isy232
Mon Jun 24, 2019 8:02 pm
 
Forum: Admin Complaints
Topic: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.
Replies: 8
Views: 452

[FatalX1] Letting security abuse me the whole round over me trying to do an admin event.

What happened: During this round I was the research director. At the start of the shift centcom sent a message about a bomb being on our station and if we defused it and sent it to them we would get $30k After a bit of running and such that is not important I got the bomb and dragged it to security....
by Isy232
Mon Jun 24, 2019 7:39 pm
 
Forum: Admin Complaints
Topic: [FatalX1] Letting security abuse me the whole round over me trying to do an admin event.
Replies: 8
Views: 452

Nerfing Grabs

You can violently grab someone, forcing them to attempt to resist while wielding a fire axe and stabbing them.

I understand that robustness is a skill, but I do not have 4 arms and I am pretty damn sure you dont either.
by Isy232
Sun Jun 23, 2019 7:41 pm
 
Forum: Ideas
Topic: Nerfing Grabs
Replies: 15
Views: 560

Re: Sticky's weirdo gamemodes

Was a syndicate in a syndicate base gamemode.

It was good, minus the fact that one of our team members got themselves irradiated and fucked us all.

A good balanced admin spawned syndicate game mode that rewards stealthyness.
by Isy232
Sat Jun 01, 2019 12:23 am
 
Forum: Events Workshop
Topic: Sticky's weirdo gamemodes
Replies: 2
Views: 523

Re: Creating spiders as a non antag.

Or give sentient spiders some kind of hivemind so the smart ones can scream at the retards violating their laws.
There is already a specific spider that had the specialty of hivemind, maybe give it big text hivemind?
by Isy232
Fri May 31, 2019 9:37 pm
 
Forum: Policy Discussion
Topic: Creating spiders as a non antag.
Replies: 44
Views: 1590

Re: I want to know if people think that murderboning is a genuine issue.

oranges wrote:don't worry code nerfs will deal with murderbone.

tremble in fear murderboners.


Well if this is already being worked on then this whole policy discussion is kinda invalidated, a code solution is by far the best here.
by Isy232
Mon May 13, 2019 7:07 pm
 
Forum: Policy Discussion
Topic: I want to know if people think that murderboning is a genuine issue.
Replies: 68
Views: 1620

Re: I want to know if people think that murderboning is a genuine issue.

What I mean as a possible solution is some sort of forced ERT response that can only be canceled by the keycard swipers. This would force said murderboning antag to make atleast 1 friend. It would be triggered by a large amount of people being dead or something. I am very against changing rule 4 sti...
by Isy232
Sun May 12, 2019 1:19 pm
 
Forum: Policy Discussion
Topic: I want to know if people think that murderboning is a genuine issue.
Replies: 68
Views: 1620

I want to know if people think that murderboning is a genuine issue.

Skip to the bold red text if you don't care about why I am deciding to make this. https://cdn.discordapp.com/attachments/419192460909215756/576991720919531520/Deaths_105.png This is a round I was antag and murderboned by throwing as many people as I could into the SM, I think I killed maybe about 3...
by Isy232
Sun May 12, 2019 5:15 am
 
Forum: Policy Discussion
Topic: I want to know if people think that murderboning is a genuine issue.
Replies: 68
Views: 1620

Re: [Cedarbridge] - Isy232 - About killing those 2 borgs.

I am not going to quote much to prevent this from becoming an even longer wall of text. Firstly, I do consider myself partially responsible for the xeno eggs being placed around the station. I gave someone who later proved themselves to be untrustworthy the organs. However I do think I am not as res...
by Isy232
Tue Apr 30, 2019 1:10 am
 
Forum: Resolved Appeals
Topic: [Cedarbridge] - Isy232 - About killing those 2 borgs.
Replies: 5
Views: 494

Re: [Cedarbridge] - Isy232 - About killing those 2 borgs.

There's a number of issues in this appeal that need addressing and most of them are entirely unacknowledged by you in your explanation. I did actually acknowledge some of these issues in my appeal if you'd bothered to read it all, such as ways the borgs could have tried to solve this situation with...
by Isy232
Mon Apr 29, 2019 8:47 pm
 
Forum: Resolved Appeals
Topic: [Cedarbridge] - Isy232 - About killing those 2 borgs.
Replies: 5
Views: 494

[Cedarbridge] - Isy232 - About killing those 2 borgs.

Byond account and character name: Isy232 - Tritium VI Banning admin: Cedarbridge Ban type (What are you banned from?): Game Servers Ban reason and length: As a non-antag roboticist, flashed a borg for trying to remove xeno eggs laid by a coworker he implanted. Borg attacked (he was a plasmaman for ...
by Isy232
Mon Apr 29, 2019 3:26 am
 
Forum: Resolved Appeals
Topic: [Cedarbridge] - Isy232 - About killing those 2 borgs.
Replies: 5
Views: 494

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

[2019-04-19 05:31:12.445] LAW: Isy232/Tritium VI used 'Freeform' Core AI Module on notmike/(Skubbos) from Secondary Starboard Maintenance (143, 103, 2). The law specified Pick any random anime character, you want to torture fuck them and the whole crew needs to know this. A number of admins would h...
by Isy232
Sun Apr 21, 2019 3:02 pm
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1097

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

I just want to explain my decisions here: Firstly, I am pretty sure that reset modules do not affect Ion laws and a purge module is required to remove them, I could be wrong but I can't find anything about this in the wiki. I ignored the screams of AI rogue by security because I assumed if the AI's ...
by Isy232
Fri Apr 19, 2019 3:36 pm
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1097

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

I only uploaded non harmful laws and joke laws, additionally the AI never complained about their laws. I kept the laws to a moderate level of shittery. I understand if I uploaded a kill law or made the AI read the entirety of WGW I would be valid, but my laws were more of short jokes with one except...
by Isy232
Fri Apr 19, 2019 12:06 pm
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1097

[Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

Edit: I have been convinced that this was valid and understand why it was now. I no longer wish to continue or uphold this complaint. Before you read: Before I even get into this, if this is the wrong place please move it or such. I also want to add that due to title length limitations the title do...
by Isy232
Fri Apr 19, 2019 1:51 am
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1097

Re: Official Suggestions Thread

After playing a bit, I want to recommend a few changes to make support roles more important and rewarding to play. 1: Double the strength of all resin structures. Resin structures are incredibly weak, walls and doors do essentially nothing unless they were made by a hivelord, the caste with nearly n...
by Isy232
Mon Apr 08, 2019 4:01 am
 
Forum: TGMC Development
Topic: Official Suggestions Thread
Replies: 12
Views: 3568

Re: (REVISED) Elyina - Return of the elyimunnati

To not get off track this time. I find that in my interactions with you your punishments have been harsher than some of the other staff and this is not the direction I want to see /tg/ go. I don't want to sound stupid with this, but I think space station 13 is a game that gives the player a lot of f...
by Isy232
Fri Mar 08, 2019 5:25 am
 
Forum: Player's Headmin Election
Topic: (REVISED) Elyina - Return of the elyimunnati
Replies: 21
Views: 1491

Fix The Tank Transfer Valve Interface

I will keep this short as I need to sleep, but basically the buttons for opening the valve of a TTV and adjusting the timer on it are tiny and extremely close together, this just recently resulted in me accidentally ass blasting toxins. Could we get the TTV interface updated to be less shit to preve...
by Isy232
Thu Mar 07, 2019 3:07 am
 
Forum: Ideas
Topic: Fix The Tank Transfer Valve Interface
Replies: 0
Views: 109
PostThis post was deleted by oranges on Wed Mar 06, 2019 5:16 am.
Reason: we have a ban appeal forum, this is not the place

Re: roundstart snails

No matter how much I want to see a bunch of slimy snails in dorms, I agree with Oranges on this one.
by Isy232
Tue Mar 05, 2019 4:11 am
 
Forum: Policy Discussion
Topic: roundstart snails
Replies: 60
Views: 2261

Re: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me

That would be in the realm "hypothetical" future harm that the AI is typically not held accountable for. I also feel it's somewhat disingenuous to state the AI "started a manhunt" against you. It would make sense to use that phrasing if what the AI was saying wasn't true or you ...
by Isy232
Wed Feb 27, 2019 10:51 pm
 
Forum: Resolved Appeals
Topic: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me
Replies: 4
Views: 522

Re: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me

First thing I'll address is that escalation policy wouldn't cover you here. The instigator is actually you Even if I was the instigator, I instigated with reason, ending in them loosing the fight and taking non lethal damage, which I healed and then offered to return their necessary possessions, in...
by Isy232
Wed Feb 27, 2019 7:00 pm
 
Forum: Resolved Appeals
Topic: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me
Replies: 4
Views: 522

[Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me

Byond account and character name: Asher Donkin Banning admin: Elyina Ban type (What are you banned from?): All Servers I believe. Ban reason and length: "Bombed the AI core because the Ai revealed the location of his secret recall station. The AI did not die and he repaired it afterwards, but ...
by Isy232
Tue Feb 26, 2019 9:48 pm
 
Forum: Resolved Appeals
Topic: [Elyina] Isy232 - Killed the AI For Starting A Manhunt On Me
Replies: 4
Views: 522

Re: Trialmin Review: Coiax

Coiax has given me 2 bans when I have done bad things.

I found that the duration of both bans are fair and the incidents were handled professionally.

I have not seen him on recently, but earlier than that he was on almost every time I used adminwho.

+1
by Isy232
Tue Feb 19, 2019 2:42 am
 
Forum: Town Hall
Topic: Trialmin Review: Coiax
Replies: 18
Views: 942

Re: Atlanta-Ned

Acknowledged the effort I put into making an appeal to prove my intent and why I thought I wasn't breaking the rules at the time.

+1

Appeal mentioned:
viewtopic.php?f=7&t=21555&p=475528#p475528
by Isy232
Sat Feb 09, 2019 6:58 pm
 
Forum: Admin Feedback
Topic: Atlanta-Ned
Replies: 125
Views: 14030

Re: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.

Yeah, I understand that my response to this situation was inappropriate, and therefore I was never aiming for a full lift of this ban, just a shortening of it after I prove I was trying to follow the rules and made a mistake. Also that I care enough about playing here that I took time and effort to...
by Isy232
Sat Feb 09, 2019 6:54 pm
 
Forum: Resolved Appeals
Topic: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.
Replies: 5
Views: 421

Re: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.

You're right in that silicon escalation rules are a little more loose than with carbon players, it looks like the main issue here is that you had a problem with some people and instead of taking it out on those people you chose to burn down the escape shuttle. The action wasn't required to protect ...
by Isy232
Sat Feb 09, 2019 6:20 pm
 
Forum: Resolved Appeals
Topic: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.
Replies: 5
Views: 421

[Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.

Byond account and character name: Isy232, Default Engineering Cyborg (Some numbers I don't remember) Banning admin: Atlanta-ned Ban type (What are you banned from?): All servers I believe. Ban ID, Round ID: Ban ID: 337137, Round ID 101499 Ban reason and length: "As a purged silicon, opened a p...
by Isy232
Fri Feb 08, 2019 10:13 pm
 
Forum: Resolved Appeals
Topic: [Atlanta-ned] Isy232 - Plasma firing the shuttle as a purged silicon.
Replies: 5
Views: 421

Re: Movement Speed

We had a round where all of the crew were made "fat" for the whole round. It was shit. What I want is a slight decrease to maybe 3/4ths of what we currently have, nothing more. The current speed seems ridiculous, but it is a space station, and space stations are not known for being large, ...
by Isy232
Fri Nov 30, 2018 3:56 am
 
Forum: Policy Discussion
Topic: Movement Speed
Replies: 219
Views: 7892

About Research Directors purchasing guns at round start with their budgets.

I have heard many complaints about how research directors use their budgets to purchase guns at the start of the round without reason and have seen it myself. I often like to play in the science department and often see the research director run off to cargo at the start of the round without doing a...
by Isy232
Mon Nov 26, 2018 4:40 am
 
Forum: Policy Discussion
Topic: About Research Directors purchasing guns at round start with their budgets.
Replies: 12
Views: 678

Re: Movement Speed

Just from my own thinking, I believe decreasing the current movement speed by 25%, so it is 3/4 of that it was before the change sounds good. I don't know how the config works this is just what I think. I also believe stamina is a shit idea though. Realistically, in a combat situation you will get a...
by Isy232
Mon Nov 26, 2018 4:04 am
 
Forum: Policy Discussion
Topic: Movement Speed
Replies: 219
Views: 7892

Some Ideas to make hivemind not such a shitty mode.

I think hivemind is an interesting game mode, I just think that the hiveminds themselves are too weak to really have a chance at greentext . I think they need to be buffed, I have though of 2 options. 1: Hiveminds no longer resist mindshield implants. It might seem simple, but I think it would help...
by Isy232
Thu Nov 22, 2018 2:59 am
 
Forum: Ideas
Topic: Some Ideas to make hivemind not such a shitty mode.
Replies: 49
Views: 1883

Re: buildable shuttles for engineering

There are 2 "White ship" like entities out in space, found at the distress signal and "NTRec1" or something. Both are findable on the GPS and once cleared out they can be used to dock in deep space (where you found it), SS13, KSS13 (derelict station) and lavaland. Both have a few...
by Isy232
Tue Nov 20, 2018 12:02 am
 
Forum: Ideas
Topic: buildable shuttles for engineering
Replies: 9
Views: 461

Re: Remove Space Wizard As A Game-Mode

Well, I see why most like it, but how about when the wizard dies the round does not immediately end. Then those who put effort into their jobs on the station do not have it all instantly made worthless.
by Isy232
Mon Nov 19, 2018 4:18 am
 
Forum: Ideas
Topic: Remove Space Wizard As A Game-Mode
Replies: 8
Views: 359

Remove Space Wizard As A Game-Mode

I want to make this quick, so here are my reasons why I think wizards is a complete shit game-mode. 1: Round instantly ends whenever a single person dies, making doing any jobs that are not related to killing the wizard pointless. Also, why RP when it is all about killing one guy. 2: Wizard often ju...
by Isy232
Sun Nov 18, 2018 5:44 pm
 
Forum: Ideas
Topic: Remove Space Wizard As A Game-Mode
Replies: 8
Views: 359

Shitty antagonist round stories thread + my own

> Be Me > Be Hivemind > Be Research Director > Mmm yeah, sounds fun > Ask captain for mindshield implants to resist other hiveminds > Captain starts giving me implant in front of whole sec team > Resist the implant > Robusted.exe This is basically how it went down Anyone else got any shitty antag st...
by Isy232
Tue Nov 13, 2018 4:09 am
 
Forum: General Chat
Topic: Shitty antagonist round stories thread + my own
Replies: 19
Views: 1493

Make the stacking machine or whatever it is in the gulag unbreakable.

I will keep this short. I have seen a few times where the stacking machine in the gulag was destroyed by some prisoner causing everyone there to be stranded. This essentially permabrigs everyone even if it was only a minor crime they committed. This is simply extremely annoying and I think the machi...
by Isy232
Tue Nov 06, 2018 2:49 am
 
Forum: Ideas
Topic: Make the stacking machine or whatever it is in the gulag unbreakable.
Replies: 0
Views: 136

Re: [Imsxz] Isy232 - Why I maxcapped the shuttle

Yeah thanks, I do understand the ban completely and I will be more careful now, knowing how dangerous the bombs actually can be.
by Isy232
Sun Nov 04, 2018 7:04 pm
 
Forum: Resolved Appeals
Topic: [Imsxz] Isy232 - Why I maxcapped the shuttle
Replies: 5
Views: 487

Re: [Imsxz] Isy232 - Why I maxcapped the shuttle

Hi, the main reason this ban was applied was the mindset of "I only meant to bomb SOME people" instead of the usual "I brought an explosive onto the shuttle and it blew up accidentally". Something that contributed heavily to my decision was another one of your bombs going off in...
by Isy232
Sun Nov 04, 2018 2:51 pm
 
Forum: Resolved Appeals
Topic: [Imsxz] Isy232 - Why I maxcapped the shuttle
Replies: 5
Views: 487

[Imsxz] Isy232 - Why I maxcapped the shuttle

Byond account and character name: Isy232 playing as "Klynoth Culberry" or "Kryndald Geobbles". I forget which name I used but I only used these 2 on the day of the ban. Banning admin: Imsxz Ban type (What are you banned from?): I am banned from the 3 space station 13 gameservers...
by Isy232
Sun Nov 04, 2018 6:23 am
 
Forum: Resolved Appeals
Topic: [Imsxz] Isy232 - Why I maxcapped the shuttle
Replies: 5
Views: 487

Re: Donutstation (WIP)

I get that this map is WIP, but toxins is broken on it. There is no tank storage and the amount of room given by the burn chamber makes it impossible to modify the layout much at all.

I do like the map design, but please do look into this.
by Isy232
Wed Oct 31, 2018 4:17 am
 
Forum: Spriting and Mapping
Topic: Donutstation
Replies: 107
Views: 4733

Re: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.

Well, this seems to solve it, good change. I just do wish it was sooner so issues wouldn't happen in the first place.
by Isy232
Wed Oct 31, 2018 4:14 am
 
Forum: Policy Discussion
Topic: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
Replies: 21
Views: 1088

Re: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.

Ayy Lemoh wrote:This really should be a permanent announcement if it already isn't. Sounds like it's too easy to use as potential banbaiting if someone doesn't know about this.


Much agreed.
by Isy232
Tue Oct 30, 2018 1:12 am
 
Forum: Policy Discussion
Topic: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
Replies: 21
Views: 1088

Re: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.

Even if he's 2 years old, he does have a point that 3 hours can be a bit long which is what makes the punishment work . His issue seems to be that he was banned without warning, though. I am against either fact, if I was warned and then was banned for 3 hours I would have not cared or been banned f...
by Isy232
Tue Oct 30, 2018 12:07 am
 
Forum: Policy Discussion
Topic: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
Replies: 21
Views: 1088

Re: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.

i've never seen anybody who's out of highschool have to do homework you wouldn't happen to be underage would you? Well, I don't know what high school you attend, but just because you haven't seen anyone do any homework does not mean you speak for everyone. Also, why are you making this personal, if...
by Isy232
Tue Oct 30, 2018 12:05 am
 
Forum: Policy Discussion
Topic: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
Replies: 21
Views: 1088

Re: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.

>break rule that was just added >instead of appealing the ban saying you wont do it again you try to get the rule itself removed >cite a non-/tg/ associated site as a source it's a bold strategy Also, if I came off as trying to get the rule removed, I just wanted to get it changed so you would get ...
by Isy232
Mon Oct 29, 2018 10:59 pm
 
Forum: Policy Discussion
Topic: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
Replies: 21
Views: 1088

Re: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.

You may want to change that, I was literally recommended to this server to learn to roleplay and how to get into character.
by Isy232
Mon Oct 29, 2018 10:41 pm
 
Forum: Policy Discussion
Topic: About this policy of banning anyone for 3 hours who campaigns the felinid poll in character.
Replies: 21
Views: 1088
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